gamma 214 Magick++/demo/demo.cpp example.gamma( 1.6 ); gamma 1139 Magick++/lib/Image.cpp char gamma[MaxTextExtent + 1]; gamma 1140 Magick++/lib/Image.cpp FormatMagickString( gamma, MaxTextExtent, "%3.6f", gamma_); gamma 1143 Magick++/lib/Image.cpp GammaImage ( image(), gamma ); gamma 1150 Magick++/lib/Image.cpp char gamma[MaxTextExtent + 1]; gamma 1151 Magick++/lib/Image.cpp FormatMagickString( gamma, MaxTextExtent, "%3.6f/%3.6f/%3.6f/", gamma 1155 Magick++/lib/Image.cpp GammaImage ( image(), gamma ); gamma 1248 Magick++/lib/Image.cpp FormatMagickString( levels, MaxTextExtent, "%g,%g,%g",black_point,white_point,gamma); gamma 1271 Magick++/lib/Image.cpp gamma ); gamma 3062 Magick++/lib/Image.cpp return constImage()->gamma; gamma 377 Magick++/lib/Magick++/Image.h void gamma ( const double gamma_ ); gamma 378 Magick++/lib/Magick++/Image.h void gamma ( const double gammaRed_, gamma 970 Magick++/lib/Magick++/Image.h double gamma ( void ) const; gamma 558 Magick++/lib/STL.cpp image_.gamma( _gammaRed, _gammaGreen, _gammaBlue ); gamma 776 Magick++/tests/attributes.cpp if ( image.gamma() != 0 ) gamma 748 coders/bmp.c image->gamma=(bmp_info.gamma_scale.x+bmp_info.gamma_scale.y+ gamma 1579 coders/bmp.c (profile != (StringInfo *) NULL) || (image->gamma != 0.0) ? MagickTrue : gamma 193 coders/cin.c gamma; gamma 621 coders/cin.c cin.origination.gamma=ReadBlobFloat(image); gamma 623 coders/cin.c if (IsFloatDefined(cin.origination.gamma) != MagickFalse) gamma 624 coders/cin.c image->gamma=cin.origination.gamma; gamma 1079 coders/cin.c cin.origination.gamma=image->gamma; gamma 1080 coders/cin.c offset+=WriteBlobFloat(image,cin.origination.gamma); gamma 266 coders/dpx.c gamma, gamma 941 coders/dpx.c dpx.television.gamma=ReadBlobFloat(image); gamma 943 coders/dpx.c if (IsFloatDefined(dpx.television.gamma) != MagickFalse) gamma 945 coders/dpx.c dpx.television.gamma); gamma 1734 coders/dpx.c dpx.television.gamma=0.0f; gamma 1737 coders/dpx.c dpx.television.gamma=StringToDouble(value); gamma 1738 coders/dpx.c offset+=WriteBlobFloat(image,dpx.television.gamma); gamma 142 coders/hdr.c gamma; gamma 304 coders/hdr.c image->gamma=StringToDouble(value); gamma 458 coders/hdr.c gamma=pow(2.0,pixel[3]-(128.0+8.0)); gamma 459 coders/hdr.c q->red=ClampToQuantum(QuantumRange*gamma*pixel[0]); gamma 460 coders/hdr.c q->green=ClampToQuantum(QuantumRange*gamma*pixel[1]); gamma 461 coders/hdr.c q->blue=ClampToQuantum(QuantumRange*gamma*pixel[2]); gamma 694 coders/hdr.c if (image->gamma != 0.0) gamma 696 coders/hdr.c count=FormatMagickString(header,MaxTextExtent,"GAMMA=%g\n",image->gamma); gamma 737 coders/hdr.c gamma; gamma 743 coders/hdr.c gamma=QuantumScale*p->red; gamma 744 coders/hdr.c if ((QuantumScale*p->green) > gamma) gamma 745 coders/hdr.c gamma=QuantumScale*p->green; gamma 746 coders/hdr.c if ((QuantumScale*p->blue) > gamma) gamma 747 coders/hdr.c gamma=QuantumScale*p->blue; gamma 748 coders/hdr.c if (gamma > MagickEpsilon) gamma 753 coders/hdr.c gamma=frexp(gamma,&exponent)*256.0/gamma; gamma 754 coders/hdr.c pixel[0]=(unsigned char) (gamma*QuantumScale*p->red); gamma 755 coders/hdr.c pixel[1]=(unsigned char) (gamma*QuantumScale*p->green); gamma 756 coders/hdr.c pixel[2]=(unsigned char) (gamma*QuantumScale*p->blue); gamma 750 coders/miff.c image->gamma=StringToDouble(options); gamma 2070 coders/miff.c if (image->gamma != 0.0) gamma 2073 coders/miff.c image->gamma); gamma 462 coders/mpc.c image->gamma=StringToDouble(options); gamma 1209 coders/mpc.c if (image->gamma != 0.0) gamma 1212 coders/mpc.c image->gamma); gamma 3125 coders/msl.c gamma[MaxTextExtent]; gamma 3143 coders/msl.c *gamma='\0'; gamma 3186 coders/msl.c (void) CopyMagickString(gamma,value,MaxTextExtent); gamma 