MAGICKCORE_QUANTUM_DEPTH 241 Magick++/lib/Color.cpp pixel.depth=MAGICKCORE_QUANTUM_DEPTH; MAGICKCORE_QUANTUM_DEPTH 2863 Magick++/lib/Image.cpp if (depth > MAGICKCORE_QUANTUM_DEPTH) MAGICKCORE_QUANTUM_DEPTH 2864 Magick++/lib/Image.cpp depth=MAGICKCORE_QUANTUM_DEPTH; MAGICKCORE_QUANTUM_DEPTH 104 Magick++/lib/Magick++/Color.h #if (MAGICKCORE_QUANTUM_DEPTH < 64) MAGICKCORE_QUANTUM_DEPTH 621 Magick++/tests/attributes.cpp if ( image.depth() != MAGICKCORE_QUANTUM_DEPTH ) MAGICKCORE_QUANTUM_DEPTH 627 Magick++/tests/attributes.cpp << ") is not equal to " << MAGICKCORE_QUANTUM_DEPTH << endl; MAGICKCORE_QUANTUM_DEPTH 85 Magick++/tests/color.cpp #if MAGICKCORE_QUANTUM_DEPTH == 8 MAGICKCORE_QUANTUM_DEPTH 87 Magick++/tests/color.cpp #elif MAGICKCORE_QUANTUM_DEPTH == 16 MAGICKCORE_QUANTUM_DEPTH 89 Magick++/tests/color.cpp #elif MAGICKCORE_QUANTUM_DEPTH == 32 MAGICKCORE_QUANTUM_DEPTH 91 Magick++/tests/color.cpp #elif MAGICKCORE_QUANTUM_DEPTH == 64 MAGICKCORE_QUANTUM_DEPTH 55 Magick++/tests/colorHistogram.cpp #if (MAGICKCORE_QUANTUM_DEPTH == 8) MAGICKCORE_QUANTUM_DEPTH 57 Magick++/tests/colorHistogram.cpp #elif (MAGICKCORE_QUANTUM_DEPTH == 16) MAGICKCORE_QUANTUM_DEPTH 3581 coders/dcm.c if (image->depth != (1UL*MAGICKCORE_QUANTUM_DEPTH)) MAGICKCORE_QUANTUM_DEPTH 259 coders/miff.c MAGICKCORE_QUANTUM_DEPTH)); MAGICKCORE_QUANTUM_DEPTH 272 coders/miff.c MAGICKCORE_QUANTUM_DEPTH)); MAGICKCORE_QUANTUM_DEPTH 314 coders/miff.c pixel->red=(Quantum) (quantum >> (image->depth-MAGICKCORE_QUANTUM_DEPTH)); MAGICKCORE_QUANTUM_DEPTH 317 coders/miff.c MAGICKCORE_QUANTUM_DEPTH)); MAGICKCORE_QUANTUM_DEPTH 320 coders/miff.c MAGICKCORE_QUANTUM_DEPTH)); MAGICKCORE_QUANTUM_DEPTH 325 coders/miff.c MAGICKCORE_QUANTUM_DEPTH)); MAGICKCORE_QUANTUM_DEPTH 331 coders/miff.c MAGICKCORE_QUANTUM_DEPTH)); MAGICKCORE_QUANTUM_DEPTH 341 coders/miff.c pixel->red=(Quantum) (quantum >> (image->depth-MAGICKCORE_QUANTUM_DEPTH)); MAGICKCORE_QUANTUM_DEPTH 344 coders/miff.c MAGICKCORE_QUANTUM_DEPTH)); MAGICKCORE_QUANTUM_DEPTH 347 coders/miff.c MAGICKCORE_QUANTUM_DEPTH)); MAGICKCORE_QUANTUM_DEPTH 352 coders/miff.c MAGICKCORE_QUANTUM_DEPTH)); MAGICKCORE_QUANTUM_DEPTH 358 coders/miff.c MAGICKCORE_QUANTUM_DEPTH)); MAGICKCORE_QUANTUM_DEPTH 227 coders/mpc.c quantum_depth=MAGICKCORE_QUANTUM_DEPTH; MAGICKCORE_QUANTUM_DEPTH 746 coders/mpc.c if (quantum_depth != MAGICKCORE_QUANTUM_DEPTH) MAGICKCORE_QUANTUM_DEPTH 1080 coders/mpc.c MAGICKCORE_QUANTUM_DEPTH); MAGICKCORE_QUANTUM_DEPTH 350 coders/pcx.c image->depth=pcx_info.bits_per_pixel <= 8 ? 