threshold 463 Magick++/demo/demo.cpp example.threshold( MaxRGB/2.0 );
threshold 642 Magick++/lib/Magick++/Image.h void threshold ( const double threshold_ );
threshold 965 Magick++/lib/STL.cpp image_.threshold( _threshold );
threshold 4976 TclMagick/generic/TclMagick.c double threshold=0.0;
threshold 4982 TclMagick/generic/TclMagick.c if( (objc > 2) && ((stat = Tcl_GetDoubleFromObj(interp, objv[2], &threshold)) != TCL_OK) ) {
threshold 4985 TclMagick/generic/TclMagick.c result = MagickSolarizeImage(wandPtr, threshold);
threshold 5132 TclMagick/generic/TclMagick.c double threshold=0.0;
threshold 5138 TclMagick/generic/TclMagick.c if( (stat = Tcl_GetDoubleFromObj(interp, objv[2], &threshold)) != TCL_OK ) {
threshold 5141 TclMagick/generic/TclMagick.c result = MagickThresholdImage(wandPtr, threshold);
threshold 5152 TclMagick/generic/TclMagick.c double threshold=0.0;
threshold 5161 TclMagick/generic/TclMagick.c if( (stat = Tcl_GetDoubleFromObj(interp, objv[3], &threshold)) != TCL_OK ) {
threshold 5164 TclMagick/generic/TclMagick.c result = MagickThresholdImageChannel(wandPtr, chanTypes[chanIdx], threshold);
threshold 5273 TclMagick/generic/TclMagick.c double radius=0.0, sigma=1.0, amount=0.0, threshold=0.0;
threshold 5288 TclMagick/generic/TclMagick.c if( (objc > 5) && ((stat = Tcl_GetDoubleFromObj(interp, objv[5], &threshold)) != TCL_OK) ) {
threshold 5291 TclMagick/generic/TclMagick.c result = MagickUnsharpMaskImage(wandPtr, radius, sigma, amount, threshold);
threshold 3533 coders/msl.c double threshold = 0;
threshold 3560 coders/msl.c threshold = MagickAtoF( value );
threshold 3581 coders/msl.c (void) SolarizeImage(msl_info->image[n], threshold);
threshold 3969 coders/msl.c double threshold = 0;
threshold 3996 coders/msl.c threshold = MagickAtoF( value );
threshold 4019 coders/msl.c FormatString(thresholds,"%g",threshold);
threshold 189 coders/preview.c threshold;
threshold 246 coders/preview.c threshold=0.0;
threshold 514 coders/preview.c threshold+=0.4f;
threshold 515 coders/preview.c FormatString(factor,"%.1fx%.1f",threshold,threshold);
threshold 518 coders/preview.c threshold,threshold);
threshold 10105 magick/command.c threshold;
threshold 10107 magick/command.c threshold=StringToDouble(argv[++i],MaxRGB);
threshold 10108 magick/command.c (void) SolarizeImage(*image,threshold);
threshold 10170 magick/command.c threshold;
threshold 10173 magick/command.c count=sscanf(argv[i],"%lf",&threshold);
threshold 10177 magick/command.c threshold *= MaxRGB/100.0;
threshold 10178 magick/command.c (void) ThresholdImage(*image,threshold);
threshold 10323 magick/command.c threshold;
threshold 10334 magick/command.c threshold=0.05;
threshold 10335 magick/command.c (void) GetMagickDimension(argv[++i],&radius,&sigma,&amount,&threshold);
threshold 10336 magick/command.c unsharp_image=UnsharpMaskImage(*image,radius,sigma,amount,threshold,
threshold 65 magick/composite.c double threshold;
threshold 1239 magick/composite.c threshold = options->threshold;
threshold 1260 magick/composite.c if (fabs(2.0*value) < threshold)
threshold 1267 magick/composite.c if (fabs(2.0*value) < threshold)
threshold 1274 magick/composite.c if (fabs(2.0*value) < threshold)
threshold 1281 magick/composite.c if (fabs(2.0*value) < threshold)
threshold 1963 magick/composite.c threshold=0.0;
