RoundDoubleToQuantum 1213 coders/dpx.c return RoundDoubleToQuantum(result); RoundDoubleToQuantum 1557 coders/dpx.c pixels->green=RoundDoubleToQuantum(result); RoundDoubleToQuantum 1560 coders/dpx.c pixels->blue=RoundDoubleToQuantum(result); RoundDoubleToQuantum 132 coders/identity.c q->red = RoundDoubleToQuantum(value); RoundDoubleToQuantum 134 coders/identity.c q->green = RoundDoubleToQuantum(value); RoundDoubleToQuantum 136 coders/identity.c q->blue = RoundDoubleToQuantum(value); RoundDoubleToQuantum 1192 coders/tiff.c q->red=RoundDoubleToQuantum(value); RoundDoubleToQuantum 1194 coders/tiff.c q->green=RoundDoubleToQuantum(value); RoundDoubleToQuantum 1196 coders/tiff.c q->blue=RoundDoubleToQuantum(value); RoundDoubleToQuantum 1230 coders/tiff.c q->red=RoundDoubleToQuantum(value); RoundDoubleToQuantum 1232 coders/tiff.c q->green=RoundDoubleToQuantum(value); RoundDoubleToQuantum 1234 coders/tiff.c q->blue=RoundDoubleToQuantum(value); RoundDoubleToQuantum 46 magick/alpha_composite.h composite->red=RoundDoubleToQuantum(color); RoundDoubleToQuantum 49 magick/alpha_composite.h composite->green=RoundDoubleToQuantum(color); RoundDoubleToQuantum 52 magick/alpha_composite.h composite->blue=RoundDoubleToQuantum(color); RoundDoubleToQuantum 85 magick/alpha_composite.h composite->opacity=RoundDoubleToQuantum(value); RoundDoubleToQuantum 90 magick/alpha_composite.h composite->red=RoundDoubleToQuantum(value); RoundDoubleToQuantum 93 magick/alpha_composite.h composite->green=RoundDoubleToQuantum(value); RoundDoubleToQuantum 96 magick/alpha_composite.h composite->blue=RoundDoubleToQuantum(value); RoundDoubleToQuantum 122 magick/alpha_composite.h composite->red=RoundDoubleToQuantum(color); RoundDoubleToQuantum 128 magick/alpha_composite.h composite->green=RoundDoubleToQuantum(color); RoundDoubleToQuantum 134 magick/alpha_composite.h composite->blue=RoundDoubleToQuantum(color); RoundDoubleToQuantum 136 magick/alpha_composite.h composite->opacity=MaxRGB-RoundDoubleToQuantum(opacity); RoundDoubleToQuantum 97 magick/cdl.c return RoundDoubleToQuantum(v); RoundDoubleToQuantum 193 magick/colorspace.c pixels[i].red=RoundDoubleToQuantum(h); RoundDoubleToQuantum 194 magick/colorspace.c pixels[i].green=RoundDoubleToQuantum(s); RoundDoubleToQuantum 195 magick/colorspace.c pixels[i].blue=RoundDoubleToQuantum(l); RoundDoubleToQuantum 233 magick/colorspace.c pixels[i].red=RoundDoubleToQuantum(h); RoundDoubleToQuantum 234 magick/colorspace.c pixels[i].green=RoundDoubleToQuantum(w); RoundDoubleToQuantum 235 magick/colorspace.c pixels[i].blue=RoundDoubleToQuantum(b); RoundDoubleToQuantum 415 magick/composite.c destination.opacity=RoundDoubleToQuantum(composite); RoundDoubleToQuantum 421 magick/composite.c destination.red=RoundDoubleToQuantum(composite); RoundDoubleToQuantum 425 magick/composite.c destination.green=RoundDoubleToQuantum(composite); RoundDoubleToQuantum 429 magick/composite.c destination.blue=RoundDoubleToQuantum(composite); RoundDoubleToQuantum 477 magick/composite.c destination.red=RoundDoubleToQuantum(value); RoundDoubleToQuantum 481 magick/composite.c