red               211 Magick++/lib/Color.cpp       redQuantum( target_color.red );
red               307 Magick++/lib/Color.cpp   Quantum red, green, blue;
red               312 Magick++/lib/Color.cpp 		 &red,
red               316 Magick++/lib/Color.cpp   redQuantum   ( red );
red               352 Magick++/lib/Color.cpp   Quantum red, green, blue;
red               356 Magick++/lib/Color.cpp 		 &red,
red               361 Magick++/lib/Color.cpp   redQuantum   ( red );
red               390 Magick++/lib/Color.cpp   Quantum red, green, blue;
red               394 Magick++/lib/Color.cpp 		 &red,
red               399 Magick++/lib/Color.cpp   redQuantum   ( red );
red               428 Magick++/lib/Color.cpp   Quantum red, green, blue;
red               432 Magick++/lib/Color.cpp 		 &red,
red               437 Magick++/lib/Color.cpp   redQuantum   ( red );
red              2126 Magick++/lib/Image.cpp       image()->background_color.red   = color_.redQuantum();
red              2132 Magick++/lib/Image.cpp       image()->background_color.red   = 0;
red              2180 Magick++/lib/Image.cpp       image()->border_color.red   = color_.redQuantum();
red              2186 Magick++/lib/Image.cpp       image()->border_color.red   = 0;
red              2958 Magick++/lib/Image.cpp       image()->matte_color.red   = matteColor_.redQuantum();
red              2968 Magick++/lib/Image.cpp       image()->matte_color.red   = tmpColor.redQuantum();
red              2977 Magick++/lib/Image.cpp   return Color( constImage()->matte_color.red,
red                94 Magick++/lib/Magick++/Color.h         return (0.299*(_pixel->red)+0.587*(_pixel->green)+0.114*(_pixel->blue));
red               258 Magick++/lib/Magick++/Color.h     void           red ( double red_ );
red               259 Magick++/lib/Magick++/Color.h     double         red ( void ) const;
red               320 Magick++/lib/Magick++/Color.h   _pixel->red     = 0;
red               328 Magick++/lib/Magick++/Color.h   _pixel->red = red_;
red               334 Magick++/lib/Magick++/Color.h   return _pixel->red;
red              2038 Magick++/lib/Magick++/STL.h                            ( Color(histogram_array[i].pixel.red,
red                34 Magick++/tests/color.cpp 	double red;
red                57 Magick++/tests/color.cpp 	    ColorRGB colorMatch( colorMap[i].red,
red              6019 TclMagick/generic/TclMagick.c             color.red     = (Quantum) quant[0];
red              6033 TclMagick/generic/TclMagick.c             Tcl_ListObjAppendElement(interp, listPtr, Tcl_NewLongObj(color.red));
red               667 coders/avi.c                   q->red=ScaleCharToQuantum(ScaleColor5to8((word >> 11) & 0x1f));
red               704 coders/avi.c                   q->red=ScaleCharToQuantum(*p++);
red               849 coders/avi.c                     colormap[i].red=ScaleCharToQuantum(ReadBlobByte(image));
red               178 coders/avs.c           q->red=ScaleCharToQuantum(*p++);
red               395 coders/avs.c           *q++=ScaleQuantumToChar(p->red);
red               478 coders/bmp.c       red;
red               864 coders/bmp.c             image->colormap[i].red=ScaleCharToQuantum(*p++);
red               940 coders/bmp.c             while (((bmp_info.red_mask << shift.red) & 0x80000000UL) == 0)
red               941 coders/bmp.c               shift.red++;
red               951 coders/bmp.c           sample=shift.red;
red               954 coders/bmp.c           quantum_bits.red=(Quantum) (sample-shift.red);
red              1083 coders/bmp.c               red=((pixel & bmp_info.red_mask) << shift.red) >> 16;
red              1084 coders/bmp.c               if (quantum_bits.red == 8)
red              1085 coders/bmp.c                 red|=(red >> 8);
red              1099 coders/bmp.c               q->red=ScaleShortToQuantum(red);
red              1135 coders/bmp.c               q->red=ScaleCharToQuantum(*p++);
red              1177 coders/bmp.c               red=((pixel & bmp_info.red_mask) << shift.red) >> 16;
red              1178 coders/bmp.c               if (quantum_bits.red == 8)
red              1179 coders/bmp.c                 red|=(red >> 8);
red              1193 coders/bmp.c               q->red=ScaleShortToQuantum(red);
red              1676 coders/bmp.c               *q++=ScaleQuantumToChar(p->red);
red              1910 coders/bmp.c             *q++=ScaleQuantumToChar(image->colormap[i].red);
red               682 coders/cineon.c                   q->red=q->green=q->blue=
red               706 coders/cineon.c               magick_uint32_t red;
red               722 coders/cineon.c                   red   = MagickBitStreamMSBRead(&bit_stream,10);
red               727 coders/cineon.c                   q->red     = ScaleShortToQuantum(red*scale_to_short);
red              1306 coders/cineon.c       red,
red              1333 coders/cineon.c             red   = ScaleQuantumToShort(p->red)/scale_from_short;
red              1340 coders/cineon.c             MagickBitStreamMSBWrite(&bit_stream,10,red);
red               185 coders/clipboard.c                 q->red    = ScaleCharToQuantum(pBits->rgbRed);
red               248 coders/cut.c             if (MaxColor < q->red)
red               249 coders/cut.c               MaxColor=q->red;
red               442 coders/cut.c             image->colormap[i].red=ReadBlobLSBShort(palette);
red               445 coders/cut.c                 image->colormap[i].red=(Quantum)
red               446 coders/cut.c                   (((double)image->colormap[i].red*MaxRGB+(PalHeader.MaxRed>>1))/PalHeader.MaxRed+0.5);
red               479 coders/cut.c             image->colormap[i].red=ScaleCharToQuantum(i);
red               546 coders/cut.c                     if(image->colormap[i].red!=sample) goto Finish;
red               551 coders/cut.c                 image->colormap[1].red=image->colormap[1].green=image->colormap[1].blue=MaxRGB;
red               557 coders/cut.c                         if(q->red==ScaleCharToQuantum(1))
red               559 coders/cut.c                             q->red=q->green=q->blue=MaxRGB;
red              3307 coders/dcm.c           image->colormap[i].red=ScaleShortToQuantum(index);
red              3925 coders/dcm.c                 q->red=dcm->rescale_map[q->red];
red              4142 coders/dcm.c             q->red=index;
red              4189 coders/dcm.c                         q->red=ScaleCharToQuantum(DCM_RLE_ReadByte(image,dcm));
red              4191 coders/dcm.c                         q->red=ScaleCharToQuantum(ReadBlobByte(image));
red              4245 coders/dcm.c       red;
red              4250 coders/dcm.c     red=0;
red              4268 coders/dcm.c                     red=DCM_RLE_ReadByte(image,dcm);
red              4275 coders/dcm.c                     red=ReadBlobByte(image);
red              4284 coders/dcm.c                     red=DCM_RLE_ReadShort(image,dcm);
red              4290 coders/dcm.c                     red=dcm->funcReadShort(image);
red              4295 coders/dcm.c             red&=dcm->max_value_in;
red              4300 coders/dcm.c                 red=dcm->rescale_map[red];
red              4305 coders/dcm.c             q->red=(Quantum) red;
red               559 coders/dib.c           image->colormap[i].red=ScaleCharToQuantum(*p++);
red               756 coders/dib.c                 q->red=ScaleCharToQuantum(ScaleColor5to8((word >> 10) & 0x1f));
red               762 coders/dib.c                 q->red=ScaleCharToQuantum(ScaleColor5to8((word >> 11) & 0x1f));
red               799 coders/dib.c             q->red=ScaleCharToQuantum(*p++);
red              1139 coders/dib.c             *q++=ScaleQuantumToChar(p->red);
red              1214 coders/dib.c           *q++=ScaleQuantumToChar(image->colormap[i].red);
red               284 coders/dps.c           red,
red               290 coders/dps.c         red=0;
red               298 coders/dps.c           colors[i].pixel=red | green | blue;
red               300 coders/dps.c           red+=red_bit;
red               301 coders/dps.c           if (red > visual_info->red_mask)
red               302 coders/dps.c             red=0;
red               381 coders/dps.c               q->red=ScaleShortToQuantum(colors[index_val].red);
red               406 coders/dps.c               q->red=ScaleShortToQuantum((color*65535L)/red_mask);
red               441 coders/dps.c           image->colormap[colors[i].pixel].red=
red               442 coders/dps.c             ScaleShortToQuantum(colors[i].red);
red               371 coders/emf.c         pBits->rgbRed=ScaleQuantumToChar(image->background_color.red);
red               393 coders/emf.c         q->red=ScaleCharToQuantum(pBits->rgbRed);
red               154 coders/fax.c     image->colormap[0].red=MaxRGB;
red               157 coders/fax.c     image->colormap[1].red=0;
red               426 coders/fpx.c             q->red=ScaleCharToQuantum(*r);
red               434 coders/fpx.c             q->red=index;
red               656 coders/fpx.c     red=sqrt((double) red)-1.0;
red               661 coders/fpx.c     red_effect.byc2=0.299*red;
red               663 coders/fpx.c     red_effect.bc1y=(-0.299)*red;
red               664 coders/fpx.c     red_effect.bc1c1=1.0-0.299*red;
red               665 coders/fpx.c     red_effect.bc1c2=(-0.299)*red;
red               667 coders/fpx.c     red_effect.bc2y=0.701*red;
red               669 coders/fpx.c     red_effect.bc2c2=1.0+0.402*red;
red              1022 coders/gif.c             image->colormap[i].red=ScaleCharToQuantum(*p++);
red              1048 coders/gif.c             image->colormap[i].red=ScaleCharToQuantum(*p++);
red              1376 coders/gif.c         *q++=ScaleQuantumToChar(image->colormap[i].red);
red               177 coders/histogram.c     *red;
red               225 coders/histogram.c   red=MagickAllocateMemory(long *,length*sizeof(long));
red               228 coders/histogram.c   if ((red == (long *) NULL) || (green == (long *) NULL) ||
red               234 coders/histogram.c   (void) memset(red,0,length*sizeof(long));
red               247 coders/histogram.c       red[ScaleQuantumToChar(p->red)]++;
red               256 coders/histogram.c     if (maximum < red[x])
red               257 coders/histogram.c       maximum=red[x];
red               275 coders/histogram.c     y=(long) (histogram_image->rows-(long) (scale*red[x]));
red               279 coders/histogram.c       r->red=MaxRGB;
red               309 coders/histogram.c   MagickFreeMemory(red);
red               248 coders/icon.c          image->colormap[i].red=(Quantum) ScaleCharToQuantum(*p++);
red               401 coders/icon.c              q->red=(Quantum) ScaleCharToQuantum(ReadBlobByte(image));
red               122 coders/identity.c 	    red,
red               129 coders/identity.c 	      for(red = 0; red < cube_size; red++)
red               131 coders/identity.c 		  value=MaxRGBDouble * (double)red / (double)(cube_size - 1);
red               132 coders/identity.c 		  q->red   = RoundDoubleToQuantum(value);
red               173 coders/jbig.c        image->colormap[0].red=0;
red               176 coders/jbig.c        image->colormap[1].red=MaxRGB;
red               550 coders/jp2.c   	      q->red=q->green=q->blue=(channel_lut[0])[jas_matrix_getv(pixels,x)];
red               562 coders/jp2.c   	    q[x].red=(channel_lut[0])[jas_matrix_getv(pixels,x)];
red              1023 coders/jp2.c   	  jas_matrix_setv(jp2_pixels,x,lut[ScaleQuantumToMap(p[x].red)]);
red              1265 coders/jpeg.c  		  q->red=ScaleShortToQuantum(16*GETJSAMPLE(*p++));
red              1279 coders/jpeg.c  		  q->red=ScaleCharToQuantum(GETJSAMPLE(*p++));
red              1297 coders/jpeg.c  		  q->red=MaxRGB-q->red;
red              2301 coders/jpeg.c                      *q++=(JSAMPLE) (ScaleQuantumToShort(p->red)/16);
red              2330 coders/jpeg.c                      *q++=(JSAMPLE) (4095-ScaleQuantumToShort(p->red)/16);
red              2396 coders/jpeg.c                    *q++=(JSAMPLE) ScaleQuantumToChar(p->red);
red              2425 coders/jpeg.c                    *q++=(JSAMPLE) (ScaleQuantumToChar(MaxRGB-p->red));
red               151 coders/map.c         image->colormap[i].red=ScaleCharToQuantum(*p++);
red               158 coders/map.c         image->colormap[i].red=(*p++ << 8U);
red               159 coders/map.c         image->colormap[i].red|=(*p++);
red               358 coders/map.c         *q++=image->colormap[i].red;
red               366 coders/map.c         *q++=image->colormap[i].red >> 8;
red               367 coders/map.c         *q++=image->colormap[i].red & 0xff;
red               169 coders/mat.c         f = (*p / MaxVal) * (MaxRGB - q->red);
red               170 coders/mat.c         if (f + q->red > MaxRGB)
red               171 coders/mat.c           q->red = MaxRGB;
red               173 coders/mat.c           q->red += (int) f;
red               187 coders/mat.c           q->green = q->red = 0;
red               189 coders/mat.c           q->green = q->red -= (int) (f / 2.0);
red               222 coders/mat.c         f = (*p / MaxVal) * (MaxRGB - q->red);
