root/magick/bit_stream.c

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DEFINITIONS

This source file includes following definitions.
  1. MagickBitStreamInitializeRead
  2. MagickBitStreamMSBRead
  3. MagickBitStreamInitializeWrite
  4. MagickBitStreamMSBWrite
  5. MagickWordStreamInitializeRead
  6. MagickWordStreamLSBRead
  7. MagickWordStreamInitializeWrite
  8. MagickWordStreamLSBWrite
  9. MagickWordStreamLSBWriteFlush

/*
  Copyright (C) 2003, 2005, 2009 GraphicsMagick Group
 
  This program is covered by multiple licenses, which are described in
  Copyright.txt. You should have received a copy of Copyright.txt with this
  package; otherwise see http://www.graphicsmagick.org/www/Copyright.html.

  Interfaces to deal with marshalling quantums to and from a bit-stream.
  Written by Bob Friesenhahn, September 2003
 
*/

#include "magick/studio.h"
#include "magick/bit_stream.h"


static const unsigned int BitAndMasks[32] =
  {
    /*
      Same as (~(~0 << retrieve_bits))
    */
    0x00000000U, 0x00000001U, 0x00000003U, 0x00000007U, 0x0000000fU,
    0x0000001fU, 0x0000003fU, 0x0000007fU, 0x000000ffU, 0x000001ffU,
    0x000003ffU, 0x000007ffU, 0x00000fffU, 0x00001fffU, 0x00003fffU,
    0x00007fffU, 0x0000ffffU, 0x0001ffffU, 0x0003ffffU, 0x0007ffffU,
    0x000fffffU, 0x001fffffU, 0x003fffffU, 0x007fffffU, 0x00ffffffU,
    0x01ffffffU, 0x03ffffffU, 0x07ffffffU, 0x0fffffffU, 0x1fffffffU,
    0x3fffffffU, 0x7fffffffU
  };

/*
  Initialize Bit Stream for reading
*/
MagickExport void MagickBitStreamInitializeRead(BitStreamReadHandle *bit_stream,
                                                const unsigned char *bytes)
{
  bit_stream->bytes          = bytes;
  bit_stream->bits_remaining = 8;
}

/*
  Return the requested number of bits from the current position in a
  bit stream. Stream is read in most-significant bit/byte "big endian"
  order.
  
  bit_stream      - already initialized bit stream.
  requested_bits  - number of bits to read
*/
MagickExport unsigned int MagickBitStreamMSBRead(BitStreamReadHandle *bit_stream,
                                                 const unsigned int requested_bits)
{
  register unsigned int
    remaining_quantum_bits,
    quantum;
  
  remaining_quantum_bits = requested_bits;
  quantum = 0;
  
  while (remaining_quantum_bits != 0)
    {
      register unsigned int
        octet_bits;
      
      octet_bits = remaining_quantum_bits;
      if (octet_bits > bit_stream->bits_remaining)
        octet_bits = bit_stream->bits_remaining;
      
      remaining_quantum_bits -= octet_bits;
      bit_stream->bits_remaining -= octet_bits;
      
      quantum = (quantum << octet_bits) |
        ((*bit_stream->bytes >> (bit_stream->bits_remaining))
         & BitAndMasks[octet_bits]);
      
      if (bit_stream->bits_remaining == 0)
        {
          bit_stream->bytes++;
          bit_stream->bits_remaining=8;
        }
    }
  return quantum;
}

/*
  Initialize Bit Stream for writing
  
  bit_stream  - bit stream to initialize.
  bytes       - byte array to write bits to
*/
MagickExport void MagickBitStreamInitializeWrite(BitStreamWriteHandle *bit_stream,
                                                 unsigned char *bytes)
{
  bit_stream->bytes          = bytes;
  bit_stream->bits_remaining = 8;
}

/*
  Write quantum using the specified number of bits at the current
  position in the bit stream. Stream is written in most-significant
  bit/byte "big endian" order.
  
  bit_stream      - already initialized bit stream.
  requested_bits  - number of bits to write to stream.
  quantum         - value to write.
*/
MagickExport void MagickBitStreamMSBWrite(BitStreamWriteHandle *bit_stream,
                                          const unsigned int requested_bits,
                                          const unsigned int quantum)
{
  register unsigned int
    remaining_quantum_bits = requested_bits;
  
  while (remaining_quantum_bits != 0)
    {
      register unsigned int
        octet_bits;
      
      octet_bits = remaining_quantum_bits;
      if (octet_bits > bit_stream->bits_remaining)
        octet_bits = bit_stream->bits_remaining;

      remaining_quantum_bits -= octet_bits;

      if (bit_stream->bits_remaining == 8)
        *bit_stream->bytes = 0;

      bit_stream->bits_remaining -= octet_bits;

