ALIGN_BITS 216 src/liblzma/lzma/lzma_common.h #define ALIGN_TABLE_SIZE (1 << ALIGN_BITS) ALIGN_BITS 608 src/liblzma/lzma/lzma_decoder.c limit -= ALIGN_BITS; ALIGN_BITS 618 src/liblzma/lzma/lzma_decoder.c rep0 <<= ALIGN_BITS; ALIGN_BITS 628 src/liblzma/lzma/lzma_decoder.c } while (++offset < ALIGN_BITS); ALIGN_BITS 900 src/liblzma/lzma/lzma_decoder.c bittree_reset(coder->pos_align, ALIGN_BITS); ALIGN_BITS 168 src/liblzma/lzma/lzma_encoder.c rc_direct(&coder->rc, pos_reduced >> ALIGN_BITS, ALIGN_BITS 169 src/liblzma/lzma/lzma_encoder.c footer_bits - ALIGN_BITS); ALIGN_BITS 172 src/liblzma/lzma/lzma_encoder.c ALIGN_BITS, pos_reduced & ALIGN_MASK); ALIGN_BITS 515 src/liblzma/lzma/lzma_encoder.c bittree_reset(coder->pos_align, ALIGN_BITS); ALIGN_BITS 154 src/liblzma/lzma/lzma_encoder_optimum_normal.c ((pos_slot >> 1) - 1) - ALIGN_BITS); ALIGN_BITS 193 src/liblzma/lzma/lzma_encoder_optimum_normal.c coder->pos_align, ALIGN_BITS, i);