gravity 497 Magick++/demo/demo.cpp montageOpts.gravity( CenterGravity ); gravity 406 Magick++/lib/Image.cpp drawInfo->gravity = gravity_; gravity 454 Magick++/lib/Image.cpp drawInfo->gravity = gravity_; gravity 458 Magick++/lib/Image.cpp drawInfo->gravity = NorthWestGravity; gravity 983 Magick++/lib/Magick++/Drawable.h void gravity( GravityType gravity_ ) gravity 987 Magick++/lib/Magick++/Drawable.h GravityType gravity( void ) const gravity 45 Magick++/lib/Magick++/Montage.h void gravity ( GravityType gravity_ ); gravity 46 Magick++/lib/Magick++/Montage.h GravityType gravity ( void ) const; gravity 84 Magick++/lib/Montage.cpp montageInfo_.gravity = _gravity; gravity 79 Magick++/tests/montageImages.cpp montageOpts.gravity( CenterGravity ); gravity 1004 coders/msl.c gravity = CenterGravity; gravity 1046 coders/msl.c gravity=ForgetGravity; gravity 1051 coders/msl.c gravity = StringToGravityType(value); gravity 1088 coders/msl.c gravity=ForgetGravity; gravity 1101 coders/msl.c gravity=ForgetGravity; gravity 1123 coders/msl.c switch (gravity) gravity 337 magick/PreRvIcccm.c *gravity=NorthWestGravity; gravity 730 magick/animate.c gravity; gravity 749 magick/animate.c &window_info.y,(int *) &width,(int *) &height,&gravity); gravity 240 magick/annotate.c if ((i == 0) || (annotate->gravity != NorthWestGravity)) gravity 243 magick/annotate.c switch (annotate->gravity) gravity 101 magick/command.c gravity; gravity 2558 magick/command.c (*image)->gravity=option_info->gravity; gravity 3068 magick/command.c option_info.gravity=ForgetGravity; gravity 3075 magick/command.c option_info.gravity=StringToGravityType(option); gravity 3076 magick/command.c if (option_info.gravity == ForgetGravity) gravity 4475 magick/command.c gravity; gravity 4477 magick/command.c gravity=ForgetGravity; gravity 4484 magick/command.c gravity=StringToGravityType(option); gravity 4485 magick/command.c if (gravity == ForgetGravity) gravity 9052 magick/command.c gravity; gravity 9056 magick/command.c draw_info->gravity=(GravityType) ForgetGravity; gravity 9057 magick/command.c (*image)->gravity=(GravityType) ForgetGravity; gravity 9061 magick/command.c gravity=StringToGravityType(option); gravity 9062 magick/command.c draw_info->gravity=gravity; gravity 9063 magick/command.c (*image)->gravity=gravity; gravity 11752 magick/command.c gravity; gravity 11754 magick/command.c gravity=ForgetGravity; gravity 11761 magick/command.c gravity=StringToGravityType(option); gravity 11762 magick/command.c if (gravity == ForgetGravity) gravity 13614 magick/command.c gravity; gravity 13616 magick/command.c gravity=ForgetGravity; gravity 13623 magick/command.c gravity=StringToGravityType(option); gravity 13625 magick/command.c montage_info->gravity=gravity; gravity 11688 magick/display.c gravity; gravity 11704 magick/display.c &window_info.y,(int *) &width,(int *) &height,&gravity); gravity 297 magick/draw.c (DrawContext context, const GravityType gravity); gravity 2200 magick/draw.c return CurrentContext->gravity; gravity 2240 magick/draw.c if(context->filter_off || (CurrentContext->gravity != gravity)) gravity 2242 magick/draw.c CurrentContext->gravity=gravity; gravity 2244 magick/draw.c switch (gravity) gravity 220 magick/draw.h DrawSetGravity(DrawContext context, const GravityType gravity), gravity 918 magick/image.c clone_image->gravity=image->gravity; gravity 1456 magick/image.c switch (image->gravity) gravity 600 magick/image.h gravity; gravity 717 magick/image.h gravity; /* Image placement gravity */ gravity 114 magick/montage.c clone_info->gravity=montage_info->gravity; gravity 196 magick/montage.c montage_info->gravity=CenterGravity; gravity 476 magick/montage.c draw_info->gravity=NorthGravity; gravity 644 magick/montage.c tile_image->gravity=montage_info->gravity; gravity 645 magick/montage.c if (image->gravity != ForgetGravity) gravity 646 magick/montage.c tile_image->gravity=image->gravity; gravity 192 magick/render.c clone_info->gravity=draw_info->gravity; gravity 2013 magick/render.c graphic_context[n]->gravity=NorthWestGravity; gravity 2018 magick/render.c graphic_context[n]->gravity=NorthGravity; gravity 2023 magick/render.c graphic_context[n]->gravity=NorthEastGravity; gravity 2028 magick/render.c graphic_context[n]->gravity=WestGravity; gravity 2033 magick/render.c graphic_context[n]->gravity=CenterGravity; gravity 2038 magick/render.c graphic_context[n]->gravity=EastGravity; gravity 2043 magick/render.c graphic_context[n]->gravity=SouthWestGravity; gravity 2048 magick/render.c graphic_context[n]->gravity=SouthGravity; gravity 2053 magick/render.c graphic_context[n]->gravity=SouthEastGravity; gravity 4198 magick/render.c draw_info->gravity=NorthWestGravity; gravity 177 magick/render.h gravity; gravity 3569 magick/xwindow.c resource_info->gravity=(-1); gravity 3571 magick/xwindow.c resource_info->gravity=ForgetGravity; gravity 3573 magick/xwindow.c resource_info->gravity=NorthWestGravity; gravity 3575 magick/xwindow.c resource_info->gravity=NorthGravity; gravity 3577 magick/xwindow.c resource_info->gravity=NorthEastGravity; gravity 3579 magick/xwindow.c resource_info->gravity=WestGravity; gravity 3581 magick/xwindow.c resource_info->gravity=CenterGravity; gravity 3583 magick/xwindow.c resource_info->gravity=EastGravity; gravity 3585 magick/xwindow.c resource_info->gravity=SouthWestGravity; gravity 3587 magick/xwindow.c resource_info->gravity=SouthGravity; gravity 3589 magick/xwindow.c resource_info->gravity=SouthEastGravity; gravity 3591 magick/xwindow.c resource_info->gravity=StaticGravity; gravity 3592 magick/xwindow.c if (resource_info->gravity == (-1)) gravity 3595 magick/xwindow.c resource_info->gravity=CenterGravity; gravity 8293 magick/xwindow.c gravity, gravity 8345 magick/xwindow.c gravity=NorthWestGravity; gravity 8374 magick/xwindow.c &size_hints->width,&size_hints->height,&gravity); gravity 8385 magick/xwindow.c size_hints->win_gravity=gravity; gravity 8445 magick/xwindow.c &manager_hints->icon_y,&width,&height,&gravity); gravity 350 magick/xwindow.h gravity; gravity 2045 wand/drawing_wand.c return(CurrentContext->gravity); gravity 2084 wand/drawing_wand.c if (drawing_wand->filter_off || (CurrentContext->gravity != gravity)) gravity 2086 wand/drawing_wand.c CurrentContext->gravity=gravity; gravity 2087 wand/drawing_wand.c switch (gravity)