3218 coders/msl.c if (*gamma == '\0') gamma 3219 coders/msl.c (void) FormatMagickString(gamma,MaxTextExtent,"%g,%g,%g", gamma 3225 coders/msl.c (void) GammaImage(msl_info->image[n],gamma); gamma 844 coders/pcd.c image->gamma=1.000f/2.200f; gamma 1876 coders/png.c image->gamma=(float) file_gamma; gamma 3729 coders/png.c image->gamma=((float) mng_get_long(p))*0.00001; gamma 3759 coders/png.c image->gamma=0.45455f; gamma 9125 coders/png.c (image->gamma < .45 || image->gamma > .46))) gamma 9127 coders/png.c if ((mng_info->have_write_global_gama == 0) && (image->gamma != 0.0)) gamma 9137 coders/png.c png_set_gAMA(ping,ping_info,image->gamma); gamma 10862 coders/png.c if (image->gamma != 0.0) gamma 10870 coders/png.c PNGLong(chunk+4,(png_uint_32) (100000*image->gamma+0.5)); gamma 11467 coders/png.c if (next_image->gamma != next_image->next->gamma) gamma 11709 coders/png.c if (image->gamma && mng_info->equal_gammas) gamma 11717 coders/png.c PNGLong(chunk+4,(png_uint_32) (100000*image->gamma+0.5)); gamma 115 coders/rla.c gamma[16], gamma 227 coders/rla.c count=ReadBlob(image,16,(unsigned char *) rla_info.gamma); gamma 2884 coders/svg.c gamma; gamma 2886 coders/svg.c gamma=1.0-QuantumScale*fill_color.opacity; gamma 2887 coders/svg.c gamma=1.0/(fabs((double) gamma) <= MagickEpsilon ? 1.0 : gamma); gamma 2888 coders/svg.c fill_color.blue*=gamma; gamma 2889 coders/svg.c fill_color.green*=gamma; gamma 2890 coders/svg.c fill_color.red*=gamma; gamma 3790 magick/cache.c gamma; gamma 3797 magick/cache.c gamma=1.0-QuantumScale*QuantumScale*alpha*beta; gamma 3798 magick/cache.c gamma=1.0/(gamma <= MagickEpsilon ? 1.0 : gamma); gamma 3799 magick/cache.c composite->red=gamma*MagickOver_(p->red,alpha,q->red,beta); gamma 3800 magick/cache.c composite->green=gamma*MagickOver_(p->green,alpha,q->green,beta); gamma 3801 magick/cache.c composite->blue=gamma*MagickOver_(p->blue,alpha,q->blue,beta); gamma 3803 magick/cache.c composite->index=gamma*MagickOver_(p->index,alpha,q->index,beta); gamma 592 magick/colorspace.c gamma, gamma 603 magick/colorspace.c gamma=DisplayGamma; gamma 606 magick/colorspace.c gamma=1.0/StringToDouble(value) != 0.0 ? StringToDouble(value) : 1.0; gamma 624 magick/colorspace.c black=pow(10.0,(reference_black-reference_white)*(gamma/density)* gamma 631 magick/colorspace.c log10(black+((MagickRealType) i/MaxMap)*(1.0-black))/((gamma/density)* gamma 2007 magick/colorspace.c gamma, gamma 2018 magick/colorspace.c gamma=DisplayGamma; gamma 2021 magick/colorspace.c gamma=1.0/StringToDouble(value) != 0.0 ? StringToDouble(value) : 1.0; gamma 2039 magick/colorspace.c black=pow(10.0,(reference_black-reference_white)*(gamma/density)* gamma 2046 magick/colorspace.c (gamma/density)*0.002/film_gamma)-black)); gamma 1045 magick/compare.c gamma; gamma 1047 magick/compare.c gamma=image_statistics[i].standard_deviation* gamma 1049 magick/compare.c gamma=1.0/(fabs((double) gamma) <= MagickEpsilon ? 1.0 : gamma); gamma 1050 magick/compare.c distortion[i]=QuantumRange*gamma*distortion[i]; gamma 1698 magick/compare.c gamma; gamma 1769 magick/compare.c gamma=image_statistics[AllChannels].standard_deviation* gamma 1771 magick/compare.c gamma=1.0/(fabs((double) gamma) <= MagickEpsilon ? 1.0 : gamma); gamma 1772 magick/compare.c distortion=QuantumRange*gamma*distortion; gamma 50 magick/composite-private.h gamma; gamma 61 magick/composite-private.h gamma=1.0-QuantumScale*QuantumScale*alpha*beta; gamma 63 magick/composite-private.h composite->opacity=(Quantum) (QuantumRange*(1.0-gamma)+0.5); gamma 64 magick/composite-private.h gamma=1.0/(gamma <= MagickEpsilon ? 