composite 128 Magick++/demo/demo.cpp example.composite( smile, "+35+65", OverCompositeOp); composite 498 Magick++/demo/demo.cpp montage_image.composite( logo, placement, OverCompositeOp ); composite 47 Magick++/demo/detrans.cpp base.composite( overlay, 0, 0, OverCompositeOp ); composite 236 Magick++/lib/Magick++/Image.h void composite ( const Image &compositeImage_, composite 241 Magick++/lib/Magick++/Image.h void composite ( const Image &compositeImage_, composite 245 Magick++/lib/Magick++/Image.h void composite ( const Image &compositeImage_, composite 252 Magick++/lib/STL.cpp image_.composite( _compositeImage, _xOffset, _yOffset, _compose ); composite 3794 magick/cache.c *composite=(*q); composite 3799 magick/cache.c composite->red=gamma*MagickOver_(p->red,alpha,q->red,beta); composite 3800 magick/cache.c composite->green=gamma*MagickOver_(p->green,alpha,q->green,beta); composite 3801 magick/cache.c composite->blue=gamma*MagickOver_(p->blue,alpha,q->blue,beta); composite 3803 magick/cache.c composite->index=gamma*MagickOver_(p->index,alpha,q->index,beta); composite 47 magick/composite-private.h PixelPacket *composite) composite 57 magick/composite-private.h if (composite != q) composite 58 magick/composite-private.h *composite=(*q); composite 63 magick/composite-private.h composite->opacity=(Quantum) (QuantumRange*(1.0-gamma)+0.5); composite 65 magick/composite-private.h composite->red=(Quantum) (gamma*MagickOver_((MagickRealType) p->red,alpha, composite 67 magick/composite-private.h composite->green=(Quantum) (gamma*MagickOver_((MagickRealType) p->green,alpha, composite 69 magick/composite-private.h composite->blue=(Quantum) (gamma*MagickOver_((MagickRealType) p->blue,alpha, composite 72 magick/composite-private.h composite->opacity=(Quantum) (QuantumRange*(1.0-gamma)); composite 74 magick/composite-private.h composite->red=(Quantum) (gamma*MagickOver_((MagickRealType) p->red,alpha, composite 76 magick/composite-private.h composite->green=(Quantum) (gamma*MagickOver_((MagickRealType) p->green,alpha, composite 78 magick/composite-private.h composite->blue=(Quantum) (gamma*MagickOver_((MagickRealType) p->blue,alpha, composite 85 magick/composite-private.h const MagickRealType beta,MagickPixelPacket *composite) composite 95 magick/composite-private.h *composite=(*p); composite 99 magick/composite-private.h composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); composite 101 magick/composite-private.h composite->red=gamma*MagickOver_(p->red,alpha,q->red,beta); composite 102 magick/composite-private.h composite->green=gamma*MagickOver_(p->green,alpha,q->green,beta); composite 103 magick/composite-private.h composite->blue=gamma*MagickOver_(p->blue,alpha,q->blue,beta); composite 105 magick/composite-private.h composite->index=gamma*MagickOver_(p->index,alpha,q->index,beta); composite 110 magick/composite-private.h const MagickRealType beta,MagickPixelPacket *composite) composite 123 magick/composite-private.h composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); composite 125 magick/composite-private.h composite->red=gamma*(Sa*p->red+Da*q->red); composite 126 magick/composite-private.h composite->green=gamma*(Sa*p->green+Da*q->green); composite 127 magick/composite-private.h composite->blue=gamma*(Sa*p->blue+Da*q->blue); composite 129 magick/composite-private.h composite->index=gamma*(Sa*p->index+Da*q->index); composite 137 magick/composite-private.h const MagickRealType beta,MagickPixelPacket *composite) composite 141 magick/composite-private.h GetAlphaPixelComponent(q)),composite); composite 150 magick/composite-private.h MagickPixelPacket *composite) composite 154 magick/composite-private.h beta)),composite); composite 215 magick/composite.c composite->opacity=q->opacity; /* optimized Da = 1.0-Gamma */ composite 216 magick/composite.c composite->red=Atop(p->red,Sa,q->red,1.0); composite 217 magick/composite.c composite->green=Atop(p->green,Sa,q->green,1.0); composite 218 magick/composite.c composite->blue=Atop(p->blue,Sa,q->blue,1.0); composite 220 magick/composite.c composite->index=Atop(p->index,Sa,q->index,1.0); composite 234 magick/composite.c composite->red=QuantumScale*intensity*q->red; composite 235 magick/composite.c composite->green=QuantumScale*intensity*q->green; composite 236 magick/composite.c composite->blue=QuantumScale*intensity*q->blue; composite 237 magick/composite.c composite->opacity=(MagickRealType) QuantumScale*intensity* composite 240 magick/composite.c composite->index=QuantumScale*intensity*q->index; composite 246 magick/composite.c composite->opacity=(MagickRealType) TransparentOpacity; composite 247 magick/composite.c composite->red=0.0; composite 248 magick/composite.c composite->green=0.0; composite 249 magick/composite.c composite->blue=0.0; composite 251 magick/composite.c composite->index=0.0; composite 287 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); composite 289 magick/composite.c composite->red=gamma*ColorBurn(QuantumScale*p->red*Sa,Sa,QuantumScale* composite 291 magick/composite.c composite->green=gamma*ColorBurn(QuantumScale*p->green*Sa,Sa,QuantumScale* composite 293 magick/composite.c composite->blue=gamma*ColorBurn(QuantumScale*p->blue*Sa,Sa,QuantumScale* composite 296 magick/composite.c composite->index=gamma*ColorBurn(QuantumScale*p->index*Sa,Sa,QuantumScale* composite 349 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); composite 351 magick/composite.c composite->red=gamma*ColorDodge(QuantumScale*p->red*Sa,Sa,QuantumScale* composite 353 magick/composite.c composite->green=gamma*ColorDodge(QuantumScale*p->green*Sa,Sa,QuantumScale* composite 355 magick/composite.c composite->blue=gamma*ColorDodge(QuantumScale*p->blue*Sa,Sa,QuantumScale* composite 358 magick/composite.c composite->index=gamma*ColorDodge(QuantumScale*p->index*Sa,Sa,QuantumScale* composite 383 magick/composite.c composite->opacity=QuantumScale*p->opacity*q->opacity; /* Over Blend */ composite 384 magick/composite.c gamma=1.0-QuantumScale*composite->opacity; composite 386 magick/composite.c composite->red=gamma*Darken(p->red,p->opacity,q->red,q->opacity); composite 387 magick/composite.c composite->green=gamma*Darken(p->green,p->opacity,q->green,q->opacity); composite 388 magick/composite.c composite->blue=gamma*Darken(p->blue,p->opacity,q->blue,q->opacity); composite 390 magick/composite.c composite->index=gamma*Darken(p->index,p->opacity,q->index,q->opacity); composite 394 magick/composite.c composite->opacity=MagickMax(p->opacity,q->opacity); composite 396 magick/composite.c composite->red=MagickMin(p->red,q->red); composite 398 magick/composite.c composite->green=MagickMin(p->green,q->green); composite 400 magick/composite.c composite->blue=MagickMin(p->blue,q->blue); composite 402 magick/composite.c composite->index=MagickMin(p->index,q->index); composite 426 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); composite 429 magick/composite.c composite->red=gamma*Difference(p->red,Sa,q->red,Da); composite 430 magick/composite.c composite->green=gamma*Difference(p->green,Sa,q->green,Da); composite 431 magick/composite.c composite->blue=gamma*Difference(p->blue,Sa,q->blue,Da); composite 433 magick/composite.c composite->index=gamma*Difference(p->index,Sa,q->index,Da); composite 437 magick/composite.c composite->opacity=QuantumRange-fabs(p->opacity - q->opacity); composite 439 magick/composite.c composite->red=fabs(p->red - q->red); composite 441 magick/composite.c composite->green=fabs(p->green - q->green); composite 443 magick/composite.c composite->blue=fabs(p->blue - q->blue); composite 445 magick/composite.c composite->index=fabs(p->index - q->index); composite 482 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); composite 484 magick/composite.c composite->red=gamma*Divide(QuantumScale*p->red*Sa,Sa,QuantumScale* composite 486 magick/composite.c composite->green=gamma*Divide(QuantumScale*p->green*Sa,Sa,QuantumScale* composite 488 magick/composite.c composite->blue=gamma*Divide(QuantumScale*p->blue*Sa,Sa,QuantumScale* composite 491 magick/composite.c composite->index=gamma*Divide(QuantumScale*p->index*Sa,Sa,QuantumScale* composite 496 magick/composite.c composite->opacity=QuantumRange*(1.0-Divide(Sa,1.0,Da,1.0)); composite 498 magick/composite.c composite->red=QuantumRange* composite 501 magick/composite.c composite->green=QuantumRange* composite 504 magick/composite.c composite->blue=QuantumRange* composite 507 magick/composite.c composite->index=QuantumRange* composite 531 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); composite 533 magick/composite.c composite->red=gamma*Exclusion(QuantumScale*p->red*Sa,Sa,QuantumScale* composite 535 magick/composite.c composite->green=gamma*Exclusion(QuantumScale*p->green*Sa,Sa,QuantumScale* composite 537 magick/composite.c composite->blue=gamma*Exclusion(QuantumScale*p->blue*Sa,Sa,QuantumScale* composite 540 magick/composite.c composite->index=gamma*Exclusion(QuantumScale*p->index*Sa,Sa,QuantumScale* composite 545 magick/composite.c composite->opacity=QuantumRange*(1.0-Exclusion(Sa,1.0,Da,1.0)); composite 547 magick/composite.c composite->red=QuantumRange* composite 550 magick/composite.c composite->green=QuantumRange* composite 553 magick/composite.c composite->blue=QuantumRange* composite 556 magick/composite.c composite->index=QuantumRange* composite 580 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); composite 582 magick/composite.c composite->red=gamma*HardLight(QuantumScale*p->red*Sa,Sa,QuantumScale* composite 584 magick/composite.c composite->green=gamma*HardLight(QuantumScale*p->green*Sa,Sa,QuantumScale* composite 586 magick/composite.c composite->blue=gamma*HardLight(QuantumScale*p->blue*Sa,Sa,QuantumScale* composite 589 magick/composite.c composite->index=gamma*HardLight(QuantumScale*p->index*Sa,Sa,QuantumScale* composite 653 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); composite 655 magick/composite.c composite->red=gamma*In(p->red,Sa,q->red,Da); composite 656 magick/composite.c composite->green=gamma*In(p->green,Sa,q->green,Da); composite 657 magick/composite.c composite->blue=gamma*In(p->blue,Sa,q->blue,Da); composite 659 magick/composite.c composite->index=gamma*In(p->index,Sa,q->index,Da); composite 683 magick/composite.c composite->opacity=QuantumScale*p->opacity*q->opacity; /* Over Blend */ composite 684 magick/composite.c gamma=1.0-QuantumScale*composite->opacity; composite 686 magick/composite.c composite->red=gamma*Lighten(p->red,p->opacity,q->red,q->opacity); composite 687 magick/composite.c composite->green=gamma*Lighten(p->green,p->opacity,q->green,q->opacity); composite 688 magick/composite.c composite->blue=gamma*Lighten(p->blue,p->opacity,q->blue,q->opacity); composite 690 magick/composite.c composite->index=gamma*Lighten(p->index,p->opacity,q->index,q->opacity); composite 694 magick/composite.c composite->opacity=MagickMin(p->opacity,q->opacity); composite 696 magick/composite.c composite->red=MagickMax(p->red,q->red); composite 698 magick/composite.c composite->green=MagickMax(p->green,q->green); composite 700 magick/composite.c composite->blue=MagickMax(p->blue,q->blue); composite 702 magick/composite.c composite->index=MagickMax(p->index,q->index); composite 730 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); composite 732 magick/composite.c composite->red=gamma*(p->red*Sa+q->red*Da); composite 