GetNumberOfNodesInSplayTree  327 magick/coder.c       (GetNumberOfNodesInSplayTree(coder_list) == 0))
GetNumberOfNodesInSplayTree  400 magick/coder.c     GetNumberOfNodesInSplayTree(coder_list)+1UL,sizeof(*coder_map));
GetNumberOfNodesInSplayTree  485 magick/coder.c     GetNumberOfNodesInSplayTree(coder_list)+1UL,sizeof(*coder_map));
GetNumberOfNodesInSplayTree  167 magick/locale.c       (GetNumberOfNodesInSplayTree(locale_list) == 0))
GetNumberOfNodesInSplayTree  251 magick/locale.c     GetNumberOfNodesInSplayTree(locale_list)+1UL,sizeof(*messages));
GetNumberOfNodesInSplayTree  346 magick/locale.c     GetNumberOfNodesInSplayTree(locale_list)+1UL,sizeof(*messages));
GetNumberOfNodesInSplayTree 1028 magick/locale.c       (GetNumberOfNodesInSplayTree(locale_list) == 0))
GetNumberOfNodesInSplayTree 1041 magick/locale.c       (GetNumberOfNodesInSplayTree(locale_list) == 0))
GetNumberOfNodesInSplayTree  528 magick/magick.c     GetNumberOfNodesInSplayTree(magick_list)+1UL,sizeof(*formats));
GetNumberOfNodesInSplayTree  621 magick/magick.c     GetNumberOfNodesInSplayTree(magick_list)+1UL,sizeof(*formats));
GetNumberOfNodesInSplayTree 1565 magick/magick.c   if (GetNumberOfNodesInSplayTree(magick_list) == 0)
GetNumberOfNodesInSplayTree  539 magick/methods.h #define GetNumberOfNodesInSplayTree  PrependMagickMethod(GetNumberOfNodesInSplayTree)
GetNumberOfNodesInSplayTree  228 magick/module.c       (GetNumberOfNodesInSplayTree(module_list) == 0))
GetNumberOfNodesInSplayTree  320 magick/module.c     GetNumberOfNodesInSplayTree(module_list)+1UL,sizeof(*modules));
GetNumberOfNodesInSplayTree   49 magick/splay-tree.h   GetNumberOfNodesInSplayTree(const SplayTreeInfo *);
GetNumberOfNodesInSplayTree  166 magick/type.c        (GetNumberOfNodesInSplayTree(type_list) == 0))
GetNumberOfNodesInSplayTree  483 magick/type.c      GetNumberOfNodesInSplayTree(type_list)+1UL,sizeof(*fonts));
GetNumberOfNodesInSplayTree  576 magick/type.c      GetNumberOfNodesInSplayTree(type_list)+1UL,sizeof(*fonts));
GetNumberOfNodesInSplayTree 1328 magick/type.c        (GetNumberOfNodesInSplayTree(type_list) == 0))