red               223 coders/mat.c         if (f + q->red > MaxRGB)
red               224 coders/mat.c           q->red = MaxRGB;
red               226 coders/mat.c           q->red += (int) f;
red               240 coders/mat.c           q->green = q->red = 0;
red               242 coders/mat.c           q->green = q->red -= (int) (f / 2.0);
red               267 coders/mat.c       q->red += MaxRGB/2 + 1;
red               181 coders/matte.c       q->red=p->opacity;
red               182 coders/miff.c    pixel.red=0;
red               267 coders/miff.c                        pixel.red=ScaleCharToQuantum(*p++);
red               288 coders/miff.c                        pixel.red=ScaleShortToQuantum(quantum);
red               319 coders/miff.c                        pixel.red=ScaleLongToQuantum(quantum);
red               364 coders/miff.c                        pixel.red=ScaleCharToQuantum(*p++);
red               383 coders/miff.c                        pixel.red=ScaleShortToQuantum(quantum);
red               410 coders/miff.c                        pixel.red=ScaleLongToQuantum(quantum);
red               449 coders/miff.c                        pixel.red=ScaleCharToQuantum(*p++);
red               468 coders/miff.c                        pixel.red=ScaleShortToQuantum(quantum);
red               495 coders/miff.c                        pixel.red=ScaleLongToQuantum(quantum);
red               534 coders/miff.c                        pixel.red=ScaleCharToQuantum(*p++);
red               552 coders/miff.c                        pixel.red=ScaleShortToQuantum(quantum);
red               576 coders/miff.c                        pixel.red=ScaleLongToQuantum(quantum);
red              1251 coders/miff.c                  image->colormap[i].red=ScaleCharToQuantum(*p++);
red              1260 coders/miff.c                    image->colormap[i].red=ScaleShortToQuantum(pixel);
red              1273 coders/miff.c                    image->colormap[i].red=ScaleLongToQuantum(pixel);
red              1685 coders/miff.c            *q++=ScaleQuantumToChar(pixel->red);
red              1701 coders/miff.c              value=ScaleQuantumToShort(pixel->red);
red              1732 coders/miff.c              value=ScaleQuantumToLong(pixel->red);
red              2173 coders/miff.c              *q++=ScaleQuantumToChar(image->colormap[i].red);
red              2182 coders/miff.c                *q++=ScaleQuantumToShort(image->colormap[i].red) >> 8;
red              2183 coders/miff.c                *q++=ScaleQuantumToShort(image->colormap[i].red);
red              2194 coders/miff.c                *q++=image->colormap[i].red >> 24;
red              2195 coders/miff.c                *q++=image->colormap[i].red >> 16;
red              2196 coders/miff.c                *q++=image->colormap[i].red >> 8;
red              2197 coders/miff.c                *q++=image->colormap[i].red;
red               732 coders/mpc.c               image->colormap[i].red=ScaleCharToQuantum(i);
red               758 coders/mpc.c                   image->colormap[i].red=ScaleCharToQuantum(*p++);
red               765 coders/mpc.c                   image->colormap[i].red=(*p++ << 8);
red               766 coders/mpc.c                   image->colormap[i].red|=(*p++);
red              1248 coders/mpc.c               *q++=image->colormap[i].red;
red              1256 coders/mpc.c               *q++=image->colormap[i].red >> 8;
red              1257 coders/mpc.c               *q++=image->colormap[i].red & 0xff;
red               164 coders/mtv.c           q->red=ScaleCharToQuantum(*p++);
red               369 coders/mtv.c           *q++=ScaleQuantumToChar(p->red);
red               368 coders/palm.c      if (ScaleQuantumToChar(pixel->red) == PalmPalette[i][0] &&
red               515 coders/palm.c                  image->colormap[index].red = ScaleCharToQuantum(ReadBlobByte(image));
red               531 coders/palm.c                  transpix.red = (unsigned char) (ReadBlobByte(image) * MaxRGB / 31);
red               537 coders/palm.c              image->colormap[index].red = ScaleCharToQuantum(PalmPalette[i][0]);
red               619 coders/palm.c                q->red = (unsigned char) ((((color16 >> 11) & 0x1f) * MaxRGB) / 31);
red               915 coders/palm.c                (void) WriteBlobByte(image, ScaleQuantumToChar(image->colormap[count].red));
red               943 coders/palm.c    transpix.red=transpix.green=transpix.blue=0;
red               956 coders/palm.c                color16 = (unsigned short) (((p->red * 31) / MaxRGB) << 11
red               961 coders/palm.c                    transpix.red = p->red;
red              1056 coders/palm.c            (void) WriteBlobByte(image, (transpix.red * 31) / MaxRGB);
red               685 coders/pcd.c               q->red=ScaleCharToQuantum(*yy++);
red               793 coders/pcd.c         q->red=ScaleCharToQuantum(*yy++);
red              1030 coders/pcd.c         (void) WriteBlobByte(image,ScaleQuantumToChar(p->red));
red               910 coders/pcl.c                              ScaleQuantumToChar(image->colormap[i].red),
red              1030 coders/pcl.c                       *q++=ScaleQuantumToChar(p->red);
red               335 coders/pcx.c         image->colormap[i].red=ScaleCharToQuantum(*p++);
red               419 coders/pcx.c                 image->colormap[0].red=0;
red               422 coders/pcx.c                 image->colormap[1].red=MaxRGB;
red               437 coders/pcx.c                     image->colormap[i].red=ScaleCharToQuantum(*p++);
red               578 coders/pcx.c               q->red=ScaleCharToQuantum(*r++);
red               964 coders/pcx.c           *q++=ScaleQuantumToChar(image->colormap[i].red);
red              1009 coders/pcx.c                       *q++=ScaleQuantumToChar(p++->red);
red              1197 coders/pdf.c                           *q++=ScaleQuantumToChar(p->red);
red              1254 coders/pdf.c                           Ascii85Encode(image,ScaleQuantumToChar(p->red));
red              1434 coders/pdf.c                     Ascii85Encode(image,ScaleQuantumToChar(image->colormap[i].red));
red              1440 coders/pdf.c                                      ScaleQuantumToChar(image->colormap[i].red));
red               946 coders/pict.c              image->background_color.red=(Quantum)
red              1050 coders/pict.c                        tile_image->colormap[j].red=(Quantum)
red              1062 coders/pict.c                        tile_image->colormap[i].red=(Quantum) (MaxRGB-
red              1063 coders/pict.c                          tile_image->colormap[i].red);
red              1111 coders/pict.c                      q->red=tile_image->colormap[index].red;
red              1121 coders/pict.c                          q->red=ScaleCharToQuantum((i & 0x7c) << 1);
red              1129 coders/pict.c                            q->red=ScaleCharToQuantum(*p);
red              1137 coders/pict.c                            q->red=ScaleCharToQuantum(*(p+tile_image->columns));
red              1754 coders/pict.c            ScaleQuantumToShort(image->colormap[i].red));
red              1806 coders/pict.c            *red;
red              1808 coders/pict.c          red=scanline;
red              1817 coders/pict.c            red=scanline;
red              1823 coders/pict.c                red=scanline+image->columns;
red              1829 coders/pict.c              *red++=ScaleQuantumToChar(p->red);
red                91 coders/pix.c       red;
red               150 coders/pix.c       red=0;
red               172 coders/pix.c                   red=ScaleCharToQuantum(ReadBlobByte(image));
red               179 coders/pix.c           q->red=red;
red                88 coders/plasma.c   q->red=(Quantum) (MaxRGBDouble*MagickRandomReal()+0.5);
red                50 coders/png.c      (((color).red == (target).red) && \
red              1222 coders/png.c         if ((a->colormap[i].red != b->colormap[i].red) ||
red              1613 coders/png.c     transparent_color.red=0;
red              1980 coders/png.c                     background.red=(png_uint_16)
red              1981 coders/png.c                       mng_info->global_plte[background.index].red;
red              2010 coders/png.c             image->background_color.red=ping_info->background.red;
red              2016 coders/png.c             image->background_color.red=
red              2017 coders/png.c               ScaleShortToQuantum(ping_info->background.red);
red              2039 coders/png.c         transparent_color.red=
red              2040 coders/png.c           (Quantum)(ping_info->trans_color.red & bit_mask);
red              2049 coders/png.c             transparent_color.red=transparent_color.opacity;
red              2135 coders/png.c                 image->colormap[i].red=ScaleCharToQuantum(palette[i].red);
red              2150 coders/png.c                 image->colormap[i].red=(Quantum) (i*scale);
red              2261 coders/png.c                                 transparent_color.red) &&
red              2590 coders/png.c                       q->red=image->colormap[index].red;
red              2593 coders/png.c                       if (q->red == transparent_color.opacity)
red              2603 coders/png.c                   if (q->red == transparent_color.red &&
red              3254 coders/png.c                 image->background_color.red=ScaleCharToQuantum(p[1]);
red              3255 coders/png.c                 image->background_color.green=image->background_color.red;
red              3256 coders/png.c                 image->background_color.blue=image->background_color.red;
red              3260 coders/png.c                 image->background_color.red=ScaleCharToQuantum(p[1]);
red              3457 coders/png.c                       q->opacity=(Quantum) MaxRGB-s->red;
red              3464 coders/png.c                         q->opacity=(Quantum) MaxRGB-s->red;
red              4043 coders/png.c                     mng_info->mng_global_bkgd.red
red              4063 coders/png.c                     mng_background_color.red=
red              4091 coders/png.c                         mng_info->global_plte[i].red=p[3*i];
red              4100 coders/png.c                     mng_info->global_plte[i].red=i;
red              4650 coders/png.c                     mng_info->global_sbit.red=p[0];
red              5063 coders/png.c                                 q->red=ScaleQuantumToShort(q->red);
red              5162 coders/png.c                                         (*q).red=(QM) (((long) (2*i*((*n).red
red              5163 coders/png.c                                                  -(*p).red)+m))/
red              5164 coders/png.c                                                  ((long) (m*2))+(*p).red);
red              5268 coders/png.c                                         (*q).red=(QM) ((2*i*((*n).red-
red              5269 coders/png.c                                                        (*p).red)+m)
red              5271 coders/png.c                                                        (*p).red);
red              5331 coders/png.c                                 q->red=ScaleShortToQuantum(q->red);
red              5441 coders/png.c             ok_to_reduce=((((image->background_color.red >> 8) & 0xff)
red              5442 coders/png.c                            == (image->background_color.red & 0xff)) &&
red              5453 coders/png.c                     ok_to_reduce=((((image->colormap[index].red >> 8) & 0xff)
red              5454 coders/png.c                                    == (image->colormap[index].red & 0xff)) &&
red              5479 coders/png.c                         ok_to_reduce=((((p->red >> 8) & 0xff) ==
red              5480 coders/png.c                                       (p->red & 0xff)) &&
red              6372 coders/png.c             background.red=(png_uint_16)
red              6373 coders/png.c               (maxval*image->background_color.red/MaxRGB);
red              6383 coders/png.c             background.red=image->background_color.red;
red              6453 coders/png.c               palette[i].red=ScaleQuantumToChar(image->colormap[i].red);
red              6463 coders/png.c                                       i,palette[i].red,palette[i].green,
red              6659 coders/png.c                     ping_info->trans_color.red=ScaleQuantumToShort(p->red)&mask;
red              6718 coders/png.c                     ping_info->trans_color.red&=0xff;
red              6770 coders/png.c                         intensity=ScaleQuantumToChar(image->colormap[i].red);
red              6838 coders/png.c                           palette[i].red=ScaleQuantumToChar
red              6839 coders/png.c                                          (image->colormap[i].red);
red              6961 coders/png.c                   ping_info->trans_color.red*=0x0101;
red              7966 coders/png.c           red;
red              7978 coders/png.c         red=ScaleQuantumToChar(image->background_color.red);
red              7982 coders/png.c         *(chunk+5)=red;