733 magick/composite.c composite->green=gamma*(p->green*Sa+q->green*Da); composite 734 magick/composite.c composite->blue=gamma*(p->blue*Sa+q->blue*Da); composite 736 magick/composite.c composite->index=gamma*(p->index*Sa+q->index*Da); composite 763 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); composite 765 magick/composite.c composite->red=gamma*LinearBurn(QuantumScale*p->red*Sa,Sa,QuantumScale* composite 767 magick/composite.c composite->green=gamma*LinearBurn(QuantumScale*p->green*Sa,Sa,QuantumScale* composite 769 magick/composite.c composite->blue=gamma*LinearBurn(QuantumScale*p->blue*Sa,Sa,QuantumScale* composite 772 magick/composite.c composite->index=gamma*LinearBurn(QuantumScale*p->index*Sa,Sa,QuantumScale* composite 806 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); composite 808 magick/composite.c composite->red=gamma*LinearLight(QuantumScale*p->red*Sa,Sa,QuantumScale* composite 810 magick/composite.c composite->green=gamma*LinearLight(QuantumScale*p->green*Sa,Sa,QuantumScale* composite 812 magick/composite.c composite->blue=gamma*LinearLight(QuantumScale*p->blue*Sa,Sa,QuantumScale* composite 815 magick/composite.c composite->index=gamma*LinearLight(QuantumScale*p->index*Sa,Sa,QuantumScale* composite 859 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); composite 861 magick/composite.c composite->red=gamma*Mathematics(QuantumScale*p->red*Sa,Sa,QuantumScale* composite 863 magick/composite.c composite->green=gamma*Mathematics(QuantumScale*p->green*Sa,Sa,QuantumScale* composite 865 magick/composite.c composite->blue=gamma*Mathematics(QuantumScale*p->blue*Sa,Sa,QuantumScale* composite 868 magick/composite.c composite->index=gamma*Mathematics(QuantumScale*p->index*Sa,Sa,QuantumScale* composite 873 magick/composite.c composite->opacity=QuantumRange*(1.0-Mathematics(Sa,1.0,Da,1.0,args)); composite 875 magick/composite.c composite->red=QuantumRange* composite 878 magick/composite.c composite->green=QuantumRange* composite 881 magick/composite.c composite->blue=QuantumRange* composite 884 magick/composite.c composite->index=QuantumRange* composite 910 magick/composite.c MagickPixelCompositePlus(p,p->opacity,q,q->opacity,composite); composite 914 magick/composite.c composite->opacity=p->opacity+q->opacity-QuantumRange; composite 916 magick/composite.c composite->red=p->red+q->red; composite 918 magick/composite.c composite->green=p->green+q->green; composite 920 magick/composite.c composite->blue=p->blue+q->blue; composite 922 magick/composite.c composite->index=p->index+q->index; composite 952 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); composite 954 magick/composite.c composite->red=gamma*Minus(p->red*Sa,Sa,q->red*Da,Da); composite 955 magick/composite.c composite->green=gamma*Minus(p->green*Sa,Sa,q->green*Da,Da); composite 956 magick/composite.c composite->blue=gamma*Minus(p->blue*Sa,Sa,q->blue*Da,Da); composite 958 magick/composite.c composite->index=gamma*Minus(p->index*Sa,Sa,q->index*Da,Da); composite 962 magick/composite.c composite->opacity=QuantumRange*(1.0-(Sa-Da)); composite 964 magick/composite.c composite->red=p->red-q->red; composite 966 magick/composite.c composite->green=p->green-q->green; composite 968 magick/composite.c composite->blue=p->blue-q->blue; composite 970 magick/composite.c composite->index=p->index-q->index; composite 999 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); composite 1001 magick/composite.c composite->red=ModulusAdd(p->red,Sa,q->red,Da); composite 1002 magick/composite.c composite->green=ModulusAdd(p->green,Sa,q->green,Da); composite 1003 magick/composite.c composite->blue=ModulusAdd(p->blue,Sa,q->blue,Da); composite 1005 magick/composite.c composite->index=ModulusAdd(p->index,Sa,q->index,Da); composite 