1.0 : gamma); gamma 65 magick/composite-private.h composite->red=(Quantum) (gamma*MagickOver_((MagickRealType) p->red,alpha, gamma 67 magick/composite-private.h composite->green=(Quantum) (gamma*MagickOver_((MagickRealType) p->green,alpha, gamma 69 magick/composite-private.h composite->blue=(Quantum) (gamma*MagickOver_((MagickRealType) p->blue,alpha, gamma 72 magick/composite-private.h composite->opacity=(Quantum) (QuantumRange*(1.0-gamma)); gamma 73 magick/composite-private.h gamma=1.0/(gamma <= MagickEpsilon ? 1.0 : gamma); gamma 74 magick/composite-private.h composite->red=(Quantum) (gamma*MagickOver_((MagickRealType) p->red,alpha, gamma 76 magick/composite-private.h composite->green=(Quantum) (gamma*MagickOver_((MagickRealType) p->green,alpha, gamma 78 magick/composite-private.h composite->blue=(Quantum) (gamma*MagickOver_((MagickRealType) p->blue,alpha, gamma 88 magick/composite-private.h gamma; gamma 98 magick/composite-private.h gamma=1.0-QuantumScale*QuantumScale*alpha*beta; gamma 99 magick/composite-private.h composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); gamma 100 magick/composite-private.h gamma=1.0/(fabs(gamma) <= MagickEpsilon ? 1.0 : gamma); gamma 101 magick/composite-private.h composite->red=gamma*MagickOver_(p->red,alpha,q->red,beta); gamma 102 magick/composite-private.h composite->green=gamma*MagickOver_(p->green,alpha,q->green,beta); gamma 103 magick/composite-private.h composite->blue=gamma*MagickOver_(p->blue,alpha,q->blue,beta); gamma 105 magick/composite-private.h composite->index=gamma*MagickOver_(p->index,alpha,q->index,beta); gamma 114 magick/composite-private.h gamma, gamma 122 magick/composite-private.h gamma=RoundToUnity(Sa+Da); /* 'Plus' blending -- not 'Over' blending */ gamma 123 magick/composite-private.h composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); gamma 124 magick/composite-private.h gamma=1.0/(fabs(gamma) <= MagickEpsilon ? 1.0 : gamma); gamma 125 magick/composite-private.h composite->red=gamma*(Sa*p->red+Da*q->red); gamma 126 magick/composite-private.h composite->green=gamma*(Sa*p->green+Da*q->green); gamma 127 magick/composite-private.h composite->blue=gamma*(Sa*p->blue+Da*q->blue); gamma 129 magick/composite-private.h composite->index=gamma*(Sa*p->index+Da*q->index); gamma 281 magick/composite.c gamma, gamma 286 magick/composite.c gamma=RoundToUnity(Sa+Da-Sa*Da); /* over blend, as per SVG doc */ gamma 287 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); gamma 288 magick/composite.c gamma=QuantumRange/(fabs(gamma) <= MagickEpsilon ? 1.0 : gamma); gamma 289 magick/composite.c composite->red=gamma*ColorBurn(QuantumScale*p->red*Sa,Sa,QuantumScale* gamma 291 magick/composite.c composite->green=gamma*ColorBurn(QuantumScale*p->green*Sa,Sa,QuantumScale* gamma 293 magick/composite.c composite->blue=gamma*ColorBurn(QuantumScale*p->blue*Sa,Sa,QuantumScale* gamma 296 magick/composite.c composite->index=gamma*ColorBurn(QuantumScale*p->index*Sa,Sa,QuantumScale* gamma 343 magick/composite.c gamma, gamma 348 magick/composite.c gamma=RoundToUnity(Sa+Da-Sa*Da); /* over blend, as per SVG doc */ gamma 349 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); gamma 350 magick/composite.c gamma=QuantumRange/(fabs(gamma) <= MagickEpsilon ? 1.0 : gamma); gamma 351 magick/composite.c composite->red=gamma*ColorDodge(QuantumScale*p->red*Sa,Sa,QuantumScale* gamma 353 magick/composite.c composite->green=gamma*ColorDodge(QuantumScale*p->green*Sa,Sa,QuantumScale* gamma 355 magick/composite.c composite->blue=gamma*ColorDodge(QuantumScale*p->blue*Sa,Sa,QuantumScale* gamma 358 magick/composite.c composite->index=gamma*ColorDodge(QuantumScale*p->index*Sa,Sa,QuantumScale* gamma 380 magick/composite.c gamma; gamma 384 magick/composite.c gamma=1.0-QuantumScale*composite->opacity; gamma 385 magick/composite.c gamma=1.0/(fabs(gamma) <= MagickEpsilon ? 