alpha 61 Magick++/lib/Magick++/Color.h void alpha ( double alpha_ ); alpha 62 Magick++/lib/Magick++/Color.h double alpha ( void ) const; alpha 591 coders/dds.c alpha; alpha 642 coders/dds.c alpha = 17U * (unsigned char) ((a0 >> (4*(4*j+i))) & 0xf); alpha 644 coders/dds.c alpha = 17U * (unsigned char) ((a1 >> (4*(4*(j-2)+i))) & 0xf); alpha 646 coders/dds.c q->opacity = ScaleCharToQuantum( (unsigned char) (255 - alpha) ); alpha 690 coders/dds.c alpha, alpha 740 coders/dds.c alpha = a0; alpha 742 coders/dds.c alpha = a1; alpha 744 coders/dds.c alpha = ((8-alpha_code) * a0 + (alpha_code-1) * a1) / 7; alpha 746 coders/dds.c alpha = alpha_code; alpha 748 coders/dds.c alpha = 255; alpha 750 coders/dds.c alpha = (((6-alpha_code) * a0 + (alpha_code-1) * a1) / 5); alpha 752 coders/dds.c q->opacity = ScaleCharToQuantum( (unsigned char) (255 - alpha) ); alpha 246 coders/debug.c alpha[MaxTextExtent]; alpha 248 coders/debug.c (void) FormatMagickString(alpha,MaxTextExtent,",%.20g ", alpha 250 coders/debug.c (void) ConcatenateMagickString(tuple,alpha,MaxTextExtent); alpha 1577 coders/gif.c alpha, alpha 1593 coders/gif.c alpha=(MagickRealType) TransparentOpacity-(MagickRealType) alpha 1597 coders/gif.c if (alpha < beta) alpha 1611 coders/gif.c alpha=(Quantum) TransparentOpacity-(MagickRealType) alpha 1615 coders/gif.c if (alpha < beta) alpha 986 coders/jp2.c alpha, alpha 992 coders/jp2.c alpha=115.0-image->quality; alpha 993 coders/jp2.c rate=100.0/(alpha*alpha); alpha 7833 coders/msl.c alpha; alpha 7835 coders/msl.c alpha=ParseMagickOption(MagickAlphaOptions,MagickFalse,value); alpha 7836 coders/msl.c if (alpha < 0) alpha 7839 coders/msl.c (void) SetImageAlphaChannel(image,(AlphaChannelType) alpha); alpha 85 coders/pes.c alpha; alpha 5290 coders/png.c mng_info->global_sbit.alpha=p[3]; alpha 101 coders/stegano.c #define GetBit(alpha,i) MagickMin((((size_t) (alpha) >> (size_t) \ alpha 103 coders/stegano.c #define SetBit(alpha,i,set) (alpha)=(IndexPacket) ((set) != 0 ? \ alpha 104 coders/stegano.c (size_t) (alpha) | (one << (size_t) (i)) : (size_t) \ alpha 105 coders/stegano.c (alpha) & ~(one << (size_t) (i))) alpha 309 coders/svg.c alpha, alpha 324 coders/svg.c alpha=value-svg_info->view_box.width; alpha 326 coders/svg.c return(hypot(alpha,beta)/sqrt(2.0)/100.0); alpha 4290 coders/svg.c alpha, alpha 4298 coders/svg.c alpha=primitive_info[j+1].point.x-primitive_info[j].point.x; alpha 4303 coders/svg.c hypot(alpha,beta)); alpha 903 coders/xpm.c alpha, alpha 919 coders/xpm.c alpha=(Quantum) TransparentOpacity-(MagickRealType) alpha 923 coders/xpm.c if (alpha < beta) alpha 937 coders/xpm.c alpha=(Quantum) TransparentOpacity-(MagickRealType) alpha 941 coders/xpm.c if (alpha < beta) alpha 3792 magick/cache.c if (alpha == TransparentOpacity) alpha 3797 magick/cache.c gamma=1.0-QuantumScale*QuantumScale*alpha*beta; alpha 3799 magick/cache.c composite->red=gamma*MagickOver_(p->red,alpha,q->red,beta); alpha 3800 magick/cache.c composite->green=gamma*MagickOver_(p->green,alpha,q->green,beta); alpha 3801 magick/cache.c composite->blue=gamma*MagickOver_(p->blue,alpha,q->blue,beta); alpha 3803 magick/cache.c composite->index=gamma*MagickOver_(p->index,alpha,q->index,beta); alpha 3813 magick/cache.c alpha, alpha 3861 magick/cache.c GetMagickPixelPacket(image,&alpha); alpha 3869 magick/cache.c SetMagickPixelPacket(image,p,indexes+i,&alpha); alpha 3872 magick/cache.c &alpha,alpha.opacity,&beta); alpha 300 magick/cipher.c if ((alpha == 0) || (beta == 0)) alpha 302 magick/cipher.c return(InverseLog[(Log[alpha]+Log[beta]) % 0xff]); alpha 454 magick/cipher.c alpha, alpha 477 magick/cipher.c alpha=(text[i] & 0x000000ff) | ((text[map[1][i]]) & 0x0000ff00) | alpha 479 magick/cipher.c key[i]=ByteSubTransform(alpha,SBox); alpha 485 magick/cipher.c alpha=0; alpha 934 magick/cipher.c beta[i]|=(ByteMultiply(0xe,(alpha[i] >> (8*j)) & 0xff) ^ alpha 935 magick/cipher.c ByteMultiply(0xb,(alpha[i] >> (8*((j+1) % 4))) & 0xff) ^ alpha 936 magick/cipher.c ByteMultiply(0xd,(alpha[i] >> (8*((j+2) % 4))) & 0xff) ^ alpha 937 magick/cipher.c ByteMultiply(0x9,(alpha[i] >> (8*((j+3) % 4))) & 0xff)) << (8*j); alpha 946 magick/cipher.c beta=(unsigned char) ((alpha & 0x80) != 0 ? 0x1b : 0); alpha 947 magick/cipher.c alpha<<=1; alpha 948 magick/cipher.c alpha^=beta; alpha 949 magick/cipher.c return(alpha); alpha 970 magick/cipher.c alpha, alpha 1007 magick/cipher.c alpha=aes_info->encipher_key[i-1]; alpha 1010 magick/cipher.c alpha=ByteSubTransform(RotateRight(alpha),SBox) ^ beta; alpha 1015 magick/cipher.c alpha=ByteSubTransform(alpha,SBox); alpha 1016 magick/cipher.c aes_info->encipher_key[i]=aes_info->encipher_key[i-n] ^ alpha; alpha 1033 magick/cipher.c alpha=0; alpha 88 magick/color.c alpha; alpha 2312 magick/color.c p->alpha); alpha 140 magick/colorspace.c if (alpha <= ((24.0/116.0)*(24.0/116.0)*(24.0/116.0))) alpha 141 magick/colorspace.c return((841.0/108.0)*alpha+(16.0/116.0)); alpha 142 magick/colorspace.c return(pow(alpha,1.0/3.0)); alpha 1266 magick/colorspace.c if (alpha > (24.0/116.0)) alpha 1267 magick/colorspace.c return(alpha*alpha*alpha); alpha 1268 magick/colorspace.c beta=(108.0/841.0)*(alpha-(16.0/116.0)); alpha 706 magick/compare.c alpha, alpha 716 magick/compare.c alpha=1.0; alpha 754 magick/compare.c alpha=(MagickRealType) (QuantumScale*(GetAlphaPixelComponent(p))); alpha 760 magick/compare.c distance=fabs(alpha*p->red-beta*q->red); alpha 770 magick/compare.c distance=fabs(alpha*p->green-beta*q->green); alpha 780 magick/compare.c distance=fabs(alpha*p->blue-beta*q->blue); alpha 803 magick/compare.c distance=fabs(alpha*indexes[x]-beta*reconstruct_indexes[x]); alpha 39 magick/composite-private.h const MagickRealType alpha,const MagickRealType q,const MagickRealType beta) alpha 41 magick/composite-private.h return((1.0-QuantumScale*alpha)*p+ alpha 42 magick/composite-private.h (1.0-QuantumScale*beta)*q*QuantumScale*alpha); alpha 46 magick/composite-private.h const