1009 magick/composite.c composite->opacity=QuantumRange-ModulusAdd(QuantumRange-p->opacity, composite 1012 magick/composite.c composite->red=ModulusAdd(p->red,1.0,q->red,1.0); composite 1014 magick/composite.c composite->green=ModulusAdd(p->green,1.0,q->green,1.0); composite 1016 magick/composite.c composite->blue=ModulusAdd(p->blue,1.0,q->blue,1.0); composite 1018 magick/composite.c composite->index=ModulusAdd(p->index,1.0,q->index,1.0); composite 1047 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); composite 1049 magick/composite.c composite->red=ModulusSubtract(p->red,Sa,q->red,Da); composite 1050 magick/composite.c composite->green=ModulusSubtract(p->green,Sa,q->green,Da); composite 1051 magick/composite.c composite->blue=ModulusSubtract(p->blue,Sa,q->blue,Da); composite 1053 magick/composite.c composite->index=ModulusSubtract(p->index,Sa,q->index,Da); composite 1057 magick/composite.c composite->opacity=QuantumRange-ModulusSubtract(QuantumRange-p->opacity, composite 1060 magick/composite.c composite->red=ModulusSubtract(p->red,1.0,q->red,1.0); composite 1062 magick/composite.c composite->green=ModulusSubtract(p->green,1.0,q->green,1.0); composite 1064 magick/composite.c composite->blue=ModulusSubtract(p->blue,1.0,q->blue,1.0); composite 1066 magick/composite.c composite->index=ModulusSubtract(p->index,1.0,q->index,1.0); composite 1089 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); composite 1091 magick/composite.c composite->red=gamma*Multiply(QuantumScale*p->red*Sa,Sa,QuantumScale* composite 1093 magick/composite.c composite->green=gamma*Multiply(QuantumScale*p->green*Sa,Sa,QuantumScale* composite 1095 magick/composite.c composite->blue=gamma*Multiply(QuantumScale*p->blue*Sa,Sa,QuantumScale* composite 1098 magick/composite.c composite->index=gamma*Multiply(QuantumScale*p->index*Sa,Sa,QuantumScale* composite 1103 magick/composite.c composite->opacity=QuantumRange*(1.0-Sa*Da); composite 1105 magick/composite.c composite->red=QuantumScale*p->red*q->red; composite 1107 magick/composite.c composite->green=QuantumScale*p->green*q->green; composite 1109 magick/composite.c composite->blue=QuantumScale*p->blue*q->blue; composite 1111 magick/composite.c composite->index=QuantumScale*p->index*q->index; composite 1133 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); composite 1135 magick/composite.c composite->red=gamma*Out(p->red,Sa,q->red,Da); composite 1136 magick/composite.c composite->green=gamma*Out(p->green,Sa,q->green,Da); composite 1137 magick/composite.c composite->blue=gamma*Out(p->blue,Sa,q->blue,Da); composite 1139 magick/composite.c composite->index=gamma*Out(p->index,Sa,q->index,Da); composite 1169 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); composite 1171 magick/composite.c composite->red=gamma*PegtopLight(QuantumScale*p->red*Sa,Sa,QuantumScale* composite 1173 magick/composite.c composite->green=gamma*PegtopLight(QuantumScale*p->green*Sa,Sa,QuantumScale* composite 1175 magick/composite.c composite->blue=gamma*PegtopLight(QuantumScale*p->blue*Sa,Sa,QuantumScale* composite 1178 magick/composite.c composite->index=gamma*PegtopLight(QuantumScale*p->index*Sa,Sa,QuantumScale* composite 1209 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); composite 1211 magick/composite.c composite->red=gamma*PinLight(QuantumScale*p->red*Sa,Sa,QuantumScale* composite 1213 magick/composite.c composite->green=gamma*PinLight(QuantumScale*p->green*Sa,Sa,QuantumScale* composite 1215 magick/composite.c composite->blue=gamma*PinLight(QuantumScale*p->blue*Sa,Sa,QuantumScale* composite 1218 magick/composite.c composite->index=gamma*PinLight(QuantumScale*p->index*Sa,Sa,QuantumScale* composite 1244 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); composite 1247 magick/composite.c