red              8567 coders/png.c           red,
red              8637 coders/png.c                 if (next_image->background_color.red !=
red              8638 coders/png.c                     next_image->next->background_color.red ||
red              8955 coders/png.c             red=ScaleQuantumToShort(image->background_color.red);
red              8958 coders/png.c             PNGShort(chunk+4,red);
red              8989 coders/png.c                 chunk[4+i*3]=ScaleQuantumToChar(image->colormap[i].red) & 0xff;
red              9044 coders/png.c                                ScaleQuantumToChar(image->colormap[i].red);
red               222 coders/pnm.c       ValidateScalingIndex(image, pixel.red, max); \
red               342 coders/pnm.c                 for (pixel.red=0; pixel.red < 8; pixel.red++)
red               346 coders/pnm.c                         image->colormap[i].red=(Quantum)
red               347 coders/pnm.c                           (((double) MaxRGB*pixel.red)/0x07+0.5);
red               504 coders/pnm.c                       pixel.red=PNMInteger(image,10);
red               512 coders/pnm.c                           pixel.red=scale[pixel.red];
red               516 coders/pnm.c                       q->red=(Quantum) pixel.red;
red              1318 coders/pnm.c                 FormatString(buffer,"%u %u %u ",ScaleQuantumToChar(p->red),
red              1321 coders/pnm.c                 FormatString(buffer,"%u %u %u ",ScaleQuantumToShort(p->red),
red              1568 coders/pnm.c                 pixel=(Quantum) ((ScaleQuantumToChar(p->red) & 0xe0) |
red              1573 coders/pnm.c                   ((red_map[i][j][ScaleQuantumToChar(p->red)] & 0xe0) |
red               554 coders/ps.c                              ScaleQuantumToChar(pixel.red), \
red              1367 coders/ps.c                      if ((p->red == pixel.red) && (p->green == pixel.green) &&
red              1425 coders/ps.c                                            ScaleQuantumToChar(p->red),
red              1473 coders/ps.c                  ScaleQuantumToChar(image->colormap[i].red),
red               948 coders/ps2.c                           *q++=ScaleQuantumToChar(p->red);
red               954 coders/ps2.c                           *q++=ScaleQuantumToChar(p->red);
red              1008 coders/ps2.c                           Ascii85Encode(image,ScaleQuantumToChar(p->red));
red              1014 coders/ps2.c                           Ascii85Encode(image,ScaleQuantumToChar(p->red));
red              1053 coders/ps2.c                 ScaleQuantumToChar(image->colormap[i].red),
red               538 coders/ps3.c           *q++=ScaleQuantumToChar(p->red);
red               547 coders/ps3.c           *q++=ScaleQuantumToChar(p->red);
red              1800 coders/ps3.c               Ascii85Encode(image, (unsigned long)image->colormap[i].red);
red               138 coders/psd.c                       q->red=ScaleCharToQuantum(pixel);
red               201 coders/psd.c                   q->red=ScaleCharToQuantum(pixel);
red               707 coders/psd.c               image->colormap[i].red=ScaleCharToQuantum(ReadBlobByte(image));
red              1171 coders/psd.c                               q->red=(Quantum) pixel;
red              1255 coders/psd.c                         q->red=(Quantum) (MaxRGB-q->red);
red              1379 coders/psd.c                           q->red=(Quantum) pixel;
red              1437 coders/psd.c                 q->red=(Quantum) (MaxRGB-q->red);
red              1786 coders/psd.c           (void) WriteBlobByte(image,ScaleQuantumToChar(image->colormap[i].red));
red               522 coders/rla.c                     q->red=ScaleCharToQuantum(byte);
red               576 coders/rla.c                 q->red=ScaleCharToQuantum(byte);
red               423 coders/rle.c               q->red=ScaleCharToQuantum(*p++);
red               457 coders/rle.c               image->colormap[i].red=ScaleCharToQuantum(i);
red               465 coders/rle.c                 image->colormap[i].red=ScaleCharToQuantum(*p);
red               507 coders/rle.c                   q->red=image->colormap[*p++].red;
red               200 coders/sct.c         q->red=(Quantum) (MaxRGB-ScaleCharToQuantum(ReadBlobByte(image)));
red               662 coders/sgi.c                   q->red=ScaleShortToQuantum((*(p+0) << 8) | (*(p+1)));
red               692 coders/sgi.c                 q->red=ScaleCharToQuantum(*p);
red              1091 coders/sgi.c           *q++=ScaleQuantumToChar(p->red);
red               165 coders/stegano.c             SetBit(*indexes,i,GetBit(pixel.red,j));
red               339 coders/sun.c             image->colormap[i].red=ScaleCharToQuantum(sun_colormap[i]);
red               485 coders/sun.c                     q->red=ScaleCharToQuantum(*p++);
red               489 coders/sun.c                     q->red=ScaleCharToQuantum(*p++);
red               495 coders/sun.c                     q->red=image->colormap[q->red].red;
red               817 coders/sun.c               *q++=ScaleQuantumToChar(p->red);
red               891 coders/sun.c               (void) WriteBlobByte(image,ScaleQuantumToChar(image->colormap[i].red));
red              2949 coders/svg.c         bitmap.bitmap[point++]=pixel->red;
red               346 coders/tga.c                       pixel.red=ScaleCharToQuantum(ReadBlobByte(image));
red               347 coders/tga.c                       pixel.green=pixel.red;
red               348 coders/tga.c                       pixel.blue=pixel.red;
red               363 coders/tga.c                       pixel.red=(packet >> 10) & 0x1f;
red               364 coders/tga.c                       pixel.red=ScaleCharToQuantum(ScaleColor5to8(pixel.red));
red               379 coders/tga.c                       pixel.red=ScaleCharToQuantum(ReadBlobByte(image));
red               452 coders/tga.c                             pixel.blue=pixel.green=pixel.red=ScaleCharToQuantum(index);
red               468 coders/tga.c                         pixel.red=(packet >> 10) & 0x1f;
red               469 coders/tga.c                         pixel.red=ScaleCharToQuantum(ScaleColor5to8(pixel.red));
red               495 coders/tga.c                       pixel.red=ScaleCharToQuantum(ReadBlobByte(image));
red               504 coders/tga.c                         pixel.red=ScaleCharToQuantum(ReadBlobByte(image));
red               926 coders/tga.c                 *q++=ScaleQuantumToChar(image->colormap[i].red);
red               960 coders/tga.c                           *q++=ScaleQuantumToChar(image->colormap[*indexes].red);
red               968 coders/tga.c                           *q++=ScaleQuantumToChar(p->red);
red               978 coders/tga.c                     *q++=ScaleQuantumToChar(p->red);
red               909 coders/tiff.c                  image->colormap[i].red=(Quantum)
red               938 coders/tiff.c                if ((p->red != scale*(p->red/scale)) ||
red              1191 coders/tiff.c        value=(double) q->red*alpha;
red              1192 coders/tiff.c        q->red=RoundDoubleToQuantum(value);
red              1229 coders/tiff.c            value=(double) q->red/alpha;
red              1230 coders/tiff.c            q->red=RoundDoubleToQuantum(value);
red              2395 coders/tiff.c                      q->red=ScaleCharToQuantum(TIFFGetR(*p));
red              2534 coders/tiff.c                                q->red=ScaleCharToQuantum(TIFFGetR(*p));
red              2545 coders/tiff.c                                q->red=ScaleCharToQuantum(TIFFGetR(*p));
red              2636 coders/tiff.c                        q->red=ScaleCharToQuantum(TIFFGetR(*p));
red              2646 coders/tiff.c                        q->red=ScaleCharToQuantum(TIFFGetR(*p));
red              4382 coders/tiff.c              *red;
red              4391 coders/tiff.c            red=MagickAllocateMemory(unsigned short *,
red              4395 coders/tiff.c                (red == (unsigned short *) NULL))
red              4398 coders/tiff.c            (void) memset(red,0,65536L*sizeof(unsigned short));
red              4403 coders/tiff.c                red[i]=ScaleQuantumToShort(image->colormap[i].red);
red              4407 coders/tiff.c            (void) TIFFSetField(tiff,TIFFTAG_COLORMAP,red,green,blue);
red              4408 coders/tiff.c            MagickFreeMemory(red);
red               194 coders/tim.c             image->colormap[i].red=ScaleCharToQuantum(ScaleColor5to8(word & 0x1fU));
red               309 coders/tim.c               q->red=ScaleCharToQuantum(ScaleColor5to8(word & 0x1f));
red               339 coders/tim.c               q->red=ScaleCharToQuantum(*p++);
red               574 coders/topol.c           image->colormap[j].red = ScaleCharToQuantum(ReadBlobByte(palette));
red               600 coders/topol.c         image->colormap[i].red = ScaleCharToQuantum(j);
red               166 coders/txt.c         red,
red               188 coders/txt.c                    &column, &row, &red, &green, &blue, &hex_red, &hex_green,
red               190 coders/txt.c       if ((count == 8) && (column == 0) && (row == 0) && (red == hex_red) &&
red               195 coders/txt.c                    &column, &row, &red, &green, &blue, &hex_red, &hex_green,
red               197 coders/txt.c       if ((count == 8) && (column == 0) && (row == 0) && (red == hex_red) &&
red               202 coders/txt.c                    &column, &row, &red, &green, &blue, &hex_red, &hex_green,
red               204 coders/txt.c       if ((count == 8) && (column == 0) && (row == 0) && (red == hex_red) &&
red               209 coders/txt.c                    &column, &row, &red, &green, &blue, &opacity, &hex_red,
red               211 coders/txt.c       if ((count == 10) && (column == 0) && (row == 0) && (red == hex_red) &&
red               216 coders/txt.c                    &column, &row, &red, &green, &blue, &opacity, &hex_red,
red               218 coders/txt.c       if ((count == 10) && (column == 0) && (row == 0) && (red == hex_red) &&
red               223 coders/txt.c                    &column, &row, &red, &green, &blue, &opacity, &hex_red,
red               225 coders/txt.c       if ((count == 10) && (column == 0) && (row == 0) && (red == hex_red) &&
red               230 coders/txt.c                    &column, &row, &red, &green, &blue, &opacity);
red               234 coders/txt.c                    &column, &row, &red, &green, &blue, &opacity);
red               238 coders/txt.c                    &column, &row, &red, &green, &blue);
red               242 coders/txt.c                    &column, &row, &red, &green, &blue);
red               155 coders/uyvy.c        q->red=ScaleCharToQuantum(y1);
red               159 coders/uyvy.c        q->red=ScaleCharToQuantum(y2);
red               344 coders/uyvy.c            (void) WriteBlobByte(image,ScaleQuantumToChar(pixel.red));
red               346 coders/uyvy.c            (void) WriteBlobByte(image,ScaleQuantumToChar(p->red));
red               348 coders/uyvy.c        pixel.red=p->red;
red               447 coders/viff.c                image->colormap[i].red=ScaleCharToQuantum((unsigned long) value);
red               669 coders/viff.c                q->red=ScaleCharToQuantum(*p);
red               674 coders/viff.c                    q->red=image->colormap[q->red].red;
red              1075 coders/viff.c              *q=ScaleQuantumToChar(p->red);
red              1106 coders/viff.c              *q++=ScaleQuantumToChar(image->colormap[i].red);
red               289 coders/wmf.c     fill_color.red     = ScaleCharToQuantum(rgb->r);
red               304 coders/wmf.c     stroke_color.red     = ScaleCharToQuantum(rgb->r);
red              1363 coders/wmf.c             under_color.red     = ScaleCharToQuantum(box->r);
red               980 coders/wpg.c                     image->colormap[i].red=
red              1038 coders/wpg.c                         image->colormap[i].red=ScaleCharToQuantum(WPG1_Palette[i].Red);
red              1053 coders/wpg.c                     if(image->colormap[0].red==0 &&
red              1056 coders/wpg.c                        image->colormap[1].red==0 &&
red              1060 coders/wpg.c                         image->colormap[1].red =
red              1168 coders/wpg.c                     image->colormap[i].red=
red               264 coders/xbm.c     image->colormap[0].red=MaxRGB;
red               267 coders/xbm.c     image->colormap[1].red=0;
red               150 coders/xcf.c       red,
red               363 coders/xcf.c                 q->red =q->green=q->blue=ScaleCharToQuantum(*graydata);
red               373 coders/xcf.c                 q->red      = ScaleCharToQuantum(xcfdata->red);
red               501 coders/xcf.c                           q->red          = ScaleCharToQuantum(data);  
red               510 coders/xcf.c                               q->green    = q->red;
red               511 coders/xcf.c                               q->blue     = q->red;
red               572 coders/xcf.c                           q->red = ScaleCharToQuantum(data);  