MagickRealType alpha,const PixelPacket *q,const MagickRealType beta, alpha 55 magick/composite-private.h if (alpha == TransparentOpacity) alpha 61 magick/composite-private.h gamma=1.0-QuantumScale*QuantumScale*alpha*beta; alpha 65 magick/composite-private.h composite->red=(Quantum) (gamma*MagickOver_((MagickRealType) p->red,alpha, alpha 67 magick/composite-private.h composite->green=(Quantum) (gamma*MagickOver_((MagickRealType) p->green,alpha, alpha 69 magick/composite-private.h composite->blue=(Quantum) (gamma*MagickOver_((MagickRealType) p->blue,alpha, alpha 74 magick/composite-private.h composite->red=(Quantum) (gamma*MagickOver_((MagickRealType) p->red,alpha, alpha 76 magick/composite-private.h composite->green=(Quantum) (gamma*MagickOver_((MagickRealType) p->green,alpha, alpha 78 magick/composite-private.h composite->blue=(Quantum) (gamma*MagickOver_((MagickRealType) p->blue,alpha, alpha 84 magick/composite-private.h const MagickRealType alpha,const MagickPixelPacket *q, alpha 93 magick/composite-private.h if (alpha == OpaqueOpacity) alpha 98 magick/composite-private.h gamma=1.0-QuantumScale*QuantumScale*alpha*beta; alpha 101 magick/composite-private.h composite->red=gamma*MagickOver_(p->red,alpha,q->red,beta); alpha 102 magick/composite-private.h composite->green=gamma*MagickOver_(p->green,alpha,q->green,beta); alpha 103 magick/composite-private.h composite->blue=gamma*MagickOver_(p->blue,alpha,q->blue,beta); alpha 105 magick/composite-private.h composite->index=gamma*MagickOver_(p->index,alpha,q->index,beta); alpha 109 magick/composite-private.h const MagickRealType alpha,const MagickPixelPacket *q, alpha 120 magick/composite-private.h Sa=1.0-QuantumScale*alpha; alpha 136 magick/composite-private.h const MagickRealType alpha,const MagickPixelPacket *q, alpha 139 magick/composite-private.h MagickPixelCompositePlus(p,(MagickRealType) (QuantumRange-alpha* alpha 148 magick/composite-private.h const MagickRealType alpha,const MagickPixelPacket *q, alpha 153 magick/composite-private.h (QuantumRange-alpha),q,(MagickRealType) (QuantumRange-area*(QuantumRange- alpha 366 magick/composite.c return(MagickOver_(p,alpha,q,beta)); /* src-over */ alpha 367 magick/composite.c return(MagickOver_(q,beta,p,alpha)); /* dst-over */ alpha 666 magick/composite.c return(MagickOver_(p,alpha,q,beta)); /* src-over */ alpha 667 magick/composite.c return(MagickOver_(q,beta,p,alpha)); /* dst-over */ alpha 1288 magick/composite.c alpha, alpha 1294 magick/composite.c alpha=Dca/Da; alpha 1296 magick/composite.c return(Dca*(Sa+(2.0*Sca-Sa)*(1.0-alpha))+Sca*(1.0-Da)+Dca*(1.0-Sa)); alpha 1299 magick/composite.c beta=Dca*Sa+Da*(2.0*Sca-Sa)*(4.0*alpha*(4.0*alpha+1.0)*(alpha-1.0)+7.0* alpha 1300 magick/composite.c alpha)+Sca*(1.0-Da)+Dca*(1.0-Sa); alpha 1303 magick/composite.c beta=Dca*Sa+Da*(2.0*Sca-Sa)*(pow(alpha,0.5)-alpha)+Sca*(1.0-Da)+Dca*(1.0-Sa); alpha 3400 magick/deprecate.c alpha, alpha 3403 magick/deprecate.c alpha=MagickMax(x+2.0,0.0); alpha 3404 magick/deprecate.c gamma=1.0*alpha*alpha*alpha; alpha 3405 magick/deprecate.c alpha=MagickMax(x+1.0,0.0); alpha 3406 magick/deprecate.c gamma-=4.0*alpha*alpha*alpha; alpha 3407 magick/deprecate.c alpha=MagickMax(x+0.0,0.0); alpha 3408 magick/deprecate.c gamma+=6.0*alpha*alpha*alpha; alpha 3409 magick/deprecate.c alpha=MagickMax(x-1.0,0.0); alpha 3410 magick/deprecate.c gamma-=4.0*alpha*alpha*alpha; alpha 3455 magick/deprecate.c alpha[16], alpha 3467 magick/deprecate.c alpha[i]=1.0; alpha 3470 magick/deprecate.c alpha[i]=QuantumScale*((MagickRealType) GetAlphaPixelComponent(p)); alpha 3471 magick/deprecate.c pixels[i].red*=alpha[i]; alpha 3472 magick/deprecate.c pixels[i].green*=alpha[i]; alpha 3473 magick/deprecate.c pixels[i].blue*=alpha[i]; alpha 3475 magick/deprecate.c pixels[i].index*=alpha[i]; alpha 3477 magick/deprecate.c gamma=alpha[i]; alpha 3496 magick/deprecate.c alpha[16]; alpha 3510 magick/deprecate.c alpha[i]=1.0; alpha 3513 magick/deprecate.c alpha[i]=QuantumScale*((MagickRealType) GetAlphaPixelComponent(p)); alpha 3514 magick/deprecate.c pixels[i].red*=alpha[i]; alpha 3515 magick/deprecate.c pixels[i].green*=alpha[i]; alpha 3516 magick/deprecate.c pixels[i].blue*=alpha[i]; alpha 3518 magick/deprecate.c pixels[i].index*=alpha[i]; alpha 3536 magick/deprecate.c alpha[16], alpha 3551 magick/deprecate.c alpha[i]=1.0; alpha 3554 magick/deprecate.c alpha[i]=QuantumScale*((MagickRealType) GetAlphaPixelComponent(p)); alpha 3555 magick/deprecate.c pixels[i].red*=alpha[i]; alpha 3556 magick/deprecate.c pixels[i].green*=alpha[i]; alpha 3557 magick/deprecate.c pixels[i].blue*=alpha[i]; alpha 3559 magick/deprecate.c pixels[i].index*=alpha[i]; alpha 3565 magick/deprecate.c gamma=(((1.0-delta.y)*((1.0-delta.x)*alpha[0]+delta.x*alpha[1])+delta.y* alpha 3566 magick/deprecate.c ((1.0-delta.x)*alpha[2]+delta.x*alpha[3]))); alpha 3642 magick/deprecate.c alpha[4], alpha 3658 magick/deprecate.c alpha[i]=1.0; alpha 3661 magick/deprecate.c alpha[i]=QuantumScale*((MagickRealType) GetAlphaPixelComponent(p)); alpha 3662 magick/deprecate.c pixels[i].red*=alpha[i]; alpha 3663 magick/deprecate.c pixels[i].green*=alpha[i]; alpha 3664 magick/deprecate.c pixels[i].blue*=alpha[i]; alpha 3666 magick/deprecate.c pixels[i].index*=alpha[i]; alpha 3685 magick/deprecate.c gamma=MeshInterpolate(&delta,alpha[2],alpha[3],alpha[0]); alpha 3705 magick/deprecate.c gamma=MeshInterpolate(&delta,alpha[1],alpha[0],alpha[3]); alpha 3730 magick/deprecate.c gamma=MeshInterpolate(&delta,alpha[0],alpha[1],alpha[2]); alpha 3751 magick/deprecate.c gamma=MeshInterpolate(&delta,alpha[3],alpha[2],alpha[1]); alpha 3788 magick/deprecate.c alpha[16], alpha 3815 magick/deprecate.c alpha[n]=1.0; alpha 3818 magick/deprecate.c alpha[n]=QuantumScale*((MagickRealType) alpha 3820 magick/deprecate.c pixels[n].red*=alpha[n]; alpha 3821 magick/deprecate.c pixels[n].green*=alpha[n]; alpha 3822 magick/deprecate.c pixels[n].blue*=alpha[n]; alpha 3824 magick/deprecate.c