smoothedValue      79 AudioParam.h       float smoothedValue();
smoothedValue      58 BiquadDSPKernel.cpp             value1 = biquadProcessor()->parameter1()->smoothedValue();
smoothedValue      59 BiquadDSPKernel.cpp             value2 = biquadProcessor()->parameter2()->smoothedValue();
smoothedValue      60 BiquadDSPKernel.cpp             gain = biquadProcessor()->parameter3()->smoothedValue();
smoothedValue      61 BiquadDSPKernel.cpp             detune = biquadProcessor()->parameter4()->smoothedValue();
smoothedValue     185 OscillatorNode.cpp         float frequency = m_frequency->smoothedValue();
smoothedValue     209 OscillatorNode.cpp         float detune = m_detune->smoothedValue();
smoothedValue     279 OscillatorNode.cpp         frequency = m_frequency->smoothedValue();
smoothedValue     280 OscillatorNode.cpp         float detune = m_detune->smoothedValue();