composite->red=gamma*Screen(p->red*Sa,q->red*Da); composite 1248 magick/composite.c composite->green=gamma*Screen(p->green*Sa,q->green*Da); composite 1249 magick/composite.c composite->blue=gamma*Screen(p->blue*Sa,q->blue*Da); composite 1251 magick/composite.c composite->index=gamma*Screen(p->index*Sa,q->index*Da); composite 1255 magick/composite.c composite->opacity=QuantumRange*(1.0-Screen(Sa,Da)); composite 1257 magick/composite.c composite->red=QuantumRange*Screen(QuantumScale*p->red, composite 1260 magick/composite.c composite->green=QuantumRange*Screen(QuantumScale*p->green, composite 1263 magick/composite.c composite->blue=QuantumRange*Screen(QuantumScale*p->blue, composite 1266 magick/composite.c composite->index=QuantumRange*Screen(QuantumScale*p->index, composite 1319 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); composite 1321 magick/composite.c composite->red=gamma*SoftLight(QuantumScale*p->red*Sa,Sa,QuantumScale* composite 1323 magick/composite.c composite->green=gamma*SoftLight(QuantumScale*p->green*Sa,Sa,QuantumScale* composite 1325 magick/composite.c composite->blue=gamma*SoftLight(QuantumScale*p->blue*Sa,Sa,QuantumScale* composite 1328 magick/composite.c composite->index=gamma*SoftLight(QuantumScale*p->index*Sa,Sa,QuantumScale* composite 1355 magick/composite.c composite->red=Threshold(p->red,q->red,threshold,amount); composite 1356 magick/composite.c composite->green=Threshold(p->green,q->green,threshold,amount); composite 1357 magick/composite.c composite->blue=Threshold(p->blue,q->blue,threshold,amount); composite 1358 magick/composite.c composite->opacity=QuantumRange-Threshold(p->opacity,q->opacity, composite 1361 magick/composite.c composite->index=Threshold(p->index,q->index,threshold,amount); composite 1392 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); composite 1394 magick/composite.c composite->red=gamma*VividLight(QuantumScale*p->red*Sa,Sa,QuantumScale* composite 1396 magick/composite.c composite->green=gamma*VividLight(QuantumScale*p->green*Sa,Sa,QuantumScale* composite 1398 magick/composite.c composite->blue=gamma*VividLight(QuantumScale*p->blue*Sa,Sa,QuantumScale* composite 1401 magick/composite.c composite->index=gamma*VividLight(QuantumScale*p->index*Sa,Sa,QuantumScale* composite 1422 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); composite 1424 magick/composite.c composite->red=gamma*Xor(p->red*Sa,Sa,q->red*Da,Da); composite 1425 magick/composite.c composite->green=gamma*Xor(p->green*Sa,Sa,q->green*Da,Da); composite 1426 magick/composite.c composite->blue=gamma*Xor(p->blue*Sa,Sa,q->blue*Da,Da); composite 1428 magick/composite.c composite->index=gamma*Xor(p->index*Sa,Sa,q->index*Da,Da); composite 2138 magick/composite.c composite, composite 2226 magick/composite.c composite=destination; composite 2235 magick/composite.c composite.opacity=(MagickRealType) (QuantumRange- composite 2236 magick/composite.c destination_dissolve*(QuantumRange-composite.opacity)); composite 2242 magick/composite.c CompositeClear(&destination,&composite); composite 2254 magick/composite.c composite.opacity=(MagickRealType) TransparentOpacity; composite 2260 magick/composite.c y-y_offset,&composite,exception); composite 2266 magick/composite.c composite.red=(MagickRealType) QuantumRange-composite.red; composite 2267 magick/composite.c composite.green=(MagickRealType) QuantumRange-composite.green; composite 2268 magick/composite.c composite.blue=(MagickRealType) QuantumRange-composite.blue; composite 2269 magick/composite.c composite.index=(MagickRealType) QuantumRange-composite.index; composite 2271 magick/composite.c q->red=ClampToQuantum(composite.red); composite 2272 magick/composite.c q->green=ClampToQuantum(composite.green); composite 2273 magick/composite.c