pixels[n].index*=alpha[n]; alpha 3827 magick/deprecate.c gamma=alpha[n]; alpha 2881 magick/draw.c alpha, alpha 2885 magick/draw.c alpha=bounds.x2-bounds.x1; alpha 2887 magick/draw.c radius=hypot((double) alpha,(double) beta); alpha 3276 magick/draw.c alpha, alpha 3333 magick/draw.c alpha=(offset-gradient->stops[i].offset)/ alpha 3335 magick/draw.c MagickPixelCompositeBlend(&gradient->stops[i].color,1.0-alpha, alpha 3336 magick/draw.c &gradient->stops[j].color,alpha,&composite); alpha 3367 magick/draw.c alpha=(offset-gradient->stops[i].offset)/ alpha 3369 magick/draw.c MagickPixelCompositeBlend(&gradient->stops[i].color,1.0-alpha, alpha 3370 magick/draw.c &gradient->stops[j].color,alpha,&composite); alpha 3423 magick/draw.c alpha=(offset-gradient->stops[i].offset)/ alpha 3428 magick/draw.c alpha=length-repeat; alpha 3430 magick/draw.c alpha=gradient->radius-repeat; alpha 3434 magick/draw.c MagickPixelCompositeBlend(&gradient->stops[i].color,1.0-alpha, alpha 3435 magick/draw.c &gradient->stops[j].color,alpha,&composite); alpha 3619 magick/draw.c alpha, alpha 3684 magick/draw.c alpha=delta.x*delta.x+delta.y*delta.y; alpha 3685 magick/draw.c if (beta > alpha) alpha 3693 magick/draw.c alpha=1.0/alpha; alpha 3695 magick/draw.c distance=alpha*beta*beta; alpha 3704 magick/draw.c alpha=mid+0.5; alpha 3706 magick/draw.c (distance <= ((alpha+0.25)*(alpha+0.25)))) alpha 3708 magick/draw.c alpha=mid-0.5; alpha 3709 magick/draw.c if (distance <= ((alpha+0.25)*(alpha+0.25))) alpha 3716 magick/draw.c alpha=beta-mid-0.5; alpha 3717 magick/draw.c if (*stroke_opacity < ((alpha-0.25)*(alpha-0.25))) alpha 3718 magick/draw.c *stroke_opacity=(alpha-0.25)*(alpha-0.25); alpha 3737 magick/draw.c alpha=beta-1.0; alpha 3738 magick/draw.c if (subpath_opacity < (alpha*alpha)) alpha 3739 magick/draw.c subpath_opacity=alpha*alpha; alpha 4870 magick/draw.c alpha, alpha 4927 magick/draw.c alpha=points[1].x-points[0].x; alpha 4929 magick/draw.c factor=1.0/(alpha*alpha+beta*beta)-0.25; alpha 4939 magick/draw.c center.y=(double) ((points[0].y+points[1].y)/2+factor*alpha); alpha 4940 magick/draw.c alpha=atan2(points[0].y-center.y,points[0].x-center.x); alpha 4941 magick/draw.c theta=atan2(points[1].y-center.y,points[1].x-center.x)-alpha; alpha 4952 magick/draw.c beta=0.5*((alpha+(i+1)*theta/arc_segments)-(alpha+i*theta/arc_segments)); alpha 4956 magick/draw.c points[0].x=(double) (center.x+cos(fmod((double) (alpha+(double) i*theta/ alpha 4957 magick/draw.c arc_segments),DegreesToRadians(360.0)))-gamma*sin(fmod((double) (alpha+ alpha 4959 magick/draw.c points[0].y=(double) (center.y+sin(fmod((double) (alpha+(double) i*theta/ alpha 4960 magick/draw.c arc_segments),DegreesToRadians(360.0)))+gamma*cos(fmod((double) (alpha+ alpha 4962 magick/draw.c points[2].x=(double) (center.x+cos(fmod((double) (alpha+(double) (i+1)* alpha 4964 magick/draw.c points[2].y=(double) (center.y+sin(fmod((double) (alpha+(double) (i+1)* alpha 4966 magick/draw.c points[1].x=(double) (points[2].x+gamma*sin(fmod((double) (alpha+(double) alpha 4968 magick/draw.c points[1].y=(double) (points[2].y-gamma*cos(fmod((double) (alpha+(double) alpha 5001 magick/draw.c alpha, alpha 5029 magick/draw.c alpha=fabs(primitive_info[j].point.x-primitive_info[i].point.x); alpha 5030 magick/draw.c if (alpha > (MagickRealType) quantum) alpha 5031 magick/draw.c quantum=(size_t) alpha; alpha 5032 magick/draw.c alpha=fabs(primitive_info[j].point.y-primitive_info[i].point.y); alpha 5033 magick/draw.c if (alpha > (MagickRealType) quantum) alpha 5034 magick/draw.c quantum=(size_t) alpha; alpha 5059 magick/draw.c alpha=pow((double) (1.0-weight),(double) number_coordinates-1.0); alpha 5062 magick/draw.c point.x+=alpha*coefficients[j]*p->point.x; alpha 5063 magick/draw.c point.y+=alpha*coefficients[j]*p->point.y; alpha 5064 magick/draw.c alpha*=weight/(1.0-weight); alpha 5095 magick/draw.c alpha, alpha 5103 magick/draw.c alpha=end.x-start.x; alpha 5105 magick/draw.c radius=hypot((double) alpha,(double) beta); alpha 309 magick/effect.c alpha, alpha 340 magick/effect.c alpha=1.0; alpha 343 magick/effect.c alpha=(MagickRealType) (QuantumScale*GetAlphaPixelComponent(p)); alpha 345 magick/effect.c pixel.red+=(*k)*alpha*GetRedPixelComponent(p); alpha 347 magick/effect.c pixel.green+=(*k)*alpha*GetGreenPixelComponent(p); alpha 349 magick/effect.c pixel.blue+=(*k)*alpha*GetBluePixelComponent(p); alpha 354 magick/effect.c pixel.index+=(*k)*alpha*indexes[x+(width-i)*v+u]; alpha 355 magick/effect.c gamma+=(*k)*alpha; alpha 626 magick/effect.c alpha, alpha 658 magick/effect.c alpha=1.0; alpha 661 magick/effect.c alpha=(MagickRealType) (QuantumScale*GetAlphaPixelComponent(p)); alpha 663 magick/effect.c pixel.red+=(*k)*alpha*GetRedPixelComponent(p); alpha 665 magick/effect.c pixel.green+=(*k)*alpha*GetGreenPixelComponent(p); alpha 667 magick/effect.c pixel.blue+=(*k)*alpha*GetBluePixelComponent(p); alpha 672 magick/effect.c pixel.index+=(*k)*alpha*indexes[x+(width-i)*v+u]; alpha 673 magick/effect.c gamma+=(*k)*alpha; alpha 1002 magick/effect.c alpha, alpha 1008 magick/effect.c alpha=(MagickRealType) (QuantumScale* alpha 1010 magick/effect.c pixel.red+=(*k)*alpha*kernel_pixels->red; alpha 1011 magick/effect.c pixel.green+=(*k)*alpha*kernel_pixels->green; alpha 1012 magick/effect.c pixel.blue+=(*k)*alpha*kernel_pixels->blue; alpha 1013 magick/effect.c gamma+=(*k)*alpha; alpha 1047 magick/effect.c alpha=(MagickRealType) (QuantumScale* alpha 1049 magick/effect.c pixel.index+=(*k)*alpha*(*kernel_indexes); alpha 1182 magick/effect.c alpha, alpha 1188 magick/effect.c alpha=(MagickRealType) (QuantumScale* alpha 1190 magick/effect.c pixel.red+=(*k)*alpha*kernel_pixels->red; alpha 1191 magick/effect.c pixel.green+=(*k)*alpha*kernel_pixels->green; alpha 1192 magick/effect.c pixel.blue+=(*k)*alpha*kernel_pixels->blue; alpha 1193 magick/effect.c gamma+=(*k)*alpha; alpha 1227 magick/effect.c alpha=(MagickRealType) (QuantumScale* alpha 1229 magick/effect.c