destination.green=RoundDoubleToQuantum(value); RoundDoubleToQuantum 485 magick/composite.c destination.blue=RoundDoubleToQuantum(value); RoundDoubleToQuantum 489 magick/composite.c destination.opacity=MaxRGB-RoundDoubleToQuantum(value); RoundDoubleToQuantum 536 magick/composite.c destination.red=RoundDoubleToQuantum(value); RoundDoubleToQuantum 540 magick/composite.c destination.green=RoundDoubleToQuantum(value); RoundDoubleToQuantum 544 magick/composite.c destination.blue=RoundDoubleToQuantum(value); RoundDoubleToQuantum 548 magick/composite.c destination.opacity=MaxRGB-RoundDoubleToQuantum(value); RoundDoubleToQuantum 595 magick/composite.c destination.red=RoundDoubleToQuantum(value); RoundDoubleToQuantum 599 magick/composite.c destination.green=RoundDoubleToQuantum(value); RoundDoubleToQuantum 603 magick/composite.c destination.blue=RoundDoubleToQuantum(value); RoundDoubleToQuantum 652 magick/composite.c destination.red=RoundDoubleToQuantum(value); RoundDoubleToQuantum 656 magick/composite.c destination.green=RoundDoubleToQuantum(value); RoundDoubleToQuantum 660 magick/composite.c destination.blue=RoundDoubleToQuantum(value); RoundDoubleToQuantum 763 magick/composite.c destination.red=RoundDoubleToQuantum(value); RoundDoubleToQuantum 766 magick/composite.c destination.green=RoundDoubleToQuantum(value); RoundDoubleToQuantum 769 magick/composite.c destination.blue=RoundDoubleToQuantum(value); RoundDoubleToQuantum 772 magick/composite.c destination.opacity=RoundDoubleToQuantum(value); RoundDoubleToQuantum 819 magick/composite.c destination.red=RoundDoubleToQuantum(value); RoundDoubleToQuantum 822 magick/composite.c destination.green=RoundDoubleToQuantum(value); RoundDoubleToQuantum 825 magick/composite.c destination.blue=RoundDoubleToQuantum(value); RoundDoubleToQuantum 828 magick/composite.c destination.opacity=RoundDoubleToQuantum(value); RoundDoubleToQuantum 1264 magick/composite.c destination.red=RoundDoubleToQuantum(value); RoundDoubleToQuantum 1271 magick/composite.c destination.green=RoundDoubleToQuantum(value); RoundDoubleToQuantum 1278 magick/composite.c destination.blue=RoundDoubleToQuantum(value); RoundDoubleToQuantum 1285 magick/composite.c destination.opacity=RoundDoubleToQuantum(value); RoundDoubleToQuantum 1736 magick/composite.c destination.red=RoundDoubleToQuantum(composite); RoundDoubleToQuantum 1740 magick/composite.c destination.green=RoundDoubleToQuantum(composite); RoundDoubleToQuantum 1744 magick/composite.c destination.blue=RoundDoubleToQuantum(composite); RoundDoubleToQuantum 1748 magick/composite.c destination.opacity=RoundDoubleToQuantum(composite); RoundDoubleToQuantum 1802 magick/constitute.c quantum=RoundDoubleToQuantum(quantum_float); RoundDoubleToQuantum 1811 magick/constitute.c quantum=RoundDoubleToQuantum(quantum_float); RoundDoubleToQuantum 2249 magick/constitute.c quantum=RoundDoubleToQuantum(intensity); RoundDoubleToQuantum 5740 magick/constitute.c SetGraySample(q,RoundDoubleToQuantum(double_value)); RoundDoubleToQuantum 5752 magick/constitute.c SetGraySample(q,RoundDoubleToQuantum(double_value)); RoundDoubleToQuantum 5764 