1.0 : gamma); gamma 386 magick/composite.c composite->red=gamma*Darken(p->red,p->opacity,q->red,q->opacity); gamma 387 magick/composite.c composite->green=gamma*Darken(p->green,p->opacity,q->green,q->opacity); gamma 388 magick/composite.c composite->blue=gamma*Darken(p->blue,p->opacity,q->blue,q->opacity); gamma 390 magick/composite.c composite->index=gamma*Darken(p->index,p->opacity,q->index,q->opacity); gamma 419 magick/composite.c gamma, gamma 425 magick/composite.c gamma=RoundToUnity(Sa+Da-Sa*Da); /* over blend, as per SVG doc */ gamma 426 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); gamma 427 magick/composite.c gamma=1.0/(fabs(gamma) <= MagickEpsilon ? 1.0 : gamma); gamma 429 magick/composite.c composite->red=gamma*Difference(p->red,Sa,q->red,Da); gamma 430 magick/composite.c composite->green=gamma*Difference(p->green,Sa,q->green,Da); gamma 431 magick/composite.c composite->blue=gamma*Difference(p->blue,Sa,q->blue,Da); gamma 433 magick/composite.c composite->index=gamma*Difference(p->index,Sa,q->index,Da); gamma 475 magick/composite.c gamma, gamma 481 magick/composite.c gamma=RoundToUnity(Sa+Da-Sa*Da); /* over blend, as per SVG doc */ gamma 482 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); gamma 483 magick/composite.c gamma=QuantumRange/(fabs(gamma) <= MagickEpsilon ? 1.0 : gamma); gamma 484 magick/composite.c composite->red=gamma*Divide(QuantumScale*p->red*Sa,Sa,QuantumScale* gamma 486 magick/composite.c composite->green=gamma*Divide(QuantumScale*p->green*Sa,Sa,QuantumScale* gamma 488 magick/composite.c composite->blue=gamma*Divide(QuantumScale*p->blue*Sa,Sa,QuantumScale* gamma 491 magick/composite.c composite->index=gamma*Divide(QuantumScale*p->index*Sa,Sa,QuantumScale* gamma 523 magick/composite.c gamma, gamma 530 magick/composite.c gamma=RoundToUnity(Sa+Da-Sa*Da); /* over blend, as per SVG doc */ gamma 531 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); gamma 532 magick/composite.c gamma=QuantumRange/(fabs(gamma) <= MagickEpsilon ? 1.0 : gamma); gamma 533 magick/composite.c composite->red=gamma*Exclusion(QuantumScale*p->red*Sa,Sa,QuantumScale* gamma 535 magick/composite.c composite->green=gamma*Exclusion(QuantumScale*p->green*Sa,Sa,QuantumScale* gamma 537 magick/composite.c composite->blue=gamma*Exclusion(QuantumScale*p->blue*Sa,Sa,QuantumScale* gamma 540 magick/composite.c composite->index=gamma*Exclusion(QuantumScale*p->index*Sa,Sa,QuantumScale* gamma 574 magick/composite.c gamma, gamma 579 magick/composite.c gamma=RoundToUnity(Sa+Da-Sa*Da); /* over blend, as per SVG doc */ gamma 580 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); gamma 581 magick/composite.c gamma=QuantumRange/(fabs(gamma) <= MagickEpsilon ? 1.0 : gamma); gamma 582 magick/composite.c composite->red=gamma*HardLight(QuantumScale*p->red*Sa,Sa,QuantumScale* gamma 584 magick/composite.c composite->green=gamma*HardLight(QuantumScale*p->green*Sa,Sa,QuantumScale* gamma 586 magick/composite.c composite->blue=gamma*HardLight(QuantumScale*p->blue*Sa,Sa,QuantumScale* gamma 589 magick/composite.c composite->index=gamma*HardLight(QuantumScale*p->index*Sa,Sa,QuantumScale* gamma 646 magick/composite.c gamma, gamma 652 magick/composite.c gamma=Sa*Da; gamma 653 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); gamma 654 magick/composite.c gamma=1.0/(fabs(gamma) <= MagickEpsilon ? 