red               581 coders/xcf.c                               q->green = q->red;
red               582 coders/xcf.c                               q->blue = q->red;
red               275 coders/xwd.c           colors[i].red=color.red;
red               289 coders/xwd.c             MSBOrderShort((unsigned char *) &colors[i].red,
red               379 coders/xwd.c                 q->red=ScaleShortToQuantum(colors[index_val].red);
red               404 coders/xwd.c                 q->red=ScaleShortToQuantum((color*65535L)/red_mask);
red               431 coders/xwd.c             image->colormap[i].red=ScaleShortToQuantum(colors[i].red);
red               684 coders/xwd.c           colors[i].red=ScaleQuantumToShort(image->colormap[i].red);
red               692 coders/xwd.c               MSBOrderShort((unsigned char *) &colors[i].red,3*sizeof(short));
red               698 coders/xwd.c           color.red=colors[i].red;
red               739 coders/xwd.c               *q++=ScaleQuantumToChar(p->red);
red               224 coders/yuv.c               chroma_pixels->red=0;
red               226 coders/yuv.c               q->red=ScaleCharToQuantum(*p++); /* Y */
red               233 coders/yuv.c               q->red=ScaleCharToQuantum(*p++); /* Y */
red               251 coders/yuv.c               q->red=ScaleCharToQuantum(*p++);
red               301 coders/yuv.c               q->red=0;
red               632 coders/yuv.c               (void) WriteBlobByte(image,ScaleQuantumToChar(p->red));
red               635 coders/yuv.c               (void) WriteBlobByte(image,ScaleQuantumToChar(p->red));
red               662 coders/yuv.c               (void) WriteBlobByte(image,ScaleQuantumToChar(p->red));
red               100 filters/analyze.c         FormatString(text,"#%02x%02x%02x",p->red,p->green,p->blue);
red               105 filters/analyze.c         FormatString(text,"#%02x%02x%02x",p->red,p->green,p->blue);
red               110 filters/analyze.c       TransformHSL(p->red,p->green,p->blue,&hue,&saturation,&brightness);
red               123 filters/analyze.c         FormatString(text,"#%02x%02x%02x",p->red,p->green,p->blue);
red               128 filters/analyze.c         FormatString(text,"#%02x%02x%02x",p->red,p->green,p->blue);
red                45 magick/alpha_composite.h   color=((double) p->red*(MaxRGBDouble-alpha)+q->red*alpha)/MaxRGBDouble;
red                46 magick/alpha_composite.h   composite->red=RoundDoubleToQuantum(color);
red                89 magick/alpha_composite.h       value=delta*MagickAlphaCompositeQuantum(change->red,change_alpha,base->red,base_alpha);
red                90 magick/alpha_composite.h       composite->red=RoundDoubleToQuantum(value);
red               119 magick/alpha_composite.h          (MaxRGBDouble-base->opacity)*change->red/MaxRGBDouble+(double)
red               121 magick/alpha_composite.h          base->red/MaxRGBDouble)/opacity;
red               122 magick/alpha_composite.h   composite->red=RoundDoubleToQuantum(color);
red               311 magick/analyze.c           depth=Max(depth,map[pixels[i].red]);
red               333 magick/analyze.c           if ((pixels[i].red != scale*(pixels[i].red/scale)) ||
red               508 magick/analyze.c                                  (p->red == p->green) && (p->red == p->blue));
red               510 magick/analyze.c                                   ((0 == p->red) || (MaxRGB == p->red)));
red               539 magick/analyze.c                              (p->red == p->green) && (p->red == p->blue));
red               541 magick/analyze.c                               ((0 == p->red) || (MaxRGB == p->red)));
red               735 magick/analyze.c           if ((p->red != p->green) || (p->green != p->blue))
red               757 magick/analyze.c           if ((p->red != p->green) || (p->green != p->blue))
red               845 magick/analyze.c           if ((p->red != p->green) || (p->green != p->blue) ||
red               846 magick/analyze.c               ((p->red != 0) && (p->red != MaxRGB)))
red               867 magick/analyze.c         if ((p->red != p->green) || (p->green != p->blue) ||
red               868 magick/analyze.c             ((p->red != 0) && (p->red != MaxRGB)))
red              1587 magick/annotate.c           q->red=fill_color.red;
red              1794 magick/annotate.c   pixel.pen_color.red=ScaleQuantumToShort(draw_info->fill.red);
red               167 magick/average.c                           pixels_sum[x].red=p[x].red;
red               177 magick/average.c                           pixels_sum[x].red+=p[x].red;
red               202 magick/average.c                   q[x].red=(Quantum) (pixels_sum[x].red/number_scenes+0.5);
red               124 magick/cdl.c   	  pixels[i].red=param.lut[pixels[i].red].red;
red               133 magick/cdl.c   	  pixels[i].red=CdlQuantum(pixels[i].red,param.redslope,param.redoffset,
red               218 magick/cdl.c   	      lut[i].red=CdlQuantum((Quantum) i,param.redslope,param.redoffset,
red               105 magick/channel.c             pixels[i].green=pixels[i].red;
red               106 magick/channel.c             pixels[i].blue=pixels[i].red;
red               116 magick/channel.c             pixels[i].red=pixels[i].green;
red               127 magick/channel.c             pixels[i].red=pixels[i].blue;
red               140 magick/channel.c                 pixels[i].red=indexes[i];
red               150 magick/channel.c                 pixels[i].red=pixels[i].opacity;
red               163 magick/channel.c             pixels[i].red=pixels[i].opacity;
red               178 magick/channel.c             pixels[i].red=pixels[i].green=pixels[i].blue=PixelIntensity(&pixels[i]);
red               260 magick/channel.c             new_pixels[i].red=new_pixels[i].green=new_pixels[i].blue=   \
red               269 magick/channel.c             new_pixels[i].red=new_pixels[i].green=new_pixels[i].blue=   \
red               302 magick/channel.c         EXPORT_CHANNEL(red);
red               327 magick/channel.c                 new_pixels[i].red=new_pixels[i].green=
red               483 magick/channel.c         CHANNEL_DEPTH(pixels[i].red);
red               597 magick/channel.c               target=source_image->colormap[source_indexes[i]].red;     \
red               606 magick/channel.c               target=source_pixels[i].red;                              \
red               637 magick/channel.c         IMPORT_CHANNEL(update_pixels[i].red);
red                50 magick/color.c             (((ScaleQuantumToChar(red) >> index) & 0x01U) << 2U | \
red               201 magick/color.c               id=ColorToNodeId(p->red,p->green,p->blue,index);
red               376 magick/color.c   difference=p->red-(double) q->red;
red               538 magick/color.c             ScaleQuantumToChar(color->red),ScaleQuantumToChar(color->green),
red               545 magick/color.c             ScaleQuantumToShort(color->red),ScaleQuantumToShort(color->green),
red               552 magick/color.c         ScaleQuantumToLong(color->red),ScaleQuantumToLong(color->green),
red               559 magick/color.c         ScaleQuantumToChar(color->red),ScaleQuantumToChar(color->green),
red               566 magick/color.c         ScaleQuantumToShort(color->red),ScaleQuantumToShort(color->green),
red               571 magick/color.c     ScaleQuantumToLong(color->red),ScaleQuantumToLong(color->green),
red               899 magick/color.c         id=ColorToNodeId(p->red,p->green,p->blue,level);
red                51 magick/color.h   (((color).red == (color).green) && ((color).red == (color).blue))
red                53 magick/color.h   (((0 == (color).red) || (MaxRGB == (color).red)) && IsGray(color))
red                56 magick/color.h   (((color).red == 0U) && IsGray(color))
red                59 magick/color.h   (((color).red == MaxRGB) && IsGray(color))
red                65 magick/color.h   (((p)->red == (q)->red) &&					\
red                70 magick/color.h   (((p)->red != (q)->red) ||					\
red                46 magick/color_lookup.c     red,
red                53 magick/color_lookup.c #define COLOR(name,red,green,blue,opacity,compliance) {name,compliance,red,green,blue,opacity}
red              1051 magick/color_lookup.c 		     ScaleQuantumToChar(p->color.red),
red              1056 magick/color_lookup.c 		     ScaleQuantumToChar(p->color.red),
red              1175 magick/color_lookup.c             pixel.red=pixel.green;
red              1212 magick/color_lookup.c               pixel.red=pixel.green;
red              1246 magick/color_lookup.c         color->red=(Quantum)
red              1247 magick/color_lookup.c           (((double) MaxRGB*pixel.red)/divisor+0.5);
red              1267 magick/color_lookup.c         &pixel.red,&pixel.green,&pixel.blue);
red              1268 magick/color_lookup.c       color->red=ScaleCharToQuantum(scale*pixel.red);
red              1282 magick/color_lookup.c         &pixel.red,&pixel.green,&pixel.blue,&pixel.opacity);
red              1283 magick/color_lookup.c       color->red=ScaleCharToQuantum(scale*pixel.red);
red              1361 magick/color_lookup.c         if ((p->color.red != color->red) || (p->color.green != color->green) ||
red              1437 magick/color_lookup.c 	  color_info->color.red=ScaleCharToQuantum(StaticColors[i].red);
red              1669 magick/color_lookup.c 		    color_list->color.red=ScaleCharToQuantum(MagickAtoL(token));
red                86 magick/colormap.c     image->colormap[i].red=quantum;
red               159 magick/colormap.c       pixels[i].red=colormap[colormap_index].red;
red               113 magick/colorspace.c       cyan=(Quantum) (MaxRGB-pixels[i].red);
red               117 magick/colorspace.c       pixels[i].red=cyan;
red               153 magick/colorspace.c       pixels[i].red   = logmap[ScaleQuantumToMap(pixels[i].red)];
red               189 magick/colorspace.c       TransformHSL(pixels[i].red,pixels[i].green,pixels[i].blue,&h,&s,&l);
red               193 magick/colorspace.c       pixels[i].red=RoundDoubleToQuantum(h);
red               229 magick/colorspace.c       TransformHWB(pixels[i].red,pixels[i].green,pixels[i].blue,&h,&w,&b);
red               233 magick/colorspace.c       pixels[i].red=RoundDoubleToQuantum(h);
red               296 magick/colorspace.c       x_index = ScaleQuantumToMap(pixels[i].red);
red               308 magick/colorspace.c       pixels[i].red   = ScaleMapToQuantum((Quantum) r);
red              1190 magick/colorspace.c       pixels[i].red   = linearmap[ScaleQuantumToShort(pixels[i].red)/64U];
red              1221 magick/colorspace.c       HSLTransform((double) pixels[i].red/MaxRGB,(double) pixels[i].green/MaxRGB,
red              1222 magick/colorspace.c                    (double) pixels[i].blue/MaxRGB,&pixels[i].red,&pixels[i].green,&pixels[i].blue);
red              1251 magick/colorspace.c       HWBTransform((double) pixels[i].red/MaxRGB,(double) pixels[i].green/MaxRGB,
red              1252 magick/colorspace.c                    (double) pixels[i].blue/MaxRGB,&pixels[i].red,&pixels[i].green,&pixels[i].blue);
red              1310 magick/colorspace.c       r_index = ScaleQuantumToMap(pixels[i].red);
red              1332 magick/colorspace.c           pixels[i].red   = ScaleCharToQuantum(xform->rgb_map[r_index]);
red              1338 magick/colorspace.c           pixels[i].red   = ScaleMapToQuantum(r);
red                27 magick/colorspace.h    (((unsigned int) (pixel)->red*306U+ \
red                37 magick/colorspace.h    (((double)306.0*(pixel)->red+ \
red                48 magick/colorspace.h    (0.2126*(pixel)->red+ \
red              2266 magick/command.c         fprintf(stdout,"     Red: %#-6.2f\n",statistics.red);
red              2284 magick/command.c         fprintf(stdout,"     Red: %#-12.10f % 10.1f\n",statistics.red,statistics.red*MaxRGBDouble);
red              9285 magick/command.c                 q->red=q->opacity;
red               187 magick/compare.c                 result_pixels[i].red = result_pixels[i].green = result_pixels[i].blue = intensity;
red               212 magick/compare.c                 result_pixels[i].red = compare_pixels[i].red ^ difference_options->highlight_color.red;
red               334 magick/compare.c       lstats.red += fabs(first_pixels[i].red-(double) second_pixels[i].red)/MaxRGBDouble;
red               344 magick/compare.c     stats->red += lstats.red;
red               391 magick/compare.c       difference=fabs(first_pixels[i].red-(double) second_pixels[i].red)/MaxRGBDouble;
red               392 magick/compare.c       if (difference > lstats.red)
red               393 magick/compare.c         lstats.red=difference;
red               412 magick/compare.c     if (lstats.red > stats->red)
red               413 magick/compare.c       stats->red=lstats.red;
red               463 magick/compare.c       difference=(first_pixels[i].red-(double) second_pixels[i].red)/MaxRGBDouble;
red               464 magick/compare.c       lstats.red += difference*difference;
red               480 magick/compare.c     stats->red += lstats.red;
red               569 magick/compare.c           statistics->combined=((statistics->red+statistics->green+