pixel.index+=(*k)*alpha*(*kernel_indexes); alpha 1540 magick/effect.c alpha, alpha 1548 magick/effect.c alpha=(MagickRealType) (QuantumScale*(QuantumRange- alpha 1550 magick/effect.c pixel.red+=(*k)*alpha*kernel_pixels[u].red; alpha 1551 magick/effect.c pixel.green+=(*k)*alpha*kernel_pixels[u].green; alpha 1552 magick/effect.c pixel.blue+=(*k)*alpha*kernel_pixels[u].blue; alpha 1553 magick/effect.c gamma+=(*k)*alpha; alpha 1593 magick/effect.c alpha=(MagickRealType) (QuantumScale*(QuantumRange- alpha 1595 magick/effect.c pixel.index+=(*k)*alpha*kernel_indexes[u]; alpha 2341 magick/effect.c alpha, alpha 2349 magick/effect.c alpha=(MagickRealType) (QuantumScale*(QuantumRange- alpha 2351 magick/effect.c pixel.red+=(*k)*alpha*kernel_pixels[u].red; alpha 2352 magick/effect.c pixel.green+=(*k)*alpha*kernel_pixels[u].green; alpha 2353 magick/effect.c pixel.blue+=(*k)*alpha*kernel_pixels[u].blue; alpha 2354 magick/effect.c gamma+=(*k)*alpha; alpha 2394 magick/effect.c alpha=(MagickRealType) (QuantumScale*(QuantumRange- alpha 2396 magick/effect.c pixel.index+=(*k)*alpha*kernel_indexes[u]; alpha 2770 magick/effect.c alpha, alpha 2773 magick/effect.c alpha=0.0; alpha 2779 magick/effect.c alpha=(MagickRealType) (QuantumScale* alpha 2781 magick/effect.c qixel.red+=(*k)*alpha*pixel.red; alpha 2782 magick/effect.c qixel.green+=(*k)*alpha*pixel.green; alpha 2783 magick/effect.c qixel.blue+=(*k)*alpha*pixel.blue; alpha 2788 magick/effect.c qixel.index+=(*k)*alpha*(*indexes); alpha 2790 magick/effect.c gamma+=(*k)*alpha; alpha 3583 magick/effect.c alpha, alpha 3586 magick/effect.c alpha=1.0; alpha 3594 magick/effect.c alpha=(MagickRealType) (QuantumScale* alpha 3596 magick/effect.c qixel.red+=alpha*pixel.red; alpha 3597 magick/effect.c qixel.green+=alpha*pixel.green; alpha 3598 magick/effect.c qixel.blue+=alpha*pixel.blue; alpha 3603 magick/effect.c qixel.index+=alpha*(*indexes); alpha 3605 magick/effect.c gamma+=alpha; alpha 3957 magick/effect.c alpha; alpha 3965 magick/effect.c alpha=(MagickRealType) (QuantumScale* alpha 3967 magick/effect.c pixel.red+=(*k)*alpha*(p+u+j)->red; alpha 3968 magick/effect.c pixel.green+=(*k)*alpha*(p+u+j)->green; alpha 3969 magick/effect.c pixel.blue+=(*k)*alpha*(p+u+j)->blue; alpha 3971 magick/effect.c gamma+=(*k)*alpha; alpha 4023 magick/effect.c alpha=(MagickRealType) (QuantumScale* alpha 4025 magick/effect.c pixel.index+=(*k)*alpha*indexes[x+u+j]; alpha 278 magick/enhance.c alpha, alpha 293 magick/enhance.c alpha=contrast; alpha 294 magick/enhance.c slope=tan((double) (MagickPI*(alpha/100.0+1.0)/4.0)); alpha 1251 magick/fx.c alpha, alpha 1254 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression,&beta,exception); alpha 1255 magick/fx.c return((MagickRealType) MagickMax((double) alpha,(double) beta)); alpha 1263 magick/fx.c alpha, alpha 1266 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression,&beta,exception); alpha 1267 magick/fx.c return((MagickRealType) MagickMin((double) alpha,(double) beta)); alpha 1320 magick/fx.c alpha, alpha 1374 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,subexpression, alpha 1376 magick/fx.c i=(ssize_t) (alpha+0.5); alpha 1403 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,subexpression, alpha 1405 magick/fx.c point.x=alpha; alpha 1428 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,subexpression, alpha 1430 magick/fx.c point.x+=alpha; alpha 1508 magick/fx.c alpha; alpha 1512 magick/fx.c alpha=(MagickRealType) (QuantumScale*GetAlphaPixelComponent(&pixel)); alpha 1513 magick/fx.c return(alpha); alpha 2095 magick/fx.c alpha, alpha 2118 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,subexpression,beta, alpha 2135 magick/fx.c *beta=pow((double) alpha,(double) FxEvaluateSubexpression(fx_info, alpha 2143 magick/fx.c return(alpha*(*beta)); alpha 2155 magick/fx.c return(alpha/(*beta)); alpha 2167 magick/fx.c return(fmod((double) alpha,(double) *beta)); alpha 2172 magick/fx.c return(alpha+(*beta)); alpha 2177 magick/fx.c return(alpha-(*beta)); alpha 2182 magick/fx.c *beta=(MagickRealType) ((size_t) (alpha+0.5) << (size_t) alpha 2189 magick/fx.c *beta=(MagickRealType) ((size_t) (alpha+0.5) >> (size_t) alpha 2196 magick/fx.c return(alpha < *beta ? 1.0 : 0.0); alpha 2201 magick/fx.c return(alpha <= *beta ? 1.0 : 0.0); alpha 2206 magick/fx.c return(alpha > *beta ? 1.0 : 0.0); alpha 2211 magick/fx.c return(alpha >= *beta ? 1.0 : 0.0); alpha 2216 magick/fx.c return(fabs(alpha-(*beta)) <= MagickEpsilon ? 1.0 : 0.0); alpha 2221 magick/fx.c return(fabs(alpha-(*beta)) > MagickEpsilon ? 1.0 : 0.0); alpha 2226 magick/fx.c *beta=(MagickRealType) ((size_t) (alpha+0.5) & (size_t) alpha 2233 magick/fx.c *beta=(MagickRealType) ((size_t) (alpha+0.5) | (size_t) alpha 2240 magick/fx.c *beta=(alpha > 0.0) && (gamma > 0.0) ? 1.0 : 0.0; alpha 2246 magick/fx.c *beta=(alpha > 0.0) || (gamma > 0.0) ? 1.0 : 0.0; alpha 2263 magick/fx.c if (fabs((double) alpha) > MagickEpsilon) alpha 2295 magick/fx.c return(alpha); alpha 2304 magick/fx.c gamma=alpha*FxEvaluateSubexpression(fx_info,channel,x,y,p,beta, alpha 2343 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+3,beta, alpha 2345 magick/fx.c return((MagickRealType) fabs((double) alpha)); alpha 2349 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+4,beta, alpha 2351 magick/fx.c return((MagickRealType) acos((double) alpha)); alpha 2356 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+4,beta, alpha 2358 magick/fx.c if (alpha == 0.0) alpha 2360 magick/fx.c gamma=2.0*j1((double) (MagickPI*alpha))/(MagickPI*alpha); alpha 2366 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+4,beta, alpha 2368 magick/fx.c return((MagickRealType) asin((double) alpha)); alpha 2372 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+3,beta, alpha 2374 magick/fx.c return(((ssize_t) alpha) & 0x01 ? -1.0 : 1.0); alpha 2378 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+5,beta, alpha 2380 magick/fx.c