/* [<][>][^][v][top][bottom][index][help] */
// This may look like C code, but it is really -*- C++ -*-
//
// Copyright Bob Friesenhahn, 1999, 2000, 2001, 2002
//
// Blob reference class
//
// This is an internal implementation class that should not be
// accessed by users.
//
#if !defined(Magick_Blob_header)
#define Magick_Blob_header
#include "Magick++/Include.h"
#include "Magick++/Thread.h"
#include "Magick++/Blob.h"
namespace Magick
{
class BlobRef {
public:
// There are no public methods in this class
// Construct with data, making private copy of data
BlobRef ( const void* data_, size_t length_ );
// Destructor (actually destroys data)
~BlobRef ( void );
private:
// Copy constructor and assignment are not supported
BlobRef (const BlobRef&);
BlobRef& operator= (const BlobRef&);
public:
void * _data; // Blob data
size_t _length; // Blob length
Blob::Allocator _allocator; // Memory allocation system in use
int _refCount; // Reference count
MutexLock _mutexLock; // Mutex lock
};
} // namespace Magick
#endif // Magick_Blob_header