draw_texture 57 apps/opengl_demo/layout.cpp draw_texture(location, texture_id, width, height, label); draw_texture 22 apps/opengl_demo/layout.h void draw_texture(enum location location, GLuint texture_id, int width, int height, const std::string &label); draw_texture 167 apps/opengl_demo/main.cpp Layout::draw_texture(Layout::LR, result_texture_id, width, height, report);