return((MagickRealType) atan2((double) alpha,(double) *beta)); alpha 2384 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+4,beta, alpha 2386 magick/fx.c return((MagickRealType) atan((double) alpha)); alpha 2404 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+4,beta, alpha 2406 magick/fx.c return((MagickRealType) ceil((double) alpha)); alpha 2410 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+4,beta, alpha 2412 magick/fx.c return((MagickRealType) cosh((double) alpha)); alpha 2416 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+3,beta, alpha 2418 magick/fx.c return((MagickRealType) cos((double) alpha)); alpha 2432 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+5,beta, alpha 2459 magick/fx.c subexpression,GetMagickPrecision(),(double) alpha); alpha 2471 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+3,beta, alpha 2473 magick/fx.c return((MagickRealType) exp((double) alpha)); alpha 2484 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+5,beta, alpha 2486 magick/fx.c return((MagickRealType) floor((double) alpha)); alpha 2506 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+5,beta, alpha 2508 magick/fx.c return((MagickRealType) hypot((double) alpha,(double) *beta)); alpha 2526 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+3,beta, alpha 2528 magick/fx.c return((MagickRealType) floor(alpha)); alpha 2542 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+2,beta, alpha 2544 magick/fx.c return((MagickRealType) j0((double) alpha)); alpha 2550 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+2,beta, alpha 2552 magick/fx.c return((MagickRealType) j1((double) alpha)); alpha 2558 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+4,beta, alpha 2560 magick/fx.c if (alpha == 0.0) alpha 2562 magick/fx.c gamma=(MagickRealType) (2.0*j1((double) (MagickPI*alpha))/ alpha 2563 magick/fx.c (MagickPI*alpha)); alpha 2574 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+2,beta, alpha 2576 magick/fx.c return((MagickRealType) log((double) alpha)); alpha 2580 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+6,beta, alpha 2582 magick/fx.c return((MagickRealType) log10((double) alpha))/log10(2.0); alpha 2586 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+3,beta, alpha 2588 magick/fx.c return((MagickRealType) log10((double) alpha)); alpha 2609 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+3,beta, alpha 2611 magick/fx.c return((MagickRealType) fmod((double) alpha,(double) *beta)); alpha 2640 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+3,beta, alpha 2642 magick/fx.c return((MagickRealType) pow((double) alpha,(double) *beta)); alpha 2664 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+5,beta, alpha 2666 magick/fx.c return((MagickRealType) floor((double) alpha+0.5)); alpha 2679 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+4,beta, alpha 2681 magick/fx.c return(alpha < 0.0 ? -1.0 : 1.0); alpha 2685 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+4,beta, alpha 2687 magick/fx.c if (alpha == 0) alpha 2689 magick/fx.c gamma=(MagickRealType) (sin((double) (MagickPI*alpha))/ alpha 2690 magick/fx.c (MagickPI*alpha)); alpha 2695 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+4,beta, alpha 2697 magick/fx.c return((MagickRealType) sinh((double) alpha)); alpha 2701 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+3,beta, alpha 2703 magick/fx.c return((MagickRealType) sin((double) alpha)); alpha 2707 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+4,beta, alpha 2709 magick/fx.c return((MagickRealType) sqrt((double) alpha)); alpha 2720 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+4,beta, alpha 2722 magick/fx.c return((MagickRealType) tanh((double) alpha)); alpha 2726 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+3,beta, alpha 2728 magick/fx.c return((MagickRealType) tan((double) alpha)); alpha 2734 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+5,beta, alpha 2736 magick/fx.c if (alpha >= 0.0) alpha 2737 magick/fx.c return((MagickRealType) floor((double) alpha)); alpha 2738 magick/fx.c return((MagickRealType) ceil((double) alpha)); alpha 2783 magick/fx.c alpha=strtod(expression,&q); alpha 2786 magick/fx.c return(alpha); alpha 2795 magick/fx.c status=FxEvaluateChannelExpression(fx_info,GrayChannel,0,0,alpha,exception); alpha 2810 magick/fx.c status=FxEvaluateChannelExpression(fx_info,GrayChannel,0,0,alpha,exception); alpha 2823 magick/fx.c *alpha=FxEvaluateSubexpression(fx_info,channel,x,y,fx_info->expression,&beta, alpha 2883 magick/fx.c alpha; alpha 2905 magick/fx.c (void) FxPreprocessExpression(fx_info[i],&alpha,fx_info[i]->exception); alpha 2942 magick/fx.c alpha; alpha 2966 magick/fx.c status=FxPreprocessExpression(fx_info[0],&alpha,exception); alpha 2988 magick/fx.c alpha; alpha 3008 magick/fx.c alpha=0.0; alpha 3014 magick/fx.c &alpha,exception); alpha 3015 magick/fx.c q->red=ClampToQuantum((MagickRealType) QuantumRange*alpha); alpha 3020 magick/fx.c &alpha,exception); alpha 3021 magick/fx.c q->green=ClampToQuantum((MagickRealType) QuantumRange*alpha); alpha 3026 magick/fx.c &alpha,exception); alpha 3027 magick/fx.c q->blue=ClampToQuantum((MagickRealType) QuantumRange*alpha); alpha 3032 magick/fx.c &alpha,exception); alpha 3034 magick/fx.c q->opacity=ClampToQuantum((MagickRealType) QuantumRange*alpha); alpha 3037 magick/fx.c QuantumRange*alpha)); alpha 3043 magick/fx.c &alpha,exception); alpha 3045 magick/fx.c QuantumRange*alpha); alpha 3310 magick/fx.c alpha, alpha 3376 magick/fx.c alpha=1.0-beta; alpha 3377 magick/fx.c morph_image=ResizeImage(next,(size_t) (alpha*next->columns+beta* alpha 3378 magick/fx.c GetNextImageInList(next)->columns+0.5),(size_t) (alpha* alpha 3434 magick/fx.c q->red=ClampToQuantum(alpha*q->red+beta*GetRedPixelComponent(p)); alpha 3435 magick/fx.c q->green=ClampToQuantum(alpha*q->green+beta* alpha 3437 magick/fx.c q->blue=ClampToQuantum(alpha*q->blue+beta*GetBluePixelComponent(p)); alpha 3438 magick/fx.c