1.0 : gamma); gamma 655 magick/composite.c composite->red=gamma*In(p->red,Sa,q->red,Da); gamma 656 magick/composite.c composite->green=gamma*In(p->green,Sa,q->green,Da); gamma 657 magick/composite.c composite->blue=gamma*In(p->blue,Sa,q->blue,Da); gamma 659 magick/composite.c composite->index=gamma*In(p->index,Sa,q->index,Da); gamma 680 magick/composite.c gamma; gamma 684 magick/composite.c gamma=1.0-QuantumScale*composite->opacity; gamma 685 magick/composite.c gamma=1.0/(fabs(gamma) <= MagickEpsilon ? 1.0 : gamma); gamma 686 magick/composite.c composite->red=gamma*Lighten(p->red,p->opacity,q->red,q->opacity); gamma 687 magick/composite.c composite->green=gamma*Lighten(p->green,p->opacity,q->green,q->opacity); gamma 688 magick/composite.c composite->blue=gamma*Lighten(p->blue,p->opacity,q->blue,q->opacity); gamma 690 magick/composite.c composite->index=gamma*Lighten(p->index,p->opacity,q->index,q->opacity); gamma 724 magick/composite.c gamma, gamma 729 magick/composite.c gamma=RoundToUnity(Sa+Da-Sa*Da); /* over blend, as per SVG doc */ gamma 730 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); gamma 731 magick/composite.c gamma=1.0/(fabs(gamma) <= MagickEpsilon ? 1.0 : gamma); gamma 732 magick/composite.c composite->red=gamma*(p->red*Sa+q->red*Da); gamma 733 magick/composite.c composite->green=gamma*(p->green*Sa+q->green*Da); gamma 734 magick/composite.c composite->blue=gamma*(p->blue*Sa+q->blue*Da); gamma 736 magick/composite.c composite->index=gamma*(p->index*Sa+q->index*Da); gamma 757 magick/composite.c gamma, gamma 762 magick/composite.c gamma=RoundToUnity(Sa+Da-Sa*Da); /* over blend, as per SVG doc */ gamma 763 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); gamma 764 magick/composite.c gamma=QuantumRange/(fabs(gamma) <= MagickEpsilon ? 1.0 : gamma); gamma 765 magick/composite.c composite->red=gamma*LinearBurn(QuantumScale*p->red*Sa,Sa,QuantumScale* gamma 767 magick/composite.c composite->green=gamma*LinearBurn(QuantumScale*p->green*Sa,Sa,QuantumScale* gamma 769 magick/composite.c composite->blue=gamma*LinearBurn(QuantumScale*p->blue*Sa,Sa,QuantumScale* gamma 772 magick/composite.c composite->index=gamma*LinearBurn(QuantumScale*p->index*Sa,Sa,QuantumScale* gamma 800 magick/composite.c gamma, gamma 805 magick/composite.c gamma=RoundToUnity(Sa+Da-Sa*Da); /* over blend, as per SVG doc */ gamma 806 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); gamma 807 magick/composite.c gamma=QuantumRange/(fabs(gamma) <= MagickEpsilon ? 1.0 : gamma); gamma 808 magick/composite.c composite->red=gamma*LinearLight(QuantumScale*p->red*Sa,Sa,QuantumScale* gamma 810 magick/composite.c composite->green=gamma*LinearLight(QuantumScale*p->green*Sa,Sa,QuantumScale* gamma 812 magick/composite.c composite->blue=gamma*LinearLight(QuantumScale*p->blue*Sa,Sa,QuantumScale* gamma 815 magick/composite.c composite->index=gamma*LinearLight(QuantumScale*p->index*Sa,Sa,QuantumScale* gamma 853 magick/composite.c gamma; gamma 858 magick/composite.c gamma=RoundToUnity(Sa+Da-Sa*Da); /* over blend, as per SVG doc */ gamma 859 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); gamma 860 magick/composite.c gamma=QuantumRange/(fabs(gamma) <= MagickEpsilon ? 1.0 : gamma); gamma 861 magick/composite.c composite->red=gamma*Mathematics(QuantumScale*p->red*Sa,Sa,QuantumScale* gamma 863 magick/composite.c composite->green=gamma*Mathematics(QuantumScale*p->green*Sa,Sa,QuantumScale* gamma 865 magick/composite.c composite->blue=gamma*Mathematics(QuantumScale*p->blue*Sa,Sa,QuantumScale* gamma 868 magick/composite.c composite->index=gamma*Mathematics(QuantumScale*p->index*Sa,Sa,QuantumScale* gamma 946 magick/composite.c gamma; gamma 951 magick/composite.c gamma=RoundToUnity(Sa+Da-Sa*Da); /* over blend, as per SVG doc */ gamma 952 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); gamma 953 magick/composite.c gamma=1.0/(fabs(gamma) <= MagickEpsilon ? 