This source file includes following definitions.
- main
#include "Halide.h"
#include <iostream>
using namespace Halide;
int main(int argc, char **argv) {
const int W = 128, H = 48;
Buffer<uint8_t> in(W, H);
for (int y = 0; y < H; y++) {
for (int x = 0; x < W; x++) {
in(x, y) = rand() & 0xff;
}
}
Var x("x"), y("y");
Func input = BoundaryConditions::repeat_edge(in);
input.compute_root();
Func max_x("max_x");
Func dilate3x3("dilate3x3");
max_x(x, y) = max(input(x-1, y), input(x, y), input(x+1, y));
dilate3x3(x, y) = max(max_x(x, y-1), max_x(x, y), max_x(x, y+1));
Target target = get_jit_target_from_environment();
if (target.has_gpu_feature()) {
Var xi("xi"), yi("yi");
dilate3x3.gpu_tile(x, y, xi, yi, 16, 16);
} else if (target.features_any_of({Target::HVX_64, Target::HVX_128})) {
dilate3x3.hexagon().vectorize(x, 64);
} else {
dilate3x3.vectorize(x, target.natural_vector_size<uint8_t>());
}
Buffer<uint8_t> out = dilate3x3.realize(W, H, target);
for (int y = 1; y < H-1; y++) {
for (int x = 1; x < W-1; x++) {
uint16_t correct = std::max({ std::max({ in(x-1, y-1), in(x, y-1), in(x+1, y-1) }),
std::max({ in(x-1, y ), in(x, y ), in(x+1, y ) }),
std::max({ in(x-1, y+1), in(x, y+1), in(x+1, y+1) }) });
if (out(x, y) != correct) {
std::cout << "out(" << x << ", " << y << ") = " << out(x, y) << " instead of " << correct << "\n";
return -1;
}
}
}
std::cout << "Success!\n";
return 0;
}