red               573 magick/compare.c           statistics->red /= number_pixels;
red               584 magick/compare.c           if (statistics->red > statistics->combined)
red               585 magick/compare.c             statistics->combined=statistics->red;
red               602 magick/compare.c           statistics->red=(20.0 * log10(1.0/sqrt(statistics->red)));
red               614 magick/compare.c           statistics->red=sqrt(statistics->red);
red               687 magick/compare.c       *distortion=statistics.red;
red               849 magick/compare.c       difference=(first_pixels[i].red-(double) second_pixels[i].red)/MaxRGBDouble;
red              1017 magick/compare.c   statistics->red=0.0;
red                64 magick/compare.h     red,
red               131 magick/composite.c       update_pixels[i].red=composite->red;
red               232 magick/composite.c           destination.red=(Quantum)
red               234 magick/composite.c              (MaxRGBDouble-destination.opacity)*source.red/MaxRGBDouble/opacity+0.5);
red               303 magick/composite.c           destination.red=(Quantum)
red               305 magick/composite.c              destination.opacity*source.red/MaxRGBDouble/opacity+0.5);
red               419 magick/composite.c       composite=((1.0-source_alpha)*source.red*dest_alpha+
red               420 magick/composite.c                  (1.0-dest_alpha)*destination.red*source_alpha)*gamma;
red               421 magick/composite.c       destination.red=RoundDoubleToQuantum(composite);
red               475 magick/composite.c       value=((double) (MaxRGBDouble-source.opacity)*source.red+(double)
red               476 magick/composite.c                  (MaxRGBDouble-destination.opacity)*destination.red)/MaxRGBDouble;
red               477 magick/composite.c       destination.red=RoundDoubleToQuantum(value);
red               534 magick/composite.c       value=((double) (MaxRGBDouble-destination.opacity)*destination.red-
red               535 magick/composite.c              (double) (MaxRGBDouble-source.opacity)*source.red)/MaxRGBDouble;
red               536 magick/composite.c       destination.red=RoundDoubleToQuantum(value);
red               593 magick/composite.c       value=(double) source.red+destination.red;
red               595 magick/composite.c       destination.red=RoundDoubleToQuantum(value);
red               650 magick/composite.c       value=(double) source.red-destination.red;
red               652 magick/composite.c       destination.red=RoundDoubleToQuantum(value);
red               707 magick/composite.c       value=source.red-(double) destination.red;
red               708 magick/composite.c       destination.red=(Quantum) AbsoluteValue(value);
red               762 magick/composite.c       value=((double) source.red*destination.red)/MaxRGBDouble;
red               763 magick/composite.c       destination.red=RoundDoubleToQuantum(value);
red               818 magick/composite.c       value=source_intensity*destination.red;
red               819 magick/composite.c       destination.red=RoundDoubleToQuantum(value);
red               913 magick/composite.c       update_pixels[i].red = source_pixels[i].red;
red              1135 magick/composite.c       destination.red=(Quantum)
red              1136 magick/composite.c         (((double) source.opacity*source.red+
red              1137 magick/composite.c           (MaxRGBDouble-source.opacity)*destination.red)/MaxRGBDouble+0.5);
red              1203 magick/composite.c       TransformHSL(destination.red,destination.green,destination.blue,
red              1211 magick/composite.c       HSLTransform(hue,saturation,brightness,&destination.red,
red              1259 magick/composite.c       value=destination.red-(double) source.red;
red              1261 magick/composite.c         value=destination.red;
red              1263 magick/composite.c         value=destination.red+(value*amount);
red              1264 magick/composite.c       destination.red=RoundDoubleToQuantum(value);
red              1333 magick/composite.c           if (source.red < destination.red)
red              1334 magick/composite.c             destination.red=source.red;
red              1389 magick/composite.c           if (source.red > destination.red)
red              1390 magick/composite.c             destination.red=source.red;
red              1450 magick/composite.c           TransformHSL(destination.red,destination.green,destination.blue,
red              1452 magick/composite.c           TransformHSL(source.red,source.green,source.blue,&hue,&sans,&sans);
red              1453 magick/composite.c           HSLTransform(hue,saturation,brightness,&destination.red,
red              1510 magick/composite.c           TransformHSL(destination.red,destination.green,destination.blue,
red              1512 magick/composite.c           TransformHSL(source.red,source.green,source.blue,&sans,&saturation,
red              1514 magick/composite.c           HSLTransform(hue,saturation,brightness,&destination.red,
red              1571 magick/composite.c           TransformHSL(destination.red,destination.green,destination.blue,
red              1573 magick/composite.c           TransformHSL(source.red,source.green,source.blue,&hue,&saturation,
red              1575 magick/composite.c           HSLTransform(hue,saturation,brightness,&destination.red,
red              1632 magick/composite.c           TransformHSL(destination.red,destination.green,destination.blue,
red              1634 magick/composite.c           TransformHSL(source.red,source.green,source.blue,&sans,&sans,
red              1636 magick/composite.c           HSLTransform(hue,saturation,brightness,&destination.red,
red              1734 magick/composite.c       divisor=((destination.red != 0.0) ? destination.red : 1.0/MaxRGBDouble);
red              1735 magick/composite.c       composite=((double) (source.red*MaxRGBDouble)/divisor);
red              1736 magick/composite.c       destination.red=RoundDoubleToQuantum(composite);
red              1626 magick/constitute.c                         SetGraySample(q,image->colormap[*indexes].red);
red              1850 magick/constitute.c                     SetGraySample(q,image->colormap[*indexes].red);
red              7750 magick/constitute.c               red,
red              7779 magick/constitute.c                 red   = 2.690*x_sample  + -1.276*y_sample + -0.414*z_sample;
red              7784 magick/constitute.c                 SetRedSample(q,(Quantum) ((red <= 0.0) ? 0.0 : (red >= 1.0) ? MaxRGB :
red              7785 magick/constitute.c                                           ((MaxRGB * sqrt(red))+0.5)));
red               215 magick/decorate.c   accentuate.red=(Quantum) ((((double) MaxRGB-AccentuateModulate)*matte.red+
red               223 magick/decorate.c   highlight.red=(Quantum) ((((double) MaxRGB-HighlightModulate)*matte.red+
red               231 magick/decorate.c   shadow.red=(Quantum) (((double) matte.red*ShadowModulate)/MaxRGB+0.5);
red               235 magick/decorate.c   trough.red=(Quantum) (((double) matte.red*TroughModulate)/MaxRGB+0.5);
red               512 magick/decorate.c                   q[x].red=(Quantum) ((q[x].red*HighlightFactor+
red               521 magick/decorate.c                   q[x].red=(Quantum) ((q[x].red*AccentuateFactor+
red               530 magick/decorate.c                   q[x].red=(Quantum) ((q[x].red*ShadowFactor+
red               542 magick/decorate.c                   q[x].red=(Quantum) ((q[x].red*HighlightFactor+
red               552 magick/decorate.c                   q[x].red=(Quantum) ((q[x].red*ShadowFactor+
red               564 magick/decorate.c                   q[x].red=(Quantum) ((q[x].red*HighlightFactor+
red               573 magick/decorate.c                   q[x].red=(Quantum) ((q[x].red*TroughFactor+
red               582 magick/decorate.c                   q[x].red=(Quantum) ((q[x].red*ShadowFactor+
red               270 magick/describe.c                      MaxRGB*statistics.red.minimum,
red               271 magick/describe.c                      statistics.red.minimum);
red               273 magick/describe.c                      MaxRGB*statistics.red.maximum,
red               274 magick/describe.c                      statistics.red.maximum);
red               276 magick/describe.c                      MaxRGB*statistics.red.mean,
red               277 magick/describe.c                      statistics.red.mean);
red               279 magick/describe.c                      MaxRGB*statistics.red.standard_deviation,
red               280 magick/describe.c                      statistics.red.standard_deviation);
red               330 magick/describe.c                      MaxRGB*statistics.red.minimum,
red               331 magick/describe.c                      statistics.red.minimum);
red               333 magick/describe.c                      MaxRGB*statistics.red.maximum,
red               334 magick/describe.c                      statistics.red.maximum);
red               336 magick/describe.c                      MaxRGB*statistics.red.mean,
red               337 magick/describe.c                      statistics.red.mean);
red               339 magick/describe.c                      MaxRGB*statistics.red.standard_deviation,
red               340 magick/describe.c                      statistics.red.standard_deviation);
red               362 magick/describe.c                      MaxRGB*statistics.red.minimum,
red               363 magick/describe.c                      statistics.red.minimum);
red               365 magick/describe.c                      MaxRGB*statistics.red.maximum,
red               366 magick/describe.c                      statistics.red.maximum);
red               368 magick/describe.c                      MaxRGB*statistics.red.mean,
red               369 magick/describe.c                      statistics.red.mean);
red               371 magick/describe.c                      MaxRGB*statistics.red.standard_deviation,
red               372 magick/describe.c                      statistics.red.standard_deviation);
red              2019 magick/display.c             q->red=ScaleShortToQuantum(color.red);
red              2045 magick/display.c                         q->red=ScaleShortToQuantum(color.red);
red              2060 magick/display.c                       (*image)->colormap[i].red=ScaleShortToQuantum(color.red);
red              2085 magick/display.c                 target.red=ScaleShortToQuantum(border_color.red);
red              2111 magick/display.c                 q->red=ScaleShortToQuantum(color.red);
red              7949 magick/display.c                 target.red=ScaleShortToQuantum(border_color.red);
red              10132 magick/display.c   (*image)->background_color.red=
red              10133 magick/display.c     ScaleShortToQuantum(windows->pixel_info->pen_colors[pen_id].red);
red                70 magick/draw.c  #define PixelPacketMatch(p,q) (((p)->red == (q)->red) && \
red               503 magick/draw.c    if(color->red == 0U && color->green == 0U && color->blue == 0U &&
red               187 magick/effect.c                         pixel.red+=r[u].red;
red               196 magick/effect.c                 pixel.red=pixel.red/(width*height)+offset;
red               202 magick/effect.c                 q->red=q->red <= pixel.red ? 0 : MaxRGB;
red               456 magick/effect.c               aggregate.red+=(*p)*q->red;
red               468 magick/effect.c         destination[x].red=(Quantum) (scale*(aggregate.red+0.5));
red               487 magick/effect.c       aggregate.red+=(*p)*q->red;
red               497 magick/effect.c     destination[x].red=(Quantum) (scale*(aggregate.red+0.5));
red               510 magick/effect.c       aggregate.red+=(*p)*q->red;
red               518 magick/effect.c     destination[x].red=(Quantum) (aggregate.red+0.5);
red               532 magick/effect.c       aggregate.red+=(*p)*q->red;
red               542 magick/effect.c     destination[x].red=(Quantum) (scale*(aggregate.red+0.5));
red               901 magick/effect.c         pixels[i].red=(pixels[i].red <= thresholds->red ? 0U : MaxRGB);
red               940 magick/effect.c   options.thresholds.red     = 0U;
red               950 magick/effect.c   double_threshold.red       = -1.0;
red               955 magick/effect.c                &double_threshold.red,
red               966 magick/effect.c   if ((count > 0) && (double_threshold.red >= 0.0))
red               972 magick/effect.c         double_threshold.red     *= MaxRGB/100.0;
red               982 magick/effect.c     options.thresholds.red     = RoundDoubleToQuantum(double_threshold.red);
red              1213 magick/effect.c                         pixel.red+=(*k)*r[u].red;
red              1222 magick/effect.c                 q->red=RoundDoubleToQuantum(pixel.red);
red              1431 magick/effect.c                     pixels[j++]=p++->red;
red              1518 magick/effect.c                           q->red=q->green=q->blue=pixels[j++];