magick/constitute.c SetGraySample(q,RoundDoubleToQuantum(double_value)); RoundDoubleToQuantum 5776 magick/constitute.c SetGraySample(q,RoundDoubleToQuantum(double_value)); RoundDoubleToQuantum 6040 magick/constitute.c SetGraySample(q,RoundDoubleToQuantum(double_value)); RoundDoubleToQuantum 6044 magick/constitute.c SetOpacitySample(q,MaxRGB-RoundDoubleToQuantum(double_value)); RoundDoubleToQuantum 6056 magick/constitute.c SetGraySample(q,RoundDoubleToQuantum(double_value)); RoundDoubleToQuantum 6060 magick/constitute.c SetOpacitySample(q,MaxRGB-RoundDoubleToQuantum(double_value)); RoundDoubleToQuantum 6072 magick/constitute.c SetGraySample(q,RoundDoubleToQuantum(double_value)); RoundDoubleToQuantum 6076 magick/constitute.c SetOpacitySample(q,MaxRGB-RoundDoubleToQuantum(double_value)); RoundDoubleToQuantum 6088 magick/constitute.c SetGraySample(q,RoundDoubleToQuantum(double_value)); RoundDoubleToQuantum 6092 magick/constitute.c SetOpacitySample(q,MaxRGB-RoundDoubleToQuantum(double_value)); RoundDoubleToQuantum 6191 magick/constitute.c SetRedSample(q,RoundDoubleToQuantum(double_value)); RoundDoubleToQuantum 6203 magick/constitute.c SetRedSample(q,RoundDoubleToQuantum(double_value)); RoundDoubleToQuantum 6215 magick/constitute.c SetRedSample(q,RoundDoubleToQuantum(double_value)); RoundDoubleToQuantum 6227 magick/constitute.c SetRedSample(q,RoundDoubleToQuantum(double_value)); RoundDoubleToQuantum 6326 magick/constitute.c SetGreenSample(q,RoundDoubleToQuantum(double_value)); RoundDoubleToQuantum 6338 magick/constitute.c SetGreenSample(q,RoundDoubleToQuantum(double_value)); RoundDoubleToQuantum 6350 magick/constitute.c SetGreenSample(q,RoundDoubleToQuantum(double_value)); RoundDoubleToQuantum 6362 magick/constitute.c SetGreenSample(q,RoundDoubleToQuantum(double_value)); RoundDoubleToQuantum 6462 magick/constitute.c SetBlueSample(q,RoundDoubleToQuantum(double_value)); RoundDoubleToQuantum 6474 magick/constitute.c SetBlueSample(q,RoundDoubleToQuantum(double_value)); RoundDoubleToQuantum 6486 magick/constitute.c SetBlueSample(q,RoundDoubleToQuantum(double_value)); RoundDoubleToQuantum 6498 magick/constitute.c SetBlueSample(q,RoundDoubleToQuantum(double_value)); RoundDoubleToQuantum 6586 magick/constitute.c *indexes++=(IndexPacket) MaxRGB-RoundDoubleToQuantum(double_value); RoundDoubleToQuantum 6597 magick/constitute.c *indexes++=(IndexPacket) MaxRGB-RoundDoubleToQuantum(double_value); RoundDoubleToQuantum 6608 magick/constitute.c *indexes++=(IndexPacket) MaxRGB-RoundDoubleToQuantum(double_value); RoundDoubleToQuantum 6619 magick/constitute.c *indexes++=(IndexPacket) MaxRGB-RoundDoubleToQuantum(double_value); RoundDoubleToQuantum 6708 magick/constitute.c SetOpacitySample(q,MaxRGB-RoundDoubleToQuantum(double_value)); RoundDoubleToQuantum 6720 magick/constitute.c SetOpacitySample(q,MaxRGB-RoundDoubleToQuantum(double_value)); RoundDoubleToQuantum 6732 magick/constitute.c SetOpacitySample(q,MaxRGB-RoundDoubleToQuantum(double_value)); RoundDoubleToQuantum 6744 magick/constitute.c SetOpacitySample(q,MaxRGB-RoundDoubleToQuantum(double_value)); RoundDoubleToQuantum 