PixelsPerCentimeterResolution  451 Magick++/lib/Magick++/Include.h   using MagickCore::PixelsPerCentimeterResolution;
PixelsPerCentimeterResolution 1243 Magick++/tests/attributes.cpp     image.resolutionUnits(PixelsPerCentimeterResolution);
PixelsPerCentimeterResolution 1244 Magick++/tests/attributes.cpp     if ( image.resolutionUnits() != PixelsPerCentimeterResolution )
PixelsPerCentimeterResolution  941 coders/bmp.c       image->units=PixelsPerCentimeterResolution;
PixelsPerCentimeterResolution 1622 coders/bmp.c         case PixelsPerCentimeterResolution:
PixelsPerCentimeterResolution  637 coders/dib.c     image->units=PixelsPerCentimeterResolution;
PixelsPerCentimeterResolution 1056 coders/dib.c       case PixelsPerCentimeterResolution:
PixelsPerCentimeterResolution  483 coders/emf.c             if (image->units == PixelsPerCentimeterResolution)
PixelsPerCentimeterResolution  489 coders/emf.c             if (image->units == PixelsPerCentimeterResolution)
PixelsPerCentimeterResolution  964 coders/icon.c            case PixelsPerCentimeterResolution:
PixelsPerCentimeterResolution  529 coders/jbig.c          if (image->units == PixelsPerCentimeterResolution)
PixelsPerCentimeterResolution  985 coders/jpeg.c      image->units=PixelsPerCentimeterResolution;
PixelsPerCentimeterResolution 1793 coders/jpeg.c        if (image->units == PixelsPerCentimeterResolution)
PixelsPerCentimeterResolution 5270 coders/msl.c           if (msl_info->image[n]->units == PixelsPerCentimeterResolution)
PixelsPerCentimeterResolution  929 coders/pcx.c         case PixelsPerCentimeterResolution:
PixelsPerCentimeterResolution 1278 coders/pdf.c       if (image->units == PixelsPerCentimeterResolution)
PixelsPerCentimeterResolution 1962 coders/png.c             image->units=PixelsPerCentimeterResolution;
PixelsPerCentimeterResolution 3802 coders/png.c                   image->units=PixelsPerCentimeterResolution;
PixelsPerCentimeterResolution 8243 coders/png.c         else if (image->units == PixelsPerCentimeterResolution)
PixelsPerCentimeterResolution 10925 coders/png.c             if (image->units == PixelsPerCentimeterResolution)
PixelsPerCentimeterResolution 11772 coders/png.c                if (image->units == PixelsPerCentimeterResolution)
PixelsPerCentimeterResolution 1448 coders/ps.c        if (image->units == PixelsPerCentimeterResolution)
PixelsPerCentimeterResolution  512 coders/ps2.c       if (image->units == PixelsPerCentimeterResolution)
PixelsPerCentimeterResolution  936 coders/ps3.c       if (image->units == PixelsPerCentimeterResolution)
PixelsPerCentimeterResolution 1927 coders/psd.c     if (image->units == PixelsPerCentimeterResolution)
PixelsPerCentimeterResolution  204 coders/sct.c       image->units=PixelsPerCentimeterResolution;
PixelsPerCentimeterResolution 1119 coders/tiff.c        image->units=PixelsPerCentimeterResolution;
PixelsPerCentimeterResolution 2944 coders/tiff.c          if (image->units == PixelsPerCentimeterResolution)
PixelsPerCentimeterResolution 1016 coders/wpg.c                     image->units=PixelsPerCentimeterResolution;
PixelsPerCentimeterResolution 1064 coders/wpg.c                 image->units=PixelsPerCentimeterResolution;
PixelsPerCentimeterResolution 4486 magick/image.c             if (units == PixelsPerCentimeterResolution)
PixelsPerCentimeterResolution 4493 magick/image.c           case PixelsPerCentimeterResolution:
PixelsPerCentimeterResolution 1434 magick/option.c     { "PixelsPerCentimeter", (ssize_t) PixelsPerCentimeterResolution, MagickFalse },