threshold 2115 magick/composite.c threshold=0.05;
threshold 2117 magick/composite.c (void) GetMagickDimension(update_image->geometry,&amount,&threshold,NULL,NULL);
threshold 2118 magick/composite.c threshold*=MaxRGB;
threshold 2174 magick/composite.c options.threshold=threshold;
threshold 28 magick/composite.h double threshold;
threshold 6434 magick/display.c threshold[MaxTextExtent] = "1.0x1.5";
threshold 6444 magick/display.c threshold);
threshold 6445 magick/display.c if (*threshold == '\0')
threshold 6454 magick/display.c (void) GetMagickDimension(threshold,&cluster_threshold,
threshold 937 magick/effect.c if (threshold == (const char *) NULL)
threshold 954 magick/effect.c count=sscanf(threshold,"%lf%*[/,%%]%lf%*[/,%%]%lf%*[/,%%]%lf",
threshold 969 magick/effect.c if (strchr(threshold,'%') != (char *) NULL)
threshold 2904 magick/effect.c threshold=0U;
threshold 2946 magick/effect.c threshold=lower_threshold;
threshold 2948 magick/effect.c threshold=upper_threshold;
threshold 2950 magick/effect.c threshold=(Quantum) (MaxRGBDouble*MagickRandomRealInlined(random_kernel));
threshold 2951 magick/effect.c index=intensity <= threshold ? 0U : 1U;
threshold 2961 magick/effect.c threshold=matrix[(x%2)+2*(y%2)];
threshold 2962 magick/effect.c index=intensity <= threshold ? 0U : 1U;
threshold 2972 magick/effect.c threshold=matrix[(x%3)+3*(y%3)];
threshold 2973 magick/effect.c index=intensity <= threshold ? 0U : 1U;
threshold 2983 magick/effect.c threshold=matrix[(x%4)+4*(y%4)];
threshold 2984 magick/effect.c index=intensity <= threshold ? 0U : 1U;
threshold 3004 magick/effect.c threshold=lower_threshold;
threshold 3006 magick/effect.c threshold=upper_threshold;
threshold 3008 magick/effect.c threshold=(Quantum) (MaxRGBDouble*MagickRandomRealInlined(random_kernel));
threshold 3009 magick/effect.c q->opacity=(q->opacity <= threshold ? 0U : MaxRGB);
threshold 3016 magick/effect.c threshold=matrix[(x%2)+2*(y%2)];
threshold 3017 magick/effect.c q->opacity=(q->opacity <= threshold ? 0U : MaxRGB);
threshold 3024 magick/effect.c threshold=matrix[(x%3)+3*(y%3)];
threshold 3025 magick/effect.c q->opacity=(q->opacity <= threshold ? 0U : MaxRGB);
threshold 3032 magick/effect.c threshold=matrix[(x%4)+4*(y%4)];
threshold 3033 magick/effect.c q->opacity=(q->opacity <= threshold ? 0U : MaxRGB);
threshold 3049 magick/effect.c threshold=lower_threshold;
threshold 3051 magick/effect.c threshold=upper_threshold;
threshold 3053 magick/effect.c threshold=(Quantum) (MaxRGBDouble*MagickRandomRealInlined(random_kernel));
threshold 3054 magick/effect.c q->red=(q->red <= threshold ? 0U : MaxRGB);
threshold 3061 magick/effect.c threshold=matrix[(x%2)+2*(y%2)];
threshold 3062 magick/effect.c q->red=(q->red <= threshold ? 0U : MaxRGB);
threshold 3069 magick/effect.c threshold=matrix[(x%3)+3*(y%3)];
threshold 3070 magick/effect.c q->red=(q->red <= threshold ? 0U : MaxRGB);
threshold 3077 magick/effect.c threshold=matrix[(x%4)+4*(y%4)];
threshold 3078 magick/effect.c q->red=(q->red <= threshold ? 0U : MaxRGB);
threshold 3094 magick/effect.c threshold=lower_threshold;
threshold 3096 magick/effect.c threshold=upper_threshold;
threshold 3098 magick/effect.c threshold=(Quantum) (MaxRGBDouble*MagickRandomRealInlined(random_kernel));