6842 magick/constitute.c SetBlackSample(q,RoundDoubleToQuantum(double_value)); RoundDoubleToQuantum 6854 magick/constitute.c SetBlackSample(q,RoundDoubleToQuantum(double_value)); RoundDoubleToQuantum 6866 magick/constitute.c SetBlackSample(q,RoundDoubleToQuantum(double_value)); RoundDoubleToQuantum 6878 magick/constitute.c SetBlackSample(q,RoundDoubleToQuantum(double_value)); RoundDoubleToQuantum 7004 magick/constitute.c SetRedSample(q,RoundDoubleToQuantum(double_value)); RoundDoubleToQuantum 7008 magick/constitute.c SetGreenSample(q,RoundDoubleToQuantum(double_value)); RoundDoubleToQuantum 7012 magick/constitute.c SetBlueSample(q,RoundDoubleToQuantum(double_value)); RoundDoubleToQuantum 7025 magick/constitute.c SetRedSample(q,RoundDoubleToQuantum(double_value)); RoundDoubleToQuantum 7029 magick/constitute.c SetGreenSample(q,RoundDoubleToQuantum(double_value)); RoundDoubleToQuantum 7033 magick/constitute.c SetBlueSample(q,RoundDoubleToQuantum(double_value)); RoundDoubleToQuantum 7046 magick/constitute.c SetRedSample(q,RoundDoubleToQuantum(double_value)); RoundDoubleToQuantum 7050 magick/constitute.c SetGreenSample(q,RoundDoubleToQuantum(double_value)); RoundDoubleToQuantum 7054 magick/constitute.c SetBlueSample(q,RoundDoubleToQuantum(double_value)); RoundDoubleToQuantum 7067 magick/constitute.c SetRedSample(q,RoundDoubleToQuantum(double_value)); RoundDoubleToQuantum 7071 magick/constitute.c SetGreenSample(q,RoundDoubleToQuantum(double_value)); RoundDoubleToQuantum 7075 magick/constitute.c SetBlueSample(q,RoundDoubleToQuantum(double_value)); RoundDoubleToQuantum 7201 magick/constitute.c SetRedSample(q,RoundDoubleToQuantum(double_value)); RoundDoubleToQuantum 7205 magick/constitute.c SetGreenSample(q,RoundDoubleToQuantum(double_value)); RoundDoubleToQuantum 7209 magick/constitute.c SetBlueSample(q,RoundDoubleToQuantum(double_value)); RoundDoubleToQuantum 7213 magick/constitute.c SetOpacitySample(q,MaxRGB-RoundDoubleToQuantum(double_value)); RoundDoubleToQuantum 7225 magick/constitute.c SetRedSample(q,RoundDoubleToQuantum(double_value)); RoundDoubleToQuantum 7229 magick/constitute.c SetGreenSample(q,RoundDoubleToQuantum(double_value)); RoundDoubleToQuantum 7233 magick/constitute.c SetBlueSample(q,RoundDoubleToQuantum(double_value)); RoundDoubleToQuantum 7237 magick/constitute.c SetOpacitySample(q,MaxRGB-RoundDoubleToQuantum(double_value)); RoundDoubleToQuantum 7249 magick/constitute.c SetRedSample(q,RoundDoubleToQuantum(double_value)); RoundDoubleToQuantum 7253 magick/constitute.c SetGreenSample(q,RoundDoubleToQuantum(double_value)); RoundDoubleToQuantum 7257 magick/constitute.c SetBlueSample(q,RoundDoubleToQuantum(double_value)); RoundDoubleToQuantum 7261 magick/constitute.c SetOpacitySample(q,MaxRGB-RoundDoubleToQuantum(double_value)); RoundDoubleToQuantum 7273 magick/constitute.c SetRedSample(q,RoundDoubleToQuantum(double_value)); RoundDoubleToQuantum 7277 magick/constitute.c SetGreenSample(q,RoundDoubleToQuantum(double_value)); RoundDoubleToQuantum 7281 magick/constitute.c SetBlueSample(q,RoundDoubleToQuantum(double_value)); RoundDoubleToQuantum 