red              1525 magick/effect.c                         q++->red=pixels[j++];
red              1743 magick/effect.c   mean=((double) r->red+pixel.red)/2.0;                                 \
red              1744 magick/effect.c   distance=r->red-(double) pixel.red;                                   \
red              1761 magick/effect.c       aggregate.red+=(weight)*r->red;                                   \
red              1874 magick/effect.c                 q->red=(Quantum) ((aggregate.red+(total_weight/2.0)-1.0)/total_weight);
red              2207 magick/effect.c   pixel.red=ScaleShortToQuantum(channels[0]);
red              2231 magick/effect.c   InsertMedianListChannel(pixel_list,0,pixel->red);
red              2683 magick/effect.c                     aggregate.red+=kernel[i]*pixel.red;
red              2691 magick/effect.c                 q->red=(Quantum) aggregate.red;
red              2944 magick/effect.c                         intensity=(is_grayscale ? q->red : PixelIntensityToQuantum(q));
red              2953 magick/effect.c                         q->red=q->green=q->blue=image->colormap[index].red;
red              2960 magick/effect.c                         intensity=(is_grayscale ? q->red : PixelIntensityToQuantum(q));
red              2964 magick/effect.c                         q->red=q->green=q->blue=image->colormap[index].red;
red              2971 magick/effect.c                         intensity=(is_grayscale ? q->red : PixelIntensityToQuantum(q));
red              2975 magick/effect.c                         q->red=q->green=q->blue=image->colormap[index].red;
red              2982 magick/effect.c                         intensity=(is_grayscale ? q->red : PixelIntensityToQuantum(q));
red              2986 magick/effect.c                         q->red=q->green=q->blue=image->colormap[index].red;
red              3048 magick/effect.c                         if (q->red < lower_threshold)
red              3050 magick/effect.c                         else if (q->red > upper_threshold)
red              3054 magick/effect.c                         q->red=(q->red <= threshold ? 0U : MaxRGB);
red              3062 magick/effect.c                         q->red=(q->red <= threshold ? 0U : MaxRGB);
red              3070 magick/effect.c                         q->red=(q->red <= threshold ? 0U : MaxRGB);
red              3078 magick/effect.c                         q->red=(q->red <= threshold ? 0U : MaxRGB);
red              3278 magick/effect.c   pixel.red=ScaleShortToQuantum(channels[0]);
red              3580 magick/effect.c                     q->red=(Quantum) shade;
red              3586 magick/effect.c                     q->red=(Quantum) ((shade*s1->red)/MaxRGBDouble+0.5);
red              4076 magick/effect.c                   intensity=q[x].red;
red              4088 magick/effect.c                     q[x].red=q[x].green=q[x].blue=image->colormap[index].red;
red              4208 magick/effect.c       update_pixels[i].red=UnsharpQuantum(source_pixels[i].red,
red              4209 magick/effect.c 					  update_pixels[i].red,
red                78 magick/enhance.c       histogram[ScaleQuantumToMap(pixels[i].red)].red++;
red               187 magick/enhance.c       TransformHSL(pixels[i].red,pixels[i].green,pixels[i].blue,
red               195 magick/enhance.c       HSLTransform(hue,saturation,brightness,&pixels[i].red,
red               308 magick/enhance.c         pixels[i].red=map[ScaleQuantumToMap(pixels[i].red)].red;
red               373 magick/enhance.c       intensity.red+=histogram[i].red;
red               383 magick/enhance.c   levels.level_red = (low.red != high.red);
red               390 magick/enhance.c       levels.map[i].red=ScaleMapToQuantum(
red               391 magick/enhance.c         (MaxMap*(map[i].red-low.red))/(high.red-low.red));
red               466 magick/enhance.c     * restrict red,      /* red */
red               499 magick/enhance.c 	  pixels[i].red=levels.color[ScaleQuantumToMap(pixels[i].red)];
red               505 magick/enhance.c 	  if (levels.red)
red               506 magick/enhance.c 	    pixels[i].red=levels.red[ScaleQuantumToMap(pixels[i].red)];
red               560 magick/enhance.c   red_flag=(options.red != 1.0);
red               571 magick/enhance.c 	  value=MaxRGBDouble*GammaCorrect(pixels[i].red/MaxRGBDouble,options.red);
red               572 magick/enhance.c 	  pixels[i].red=RoundDoubleToQuantum(value);
red               660 magick/enhance.c       levels.red=MagickAllocateArray(Quantum *,(MaxMap+1),sizeof(Quantum));
red               666 magick/enhance.c 	(level_red && !levels.red) ||
red               671 magick/enhance.c 	MagickFreeMemory(levels.red);
red               685 magick/enhance.c 	if (levels.red)
red               686 magick/enhance.c 	  levels.red[i]=
red               716 magick/enhance.c     MagickFreeMemory(levels.red);
red               725 magick/enhance.c     levels.red=gamma_red;
red               980 magick/enhance.c           levels.map[i].red=levels.map[i].green=levels.map[i].blue=levels.map[i].opacity=0;
red               985 magick/enhance.c           levels.map[i].red=levels.map[i].green=levels.map[i].blue=levels.map[i].opacity=MaxRGB;
red               989 magick/enhance.c       levels.map[i].red=levels.map[i].green=levels.map[i].blue=levels.map[i].opacity=
red              1084 magick/enhance.c       TransformHSL(pixels[i].red,pixels[i].green,pixels[i].blue,
red              1099 magick/enhance.c                    &pixels[i].red,&pixels[i].green,&pixels[i].blue);
red              1213 magick/enhance.c           pixels[i].red=(~pixels[i].red);
red              1225 magick/enhance.c           pixels[i].red=(~pixels[i].red);
red              1343 magick/enhance.c   for (low.red=0; low.red < MaxMap; low.red++)
red              1345 magick/enhance.c       intensity.red+=histogram[(long) low.red].red;
red              1346 magick/enhance.c       if (intensity.red > threshold_intensity)
red              1350 magick/enhance.c   for (high.red=MaxMap; high.red != 0; high.red--)
red              1352 magick/enhance.c       intensity.red+=histogram[(long) high.red].red;
red              1353 magick/enhance.c       if (intensity.red > threshold_intensity)
red              1356 magick/enhance.c   if (low.red == high.red)
red              1363 magick/enhance.c       for (low.red=0; low.red < MaxRange(MaxRGB); low.red++)
red              1365 magick/enhance.c           intensity.red+=histogram[(long) low.red].red;
red              1366 magick/enhance.c           if (intensity.red > threshold_intensity)
red              1370 magick/enhance.c       for (high.red=MaxRange(MaxRGB); high.red != 0; high.red--)
red              1372 magick/enhance.c           intensity.red+=histogram[(long) high.red].red;
red              1373 magick/enhance.c           if (intensity.red > threshold_intensity)
red              1494 magick/enhance.c       if (i < (long) low.red)
red              1495 magick/enhance.c         levels.map[i].red=0;
red              1497 magick/enhance.c         if (i > (long) high.red)
red              1498 magick/enhance.c           levels.map[i].red=MaxRGB;
red              1500 magick/enhance.c           if (low.red != high.red)
red              1501 magick/enhance.c             levels.map[i].red=
red              1502 magick/enhance.c               ScaleMapToQuantum((MaxMap*(i-low.red))/(high.red-low.red));
red              1537 magick/enhance.c   levels.level_red = (low.red != high.red);
red               183 magick/fx.c          new_pixels[i].red=(Quantum)
red               184 magick/fx.c            ((source_pixels[i].red*(100.0-options.amount.red)+
red               185 magick/fx.c              options.color.red*options.amount.red)/100.0);
red               233 magick/fx.c      options.amount.red=100.0;
red               238 magick/fx.c        &options.amount.red,&options.amount.green,&options.amount.blue,&options.amount.opacity);
red               241 magick/fx.c          if (options.amount.red == 0.0)
red               243 magick/fx.c          options.amount.green=options.amount.red;
red               244 magick/fx.c          options.amount.blue=options.amount.red;
red               245 magick/fx.c          options.amount.opacity=options.amount.red;
red               247 magick/fx.c      options.color.red=target.red;
red               359 magick/fx.c          column[0]=(double) pixels[i].red;
red               388 magick/fx.c    		  pixels[i].red = RoundDoubleToQuantum(sums[row]);
red               776 magick/fx.c          new_pixels[i].red=(Quantum) (options.alpha*new_pixels[i].red+
red               777 magick/fx.c                                       options.beta*source_pixels[i].red+0.5);
red              1046 magick/fx.c                            intensity=ru->red;
red              1136 magick/fx.c          pixels[i].red=(pixels[i].red > threshold ?
red              1137 magick/fx.c                         MaxRGB-pixels[i].red : pixels[i].red);
red              1292 magick/fx.c                SetBit(q->red,j,GetBit(PixelIntensityToQuantum(&pixel),i));
red              1411 magick/fx.c          r->red=p->red;
red                82 magick/gem.c     assert(red != (Quantum *) NULL);
red                85 magick/gem.c     TransformHSL(*red,*green,*blue,&hue,&saturation,&brightness);
red                92 magick/gem.c     HSLTransform(hue,saturation,brightness,red,green,blue);
red               460 magick/gem.c     assert(red != (Quantum *) NULL);
red               466 magick/gem.c         *red=*green=*blue= RoundDoubleToQuantum(l);
red               508 magick/gem.c         *red=RoundDoubleToQuantum(r);
red               565 magick/gem.c     assert(red != (Quantum *) NULL);
red               572 magick/gem.c         *red=*green=*blue=RoundDoubleToQuantum(v);
red               594 magick/gem.c     *red=RoundDoubleToQuantum(r);
red               806 magick/gem.c     assert(red != (Quantum *) NULL);
red               809 magick/gem.c     TransformHSL(*red,*green,*blue,&hue,&saturation,&brightness);
red               822 magick/gem.c     HSLTransform(hue,saturation,brightness,red,green,blue);
red               875 magick/gem.c     r=(double) red/MaxRGBDouble;
red               952 magick/gem.c     w=(double) Min(red,Min(green,blue));
red               953 magick/gem.c     v=(double) Max(red,Max(green,blue));
red               962 magick/gem.c         f=(red == w) ? (double) green-blue :
red               963 magick/gem.c           ((green == w) ? (double) blue-red :
red               964 magick/gem.c            (double) red-green);
red               965 magick/gem.c         i=(red == w) ? 3 : ((green == w) ? 5 : 1);
red               131 magick/hclut.c       redaxis = (unsigned int) (((double) pixels[k].red/MaxRGBDouble) * (level-1));
red               144 magick/hclut.c       r = ((double) pixels[k].red/MaxRGBDouble) * (level - 1) - redaxis;
red               151 magick/hclut.c       sums[0] = ((double) clut[i].red) * (1 - r);
red               155 magick/hclut.c       sums[0] += ((double) clut[i].red) * r;
red               160 magick/hclut.c       sums[3] = ((double) clut[i].red) * (1 - r);
red               164 magick/hclut.c       sums[3] += ((double) clut[i].red) * r;
red               173 magick/hclut.c       sums[0] = ((double) clut[i].red) * (1 - r);
red               177 magick/hclut.c       sums[0] += ((double) clut[i].red) * r;
red               182 magick/hclut.c       sums[3] = ((double) clut[i].red) * (1 - r);
red               186 magick/hclut.c       sums[3] += ((double) clut[i].red) * r;
red               195 magick/hclut.c       pixels[k].red = RoundDoubleToQuantum(value);
red               733 magick/image.c       pixels[i].red=intensity;
red              3011 magick/image.c           pixels[i].red=p->red;
red               474 magick/image.h # define GetRedSample(p) ((p)->red)
red               479 magick/image.h # define SetRedSample(q,value) ((q)->red=(value))
red               484 magick/image.h # define GetGraySample(p) ((p)->red)
red               485 magick/image.h # define SetGraySample(q,value) ((q)->red=(q)->green=(q)->blue=(value))
red               487 magick/image.h # define GetYSample(p) ((p)->red)
red               491 magick/image.h # define SetYSample(q,value) ((q)->red=(value))
red               495 magick/image.h # define GetCyanSample(p) ((p)->red)
red               500 magick/image.h # define SetCyanSample(q,value) ((q)->red=(value))
red               513 magick/image.h     red,
red               523 magick/image.h     red,
red               531 magick/image.h     red,
red               567 magick/image.h     red,
red               702 magick/montage.c                   Modulate(0.0,0.0,53.0,&q->red,&q->green,&q->blue);
red               716 magick/montage.c                   Modulate(0.0,0.0,53.0,&q->red,&q->green,&q->blue);
red               191 magick/nt_feature.c             q->rgbRed = ScaleQuantumToChar(p->red);
red               676 magick/nt_feature.c             pDestPixel->rgbRed = ScaleQuantumToChar(pPixels->red);
red               166 magick/operator.c   options.values.red       = -1.0;