q->opacity=ClampToQuantum(alpha*q->opacity+beta* alpha 4546 magick/fx.c #define GetBit(alpha,i) ((((size_t) (alpha) >> (size_t) (i)) & 0x01) != 0) alpha 4547 magick/fx.c #define SetBit(alpha,i,set) (alpha)=(Quantum) ((set) != 0 ? (size_t) (alpha) \ alpha 4548 magick/fx.c | (one << (size_t) (i)) : (size_t) (alpha) & ~(one << (size_t) (i))) alpha 619 magick/gem.c alpha, alpha 624 magick/gem.c alpha=GetPseudoRandomValue(random_info); alpha 631 magick/gem.c (SigmaUniform*(alpha))); alpha 640 magick/gem.c if (alpha == 0.0) alpha 641 magick/gem.c alpha=1.0; alpha 643 magick/gem.c gamma=sqrt(-2.0*log(alpha)); alpha 652 magick/gem.c if (alpha <= NoiseEpsilon) alpha 655 magick/gem.c sigma=sqrt(-2.0*log(alpha)); alpha 663 magick/gem.c if (alpha < (SigmaImpulse/2.0)) alpha 666 magick/gem.c if (alpha >= (1.0-(SigmaImpulse/2.0))) alpha 674 magick/gem.c if (alpha <= 0.5) alpha 676 magick/gem.c if (alpha <= NoiseEpsilon) alpha 680 magick/gem.c (SigmaLaplacian*log((2.0*alpha))+0.5)); alpha 683 magick/gem.c beta=1.0-alpha; alpha 700 magick/gem.c for (i=0; alpha > poisson; i++) alpha 703 magick/gem.c alpha*=beta; alpha 710 magick/gem.c noise=(double) QuantumRange*alpha; alpha 752 magick/gem.c alpha, alpha 773 magick/gem.c alpha=1.0/(2.0*gamma*gamma); alpha 780 magick/gem.c normalize+=exp(-((double) (i*i))*alpha)*beta; alpha 781 magick/gem.c value=exp(-((double) (j*j))*alpha)*beta/normalize; alpha 793 magick/gem.c alpha, alpha 813 magick/gem.c alpha=1.0/(2.0*gamma*gamma); alpha 821 magick/gem.c normalize+=exp(-((double) (u*u+v*v))*alpha)*beta; alpha 822 magick/gem.c value=exp(-((double) (j*j))*alpha)*beta/normalize; alpha 1131 magick/morphology.c alpha, beta; alpha 1168 magick/morphology.c alpha = 1.0/(2.0*sigma*sigma); alpha 1172 magick/morphology.c exp(-((double)(u*u))*alpha)*beta; alpha 1182 magick/morphology.c { alpha = 1.0/(2.0*sigma*sigma); /* simplify loop expressions */ alpha 1185 magick/morphology.c kernel->values[i] = exp(-((double)(u*u))*alpha)*beta; alpha 2703 magick/morphology.c alpha, /* alpha weighting of colors : kernel*alpha */ alpha 2709 magick/morphology.c alpha=(*k)*(QuantumScale*(QuantumRange-k_pixels->opacity)); alpha 2710 magick/morphology.c gamma += alpha; alpha 2711 magick/morphology.c result.red += alpha*k_pixels->red; alpha 2712 magick/morphology.c result.green += alpha*k_pixels->green; alpha 2713 magick/morphology.c result.blue += alpha*k_pixels->blue; alpha 2716 magick/morphology.c result.index += alpha*(*k_indexes); alpha 2933 magick/morphology.c alpha, /* alpha weighting of colors : kernel*alpha */ alpha 2940 magick/morphology.c alpha=(*k)*(QuantumScale*(QuantumRange- alpha 2942 magick/morphology.c gamma += alpha; alpha 2943 magick/morphology.c result.red += alpha*k_pixels[u].red; alpha 2944 magick/morphology.c result.green += alpha*k_pixels[u].green; alpha 2945 magick/morphology.c result.blue += alpha*k_pixels[u].blue; alpha 2948 magick/morphology.c result.index += alpha*k_indexes[u]; alpha 3423 magick/pixel.c *alpha=1.0; alpha 3435 magick/pixel.c *alpha=QuantumScale*GetAlphaPixelComponent(color); alpha 3436 magick/pixel.c pixel->red=(MagickRealType) (*alpha*color->red); alpha 3437 magick/pixel.c pixel->green=(MagickRealType) (*alpha*color->green); alpha 3438 magick/pixel.c pixel->blue=(MagickRealType) (*alpha*color->blue); alpha 3439 magick/pixel.c pixel->opacity=(MagickRealType) (*alpha*color->opacity); alpha 3444 magick/pixel.c pixel->index=(MagickRealType) (*alpha*(*index)); alpha 3498 magick/pixel.c alpha, alpha 3501 magick/pixel.c alpha=MagickMax(x+2.0,0.0); alpha 3502 magick/pixel.c gamma=1.0*alpha*alpha*alpha; alpha 3503 magick/pixel.c alpha=MagickMax(x+1.0,0.0); alpha 3504 magick/pixel.c gamma-=4.0*alpha*alpha*alpha; alpha 3505 magick/pixel.c alpha=MagickMax(x+0.0,0.0); alpha 3506 magick/pixel.c gamma+=6.0*alpha*alpha*alpha; alpha 3507 magick/pixel.c alpha=MagickMax(x-1.0,0.0); alpha 3508 magick/pixel.c gamma-=4.0*alpha*alpha*alpha; alpha 3537 magick/pixel.c alpha[16], alpha 3571 magick/pixel.c AlphaBlendMagickPixelPacket(image,p+0,indexes+0,pixels+0,alpha+0); alpha 3572 magick/pixel.c AlphaBlendMagickPixelPacket(image,p+1,indexes+1,pixels+1,alpha+1); alpha 3573 magick/pixel.c AlphaBlendMagickPixelPacket(image,p+2,indexes+2,pixels+2,alpha+2); alpha 3574 magick/pixel.c AlphaBlendMagickPixelPacket(image,p+3,indexes+3,pixels+3,alpha+3); alpha 3575 magick/pixel.c AlphaBlendMagickPixelPacket(image,p+4,indexes+4,pixels+4,alpha+4); alpha 3576 magick/pixel.c AlphaBlendMagickPixelPacket(image,p+5,indexes+5,pixels+5,alpha+5); alpha 3577 magick/pixel.c AlphaBlendMagickPixelPacket(image,p+6,indexes+6,pixels+6,alpha+6); alpha 3578 magick/pixel.c AlphaBlendMagickPixelPacket(image,p+7,indexes+7,pixels+7,alpha+7); alpha 3579 magick/pixel.c AlphaBlendMagickPixelPacket(image,p+8,indexes+8,pixels+8,alpha+8); alpha 3580 magick/pixel.c AlphaBlendMagickPixelPacket(image,p+9,indexes+9,pixels+9,alpha+9); alpha 3581 magick/pixel.c AlphaBlendMagickPixelPacket(image,p+10,indexes+10,pixels+10,alpha+10); alpha 3582 magick/pixel.c AlphaBlendMagickPixelPacket(image,p+11,indexes+11,pixels+11,alpha+11); alpha 3583 magick/pixel.c AlphaBlendMagickPixelPacket(image,p+12,indexes+12,pixels+12,alpha+12); alpha 3584 magick/pixel.c AlphaBlendMagickPixelPacket(image,p+13,indexes+13,pixels+13,alpha+13); alpha 3585 magick/pixel.c AlphaBlendMagickPixelPacket(image,p+14,indexes+14,pixels+14,alpha+14); alpha 3586 magick/pixel.c AlphaBlendMagickPixelPacket(image,p+15,indexes+15,pixels+15,alpha+15); alpha 3594 magick/pixel.c gamma=1.0/(fabs((double) alpha[i]) <= MagickEpsilon ? 