      *bit_stream->bytes |=
        (((quantum >> (remaining_quantum_bits)) &
          BitAndMasks[octet_bits]) << (bit_stream->bits_remaining));

      if (bit_stream->bits_remaining == 0)
        {
          bit_stream->bytes++;
          bit_stream->bits_remaining=8;
        }
    }
}
  
/*
  Initialize Word Stream for reading
  
  word_stream     - stream to initialize.
  read_func       - function to retrieve the next word.
  read_func_state - state to pass to read_func.
*/
MagickExport void MagickWordStreamInitializeRead(WordStreamReadHandle *word_stream,
                                                 WordStreamReadFunc read_func,
                                                 void *read_func_state)
{
  word_stream->word            = 0;
  word_stream->bits_remaining  = 0;
  word_stream->read_func       = read_func;
  word_stream->read_func_state = read_func_state;
}
  
/*
  Return the requested number of bits from the current position in a
  32-bit word stream. Stream is read starting with the least significant
  bits of the word.
  
  word_stream     - an initialized word reader stream.
  requested_bits  - number of bits to retrieve from the stream.
*/
MagickExport unsigned int MagickWordStreamLSBRead(WordStreamReadHandle *word_stream,
                                                  const unsigned int requested_bits)
{
  register unsigned int
    remaining_quantum_bits,
    quantum;
    
  remaining_quantum_bits = requested_bits;
  quantum = 0;
    
  while (remaining_quantum_bits != 0)
    {
      register unsigned int
        word_bits;
        
      if (word_stream->bits_remaining == 0)
        {
          word_stream->word=word_stream->read_func(word_stream->read_func_state);
          word_stream->bits_remaining=32;
        }
        
      word_bits = remaining_quantum_bits;
      if (word_bits > word_stream->bits_remaining)
        word_bits = word_stream->bits_remaining;
        
      quantum |= (((word_stream->word >> (32-word_stream->bits_remaining))
                   & BitAndMasks[word_bits]) << (requested_bits-remaining_quantum_bits));
        
      remaining_quantum_bits -= word_bits;
      word_stream->bits_remaining -= word_bits;
    }
  return quantum;
}

/*
  Initialize Word Stream for writing
  
  word_stream      - stream to initialize.
  write_func_state - state to pass to write_func.
  write_func        - function to retrieve the next word.
*/
MagickExport void MagickWordStreamInitializeWrite(WordStreamWriteHandle *word_stream,
                                                  WordStreamWriteFunc write_func,
                                                  void *write_func_state)
{
  word_stream->word             = 0U;
  word_stream->bits_remaining   = 32U;
  word_stream->write_func       = write_func;
  word_stream->write_func_state = write_func_state;
}

/*
  Write quantum using the specified number of bits at the current
  position in a 32-bit word stream. Samples are output to words
  starting at the least significant bits of the word.
  
  Note that since a callback function is used to output the words,
  the remaining bits in the last word need to be flushed out by
  invoking MagickWordStreamLSBWriteFlush().
  
  word_stream     - already initialized word stream.
  requested_bits  - number of bits to write to stream.
  quantum         - value to write.
*/
MagickExport void MagickWordStreamLSBWrite(WordStreamWriteHandle *word_stream,
                                           const unsigned int requested_bits,
                                           const unsigned int quantum)
{
  register unsigned int
    remaining_quantum_bits = requested_bits;

  while (remaining_quantum_bits > 0U)
    {
      register unsigned int
        word_bits;

      word_bits = remaining_quantum_bits;
      if (word_bits > word_stream->bits_remaining)
        word_bits = word_stream->bits_remaining;

      word_stream->word |=
        (((quantum >> (requested_bits-remaining_quantum_bits)) &
          BitAndMasks[word_bits]) << (32-word_stream->bits_remaining));

      remaining_quantum_bits -= word_bits;
      word_stream->bits_remaining -= word_bits;

      if (word_stream->bits_remaining == 0U)
        {
          (void) word_stream->write_func(word_stream->write_func_state,
                                         word_stream->word);
          word_stream->word=0U;
          word_stream->bits_remaining=32U;
        }
    }
}

/*
  Write the current output word, regardless of completion.  Unset bits
  are set to zero.  Should be used to ensure that last word in word
  stream is written to the output.  May also be used to apply
  word-level padding at the end of an image row.
  
  word_stream     - already initialized word stream.
*/  
MagickExport void MagickWordStreamLSBWriteFlush(WordStreamWriteHandle *word_stream)
{
  if (word_stream->bits_remaining != 32U)
    MagickWordStreamLSBWrite(word_stream,word_stream->bits_remaining,0U);
}

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