8U : MAGICKCORE_QUANTUM_DEPTH; MAGICKCORE_QUANTUM_DEPTH 491 coders/png.c #if (MAGICKCORE_QUANTUM_DEPTH >= 16) MAGICKCORE_QUANTUM_DEPTH 2055 coders/png.c if (ping_bit_depth == MAGICKCORE_QUANTUM_DEPTH) MAGICKCORE_QUANTUM_DEPTH 2226 coders/png.c #if (MAGICKCORE_QUANTUM_DEPTH == 8) MAGICKCORE_QUANTUM_DEPTH 2411 coders/png.c #if (MAGICKCORE_QUANTUM_DEPTH == 8) MAGICKCORE_QUANTUM_DEPTH 2436 coders/png.c #if (0 && (MAGICKCORE_QUANTUM_DEPTH == 8) && !defined(MAGICKCORE_HDRI_SUPPORT)) MAGICKCORE_QUANTUM_DEPTH 2641 coders/png.c #if (MAGICKCORE_QUANTUM_DEPTH == 16) MAGICKCORE_QUANTUM_DEPTH 2666 coders/png.c #if (MAGICKCORE_QUANTUM_DEPTH == 32) MAGICKCORE_QUANTUM_DEPTH 5747 coders/png.c #if (MAGICKCORE_QUANTUM_DEPTH == 32) MAGICKCORE_QUANTUM_DEPTH 6051 coders/png.c #if (MAGICKCORE_QUANTUM_DEPTH == 32) MAGICKCORE_QUANTUM_DEPTH 6161 coders/png.c #if (MAGICKCORE_QUANTUM_DEPTH > 16) MAGICKCORE_QUANTUM_DEPTH 6169 coders/png.c #if (MAGICKCORE_QUANTUM_DEPTH >= 16) MAGICKCORE_QUANTUM_DEPTH 7094 coders/png.c #if (MAGICKCORE_QUANTUM_DEPTH == 8) MAGICKCORE_QUANTUM_DEPTH 7108 coders/png.c #if (MAGICKCORE_QUANTUM_DEPTH > 16) MAGICKCORE_QUANTUM_DEPTH 7116 coders/png.c #if (MAGICKCORE_QUANTUM_DEPTH >= 16) MAGICKCORE_QUANTUM_DEPTH 7157 coders/png.c #if (MAGICKCORE_QUANTUM_DEPTH == 8) MAGICKCORE_QUANTUM_DEPTH 7160 coders/png.c #elif (MAGICKCORE_QUANTUM_DEPTH == 16) MAGICKCORE_QUANTUM_DEPTH 8342 coders/png.c #if MAGICKCORE_QUANTUM_DEPTH == 8 MAGICKCORE_QUANTUM_DEPTH 8685 coders/png.c if (image_depth > MAGICKCORE_QUANTUM_DEPTH) MAGICKCORE_QUANTUM_DEPTH 8686 coders/png.c image_depth=MAGICKCORE_QUANTUM_DEPTH; MAGICKCORE_QUANTUM_DEPTH 9561 coders/png.c (ping_bit_depth >= MAGICKCORE_QUANTUM_DEPTH)) && MAGICKCORE_QUANTUM_DEPTH 359 coders/sgi.c image->depth=(size_t) MagickMin(iris_info.depth,MAGICKCORE_QUANTUM_DEPTH); MAGICKCORE_QUANTUM_DEPTH 362 coders/sgi.c iris_info.bytes_per_pixel,MAGICKCORE_QUANTUM_DEPTH); MAGICKCORE_QUANTUM_DEPTH 163 coders/stegano.c watermark->depth=MAGICKCORE_QUANTUM_DEPTH; MAGICKCORE_QUANTUM_DEPTH 314 coders/sun.c MAGICKCORE_QUANTUM_DEPTH; MAGICKCORE_QUANTUM_DEPTH 349 coders/viff.c image->depth=viff_info.x_bits_per_pixel <= 8 ? 