q->blue=ClampToQuantum(composite.blue); composite 2275 magick/composite.c q->opacity=ClampToQuantum(composite.opacity); composite 2277 magick/composite.c indexes[x]=ClampToQuantum(composite.index); composite 2303 magick/composite.c CompositeClear(&destination,&composite); composite 2310 magick/composite.c composite=source; composite 2320 magick/composite.c destination.opacity,&composite); composite 2326 magick/composite.c source.opacity,&composite); composite 2332 magick/composite.c CompositeIn(&source,&destination,&composite); composite 2337 magick/composite.c CompositeIn(&destination,&source,&composite); composite 2343 magick/composite.c CompositeOut(&source,&destination,&composite); composite 2348 magick/composite.c CompositeOut(&destination,&source,&composite); composite 2354 magick/composite.c CompositeAtop(&source,&destination,&composite); composite 2359 magick/composite.c CompositeAtop(&destination,&source,&composite); composite 2364 magick/composite.c CompositeXor(&source,&destination,&composite); composite 2370 magick/composite.c CompositePlus(&source,&destination,channel,&composite); composite 2375 magick/composite.c CompositeMinus(&source,&destination,channel,&composite); composite 2380 magick/composite.c CompositeMinus(&destination,&source,channel,&composite); composite 2385 magick/composite.c CompositeModulusAdd(&source,&destination,channel,&composite); composite 2390 magick/composite.c CompositeModulusSubtract(&source,&destination,channel,&composite); composite 2395 magick/composite.c CompositeDifference(&source,&destination,channel,&composite); composite 2400 magick/composite.c CompositeExclusion(&source,&destination,channel,&composite); composite 2405 magick/composite.c CompositeMultiply(&source,&destination,channel,&composite); composite 2410 magick/composite.c CompositeScreen(&source,&destination,channel,&composite); composite 2415 magick/composite.c CompositeDivide(&source,&destination,channel,&composite); composite 2420 magick/composite.c CompositeDivide(&destination,&source,channel,&composite); composite 2425 magick/composite.c CompositeDarken(&source,&destination,channel,&composite); composite 2430 magick/composite.c CompositeLighten(&source,&destination,channel,&composite); composite 2436 magick/composite.c &composite); composite 2442 magick/composite.c CompositeColorDodge(&source,&destination,&composite); composite 2447 magick/composite.c CompositeColorBurn(&source,&destination,&composite); composite 2452 magick/composite.c CompositeLinearDodge(&source,&destination,&composite); composite 2457 magick/composite.c CompositeLinearBurn(&source,&destination,&composite); composite 2462 magick/composite.c CompositeHardLight(&source,&destination,&composite); composite 2468 magick/composite.c CompositeHardLight(&destination,&source,&composite); composite 2473 magick/composite.c CompositeSoftLight(&source,&destination,&composite); composite 2478 magick/composite.c CompositeLinearLight(&source,&destination,&composite); composite 2483 magick/composite.c CompositePegtopLight(&source,&destination,&composite); composite 2488 magick/composite.c CompositeVividLight(&source,&destination,&composite); composite 2493 magick/composite.c CompositePinLight(&source,&destination,&composite); composite 2499 magick/composite.c if ((composite.opacity > ((MagickRealType) QuantumRange/2.0)) || composite 2501 magick/composite.c composite.opacity=(MagickRealType) TransparentOpacity; composite 2503 magick/composite.c composite.opacity=(MagickRealType) OpaqueOpacity; composite 2510 magick/composite.c CompositeBumpmap(&source,&destination,&composite); composite 2518 magick/composite.c destination.opacity)),&composite); composite 2524 magick/composite.c destination_dissolve,&composite); composite 2529 magick/composite.c