1.0 : alpha[i]); alpha 3620 magick/pixel.c AlphaBlendMagickPixelPacket(image,p+0,indexes+0,pixels+0,alpha+0); alpha 3621 magick/pixel.c AlphaBlendMagickPixelPacket(image,p+1,indexes+1,pixels+1,alpha+1); alpha 3622 magick/pixel.c AlphaBlendMagickPixelPacket(image,p+2,indexes+2,pixels+2,alpha+2); alpha 3623 magick/pixel.c AlphaBlendMagickPixelPacket(image,p+3,indexes+3,pixels+3,alpha+3); alpha 3624 magick/pixel.c AlphaBlendMagickPixelPacket(image,p+4,indexes+4,pixels+4,alpha+4); alpha 3625 magick/pixel.c AlphaBlendMagickPixelPacket(image,p+5,indexes+5,pixels+5,alpha+5); alpha 3626 magick/pixel.c AlphaBlendMagickPixelPacket(image,p+6,indexes+6,pixels+6,alpha+6); alpha 3627 magick/pixel.c AlphaBlendMagickPixelPacket(image,p+7,indexes+7,pixels+7,alpha+7); alpha 3628 magick/pixel.c AlphaBlendMagickPixelPacket(image,p+8,indexes+8,pixels+8,alpha+8); alpha 3629 magick/pixel.c AlphaBlendMagickPixelPacket(image,p+9,indexes+9,pixels+9,alpha+9); alpha 3630 magick/pixel.c AlphaBlendMagickPixelPacket(image,p+10,indexes+10,pixels+10,alpha+10); alpha 3631 magick/pixel.c AlphaBlendMagickPixelPacket(image,p+11,indexes+11,pixels+11,alpha+11); alpha 3632 magick/pixel.c AlphaBlendMagickPixelPacket(image,p+12,indexes+12,pixels+12,alpha+12); alpha 3633 magick/pixel.c AlphaBlendMagickPixelPacket(image,p+13,indexes+13,pixels+13,alpha+13); alpha 3634 magick/pixel.c AlphaBlendMagickPixelPacket(image,p+14,indexes+14,pixels+14,alpha+14); alpha 3635 magick/pixel.c AlphaBlendMagickPixelPacket(image,p+15,indexes+15,pixels+15,alpha+15); alpha 3657 magick/pixel.c AlphaBlendMagickPixelPacket(image,p+0,indexes+0,pixels+0,alpha+0); alpha 3658 magick/pixel.c AlphaBlendMagickPixelPacket(image,p+1,indexes+1,pixels+1,alpha+1); alpha 3659 magick/pixel.c AlphaBlendMagickPixelPacket(image,p+2,indexes+2,pixels+2,alpha+2); alpha 3660 magick/pixel.c AlphaBlendMagickPixelPacket(image,p+3,indexes+3,pixels+3,alpha+3); alpha 3665 magick/pixel.c gamma=((epsilon.y*(epsilon.x*alpha[0]+delta.x*alpha[1])+delta.y* alpha 3666 magick/pixel.c (epsilon.x*alpha[2]+delta.x*alpha[3]))); alpha 3749 magick/pixel.c AlphaBlendMagickPixelPacket(image,p+0,indexes+0,pixels+0,alpha+0); alpha 3750 magick/pixel.c AlphaBlendMagickPixelPacket(image,p+1,indexes+1,pixels+1,alpha+1); alpha 3751 magick/pixel.c AlphaBlendMagickPixelPacket(image,p+2,indexes+2,pixels+2,alpha+2); alpha 3752 magick/pixel.c AlphaBlendMagickPixelPacket(image,p+3,indexes+3,pixels+3,alpha+3); alpha 3768 magick/pixel.c gamma=MeshInterpolate(&delta,alpha[2],alpha[3],alpha[0]); alpha 3788 magick/pixel.c gamma=MeshInterpolate(&delta,alpha[1],alpha[0],alpha[3]); alpha 3813 magick/pixel.c gamma=MeshInterpolate(&delta,alpha[0],alpha[1],alpha[2]); alpha 3834 magick/pixel.c gamma=MeshInterpolate(&delta,alpha[3],alpha[2],alpha[1]); alpha 3885 magick/pixel.c AlphaBlendMagickPixelPacket(image,p+0,indexes+0,pixels+0,alpha+0); alpha 3886 magick/pixel.c AlphaBlendMagickPixelPacket(image,p+1,indexes+1,pixels+1,alpha+1); alpha 3887 magick/pixel.c AlphaBlendMagickPixelPacket(image,p+2,indexes+2,pixels+2,alpha+2); alpha 3888 magick/pixel.c AlphaBlendMagickPixelPacket(image,p+3,indexes+3,pixels+3,alpha+3); alpha 3889 magick/pixel.c AlphaBlendMagickPixelPacket(image,p+4,indexes+4,pixels+4,alpha+4); alpha 3890 magick/pixel.c AlphaBlendMagickPixelPacket(image,p+5,indexes+5,pixels+5,alpha+5); alpha 3891 magick/pixel.c AlphaBlendMagickPixelPacket(image,p+6,indexes+6,pixels+6,alpha+6); alpha 3892 magick/pixel.c AlphaBlendMagickPixelPacket(image,p+7,indexes+7,pixels+7,alpha+7); alpha 3893 magick/pixel.c AlphaBlendMagickPixelPacket(image,p+8,indexes+8,pixels+8,alpha+8); alpha 3894 magick/pixel.c AlphaBlendMagickPixelPacket(image,p+9,indexes+9,pixels+9,alpha+9); alpha 3895 magick/pixel.c AlphaBlendMagickPixelPacket(image,p+10,indexes+10,pixels+10,alpha+10); alpha 3896 magick/pixel.c AlphaBlendMagickPixelPacket(image,p+11,indexes+11,pixels+11,alpha+11); alpha 3897 magick/pixel.c AlphaBlendMagickPixelPacket(image,p+12,indexes+12,pixels+12,alpha+12); alpha 3898 magick/pixel.c AlphaBlendMagickPixelPacket(image,p+13,indexes+13,pixels+13,alpha+13); alpha 3899 magick/pixel.c AlphaBlendMagickPixelPacket(image,p+14,indexes+14,pixels+14,alpha+14); alpha 3900 magick/pixel.c AlphaBlendMagickPixelPacket(image,p+15,indexes+15,pixels+15,alpha+15); alpha 3915 magick/pixel.c gamma=1.0/(fabs((double) alpha[n]) <= MagickEpsilon ? 1.0 : alpha[n]); alpha 1962 magick/property.c alpha; alpha 2033 magick/property.c status=FxEvaluateChannelExpression(fx_info,DefaultChannels,0,0,&alpha, alpha 2042 magick/property.c GetMagickPrecision(),(double) alpha); alpha 2079 magick/property.c status=FxEvaluateChannelExpression(fx_info,RedChannel,0,0,&alpha, alpha 2081 magick/property.c pixel.red=(MagickRealType) QuantumRange*alpha; alpha 2082 magick/property.c status|=FxEvaluateChannelExpression(fx_info,GreenChannel,0,0,&alpha, alpha 2084 magick/property.c pixel.green=(MagickRealType) QuantumRange*alpha; alpha 2085 magick/property.c status|=FxEvaluateChannelExpression(fx_info,BlueChannel,0,0,&alpha, alpha 2087 magick/property.c pixel.blue=(MagickRealType) QuantumRange*alpha; alpha 2088 magick/property.c status|=FxEvaluateChannelExpression(fx_info,OpacityChannel,0,0,&alpha, alpha 2090 magick/property.c pixel.opacity=(MagickRealType) QuantumRange*(1.0-alpha); alpha 2094 magick/property.c &alpha,exception); alpha 2095 magick/property.c pixel.index=(MagickRealType) QuantumRange*alpha; alpha 433 magick/quantize.c alpha; alpha 444 magick/quantize.c alpha=(MagickRealType) (QuantumScale*(QuantumRange-pixel->opacity)); alpha 445 magick/quantize.c alpha_pixel->red=alpha*pixel->red; alpha 446 magick/quantize.c alpha_pixel->green=alpha*pixel->green; alpha 447 magick/quantize.c alpha_pixel->blue=alpha*pixel->blue; alpha 1072 magick/quantize.c alpha, alpha 1087 magick/quantize.c alpha=1.0; alpha 1091 magick/quantize.c alpha=(MagickRealType) (QuantumScale*GetAlphaPixelComponent(p)); alpha 1094 magick/quantize.c pixel=alpha*p->red-beta*q->red; alpha 1098 magick/quantize.c pixel=alpha*p->green-beta*q->green; alpha 1102 magick/quantize.c pixel=alpha*p->blue-beta*q->blue; alpha 1106 magick/quantize.c pixel=alpha-beta; alpha 1209 magick/quantize.c alpha; alpha 1218 magick/quantize.c alpha=(MagickRealType) ((MagickOffsetType) node_info->number_unique); alpha 1219 magick/quantize.c alpha=1.0/(fabs(alpha) <= MagickEpsilon ? 