7285 magick/constitute.c SetOpacitySample(q,MaxRGB-RoundDoubleToQuantum(double_value)); RoundDoubleToQuantum 7412 magick/constitute.c SetCyanSample(q,RoundDoubleToQuantum(double_value)); RoundDoubleToQuantum 7416 magick/constitute.c SetMagentaSample(q,RoundDoubleToQuantum(double_value)); RoundDoubleToQuantum 7420 magick/constitute.c SetYellowSample(q,RoundDoubleToQuantum(double_value)); RoundDoubleToQuantum 7424 magick/constitute.c SetBlackSample(q,RoundDoubleToQuantum(double_value)); RoundDoubleToQuantum 7437 magick/constitute.c SetCyanSample(q,RoundDoubleToQuantum(double_value)); RoundDoubleToQuantum 7441 magick/constitute.c SetMagentaSample(q,RoundDoubleToQuantum(double_value)); RoundDoubleToQuantum 7445 magick/constitute.c SetYellowSample(q,RoundDoubleToQuantum(double_value)); RoundDoubleToQuantum 7449 magick/constitute.c SetBlackSample(q,RoundDoubleToQuantum(double_value)); RoundDoubleToQuantum 7462 magick/constitute.c SetCyanSample(q,RoundDoubleToQuantum(double_value)); RoundDoubleToQuantum 7466 magick/constitute.c SetMagentaSample(q,RoundDoubleToQuantum(double_value)); RoundDoubleToQuantum 7470 magick/constitute.c SetYellowSample(q,RoundDoubleToQuantum(double_value)); RoundDoubleToQuantum 7474 magick/constitute.c SetBlackSample(q,RoundDoubleToQuantum(double_value)); RoundDoubleToQuantum 7487 magick/constitute.c SetCyanSample(q,RoundDoubleToQuantum(double_value)); RoundDoubleToQuantum 7491 magick/constitute.c SetMagentaSample(q,RoundDoubleToQuantum(double_value)); RoundDoubleToQuantum 7495 magick/constitute.c SetYellowSample(q,RoundDoubleToQuantum(double_value)); RoundDoubleToQuantum 7499 magick/constitute.c SetBlackSample(q,RoundDoubleToQuantum(double_value)); RoundDoubleToQuantum 7634 magick/constitute.c SetCyanSample(q,RoundDoubleToQuantum(double_value)); RoundDoubleToQuantum 7638 magick/constitute.c SetMagentaSample(q,RoundDoubleToQuantum(double_value)); RoundDoubleToQuantum 7642 magick/constitute.c SetYellowSample(q,RoundDoubleToQuantum(double_value)); RoundDoubleToQuantum 7646 magick/constitute.c SetBlackSample(q,RoundDoubleToQuantum(double_value)); RoundDoubleToQuantum 7650 magick/constitute.c *indexes++=(IndexPacket) MaxRGB-RoundDoubleToQuantum(double_value); RoundDoubleToQuantum 7662 magick/constitute.c SetCyanSample(q,RoundDoubleToQuantum(double_value)); RoundDoubleToQuantum 7666 magick/constitute.c SetMagentaSample(q,RoundDoubleToQuantum(double_value)); RoundDoubleToQuantum 7670 magick/constitute.c SetYellowSample(q,RoundDoubleToQuantum(double_value)); RoundDoubleToQuantum 7674 magick/constitute.c SetBlackSample(q,RoundDoubleToQuantum(double_value)); RoundDoubleToQuantum 7678 magick/constitute.c *indexes++=(IndexPacket) MaxRGB-RoundDoubleToQuantum(double_value); RoundDoubleToQuantum 7690 magick/constitute.c SetCyanSample(q,RoundDoubleToQuantum(double_value)); RoundDoubleToQuantum 7694 magick/constitute.c SetMagentaSample(q,RoundDoubleToQuantum(double_value)); RoundDoubleToQuantum 7698 magick/constitute.c SetYellowSample(q,RoundDoubleToQuantum(double_value)); RoundDoubleToQuantum 7702 magick/constitute.c