location 22 apps/opengl_demo/layout.cpp void Layout::draw_texture(enum location location, GLuint texture_id, int width, int height, const std::string &label) location 25 apps/opengl_demo/layout.cpp switch (location) { // set X coords location 37 apps/opengl_demo/layout.cpp switch (location) { // set Y coords location 54 apps/opengl_demo/layout.cpp void Layout::draw_image(enum location location, const uint8_t *data, int width, int height, const std::string &label) location 57 apps/opengl_demo/layout.cpp draw_texture(location, texture_id, width, height, label); location 21 apps/opengl_demo/layout.h void draw_image(enum location location, const uint8_t *data, int width, int height, const std::string &label); location 22 apps/opengl_demo/layout.h void draw_texture(enum location location, GLuint texture_id, int width, int height, const std::string &label); location 1078 src/Introspection.cpp uint64_t location = off; location 1118 src/Introspection.cpp type_info.def_loc = location; location 1119 src/Introspection.cpp func.def_loc = location; location 1120 src/Introspection.cpp var.def_loc = location; location 1121 src/Introspection.cpp gvar.def_loc = location; location 87 src/runtime/metal.cpp size_t location; location 556 src/runtime/metal.cpp total_extent.location = 0; location 144 src/runtime/mini_opengl.h typedef void (*PFNGLUNIFORM1FPROC) (GLuint location, GLfloat value); location 145 src/runtime/mini_opengl.h typedef void (*PFNGLUNIFORM1IPROC) (GLuint location, GLint value); location 146 src/runtime/mini_opengl.h typedef void (*PFNGLUNIFORM1IVPROC) (GLint location, GLsizei count, const GLint *value); location 147 src/runtime/mini_opengl.h typedef void (*PFNGLUNIFORM2IVPROC) (GLint location, GLsizei count, const GLint *value); location 148 src/runtime/mini_opengl.h typedef void (*PFNGLUNIFORM1FVPROC) (GLint location, GLsizei count, const GLfloat *value); location 186 src/runtime/opengl.cpp bool CheckAndReportError(void *user_context, const char *location); location 214 src/runtime/opengl.cpp WEAK bool GlobalState::CheckAndReportError(void *user_context, const char *location) { location 218 src/runtime/opengl.cpp " at " << location << ".\n" ; location 99 src/runtime/openglcompute.cpp bool CheckAndReportError(void *user_context, const char *location); location 109 src/runtime/openglcompute.cpp WEAK bool GlobalState::CheckAndReportError(void *user_context, const char *location) { location 115 src/runtime/openglcompute.cpp << " at " << location << ".\n" ;