AsyncAudioDecoder 40 AsyncAudioDecoder.cpp AsyncAudioDecoder::AsyncAudioDecoder()
AsyncAudioDecoder 44 AsyncAudioDecoder.cpp m_threadID = createThread(AsyncAudioDecoder::threadEntry, this, "Audio Decoder");
AsyncAudioDecoder 47 AsyncAudioDecoder.cpp AsyncAudioDecoder::~AsyncAudioDecoder()
AsyncAudioDecoder 56 AsyncAudioDecoder.cpp void AsyncAudioDecoder::decodeAsync(ArrayBuffer* audioData, float sampleRate, PassRefPtr<AudioBufferCallback> successCallback, PassRefPtr<AudioBufferCallback> errorCallback)
AsyncAudioDecoder 68 AsyncAudioDecoder.cpp void AsyncAudioDecoder::threadEntry(void* threadData)
AsyncAudioDecoder 71 AsyncAudioDecoder.cpp AsyncAudioDecoder* decoder = reinterpret_cast<AsyncAudioDecoder*>(threadData);
AsyncAudioDecoder 75 AsyncAudioDecoder.cpp void AsyncAudioDecoder::runLoop()
AsyncAudioDecoder 92 AsyncAudioDecoder.cpp PassOwnPtr<AsyncAudioDecoder::DecodingTask> AsyncAudioDecoder::DecodingTask::create(ArrayBuffer* audioData, float sampleRate, PassRefPtr<AudioBufferCallback> successCallback, PassRefPtr<AudioBufferCallback> errorCallback)
AsyncAudioDecoder 97 AsyncAudioDecoder.cpp AsyncAudioDecoder::DecodingTask::DecodingTask(ArrayBuffer* audioData, float sampleRate, PassRefPtr<AudioBufferCallback> successCallback, PassRefPtr<AudioBufferCallback> errorCallback)
AsyncAudioDecoder 105 AsyncAudioDecoder.cpp void AsyncAudioDecoder::DecodingTask::decode()
AsyncAudioDecoder 118 AsyncAudioDecoder.cpp void AsyncAudioDecoder::DecodingTask::notifyCompleteDispatch(void* userData)
AsyncAudioDecoder 120 AsyncAudioDecoder.cpp AsyncAudioDecoder::DecodingTask* task = reinterpret_cast<AsyncAudioDecoder::DecodingTask*>(userData);
AsyncAudioDecoder 128 AsyncAudioDecoder.cpp void AsyncAudioDecoder::DecodingTask::notifyComplete()
AsyncAudioDecoder 43 AsyncAudioDecoder.h class AsyncAudioDecoder {
AsyncAudioDecoder 44 AsyncAudioDecoder.h WTF_MAKE_NONCOPYABLE(AsyncAudioDecoder);
AsyncAudioDecoder 46 AsyncAudioDecoder.h AsyncAudioDecoder();
AsyncAudioDecoder 47 AsyncAudioDecoder.h ~AsyncAudioDecoder();
AsyncAudioDecoder 343 AudioContext.h AsyncAudioDecoder m_audioDecoder;