OpenGL              9 apps/glsl/halide_blur_glsl_generator.cpp         assert(get_target().has_feature(Target::OpenGL));
OpenGL              9 apps/glsl/halide_ycc_glsl_generator.cpp         assert(get_target().has_feature(Target::OpenGL));
OpenGL             22 apps/opengl_demo/sample_filter.cpp         if (get_target().has_feature(Halide::Target::OpenGL)) {
OpenGL             25 apps/templates/tests/example_generator.cpp         if (get_target().has_feature(Target::OpenGL)) {
OpenGL            115 python_bindings/python/Target.cpp         .value("OpenGL", Target::Feature::OpenGL)
OpenGL            214 src/CodeGen_C.cpp             if (target.has_feature(Target::OpenGL)) {
OpenGL            102 src/CodeGen_GPU_Host.cpp     if (target.has_feature(Target::OpenGL)) {
OpenGL            278 src/CodeGen_LLVM.cpp                                 Target::OpenGL,
OpenGL             93 src/DeviceInterface.cpp     } else if (target.has_feature(Target::OpenGL)) {
OpenGL            213 src/DeviceInterface.cpp     Target t = get_jit_target_from_environment().with_feature(Target::OpenGL);
OpenGL            220 src/DeviceInterface.cpp     target.set_feature(Target::OpenGL);
OpenGL            231 src/DeviceInterface.cpp     target.set_feature(Target::OpenGL);
OpenGL            652 src/JITModule.cpp         one_gpu.set_feature(Target::OpenGL, false);
OpenGL            669 src/JITModule.cpp         case OpenGL:
OpenGL            670 src/JITModule.cpp             one_gpu.set_feature(Target::OpenGL);
OpenGL            806 src/JITModule.cpp     if (target.has_feature(Target::OpenGL)) {
OpenGL            807 src/JITModule.cpp         JITModule m = make_module(for_module, target, OpenGL, result, create);
OpenGL            831 src/LLVM_Runtime_Linker.cpp         if (t.has_feature(Target::OpenGL)) {
OpenGL            201 src/Lower.cpp      if (t.has_feature(Target::OpenGL)) {
OpenGL            225 src/Lower.cpp          t.has_feature(Target::OpenGL) ||
OpenGL            236 src/Lower.cpp      if (t.has_feature(Target::OpenGL)) {
OpenGL            302 src/Lower.cpp      if (t.has_feature(Target::OpenGL)) {
OpenGL            240 src/Target.cpp     {"opengl", Target::OpenGL},
OpenGL            498 src/Target.cpp     bad |= has_feature(Target::OpenGL) || has_feature(Target::OpenGLCompute);
OpenGL            517 src/Target.cpp     case DeviceAPI::GLSL:          return Target::OpenGL;
OpenGL            565 src/runtime/opengl.cpp     profile = OpenGL;
OpenGL            627 src/runtime/opengl.cpp         (global_state.profile == OpenGL &&
OpenGL            639 src/runtime/opengl.cpp         (global_state.profile == OpenGL &&
OpenGL            701 src/runtime/opengl.cpp         global_state.profile = OpenGL;
OpenGL            705 src/runtime/opengl.cpp         global_state.profile = OpenGL;
OpenGL            711 src/runtime/opengl.cpp         << "Halide running on OpenGL " << ((global_state.profile == OpenGL) ? "" : "ES ") << major << "." << minor << "\n"
OpenGL            859 src/runtime/opengl.cpp     case OpenGL:
OpenGL           1393 src/runtime/opengl.cpp using namespace Halide::Runtime::Internal::OpenGL;
OpenGL             26 src/runtime/osx_opengl_context.cpp using namespace Halide::Runtime::Internal::OpenGL;
OpenGL             36 test/correctness/gpu_multi_device.cpp         if (jit_target.has_feature(Target::OpenGL)) {
OpenGL             49 test/correctness/target.cpp                  Target::CUDA, Target::OpenCL, Target::OpenGL, Target::OpenGLCompute,
OpenGL             12 test/opengl/conv_select.cpp     const Target target = get_jit_target_from_environment().with_feature(Target::OpenGL);
OpenGL             10 test/opengl/copy_pixels.cpp     const Target target = get_jit_target_from_environment().with_feature(Target::OpenGL);
OpenGL             11 test/opengl/copy_to_device.cpp     const Target target = get_jit_target_from_environment().with_feature(Target::OpenGL);
OpenGL             10 test/opengl/copy_to_host.cpp     const Target target = get_jit_target_from_environment().with_feature(Target::OpenGL);
OpenGL             10 test/opengl/float_texture.cpp     const Target target = get_jit_target_from_environment().with_feature(Target::OpenGL);
OpenGL             10 test/opengl/inline_reduction.cpp     const Target target = get_jit_target_from_environment().with_feature(Target::OpenGL);
OpenGL             15 test/opengl/lut.cpp     const Target target = get_jit_target_from_environment().with_feature(Target::OpenGL);
OpenGL             11 test/opengl/multiple_stages.cpp     const Target target = get_jit_target_from_environment().with_feature(Target::OpenGL);
OpenGL             15 test/opengl/produce.cpp     const Target target = get_jit_target_from_environment().with_feature(Target::OpenGL);
OpenGL             30 test/opengl/rewrap_texture.cpp     const Target target = get_jit_target_from_environment().with_feature(Target::OpenGL);
OpenGL            303 test/opengl/save_state.cpp     const Target target = get_jit_target_from_environment().with_feature(Target::OpenGL);
OpenGL             13 test/opengl/select.cpp     const Target target = get_jit_target_from_environment().with_feature(Target::OpenGL);
OpenGL             50 test/opengl/select.cpp     const Target target = get_jit_target_from_environment().with_feature(Target::OpenGL);
OpenGL             87 test/opengl/select.cpp     const Target target = get_jit_target_from_environment().with_feature(Target::OpenGL);
OpenGL            133 test/opengl/select.cpp     const Target target = get_jit_target_from_environment().with_feature(Target::OpenGL);
OpenGL            169 test/opengl/select.cpp     const Target target = get_jit_target_from_environment().with_feature(Target::OpenGL);
OpenGL             10 test/opengl/set_pixels.cpp     const Target target = get_jit_target_from_environment().with_feature(Target::OpenGL);
OpenGL             14 test/opengl/shifted_domains.cpp     const Target target = get_jit_target_from_environment().with_feature(Target::OpenGL);
OpenGL             20 test/opengl/special_funcs.cpp     Target gpu_target = get_host_target().with_feature(Target::OpenGL);
OpenGL             10 test/opengl/sum_reduction.cpp     const Target target = get_jit_target_from_environment().with_feature(Target::OpenGL);
OpenGL             10 test/opengl/sumcolor_reduction.cpp     const Target target = get_jit_target_from_environment().with_feature(Target::OpenGL);
OpenGL             10 test/opengl/tuples.cpp     const Target target = get_jit_target_from_environment().with_feature(Target::OpenGL);
OpenGL            198 test/opengl/varying.cpp     const Target target = get_jit_target_from_environment().with_feature(Target::OpenGL);