red               171 magick/operator.c                &options.values.red,
red               182 magick/operator.c   if ((count > 0) && (options.values.red >= 0.0))
red               188 magick/operator.c         options.values.red     *= MaxRGB/100.0;
red               201 magick/operator.c        ((options.values.red == options.values.green) &&
red               209 magick/operator.c                                     options.values.red,&image->exception);
red               212 magick/operator.c                                     options.values.red,&image->exception);
red               222 magick/operator.c                                       options.values.red,&image->exception);
red               348 magick/operator.c         ApplyArithmeticOperator(pixels[i].red,+,context->double_value);
red               370 magick/operator.c           ApplyArithmeticOperator(pixels[i].red,+,context->double_value);
red               383 magick/operator.c           pixels[i].red = pixels[i].green = pixels[i].blue = intensity;
red               415 magick/operator.c         pixels[i].red &= context->quantum_value;
red               437 magick/operator.c           pixels[i].red &= context->quantum_value;
red               450 magick/operator.c           pixels[i].red = pixels[i].green = pixels[i].blue = intensity;
red               482 magick/operator.c         pixels[i].red = context->quantum_value;
red               504 magick/operator.c           pixels[i].red = context->quantum_value;
red               512 magick/operator.c           pixels[i].red = pixels[i].green = pixels[i].blue =
red               601 magick/operator.c             pixels[i].red=CrushChannelDepth(pixels[i].red);
red               630 magick/operator.c               pixels[i].red=CrushChannelDepth(pixels[i].red);
red               645 magick/operator.c               pixels[i].red = pixels[i].green = pixels[i].blue = intensity;
red               678 magick/operator.c         ApplyArithmeticOperator(pixels[i].red,/,context->double_value);
red               700 magick/operator.c           ApplyArithmeticOperator(pixels[i].red,/,context->double_value);
red               713 magick/operator.c           pixels[i].red = pixels[i].green = pixels[i].blue = intensity;
red               782 magick/operator.c         pixels[i].red=GammaAdjustQuantum(pixels[i].red);
red               804 magick/operator.c           pixels[i].red=GammaAdjustQuantum(pixels[i].red);
red               817 magick/operator.c           pixels[i].red = pixels[i].green = pixels[i].blue = intensity;
red               849 magick/operator.c         pixels[i].red=MaxRGB-pixels[i].red;
red               871 magick/operator.c           pixels[i].red=MaxRGB-pixels[i].red;
red               884 magick/operator.c           pixels[i].red = pixels[i].green = pixels[i].blue = intensity;
red               962 magick/operator.c         pixels[i].red=LogAdjustQuantum(pixels[i].red);
red               984 magick/operator.c           pixels[i].red=LogAdjustQuantum(pixels[i].red);
red               997 magick/operator.c           pixels[i].red = pixels[i].green = pixels[i].blue = intensity;
red              1029 magick/operator.c         pixels[i].red <<= context->quantum_value;
red              1051 magick/operator.c           pixels[i].red <<= context->quantum_value;
red              1064 magick/operator.c           pixels[i].red = pixels[i].green = pixels[i].blue = intensity;
red              1096 magick/operator.c         if (context->quantum_value > pixels[i].red)
red              1097 magick/operator.c           pixels[i].red = context->quantum_value;
red              1122 magick/operator.c           if (context->quantum_value > pixels[i].red)
red              1123 magick/operator.c             pixels[i].red = context->quantum_value;
red              1139 magick/operator.c           pixels[i].red = pixels[i].green = pixels[i].blue = intensity;
red              1171 magick/operator.c         if (context->quantum_value < pixels[i].red)
red              1172 magick/operator.c           pixels[i].red = context->quantum_value;
red              1197 magick/operator.c           if (context->quantum_value < pixels[i].red)
red              1198 magick/operator.c             pixels[i].red = context->quantum_value;
red              1214 magick/operator.c           pixels[i].red = pixels[i].green = pixels[i].blue = intensity;
red              1246 magick/operator.c         ApplyArithmeticOperator(pixels[i].red,*,context->double_value);
red              1268 magick/operator.c           ApplyArithmeticOperator(pixels[i].red,*,context->double_value);
red              1281 magick/operator.c           pixels[i].red = pixels[i].green = pixels[i].blue = intensity;
red              1337 magick/operator.c         pixels[i].red = GenerateQuantumNoise(pixels[i].red,noise_type,factor,kernel);
red              1359 magick/operator.c           pixels[i].red   = GenerateQuantumNoise(pixels[i].red,noise_type,factor,kernel);
red              1371 magick/operator.c           pixels[i].red = pixels[i].green = pixels[i].blue =
red              1477 magick/operator.c         pixels[i].red |= context->quantum_value;
red              1499 magick/operator.c           pixels[i].red |= context->quantum_value;
red              1512 magick/operator.c           pixels[i].red = pixels[i].green = pixels[i].blue = intensity;
red              1581 magick/operator.c         pixels[i].red=PowAdjustQuantum(pixels[i].red);
red              1603 magick/operator.c           pixels[i].red=PowAdjustQuantum(pixels[i].red);
red              1616 magick/operator.c           pixels[i].red = pixels[i].green = pixels[i].blue = intensity;
red              1648 magick/operator.c         pixels[i].red >>= context->quantum_value;
red              1670 magick/operator.c           pixels[i].red >>= context->quantum_value;
red              1683 magick/operator.c           pixels[i].red = pixels[i].green = pixels[i].blue = intensity;
red              1715 magick/operator.c         ApplyArithmeticOperator(pixels[i].red,-,context->double_value);
red              1737 magick/operator.c           ApplyArithmeticOperator(pixels[i].red,-,context->double_value);
red              1750 magick/operator.c           pixels[i].red = pixels[i].green = pixels[i].blue = intensity;
red              1796 magick/operator.c         pixels[i].red = ApplyThresholdOperator(pixels[i].red,context->quantum_value);
red              1823 magick/operator.c           pixels[i].red = pixels[i].green = pixels[i].blue = 
red              1869 magick/operator.c         pixels[i].red = ApplyThresholdBlackOperator(pixels[i].red,context->quantum_value);
red              1905 magick/operator.c             pixels[i].red=pixels[i].green=pixels[i].blue=0U;
red              1915 magick/operator.c           pixels[i].red = pixels[i].green = pixels[i].blue =
red              1961 magick/operator.c         pixels[i].red = ApplyThresholdWhiteOperator(pixels[i].red,context->quantum_value);
red              1997 magick/operator.c             pixels[i].red=pixels[i].green=pixels[i].blue=MaxRGB;
red              2007 magick/operator.c           pixels[i].red = pixels[i].green = pixels[i].blue =
red              2040 magick/operator.c         pixels[i].red ^= context->quantum_value;
red              2062 magick/operator.c           pixels[i].red ^= context->quantum_value;
red              2075 magick/operator.c           pixels[i].red = pixels[i].green = pixels[i].blue = intensity;
red              1341 magick/pixel_cache.c             if (r->red == TransparentOpacity)
red              1342 magick/pixel_cache.c               q->red=p->red;
red              2688 magick/pixel_cache.c       color->red=(Quantum)
red              2689 magick/pixel_cache.c         (one_minus_beta*(one_minus_alpha*p[0].red+alpha*p[1].red)+
red              2690 magick/pixel_cache.c          beta*(one_minus_alpha*p[2].red+alpha*p[3].red)+0.5);
red               144 magick/plasma.c       q->red=PlasmaPixel(((double) u.red+v.red)/2,plasma);
red               159 magick/plasma.c           q->red=PlasmaPixel(((double) u.red+v.red)/2,plasma);
red               178 magick/plasma.c           q->red=PlasmaPixel(((double) u.red+v.red)/2,plasma);
red               194 magick/plasma.c           q->red=PlasmaPixel(((double) u.red+v.red)/2,plasma);
red               214 magick/plasma.c       q->red=PlasmaPixel(((double) u.red+v.red)/2,plasma);
red               456 magick/profile.c     red,
red               525 magick/profile.c       alpha.red=ScaleQuantumToShort(pixels[i].red);
red               534 magick/profile.c       pixels[i].red=ScaleShortToQuantum(beta.red);
red               537 magick/profile.c           pixels[i].green=pixels[i].red;
red               538 magick/profile.c           pixels[i].blue=pixels[i].red;
red               194 magick/quantize.c             (((ScaleQuantumToChar(red) >> index) & 0x01) << 2 | \
red               424 magick/quantize.c           id=ColorToNodeId(q->red,q->green,q->blue,index);
red               432 magick/quantize.c         cube_info->color.red=q->red;
red               444 magick/quantize.c               q->red=image->colormap[index].red;
red               479 magick/quantize.c         q->red=intensity;
red               620 magick/quantize.c       mid.red=MaxRGB/2.0;
red               627 magick/quantize.c         id=ColorToNodeId(p->red,p->green,p->blue,index);
red               628 magick/quantize.c         mid.red+=id & 4 ? bisect : -bisect;
red               647 magick/quantize.c         pixel.red=p->red-mid.red;
red               650 magick/quantize.c         node_info->quantize_error+=count*pixel.red*pixel.red+
red               659 magick/quantize.c       node_info->total_red+=(double) count*p->red;
red               704 magick/quantize.c       mid.red=MaxRGB/2.0;
red               711 magick/quantize.c         id=ColorToNodeId(p->red,p->green,p->blue,index);
red               712 magick/quantize.c         mid.red+=id & 4 ? bisect : -bisect;
red               731 magick/quantize.c         pixel.red=p->red-mid.red;
red               734 magick/quantize.c         node_info->quantize_error+=count*pixel.red*pixel.red+
red               743 magick/quantize.c       node_info->total_red+=(double) count*p->red;
red               863 magick/quantize.c       pixel.red=color->red-cube_info->color.red;
red               864 magick/quantize.c       distance=pixel.red*pixel.red;
red               970 magick/quantize.c       image->colormap[image->colors].red=(Quantum)
red              1120 magick/quantize.c       error.red=q->red;
red              1125 magick/quantize.c         error.red+=p->error[i].red*p->weights[i];
red              1130 magick/quantize.c       pixel.red=RoundDoubleToQuantum(error.red);
red              1135 magick/quantize.c         (pixel.red >> CacheShift);
red              1150 magick/quantize.c             id=ColorToNodeId(pixel.red,pixel.green,pixel.blue,index);
red              1158 magick/quantize.c           p->color.red=pixel.red;
red              1173 magick/quantize.c           q->red=image->colormap[index].red;
red              1184 magick/quantize.c       p->error[i].red=pixel.red-(double) image->colormap[index].red;
red              1242 magick/quantize.c     cube_info->error[i].red=0.0;
red              1528 magick/quantize.c       pixel.red=p->red-(double) image->colormap[index].red;
red              1531 magick/quantize.c       distance=pixel.red*pixel.red+pixel.green*pixel.green+
red              1712 magick/quantize.c                   intensity=ScaleQuantumToMap(q->red);
red              1739 magick/quantize.c                   *indexes=ScaleQuantumToIndex(q->red);
red              2214 magick/quantize.c       q->red=image->colormap[index].red;
red               362 magick/resize.c           (q+1)->red=(Quantum) (((double) p->red+(double) (p+1)->red)/2.0+0.5);
red               386 magick/resize.c           q->red=(Quantum) (((double) p->red+(double) r->red)/2.0+0.5);
red               390 magick/resize.c           (q+1)->red=(Quantum) (((double) p->red+(double) (p+2)->red+
red               391 magick/resize.c                                  (double) r->red+(double) (r+2)->red)/4.0+0.5);
red               402 magick/resize.c       q->red=(Quantum) (((double) p->red+(double) r->red)/2.0+0.5);
red               409 magick/resize.c       q->red=(Quantum) (((double) p->red+(double) r->red)/2.0+0.5);
red               463 magick/resize.c   total.red+=(weight)*(r->red);                 \
red               554 magick/resize.c                 q->red=(Quantum) (total.red/128.0+0.5);
red               933 magick/resize.c                       pixel.red+=transparency_coeff*p[j].red;
red               940 magick/resize.c 		  pixel.red *= normalize;
red               943 magick/resize.c                   q[y].red=RoundDoubleToQuantum(pixel.red);
red               955 magick/resize.c                       pixel.red+=weight*p[j].red;
red               959 magick/resize.c                   q[y].red=RoundDoubleToQuantum(pixel.red);
red              1148 magick/resize.c                       pixel.red+=transparency_coeff*p[j].red;