SetBlackSample(q,RoundDoubleToQuantum(double_value)); RoundDoubleToQuantum 7706 magick/constitute.c *indexes++=(IndexPacket) MaxRGB-RoundDoubleToQuantum(double_value); RoundDoubleToQuantum 7718 magick/constitute.c SetCyanSample(q,RoundDoubleToQuantum(double_value)); RoundDoubleToQuantum 7722 magick/constitute.c SetMagentaSample(q,RoundDoubleToQuantum(double_value)); RoundDoubleToQuantum 7726 magick/constitute.c SetYellowSample(q,RoundDoubleToQuantum(double_value)); RoundDoubleToQuantum 7730 magick/constitute.c SetBlackSample(q,RoundDoubleToQuantum(double_value)); RoundDoubleToQuantum 7734 magick/constitute.c *indexes++=(IndexPacket) MaxRGB-RoundDoubleToQuantum(double_value); RoundDoubleToQuantum 982 magick/effect.c options.thresholds.red = RoundDoubleToQuantum(double_threshold.red); RoundDoubleToQuantum 984 magick/effect.c options.thresholds.green = RoundDoubleToQuantum(double_threshold.green); RoundDoubleToQuantum 986 magick/effect.c options.thresholds.blue = RoundDoubleToQuantum(double_threshold.blue); RoundDoubleToQuantum 988 magick/effect.c options.thresholds.opacity = RoundDoubleToQuantum(double_threshold.opacity); RoundDoubleToQuantum 1222 magick/effect.c q->red=RoundDoubleToQuantum(pixel.red); RoundDoubleToQuantum 1223 magick/effect.c q->green=RoundDoubleToQuantum(pixel.green); RoundDoubleToQuantum 1224 magick/effect.c q->blue=RoundDoubleToQuantum(pixel.blue); RoundDoubleToQuantum 1225 magick/effect.c q->opacity=RoundDoubleToQuantum(pixel.opacity); RoundDoubleToQuantum 2835 magick/effect.c lower_threshold=RoundDoubleToQuantum(lower); RoundDoubleToQuantum 2836 magick/effect.c upper_threshold=RoundDoubleToQuantum(upper); RoundDoubleToQuantum 2869 magick/effect.c matrix[i]=RoundDoubleToQuantum(value); RoundDoubleToQuantum 2875 magick/effect.c matrix[i]=RoundDoubleToQuantum(value); RoundDoubleToQuantum 2881 magick/effect.c matrix[i]=RoundDoubleToQuantum(value); RoundDoubleToQuantum 4007 magick/effect.c quantum_threshold=RoundDoubleToQuantum(threshold); RoundDoubleToQuantum 4175 magick/effect.c quantum=RoundDoubleToQuantum(value); RoundDoubleToQuantum 572 magick/enhance.c pixels[i].red=RoundDoubleToQuantum(value); RoundDoubleToQuantum 577 magick/enhance.c pixels[i].green=RoundDoubleToQuantum(value); RoundDoubleToQuantum 582 magick/enhance.c pixels[i].blue=RoundDoubleToQuantum(value); RoundDoubleToQuantum 990 magick/enhance.c RoundDoubleToQuantum(value); RoundDoubleToQuantum 388 magick/fx.c pixels[i].red = RoundDoubleToQuantum(sums[row]); RoundDoubleToQuantum 391 magick/fx.c pixels[i].green = RoundDoubleToQuantum(sums[row]); RoundDoubleToQuantum 394 magick/fx.c pixels[i].blue = RoundDoubleToQuantum(sums[row]); RoundDoubleToQuantum 398 magick/fx.c pixels[i].opacity = RoundDoubleToQuantum(sums[row]); RoundDoubleToQuantum 313 magick/gem.c return (RoundDoubleToQuantum(value)); RoundDoubleToQuantum 466 magick/gem.c *red=*green=*blue= RoundDoubleToQuantum(l); RoundDoubleToQuantum 508 magick/gem.c *red=RoundDoubleToQuantum(r); RoundDoubleToQuantum 510 magick/gem.c *green=RoundDoubleToQuantum(g); RoundDoubleToQuantum 512 magick/gem.c *blue=RoundDoubleToQuantum(b); RoundDoubleToQuantum 