draw_texture       57 apps/opengl_demo/layout.cpp     draw_texture(location, texture_id, width, height, label);
draw_texture       22 apps/opengl_demo/layout.h     void draw_texture(enum location location, GLuint texture_id, int width, int height, const std::string &label);
draw_texture      167 apps/opengl_demo/main.cpp     Layout::draw_texture(Layout::LR, result_texture_id, width, height, report);