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///////////////////////////////////////////////////////////////////////////////
//
/// \file       easy_preset.h
/// \brief      Preset handling for easy encoder and decoder
//
//  Author:     Lasse Collin
//
//  This file has been put into the public domain.
//  You can do whatever you want with this file.
//
///////////////////////////////////////////////////////////////////////////////
#include "common.h"
typedef struct {
        /// We need to keep the filters array available in case
        /// LZMA_FULL_FLUSH is used.
        lzma_filter filters[LZMA_FILTERS_MAX + 1];
        /// Options for LZMA2
        lzma_options_lzma opt_lzma;
        // Options for more filters can be added later, so this struct
        // is not ready to be put into the public API.
} lzma_options_easy;
/// Set *easy to the settings given by the preset. Returns true on error,
/// false on success.
extern bool lzma_easy_preset(lzma_options_easy *easy, uint32_t preset);