CompositeThreshold(&source,&destination,threshold,amount,&composite); composite 2546 magick/composite.c HSBComposite(hue,saturation,brightness,&composite.red, composite 2547 magick/composite.c &composite.green,&composite.blue); composite 2556 magick/composite.c composite=source; composite 2562 magick/composite.c HSBComposite(hue,saturation,brightness,&composite.red, composite 2563 magick/composite.c &composite.green,&composite.blue); composite 2565 magick/composite.c composite.opacity=source.opacity; composite 2574 magick/composite.c composite=source; composite 2581 magick/composite.c HSBComposite(hue,saturation,brightness,&composite.red, composite 2582 magick/composite.c &composite.green,&composite.blue); composite 2584 magick/composite.c composite.opacity=source.opacity; composite 2593 magick/composite.c composite=source; composite 2600 magick/composite.c HSBComposite(hue,saturation,brightness,&composite.red, composite 2601 magick/composite.c &composite.green,&composite.blue); composite 2603 magick/composite.c composite.opacity=source.opacity; composite 2612 magick/composite.c composite=source; composite 2619 magick/composite.c HSBComposite(hue,saturation,brightness,&composite.red, composite 2620 magick/composite.c &composite.green,&composite.blue); composite 2622 magick/composite.c composite.opacity=source.opacity; composite 2628 magick/composite.c composite.red=source.red; composite 2634 magick/composite.c composite.green=source.green; composite 2640 magick/composite.c composite.blue=source.blue; composite 2647 magick/composite.c composite.opacity=(MagickRealType) (QuantumRange- composite 2651 magick/composite.c composite.opacity=source.opacity; composite 2658 magick/composite.c composite.index=source.index; composite 2666 magick/composite.c composite=source; composite 2674 magick/composite.c composite.red=(MagickRealType) QuantumRange-composite.red; composite 2675 magick/composite.c composite.green=(MagickRealType) QuantumRange-composite.green; composite 2676 magick/composite.c composite.blue=(MagickRealType) QuantumRange-composite.blue; composite 2677 magick/composite.c composite.index=(MagickRealType) QuantumRange-composite.index; composite 2679 magick/composite.c q->red=ClampToQuantum(composite.red); composite 2680 magick/composite.c q->green=ClampToQuantum(composite.green); composite 2681 magick/composite.c q->blue=ClampToQuantum(composite.blue); composite 2682 magick/composite.c q->opacity=ClampToQuantum(composite.opacity); composite 2684 magick/composite.c indexes[x]=ClampToQuantum(composite.index); composite 1176 magick/draw.c composite, composite 1207 magick/draw.c composite=zero; composite 1217 magick/draw.c SetMagickPixelPacket(image,q,indexes+x_offset,&composite); composite 1218 magick/draw.c MagickPixelCompositeOver(&pixel,pixel.opacity,&composite, composite 1219 magick/draw.c composite.opacity,&composite); composite 1220 magick/draw.c SetPixelPacket(image,&composite,q,indexes+x_offset); composite 3272 magick/draw.c composite, composite 3302 magick/draw.c composite=zero; composite 3325 magick/draw.c composite=gradient->stops[0].color; composite 3328 magick/draw.c composite=gradient->stops[gradient->number_stops-1].color; composite 3336 magick/draw.c &gradient->stops[j].color,alpha,&composite); composite 3359 magick/draw.c composite=gradient->stops[0].color; composite 3362 magick/draw.c composite=gradient->stops[gradient->number_stops-1].color; composite 3370 magick/draw.c &gradient->stops[j].color,alpha,&composite); composite 3415 magick/draw.c composite=gradient->stops[0].color; composite 3418 magick/draw.c composite=gradient->stops[gradient->number_stops-1].color; composite 3435 magick/draw.c &gradient->stops[j].color,alpha,&composite); composite 3440 magick/draw.c MagickPixelCompositeOver(&composite,composite.opacity,&pixel,