1.0 : alpha); alpha 1222 magick/quantize.c q->red=ClampToQuantum((MagickRealType) (alpha*QuantumRange* alpha 1224 magick/quantize.c q->green=ClampToQuantum((MagickRealType) (alpha*QuantumRange* alpha 1226 magick/quantize.c q->blue=ClampToQuantum((MagickRealType) (alpha*QuantumRange* alpha 1235 magick/quantize.c opacity=(MagickRealType) (alpha*QuantumRange* alpha 1240 magick/quantize.c q->red=ClampToQuantum((MagickRealType) (alpha*QuantumRange* alpha 1242 magick/quantize.c q->green=ClampToQuantum((MagickRealType) (alpha*QuantumRange* alpha 1244 magick/quantize.c q->blue=ClampToQuantum((MagickRealType) (alpha*QuantumRange* alpha 1255 magick/quantize.c q->red=ClampToQuantum((MagickRealType) (alpha*gamma*QuantumRange* alpha 1257 magick/quantize.c q->green=ClampToQuantum((MagickRealType) (alpha*gamma* alpha 1259 magick/quantize.c q->blue=ClampToQuantum((MagickRealType) (alpha*gamma*QuantumRange* alpha 2134 magick/quantize.c alpha, alpha 2156 magick/quantize.c alpha=1.0; alpha 2181 magick/quantize.c alpha=(MagickRealType) (QuantumScale*(GetAlphaPixelComponent(p))); alpha 2185 magick/quantize.c distance=fabs(alpha*p->red-beta*image->colormap[index].red); alpha 2190 magick/quantize.c distance=fabs(alpha*p->green-beta*image->colormap[index].green); alpha 2195 magick/quantize.c distance=fabs(alpha*p->blue-beta*image->colormap[index].blue); alpha 244 magick/quantum-export.c alpha; alpha 306 magick/quantum-export.c alpha=QuantumScale*((double) QuantumRange-q->opacity); alpha 307 magick/quantum-export.c q->red=ClampToQuantum(alpha*q->red); alpha 308 magick/quantum-export.c q->green=ClampToQuantum(alpha*q->green); alpha 309 magick/quantum-export.c q->blue=ClampToQuantum(alpha*q->blue); alpha 3251 magick/quantum-import.c alpha; alpha 3264 magick/quantum-import.c alpha=QuantumScale*((MagickRealType) QuantumRange-q->opacity); alpha 3265 magick/quantum-import.c alpha=1.0/(fabs(alpha) <= MagickEpsilon ? 1.0 : alpha); alpha 3266 magick/quantum-import.c q->red=ClampToQuantum(alpha*q->red); alpha 3267 magick/quantum-import.c q->green=ClampToQuantum(alpha*q->green); alpha 3268 magick/quantum-import.c q->blue=ClampToQuantum(alpha*q->blue); alpha 653 magick/quantum-private.h alpha; alpha 661 magick/quantum-private.h alpha=1.0e10; alpha 663 magick/quantum-private.h alpha*=alpha; alpha 603 magick/random.c alpha; alpha 608 magick/random.c alpha=(unsigned long) (seed[1] ^ (seed[1] << 11)); alpha 612 magick/random.c seed[0]=(seed[0] ^ (seed[0] >> 19)) ^ (alpha ^ (alpha >> 8)); alpha 1108 magick/resample.c { double alpha, beta, gamma, Major, Minor; alpha 1111 magick/resample.c alpha = A+C; alpha 1115 magick/resample.c if ( alpha - gamma <= MagickEpsilon ) alpha 1118 magick/resample.c Major = sqrt(2*F/(alpha - gamma)); alpha 1119 magick/resample.c Minor = sqrt(2*F/(alpha + gamma)); alpha 2164 magick/resize.c alpha; alpha 2179 magick/resize.c alpha=contribution[i].weight; alpha 2180 magick/resize.c pixel.red+=alpha*(p+j)->red; alpha 2181 magick/resize.c pixel.green+=alpha*(p+j)->green; alpha 2182 magick/resize.c pixel.blue+=alpha*(p+j)->blue; alpha 2183 magick/resize.c pixel.opacity+=alpha*(p+j)->opacity; alpha 2196 magick/resize.c alpha=contribution[i].weight; alpha 2197 magick/resize.c pixel.index+=alpha*indexes[j]; alpha 2212 magick/resize.c alpha=contribution[i].weight*QuantumScale* alpha 2214 magick/resize.c pixel.red+=alpha*(p+j)->red; alpha 2215 magick/resize.c pixel.green+=alpha*(p+j)->green; alpha 2216 magick/resize.c pixel.blue+=alpha*(p+j)->blue; alpha 2218 magick/resize.c gamma+=alpha; alpha 2232 magick/resize.c alpha=contribution[i].weight*QuantumScale* alpha 2234 magick/resize.c pixel.index+=alpha*indexes[j]; alpha 2407 magick/resize.c alpha; alpha 2422 magick/resize.c alpha=contribution[i].weight; alpha 2423 magick/resize.c pixel.red+=alpha*(p+j)->red; alpha 2424 magick/resize.c pixel.green+=alpha*(p+j)->green; alpha 2425 magick/resize.c pixel.blue+=alpha*(p+j)->blue; alpha 2426 magick/resize.c pixel.opacity+=alpha*(p+j)->opacity; alpha 2439 magick/resize.c alpha=contribution[i].weight; alpha 2440 magick/resize.c pixel.index+=alpha*indexes[j]; alpha 2455 magick/resize.c alpha=contribution[i].weight*QuantumScale* alpha 2457 magick/resize.c pixel.red+=alpha*(p+j)->red; alpha 2458 magick/resize.c pixel.green+=alpha*(p+j)->green; alpha 2459 magick/resize.c pixel.blue+=alpha*(p+j)->blue; alpha 2461 magick/resize.c gamma+=alpha; alpha 2475 magick/resize.c alpha=contribution[i].weight*QuantumScale* alpha 2477 magick/resize.c pixel.index+=alpha*indexes[j]; alpha 1714 magick/segment.c alpha, alpha 1727 magick/segment.c alpha=1.0/(tau*sqrt(2.0*MagickPI)); alpha 1742 magick/segment.c scale_histogram[x]=alpha*sum; alpha 1636 wand/deprecate.c (MagickRealType) QuantumRange-QuantumRange*alpha),x,y,bordercolor != alpha 2012 wand/deprecate.c return(MagickTransparentPaintImage(wand,target,alpha,fuzz,MagickFalse)); alpha 2306 wand/deprecate.c return(MagickPaintTransparentImage(wand,target,alpha,fuzz)); alpha 1472 wand/drawing-wand.c alpha; alpha 1478 wand/drawing-wand.c alpha=(double) QuantumScale*(QuantumRange-CurrentContext->fill.opacity); alpha 1479 wand/drawing-wand.c return(alpha); alpha 1817 wand/drawing-wand.c alpha; alpha 1823 wand/drawing-wand.c alpha=(double) QuantumScale*(QuantumRange-CurrentContext->opacity); alpha 1824 wand/drawing-wand.c return(alpha); alpha 2125 wand/drawing-wand.c alpha; alpha 2131 wand/drawing-wand.c alpha=(double) QuantumScale*(QuantumRange-CurrentContext->stroke.opacity); alpha 2132 wand/drawing-wand.c return(alpha); alpha 10446 wand/magick-image.c QuantumRange-QuantumRange*alpha)); alpha 11280 wand/magick-image.c alpha,beta); alpha 11297 wand/magick-image.c status=SigmoidalContrastImageChannel(wand->images,channel,sharpen,alpha,beta); alpha 12312 wand/magick-image.c (MagickRealType) QuantumRange-QuantumRange*alpha),invert); alpha 1468 wand/pixel-wand.c ClampToQuantum((MagickRealType) QuantumRange*alpha));