1.0 : gamma); gamma 954 magick/composite.c composite->red=gamma*Minus(p->red*Sa,Sa,q->red*Da,Da); gamma 955 magick/composite.c composite->green=gamma*Minus(p->green*Sa,Sa,q->green*Da,Da); gamma 956 magick/composite.c composite->blue=gamma*Minus(p->blue*Sa,Sa,q->blue*Da,Da); gamma 958 magick/composite.c composite->index=gamma*Minus(p->index*Sa,Sa,q->index*Da,Da); gamma 994 magick/composite.c gamma; gamma 998 magick/composite.c gamma=RoundToUnity(Sa+Da-Sa*Da); /* over blend, as per SVG doc */ gamma 999 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); gamma 1000 magick/composite.c gamma=1.0/(fabs(gamma) <= MagickEpsilon ? 1.0 : gamma); gamma 1042 magick/composite.c gamma; gamma 1046 magick/composite.c gamma = RoundToUnity(Sa+Da-Sa*Da); gamma 1047 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); gamma 1048 magick/composite.c gamma=1.0/(fabs(gamma) <= MagickEpsilon ? 1.0 : gamma); gamma 1082 magick/composite.c gamma, gamma 1088 magick/composite.c gamma=RoundToUnity(Sa+Da-Sa*Da); /* over blend, as per SVG doc */ gamma 1089 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); gamma 1090 magick/composite.c gamma=QuantumRange/(fabs(gamma) <= MagickEpsilon ? 1.0 : gamma); gamma 1091 magick/composite.c composite->red=gamma*Multiply(QuantumScale*p->red*Sa,Sa,QuantumScale* gamma 1093 magick/composite.c composite->green=gamma*Multiply(QuantumScale*p->green*Sa,Sa,QuantumScale* gamma 1095 magick/composite.c composite->blue=gamma*Multiply(QuantumScale*p->blue*Sa,Sa,QuantumScale* gamma 1098 magick/composite.c composite->index=gamma*Multiply(QuantumScale*p->index*Sa,Sa,QuantumScale* gamma 1128 magick/composite.c gamma; gamma 1132 magick/composite.c gamma=Sa*(1.0-Da); gamma 1133 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); gamma 1134 magick/composite.c gamma=1.0/(fabs(gamma) <= MagickEpsilon ? 1.0 : gamma); gamma 1135 magick/composite.c composite->red=gamma*Out(p->red,Sa,q->red,Da); gamma 1136 magick/composite.c composite->green=gamma*Out(p->green,Sa,q->green,Da); gamma 1137 magick/composite.c composite->blue=gamma*Out(p->blue,Sa,q->blue,Da); gamma 1139 magick/composite.c composite->index=gamma*Out(p->index,Sa,q->index,Da); gamma 1163 magick/composite.c gamma, gamma 1168 magick/composite.c gamma=RoundToUnity(Sa+Da-Sa*Da); /* over blend, as per SVG doc */ gamma 1169 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); gamma 1170 magick/composite.c gamma=QuantumRange/(fabs(gamma) <= MagickEpsilon ? 1.0 : gamma); gamma 1171 magick/composite.c composite->red=gamma*PegtopLight(QuantumScale*p->red*Sa,Sa,QuantumScale* gamma 1173 magick/composite.c composite->green=gamma*PegtopLight(QuantumScale*p->green*Sa,Sa,QuantumScale* gamma 1175 magick/composite.c composite->blue=gamma*PegtopLight(QuantumScale*p->blue*Sa,Sa,QuantumScale* gamma 1178 magick/composite.c composite->index=gamma*PegtopLight(QuantumScale*p->index*Sa,Sa,QuantumScale* gamma 1203 magick/composite.c gamma, gamma 1208 magick/composite.c gamma=RoundToUnity(Sa+Da-Sa*Da); /* over blend, as per SVG doc */ gamma 1209 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); gamma 1210 magick/composite.c gamma=QuantumRange/(fabs(gamma) <= MagickEpsilon ? 1.0 : gamma); gamma 1211 magick/composite.c composite->red=gamma*PinLight(QuantumScale*p->red*Sa,Sa,QuantumScale* gamma 1213 magick/composite.c composite->green=gamma*PinLight(QuantumScale*p->green*Sa,Sa,QuantumScale* gamma 1215 magick/composite.c composite->blue=gamma*PinLight(QuantumScale*p->blue*Sa,Sa,QuantumScale* gamma 1218 magick/composite.c composite->index=gamma*PinLight(QuantumScale*p->index*Sa,Sa,QuantumScale* gamma 1238 magick/composite.c gamma; gamma 1243 magick/composite.c gamma=RoundToUnity(Sa+Da-Sa*Da); /* over blend, as per SVG doc */ gamma 1244 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); gamma 1246 magick/composite.c gamma=QuantumRange/(fabs(gamma) <= MagickEpsilon ? 