red              1156 magick/resize.c 		  pixel.red *= normalize;
red              1159 magick/resize.c                   q[x].red=RoundDoubleToQuantum(pixel.red);
red              1171 magick/resize.c                       pixel.red+=weight*p[j].red;
red              1175 magick/resize.c                   q[x].red=RoundDoubleToQuantum(pixel.red);
red              1678 magick/resize.c               x_vector[x].red=p->red;
red              1702 magick/resize.c                       x_vector[x].red=p->red;
red              1712 magick/resize.c                   y_vector[x].red+=y_scale*x_vector[x].red;
red              1731 magick/resize.c                   x_vector[x].red=p->red;
red              1743 magick/resize.c               pixel.red=y_vector[x].red+y_span*x_vector[x].red;
red              1747 magick/resize.c               s->red=pixel.red > MaxRGBDouble ? MaxRGBDouble : pixel.red;
red              1752 magick/resize.c               y_vector[x].red=0;
red              1773 magick/resize.c               q->red=(Quantum) (s->red+0.5);
red              1801 magick/resize.c                   pixel.red+=x_span*s->red;
red              1805 magick/resize.c                   t->red=pixel.red > MaxRGBDouble ? MaxRGBDouble : pixel.red;
red              1821 magick/resize.c                   pixel.red+=x_scale*s->red;
red              1832 magick/resize.c               pixel.red+=x_span*s->red;
red              1839 magick/resize.c               t->red=pixel.red > MaxRGBDouble ? MaxRGBDouble : pixel.red;
red              1850 magick/resize.c               q->red=(Quantum) (t->red+0.5);
red               256 magick/segment.c     red,
red               288 magick/segment.c     red = { 0.0, 0, 0, 0};
red               329 magick/segment.c   red.index=0;
red               330 magick/segment.c   while (DefineRegion(extrema[Red],&red))
red               359 magick/segment.c               cluster->red=red;
red               380 magick/segment.c       cluster->red=red;
red               414 magick/segment.c           r=(double) ScaleQuantumToChar(p->red);
red               420 magick/segment.c               if ((r >= (cluster_array[count]->red.left-SafeMargin)) &&
red               421 magick/segment.c                   (r <= (cluster_array[count]->red.right+SafeMargin)) &&
red               431 magick/segment.c                   cluster_array[count]->red.center+=r;
red               479 magick/segment.c           cluster->red.center=(cluster->red.center/((double) cluster->count));
red               501 magick/segment.c                cluster->red.left,cluster->red.right,
red               537 magick/segment.c           color.red=ScaleCharToQuantum((unsigned int) (cluster->red.center + 0.5));
red               547 magick/segment.c                          cluster->red.left,cluster->red.right,
red               550 magick/segment.c                          cluster->red.center,
red               587 magick/segment.c       image->colormap[i].red=ScaleCharToQuantum((unsigned int) (cluster->red.center + 0.5));
red               636 magick/segment.c               r=(long) ScaleQuantumToChar(q[x].red);
red               641 magick/segment.c                 if ((r >= (cluster_array[count]->red.left-SafeMargin)) &&
red               642 magick/segment.c                     (r <= (cluster_array[count]->red.right+SafeMargin)) &&
red               699 magick/segment.c                         squares[r-(long) ScaleQuantumToChar(p->red)]+
red               707 magick/segment.c                             squares[r-(long) ScaleQuantumToChar(p->red)]+
red              1056 magick/segment.c           histogram[Red][ScaleQuantumToChar(p->red)]++;
red               222 magick/signature.c       quantum=ScaleQuantumToLong(p->red);
red                84 magick/statistics.c   lstatistics.red.minimum=1.0;
red                92 magick/statistics.c       normalized=(double) pixel[i].red/MaxRGB;
red                93 magick/statistics.c       lstatistics.red.mean += normalized/context->samples;
red                94 magick/statistics.c       if (normalized > lstatistics.red.maximum)
red                95 magick/statistics.c         lstatistics.red.maximum=normalized;
red                96 magick/statistics.c       if (normalized <  lstatistics.red.minimum)
red                97 magick/statistics.c         lstatistics.red.minimum=normalized;
red               128 magick/statistics.c     statistics->red.mean += lstatistics.red.mean;
red               129 magick/statistics.c     if (lstatistics.red.maximum > statistics->red.maximum)
red               130 magick/statistics.c       statistics->red.maximum=lstatistics.red.maximum;
red               131 magick/statistics.c     if (lstatistics.red.minimum < statistics->red.minimum)
red               132 magick/statistics.c       statistics->red.minimum=lstatistics.red.minimum;
red               188 magick/statistics.c     lstatistics.red.mean=statistics->red.mean;
red               196 magick/statistics.c       normalized=(double) pixel[i].red/MaxRGB;
red               197 magick/statistics.c       lstatistics.red.variance +=
red               198 magick/statistics.c         Square(normalized-lstatistics.red.mean)/context->variance_divisor;
red               220 magick/statistics.c     statistics->red.variance += lstatistics.red.variance;
red               242 magick/statistics.c   statistics->red.minimum=1.0;
red               274 magick/statistics.c       statistics->red.standard_deviation=sqrt(statistics->red.variance);
red                41 magick/statistics.h    ImageChannelStatistics red;
red              1999 magick/widget.c           windows->widget.pixel_info->matte_color.red,
red                85 magick/xwindow.c   ((ScaleQuantumToShort(MagickXRedGamma((color)->red))*map->red_max/65535L)* \
red                96 magick/xwindow.c   (((color)->red*map->red_max/65535L)*map->red_mult)+ \
red               658 magick/xwindow.c           q->red=ScaleShortToQuantum(pixel->box_color.red);
red               670 magick/xwindow.c           q->red=ScaleShortToQuantum(pixel->pen_color.red);
red              1149 magick/xwindow.c     pixel.red=colors[i].red-(double) color->red;
red              1150 magick/xwindow.c     distance=pixel.red*pixel.red;
red              2235 magick/xwindow.c       color.red=red_map[i][j][ScaleQuantumToChar(p->red)] << 8;
red              2238 magick/xwindow.c       pixel=(unsigned long) ((color.red & 0xe0) |
red              2493 magick/xwindow.c           q->red=ScaleShortToQuantum(pixel->pen_color.red);
red              3151 magick/xwindow.c   pixel->highlight_color.red=(unsigned short) (((double)
red              3152 magick/xwindow.c      pixel->matte_color.red*ScaleQuantumToShort(HighlightModulate))/65535L+
red              3165 magick/xwindow.c   pixel->shadow_color.red=(unsigned short) (((double)
red              3166 magick/xwindow.c     pixel->matte_color.red*ScaleQuantumToShort(ShadowModulate))/65535L);
red              3176 magick/xwindow.c   pixel->depth_color.red=(unsigned short) (((double)
red              3177 magick/xwindow.c     pixel->matte_color.red*ScaleQuantumToShort(DepthModulate))/65535L);
red              3187 magick/xwindow.c   pixel->trough_color.red=(unsigned short) (((double)
red              3188 magick/xwindow.c     pixel->matte_color.red*ScaleQuantumToShort(TroughModulate))/65535L);
red              3971 magick/xwindow.c   pixel.red=ScaleShortToQuantum(color.red);
red              4327 magick/xwindow.c                       red,
red              4333 magick/xwindow.c                     red=0;
red              4344 magick/xwindow.c                       colors[i].pixel=red | green | blue;
red              4346 magick/xwindow.c                       red+=red_bit;
red              4347 magick/xwindow.c                       if (red > window_info[id].visual->red_mask)
red              4348 magick/xwindow.c                         red=0;
red              4446 magick/xwindow.c                   q->red=ScaleShortToQuantum(colors[colormap_index].red);
red              4467 magick/xwindow.c                   q->red=ScaleShortToQuantum((65535L*color)/red_mask);
red              4493 magick/xwindow.c               composite_image->colormap[colors[i].pixel].red=
red              4494 magick/xwindow.c                 ScaleShortToQuantum(colors[i].red);
red              6382 magick/xwindow.c                       *q++=ScaleQuantumToChar(MagickXRedGamma(p->red));
red              6392 magick/xwindow.c                   *q++=ScaleQuantumToChar((Quantum) p->red);
red              6421 magick/xwindow.c                         *q++=ScaleQuantumToChar(MagickXRedGamma(p->red));
red              6431 magick/xwindow.c                     *q++=ScaleQuantumToChar((Quantum) p->red);
red              6946 magick/xwindow.c                       *q++=ScaleQuantumToChar(MagickXRedGamma(p->red));
red              6956 magick/xwindow.c                   *q++=ScaleQuantumToChar((Quantum) p->red);
red              6989 magick/xwindow.c                         *q++=ScaleQuantumToChar(MagickXRedGamma(p->red));
red              6999 magick/xwindow.c                     *q++=ScaleQuantumToChar((Quantum) p->red);
red              7765 magick/xwindow.c                   q->red=0;
red              7767 magick/xwindow.c                     q->red=(Quantum) (((double) MaxRGB*
red              7856 magick/xwindow.c         color.red=ScaleQuantumToShort(MagickXRedGamma(image->colormap[i].red));
red              7862 magick/xwindow.c             color.red=gray_value;
red              7940 magick/xwindow.c             diversity[i].red=image->colormap[i].red;
red              7973 magick/xwindow.c             color.red=
red              7974 magick/xwindow.c               ScaleQuantumToShort(MagickXRedGamma(image->colormap[colormap_index].red));
red              7982 magick/xwindow.c                 color.red=gray_value;
red              8011 magick/xwindow.c             color.red=
red              8012 magick/xwindow.c               ScaleQuantumToShort(MagickXRedGamma(image->colormap[colormap_index].red));
red              8020 magick/xwindow.c                 color.red=gray_value;
red              8099 magick/xwindow.c         color.red=ScaleQuantumToShort(MagickXRedGamma(image->colormap[i].red));
red              8105 magick/xwindow.c             color.red=gray_value;
red              8154 magick/xwindow.c           color.red=color.blue;
red              8161 magick/xwindow.c           color.red=(unsigned short) 0;
red              8163 magick/xwindow.c             color.red=(unsigned short) ((unsigned long)
red              8201 magick/xwindow.c           pixel->background_color.red=(~pixel->foreground_color.red);
red              8593 magick/xwindow.c   color->red=0;
red              8615 magick/xwindow.c       color->red=xcolor.red;
red               136 magick/xwindow.h     red,
red                77 wand/drawing_wand.c #define WandColorMatch(p,q) (((p)->red == (q)->red) && \
red               302 wand/drawing_wand.c   if (color->red == 0U && color->green == 0U && color->blue == 0U &&
red               675 wand/magick_compat.c   color->red=pixel.red;
red                81 wand/magick_compat.h     red,
red                93 wand/magick_compat.h     red,
red              2988 wand/magick_wand.c     minimum = Min(minimum,statistics.red.minimum);
red              3005 wand/magick_wand.c     maximum = Max(maximum,statistics.red.maximum);
red              3081 wand/magick_wand.c       deviation += statistics.red.standard_deviation;
red              3082 wand/magick_wand.c       meanf += statistics.red.mean;
red              3410 wand/magick_wand.c   minimum = Min(minimum,statistics.red.minimum);
red              3417 wand/magick_wand.c   maximum = Max(maximum,statistics.red.maximum);
red               489 wand/pixel_wand.c     (Quantum) (MaxRGB*wand->pixel.red+0.5),
red               556 wand/pixel_wand.c   return(wand->pixel.red);
red               586 wand/pixel_wand.c   return((Quantum) (MaxRGB*wand->pixel.red+0.5));
red               796 wand/pixel_wand.c   color->red=(Quantum) (MaxRGB*wand->pixel.red+0.5);
red               828 wand/pixel_wand.c   return(wand->pixel.red);
red               858 wand/pixel_wand.c   return((Quantum) (MaxRGB*wand->pixel.red+0.5));
red              1100 wand/pixel_wand.c   wand->pixel.red=(double) pixel.red/MaxRGB;
red              1169 wand/pixel_wand.c     wand->pixel.red=1.0;
red              1172 wand/pixel_wand.c       wand->pixel.red=0.0;
red              1174 wand/pixel_wand.c       wand->pixel.red=cyan;
red              1206 wand/pixel_wand.c   wand->pixel.red=(double) cyan/MaxRGB;
red              1447 wand/pixel_wand.c   wand->pixel.red=(double) color->red/MaxRGB;
red              1481 wand/pixel_wand.c   if (red > 1.0)
red              1482 wand/pixel_wand.c     wand->pixel.red=1.0;
red              1484 wand/pixel_wand.c     if (red < 0.0)
red              1485 wand/pixel_wand.c       wand->pixel.red=0.0;
red              1487 wand/pixel_wand.c       wand->pixel.red=red;
red              1519 wand/pixel_wand.c   wand->pixel.red=(double) red/MaxRGB;
red               155 www/smile.c          q->red=MaxRGB*(*p);