ALIGN_BITS        216 src/liblzma/lzma/lzma_common.h #define ALIGN_TABLE_SIZE (1 << ALIGN_BITS)
ALIGN_BITS        608 src/liblzma/lzma/lzma_decoder.c 					limit -= ALIGN_BITS;
ALIGN_BITS        618 src/liblzma/lzma/lzma_decoder.c 					rep0 <<= ALIGN_BITS;
ALIGN_BITS        628 src/liblzma/lzma/lzma_decoder.c 					} while (++offset < ALIGN_BITS);
ALIGN_BITS        900 src/liblzma/lzma/lzma_decoder.c 	bittree_reset(coder->pos_align, ALIGN_BITS);
ALIGN_BITS        168 src/liblzma/lzma/lzma_encoder.c 			rc_direct(&coder->rc, pos_reduced >> ALIGN_BITS,
ALIGN_BITS        169 src/liblzma/lzma/lzma_encoder.c 					footer_bits - ALIGN_BITS);
ALIGN_BITS        172 src/liblzma/lzma/lzma_encoder.c 					ALIGN_BITS, pos_reduced & ALIGN_MASK);
ALIGN_BITS        515 src/liblzma/lzma/lzma_encoder.c 	bittree_reset(coder->pos_align, ALIGN_BITS);
ALIGN_BITS        154 src/liblzma/lzma/lzma_encoder_optimum_normal.c 					((pos_slot >> 1) - 1) - ALIGN_BITS);
ALIGN_BITS        193 src/liblzma/lzma/lzma_encoder_optimum_normal.c 				coder->pos_align, ALIGN_BITS, i);