MagickAbsoluteValue  834 coders/bmp.c       image->columns=(size_t) MagickAbsoluteValue(bmp_info.width);
MagickAbsoluteValue  835 coders/bmp.c       image->rows=(size_t) MagickAbsoluteValue(bmp_info.height);
MagickAbsoluteValue  542 coders/dib.c     image->columns=(size_t) MagickAbsoluteValue(dib_info.width);
MagickAbsoluteValue  543 coders/dib.c     image->rows=(size_t) MagickAbsoluteValue(dib_info.height);
MagickAbsoluteValue  343 coders/pcx.c       image->columns=(size_t) MagickAbsoluteValue((ssize_t) pcx_info.right-
MagickAbsoluteValue  345 coders/pcx.c       image->rows=(size_t) MagickAbsoluteValue((ssize_t) pcx_info.bottom-
MagickAbsoluteValue 1000 coders/psd.c                 number_layers=MagickAbsoluteValue(number_layers);
MagickAbsoluteValue 3775 magick/draw.c        if ((MagickAbsoluteValue(winding_number) & 0x01) != 0)
MagickAbsoluteValue 3779 magick/draw.c      if (MagickAbsoluteValue(winding_number) != 0)
MagickAbsoluteValue 5305 magick/effect.c           pixel.red=MagickAbsoluteValue(maximum.red-minimum.red);
MagickAbsoluteValue 5306 magick/effect.c           pixel.green=MagickAbsoluteValue(maximum.green-minimum.green);
MagickAbsoluteValue 5307 magick/effect.c           pixel.blue=MagickAbsoluteValue(maximum.blue-minimum.blue);
MagickAbsoluteValue 5308 magick/effect.c           pixel.opacity=MagickAbsoluteValue(maximum.opacity-minimum.opacity);
MagickAbsoluteValue 5310 magick/effect.c             pixel.index=MagickAbsoluteValue(maximum.index-minimum.index);
MagickAbsoluteValue  898 magick/feature.c         density_xy[MagickAbsoluteValue(y-x)].direction[i].red+=
MagickAbsoluteValue  900 magick/feature.c         density_xy[MagickAbsoluteValue(y-x)].direction[i].green+=
MagickAbsoluteValue  902 magick/feature.c         density_xy[MagickAbsoluteValue(y-x)].direction[i].blue+=
MagickAbsoluteValue  905 magick/feature.c           density_xy[MagickAbsoluteValue(y-x)].direction[i].opacity+=
MagickAbsoluteValue  908 magick/feature.c           density_xy[MagickAbsoluteValue(y-x)].direction[i].index+=
MagickAbsoluteValue 1741 magick/segment.c       sum+=(MagickRealType) histogram[u]*gamma[MagickAbsoluteValue(x-u)];
MagickAbsoluteValue 1578 magick/widget.c   if (MagickAbsoluteValue((int) (foreground-matte)) > (65535L >> 3))