1.0 : gamma); gamma 1247 magick/composite.c composite->red=gamma*Screen(p->red*Sa,q->red*Da); gamma 1248 magick/composite.c composite->green=gamma*Screen(p->green*Sa,q->green*Da); gamma 1249 magick/composite.c composite->blue=gamma*Screen(p->blue*Sa,q->blue*Da); gamma 1251 magick/composite.c composite->index=gamma*Screen(p->index*Sa,q->index*Da); gamma 1313 magick/composite.c gamma, gamma 1318 magick/composite.c gamma=RoundToUnity(Sa+Da-Sa*Da); /* over blend, as per SVG doc */ gamma 1319 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); gamma 1320 magick/composite.c gamma=QuantumRange/(fabs(gamma) <= MagickEpsilon ? 1.0 : gamma); gamma 1321 magick/composite.c composite->red=gamma*SoftLight(QuantumScale*p->red*Sa,Sa,QuantumScale* gamma 1323 magick/composite.c composite->green=gamma*SoftLight(QuantumScale*p->green*Sa,Sa,QuantumScale* gamma 1325 magick/composite.c composite->blue=gamma*SoftLight(QuantumScale*p->blue*Sa,Sa,QuantumScale* gamma 1328 magick/composite.c composite->index=gamma*SoftLight(QuantumScale*p->index*Sa,Sa,QuantumScale* gamma 1386 magick/composite.c gamma, gamma 1391 magick/composite.c gamma=RoundToUnity(Sa+Da-Sa*Da); /* over blend, as per SVG doc */ gamma 1392 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); gamma 1393 magick/composite.c gamma=QuantumRange/(fabs(gamma) <= MagickEpsilon ? 1.0 : gamma); gamma 1394 magick/composite.c composite->red=gamma*VividLight(QuantumScale*p->red*Sa,Sa,QuantumScale* gamma 1396 magick/composite.c composite->green=gamma*VividLight(QuantumScale*p->green*Sa,Sa,QuantumScale* gamma 1398 magick/composite.c composite->blue=gamma*VividLight(QuantumScale*p->blue*Sa,Sa,QuantumScale* gamma 1401 magick/composite.c composite->index=gamma*VividLight(QuantumScale*p->index*Sa,Sa,QuantumScale* gamma 1416 magick/composite.c gamma, gamma 1421 magick/composite.c gamma=Sa+Da-2*Sa*Da; /* Xor blend mode X=0,Y=1,Z=1 */ gamma 1422 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma); gamma 1423 magick/composite.c gamma=1.0/(fabs(gamma) <= MagickEpsilon ? 1.0 : gamma); gamma 1424 magick/composite.c composite->red=gamma*Xor(p->red*Sa,Sa,q->red*Da,Da); gamma 1425 magick/composite.c composite->green=gamma*Xor(p->green*Sa,Sa,q->green*Da,Da); gamma 1426 magick/composite.c composite->blue=gamma*Xor(p->blue*Sa,Sa,q->blue*Da,Da); gamma 1428 magick/composite.c composite->index=gamma*Xor(p->index*Sa,Sa,q->index*Da,Da); gamma 3401 magick/deprecate.c gamma; gamma 3404 magick/deprecate.c gamma=1.0*alpha*alpha*alpha; gamma 3406 magick/deprecate.c gamma-=4.0*alpha*alpha*alpha; gamma 3408 magick/deprecate.c gamma+=6.0*alpha*alpha*alpha; gamma 3410 magick/deprecate.c gamma-=4.0*alpha*alpha*alpha; gamma 3411 magick/deprecate.c return(gamma/6.0); gamma 3456 magick/deprecate.c gamma; gamma 3477 magick/deprecate.c gamma=alpha[i]; gamma 3478 magick/deprecate.c gamma=1.0/(fabs((double) gamma) <= MagickEpsilon ? 1.0 : gamma); gamma 3479 magick/deprecate.c pixel.red+=gamma*0.0625*pixels[i].red; gamma 3480 magick/deprecate.c pixel.green+=gamma*0.0625*pixels[i].green; gamma 3481 magick/deprecate.c pixel.blue+=gamma*0.0625*pixels[i].blue; gamma 3484 magick/deprecate.c pixel.index+=gamma*0.0625*pixels[i].index; gamma 3537 magick/deprecate.c gamma; gamma 3565 magick/deprecate.c gamma=(((1.0-delta.y)*((1.0-delta.x)*alpha[0]+delta.x*alpha[1])+delta.y* gamma 3567 magick/deprecate.c gamma=1.0/(fabs((double) gamma) <= MagickEpsilon ? 