#ifndef FCAM_DEMOSAIC_ARM_H #define FCAM_DEMOSAIC_ARM_H //#ifdef FCAM_ARCH_ARM #include "HalideBuffer.h" // Arm-specific optimized post-processing routines namespace FCam { void demosaic_ARM(Halide::Runtime::Buffer<uint16_t> input, Halide::Runtime::Buffer<uint8_t> out, float colorTemp, float contrast, bool denoise, int blackLevel, int whiteLevel, float gamma); } //#endif #endif