threshold 3099 magick/effect.c q->green=(q->green <= threshold ? 0U : MaxRGB);
threshold 3106 magick/effect.c threshold=matrix[(x%2)+2*(y%2)];
threshold 3107 magick/effect.c q->green=(q->green <= threshold ? 0U : MaxRGB);
threshold 3114 magick/effect.c threshold=matrix[(x%3)+3*(y%3)];
threshold 3115 magick/effect.c q->green=(q->green <= threshold ? 0U : MaxRGB);
threshold 3122 magick/effect.c threshold=matrix[(x%4)+4*(y%4)];
threshold 3123 magick/effect.c q->green=(q->green <= threshold ? 0U : MaxRGB);
threshold 3139 magick/effect.c threshold=lower_threshold;
threshold 3141 magick/effect.c threshold=upper_threshold;
threshold 3143 magick/effect.c threshold=(Quantum) (MaxRGBDouble*MagickRandomRealInlined(random_kernel));
threshold 3144 magick/effect.c q->blue=(q->blue <= threshold ? 0U : MaxRGB);
threshold 3151 magick/effect.c threshold=matrix[(x%2)+2*(y%2)];
threshold 3152 magick/effect.c q->blue=(q->blue <= threshold ? 0U : MaxRGB);
threshold 3159 magick/effect.c threshold=matrix[(x%3)+3*(y%3)];
threshold 3160 magick/effect.c q->blue=(q->blue <= threshold ? 0U : MaxRGB);
threshold 3167 magick/effect.c threshold=matrix[(x%4)+4*(y%4)];
threshold 3168 magick/effect.c q->blue=(q->opacity <= threshold ? 0U : MaxRGB);
threshold 4007 magick/effect.c quantum_threshold=RoundDoubleToQuantum(threshold);
threshold 4158 magick/effect.c double threshold; /* Scaled to MaxRGB/2 */
threshold 4172 magick/effect.c if (AbsoluteValue(value) >= options->threshold)
threshold 4244 magick/effect.c options.threshold=(MaxRGBFloat*threshold)/2.0;
threshold 4246 magick/effect.c amount,threshold);
threshold 4306 magick/effect.c sharp_image=UnsharpMaskImage(image,radius,sigma,amount,threshold,exception);
threshold 50 magick/effect.h const double amount,const double threshold,
threshold 1124 magick/fx.c threshold = *((const double *) immutable_data);
threshold 1136 magick/fx.c pixels[i].red=(pixels[i].red > threshold ?
threshold 1138 magick/fx.c pixels[i].green=(pixels[i].green > threshold ?
threshold 1140 magick/fx.c pixels[i].blue=(pixels[i].blue > threshold ?
threshold 1170 magick/fx.c NULL,&threshold,0,0,image->columns,image->rows,
threshold 1180 magick/fx.c &threshold,
threshold 1764 magick/operator.c if (quantum > threshold)
threshold 1837 magick/operator.c if (quantum < threshold)
threshold 1929 magick/operator.c if (quantum > threshold)
threshold 282 magick/segment.c threshold,
threshold 465 magick/segment.c threshold=cluster_threshold*0.01*total_vectors;
threshold 473 magick/segment.c ((double) cluster->count >= threshold))
threshold 523 magick/segment.c threshold);
threshold 700 wand/magick_wand.c PixelGetRedQuantum(threshold),PixelGetGreenQuantum(threshold),
threshold 701 wand/magick_wand.c PixelGetBlueQuantum(threshold),PixelGetOpacityQuantum(threshold));
threshold 9081 wand/magick_wand.c status=SolarizeImage(wand->image,threshold);
threshold 9386 wand/magick_wand.c status=ThresholdImage(wand->image,threshold);
threshold 9429 wand/magick_wand.c threshold,&wand->exception);
threshold 9707 wand/magick_wand.c unsharp_image=UnsharpMaskImage(wand->image,radius,sigma,amount,threshold,
threshold 9803 wand/magick_wand.c PixelGetRedQuantum(threshold),PixelGetGreenQuantum(threshold),
threshold 9804 wand/magick_wand.c PixelGetBlueQuantum(threshold),PixelGetOpacityQuantum(threshold));