8UL : MAGICKCORE_QUANTUM_DEPTH; MAGICKCORE_QUANTUM_DEPTH 121 magick/accelerate.c #if (MAGICKCORE_QUANTUM_DEPTH == 8) MAGICKCORE_QUANTUM_DEPTH 125 magick/accelerate.c #elif (MAGICKCORE_QUANTUM_DEPTH == 16) MAGICKCORE_QUANTUM_DEPTH 129 magick/accelerate.c #elif (MAGICKCORE_QUANTUM_DEPTH == 32) MAGICKCORE_QUANTUM_DEPTH 133 magick/accelerate.c #elif (MAGICKCORE_QUANTUM_DEPTH == 32) MAGICKCORE_QUANTUM_DEPTH 336 magick/attribute.c while (current_depth[id] < MAGICKCORE_QUANTUM_DEPTH) MAGICKCORE_QUANTUM_DEPTH 394 magick/attribute.c while (current_depth[id] < MAGICKCORE_QUANTUM_DEPTH) MAGICKCORE_QUANTUM_DEPTH 426 magick/attribute.c if (current_depth[id] == MAGICKCORE_QUANTUM_DEPTH) MAGICKCORE_QUANTUM_DEPTH 493 magick/attribute.c MAGICKCORE_QUANTUM_DEPTH); MAGICKCORE_QUANTUM_DEPTH 848 magick/attribute.c MagickMin((double) depth,(double) MAGICKCORE_QUANTUM_DEPTH)) MAGICKCORE_QUANTUM_DEPTH 54 magick/deprecate.h #define QuantumDepth MAGICKCORE_QUANTUM_DEPTH MAGICKCORE_QUANTUM_DEPTH 4604 magick/fx.c stegano_image->depth=MAGICKCORE_QUANTUM_DEPTH; MAGICKCORE_QUANTUM_DEPTH 492 magick/identify.c if (image->depth <= MAGICKCORE_QUANTUM_DEPTH) MAGICKCORE_QUANTUM_DEPTH 494 magick/identify.c MAGICKCORE_QUANTUM_DEPTH-image->depth)); MAGICKCORE_QUANTUM_DEPTH 169 magick/image.c image->depth=MAGICKCORE_QUANTUM_DEPTH; MAGICKCORE_QUANTUM_DEPTH 1208 magick/magick-config.h #ifndef MAGICKCORE_QUANTUM_DEPTH MAGICKCORE_QUANTUM_DEPTH 27 magick/magick-type.h #if !defined(MAGICKCORE_QUANTUM_DEPTH) MAGICKCORE_QUANTUM_DEPTH 39 magick/magick-type.h #if (MAGICKCORE_QUANTUM_DEPTH == 8) MAGICKCORE_QUANTUM_DEPTH 55 magick/magick-type.h #elif (MAGICKCORE_QUANTUM_DEPTH == 16) MAGICKCORE_QUANTUM_DEPTH 71 magick/magick-type.h #elif (MAGICKCORE_QUANTUM_DEPTH == 32) MAGICKCORE_QUANTUM_DEPTH 87 magick/magick-type.h #elif (MAGICKCORE_QUANTUM_DEPTH == 64) && defined(MAGICKCORE_HAVE_LONG_DOUBLE_WIDER) MAGICKCORE_QUANTUM_DEPTH 766 magick/module.c MAGICKCORE_QUANTUM_DEPTH,directory,filename); MAGICKCORE_QUANTUM_DEPTH 29 magick/module.h (((MagickLibVersion) << 8) | MAGICKCORE_QUANTUM_DEPTH)) MAGICKCORE_QUANTUM_DEPTH 31 magick/module.h (((MagickLibVersion) << 8) | MAGICKCORE_QUANTUM_DEPTH)) MAGICKCORE_QUANTUM_DEPTH 1599 magick/nt-base.c MagickPackageName,MagickLibVersionText,MAGICKCORE_QUANTUM_DEPTH); MAGICKCORE_QUANTUM_DEPTH 190 magick/nt-feature.c #if MAGICKCORE_QUANTUM_DEPTH == 8 MAGICKCORE_QUANTUM_DEPTH 1633 magick/pixel.c pixel->depth=MAGICKCORE_QUANTUM_DEPTH; MAGICKCORE_QUANTUM_DEPTH 2834 magick/property.c MAGICKCORE_QUANTUM_DEPTH); MAGICKCORE_QUANTUM_DEPTH 310 magick/quantum-private.h #if (MAGICKCORE_QUANTUM_DEPTH == 8) MAGICKCORE_QUANTUM_DEPTH 385 magick/quantum-private.h #elif (MAGICKCORE_QUANTUM_DEPTH == 16) MAGICKCORE_QUANTUM_DEPTH 461 magick/quantum-private.h #elif (MAGICKCORE_QUANTUM_DEPTH == 32) MAGICKCORE_QUANTUM_DEPTH 534 magick/quantum-private.h #elif (MAGICKCORE_QUANTUM_DEPTH == 64) MAGICKCORE_QUANTUM_DEPTH 99 magick/quantum.h #if (MAGICKCORE_QUANTUM_DEPTH == 8) MAGICKCORE_QUANTUM_DEPTH 112 magick/quantum.h #elif (MAGICKCORE_QUANTUM_DEPTH == 16) MAGICKCORE_QUANTUM_DEPTH 125 magick/quantum.h #elif (MAGICKCORE_QUANTUM_DEPTH == 32) MAGICKCORE_QUANTUM_DEPTH 139 magick/quantum.h #elif (MAGICKCORE_QUANTUM_DEPTH == 64) MAGICKCORE_QUANTUM_DEPTH 405 magick/resize.c #if MAGICKCORE_QUANTUM_DEPTH <= 8 MAGICKCORE_QUANTUM_DEPTH 420 magick/resize.c #elif MAGICKCORE_QUANTUM_DEPTH <= 16 MAGICKCORE_QUANTUM_DEPTH 1621 magick/statistic.c if (channel_statistics[RedChannel].depth != MAGICKCORE_QUANTUM_DEPTH) MAGICKCORE_QUANTUM_DEPTH 1633 magick/statistic.c if (channel_statistics[GreenChannel].depth != MAGICKCORE_QUANTUM_DEPTH) MAGICKCORE_QUANTUM_DEPTH 1645 magick/statistic.c if (channel_statistics[BlueChannel].depth != MAGICKCORE_QUANTUM_DEPTH) MAGICKCORE_QUANTUM_DEPTH 1659 magick/statistic.c if (channel_statistics[OpacityChannel].depth != MAGICKCORE_QUANTUM_DEPTH) MAGICKCORE_QUANTUM_DEPTH 1674 magick/statistic.c if (channel_statistics[BlackChannel].depth != MAGICKCORE_QUANTUM_DEPTH) MAGICKCORE_QUANTUM_DEPTH 201 magick/version.c *depth=(size_t) MAGICKCORE_QUANTUM_DEPTH; MAGICKCORE_QUANTUM_DEPTH 57 magick/version.h #if (MAGICKCORE_QUANTUM_DEPTH == 8) MAGICKCORE_QUANTUM_DEPTH 60 magick/version.h #elif (MAGICKCORE_QUANTUM_DEPTH == 16) MAGICKCORE_QUANTUM_DEPTH 63 magick/version.h #elif (MAGICKCORE_QUANTUM_DEPTH == 32) MAGICKCORE_QUANTUM_DEPTH 66 magick/version.h #elif (MAGICKCORE_QUANTUM_DEPTH == 64) MAGICKCORE_QUANTUM_DEPTH 6645 wand/drawing-wand.c if (depth != MAGICKCORE_QUANTUM_DEPTH) MAGICKCORE_QUANTUM_DEPTH 1027 wand/magick-wand.c depth=MAGICKCORE_QUANTUM_DEPTH; MAGICKCORE_QUANTUM_DEPTH 1029 wand/magick-wand.c if (depth != MAGICKCORE_QUANTUM_DEPTH) MAGICKCORE_QUANTUM_DEPTH 1290 wand/mogrify.c (void) SetImageDepth(*image,MAGICKCORE_QUANTUM_DEPTH); MAGICKCORE_QUANTUM_DEPTH 6408 wand/mogrify.c image_info->depth=MAGICKCORE_QUANTUM_DEPTH; MAGICKCORE_QUANTUM_DEPTH 305 wand/pixel-iterator.c depth=MAGICKCORE_QUANTUM_DEPTH; MAGICKCORE_QUANTUM_DEPTH 307 wand/pixel-iterator.c if (depth != MAGICKCORE_QUANTUM_DEPTH) MAGICKCORE_QUANTUM_DEPTH 419 wand/pixel-iterator.c depth=MAGICKCORE_QUANTUM_DEPTH; MAGICKCORE_QUANTUM_DEPTH 421 wand/pixel-iterator.c if (depth != MAGICKCORE_QUANTUM_DEPTH) MAGICKCORE_QUANTUM_DEPTH 399 wand/pixel-wand.c depth=MAGICKCORE_QUANTUM_DEPTH; MAGICKCORE_QUANTUM_DEPTH 401 wand/pixel-wand.c if (depth != MAGICKCORE_QUANTUM_DEPTH)