572 magick/gem.c *red=*green=*blue=RoundDoubleToQuantum(v); RoundDoubleToQuantum 594 magick/gem.c *red=RoundDoubleToQuantum(r); RoundDoubleToQuantum 595 magick/gem.c *green=RoundDoubleToQuantum(g); RoundDoubleToQuantum 596 magick/gem.c *blue=RoundDoubleToQuantum(b); RoundDoubleToQuantum 195 magick/hclut.c pixels[k].red = RoundDoubleToQuantum(value); RoundDoubleToQuantum 198 magick/hclut.c pixels[k].green = RoundDoubleToQuantum(value); RoundDoubleToQuantum 201 magick/hclut.c pixels[k].blue = RoundDoubleToQuantum(value); RoundDoubleToQuantum 152 magick/image.h #define RoundSignedToQuantum(value) RoundDoubleToQuantum(value) RoundDoubleToQuantum 153 magick/image.h #define RoundToQuantum(value) RoundDoubleToQuantum(value) RoundDoubleToQuantum 320 magick/operator.c lvalue=RoundDoubleToQuantum(result); \ RoundDoubleToQuantum 947 magick/operator.c mutable_context->channel_lut[i] = RoundDoubleToQuantum(value); RoundDoubleToQuantum 1298 magick/operator.c return RoundDoubleToQuantum(value); RoundDoubleToQuantum 2110 magick/operator.c immutable_context.quantum_value=RoundDoubleToQuantum(rvalue); RoundDoubleToQuantum 1130 magick/quantize.c pixel.red=RoundDoubleToQuantum(error.red); RoundDoubleToQuantum 1131 magick/quantize.c pixel.green=RoundDoubleToQuantum(error.green); RoundDoubleToQuantum 1132 magick/quantize.c pixel.blue=RoundDoubleToQuantum(error.blue); RoundDoubleToQuantum 943 magick/resize.c q[y].red=RoundDoubleToQuantum(pixel.red); RoundDoubleToQuantum 944 magick/resize.c q[y].green=RoundDoubleToQuantum(pixel.green); RoundDoubleToQuantum 945 magick/resize.c q[y].blue=RoundDoubleToQuantum(pixel.blue); RoundDoubleToQuantum 946 magick/resize.c q[y].opacity=RoundDoubleToQuantum(pixel.opacity); RoundDoubleToQuantum 959 magick/resize.c q[y].red=RoundDoubleToQuantum(pixel.red); RoundDoubleToQuantum 960 magick/resize.c q[y].green=RoundDoubleToQuantum(pixel.green); RoundDoubleToQuantum 961 magick/resize.c q[y].blue=RoundDoubleToQuantum(pixel.blue); RoundDoubleToQuantum 1159 magick/resize.c q[x].red=RoundDoubleToQuantum(pixel.red); RoundDoubleToQuantum 1160 magick/resize.c q[x].green=RoundDoubleToQuantum(pixel.green); RoundDoubleToQuantum 1161 magick/resize.c q[x].blue=RoundDoubleToQuantum(pixel.blue); RoundDoubleToQuantum 1162 magick/resize.c q[x].opacity=RoundDoubleToQuantum(pixel.opacity); RoundDoubleToQuantum 1175 magick/resize.c q[x].red=RoundDoubleToQuantum(pixel.red); RoundDoubleToQuantum 1176 magick/resize.c q[x].green=RoundDoubleToQuantum(pixel.green); RoundDoubleToQuantum 1177 magick/resize.c q[x].blue=RoundDoubleToQuantum(pixel.blue); RoundDoubleToQuantum 3000 wand/magick_wand.c *minima = RoundDoubleToQuantum(minimum); RoundDoubleToQuantum 3017 wand/magick_wand.c *maxima = RoundDoubleToQuantum(maximum); RoundDoubleToQuantum 3118 wand/magick_wand.c *standard_deviation = RoundDoubleToQuantum(deviation); RoundDoubleToQuantum 3121 wand/magick_wand.c *mean = RoundDoubleToQuantum(meanf); RoundDoubleToQuantum 3414 wand/magick_wand.c *min = RoundDoubleToQuantum(minimum); RoundDoubleToQuantum 3421 wand/magick_wand.c *max = RoundDoubleToQuantum(maximum);