1.0 : gamma); gamma 3568 magick/deprecate.c pixel.red=gamma*((1.0-delta.y)*((1.0-delta.x)*pixels[0].red+delta.x* gamma 3571 magick/deprecate.c pixel.green=gamma*((1.0-delta.y)*((1.0-delta.x)*pixels[0].green+delta.x* gamma 3574 magick/deprecate.c pixel.blue=gamma*((1.0-delta.y)*((1.0-delta.x)*pixels[0].blue+delta.x* gamma 3581 magick/deprecate.c pixel.index=gamma*((1.0-delta.y)*((1.0-delta.x)*pixels[0].index+delta.x* gamma 3643 magick/deprecate.c gamma; gamma 3685 magick/deprecate.c gamma=MeshInterpolate(&delta,alpha[2],alpha[3],alpha[0]); gamma 3686 magick/deprecate.c gamma=1.0/(fabs((double) gamma) <= MagickEpsilon ? 1.0 : gamma); gamma 3687 magick/deprecate.c pixel.red=gamma*MeshInterpolate(&delta,pixels[2].red, gamma 3689 magick/deprecate.c pixel.green=gamma*MeshInterpolate(&delta,pixels[2].green, gamma 3691 magick/deprecate.c pixel.blue=gamma*MeshInterpolate(&delta,pixels[2].blue, gamma 3693 magick/deprecate.c pixel.opacity=gamma*MeshInterpolate(&delta,pixels[2].opacity, gamma 3696 magick/deprecate.c pixel.index=gamma*MeshInterpolate(&delta,pixels[2].index, gamma 3705 magick/deprecate.c gamma=MeshInterpolate(&delta,alpha[1],alpha[0],alpha[3]); gamma 3706 magick/deprecate.c gamma=1.0/(fabs((double) gamma) <= MagickEpsilon ? 1.0 : gamma); gamma 3707 magick/deprecate.c pixel.red=gamma*MeshInterpolate(&delta,pixels[1].red, gamma 3709 magick/deprecate.c pixel.green=gamma*MeshInterpolate(&delta,pixels[1].green, gamma 3711 magick/deprecate.c pixel.blue=gamma*MeshInterpolate(&delta,pixels[1].blue, gamma 3713 magick/deprecate.c pixel.opacity=gamma*MeshInterpolate(&delta,pixels[1].opacity, gamma 3716 magick/deprecate.c pixel.index=gamma*MeshInterpolate(&delta,pixels[1].index, gamma 3730 magick/deprecate.c gamma=MeshInterpolate(&delta,alpha[0],alpha[1],alpha[2]); gamma 3731 magick/deprecate.c gamma=1.0/(fabs((double) gamma) <= MagickEpsilon ? 1.0 : gamma); gamma 3732 magick/deprecate.c pixel.red=gamma*MeshInterpolate(&delta,pixels[0].red, gamma 3734 magick/deprecate.c pixel.green=gamma*MeshInterpolate(&delta,pixels[0].green, gamma 3736 magick/deprecate.c pixel.blue=gamma*MeshInterpolate(&delta,pixels[0].blue, gamma 3738 magick/deprecate.c pixel.opacity=gamma*MeshInterpolate(&delta,pixels[0].opacity, gamma 3741 magick/deprecate.c pixel.index=gamma*MeshInterpolate(&delta,pixels[0].index, gamma 3751 magick/deprecate.c gamma=MeshInterpolate(&delta,alpha[3],alpha[2],alpha[1]); gamma 3752 magick/deprecate.c gamma=1.0/(fabs((double) gamma) <= MagickEpsilon ? 1.0 : gamma); gamma 3753 magick/deprecate.c pixel.red=gamma*MeshInterpolate(&delta,pixels[3].red, gamma 3755 magick/deprecate.c pixel.green=gamma*MeshInterpolate(&delta,pixels[3].green, gamma 3757 magick/deprecate.c pixel.blue=gamma*MeshInterpolate(&delta,pixels[3].blue, gamma 3759 magick/deprecate.c pixel.opacity=gamma*MeshInterpolate(&delta,pixels[3].opacity, gamma 3762 magick/deprecate.c pixel.index=gamma*MeshInterpolate(&delta,pixels[3].index, gamma 3791 magick/deprecate.c gamma; gamma 3827 magick/deprecate.c gamma=alpha[n]; gamma 3828 magick/deprecate.c gamma=1.0/(fabs((double) gamma) <= MagickEpsilon ? 1.0 : gamma); gamma 3829 magick/deprecate.c pixel.red+=gamma*dx*dy*pixels[n].red; gamma 3830 magick/deprecate.c pixel.green+=gamma*dx*dy*pixels[n].green; gamma 3831 magick/deprecate.c pixel.blue+=gamma*dx*dy*pixels[n].blue; gamma 3835 magick/deprecate.c pixel.index+=gamma*dx*dy*pixels[n].index; gamma 3170 magick/draw.c gamma, gamma 3188 magick/draw.c gamma=sqrt(p.x*p.x+p.y*p.y)*length; gamma 3189 magick/draw.c gamma=1.0/(gamma <= MagickEpsilon ? 1.0 : gamma); gamma 3191 magick/draw.c offset=gamma*scale*length; gamma 4874 magick/draw.c gamma, gamma 4953 magick/draw.c gamma=(8.0/3.0)*sin(fmod((double) (0.5*beta),DegreesToRadians(360.0)))* gamma 4957 magick/draw.c arc_segments),DegreesToRadians(360.0)))-gamma*sin(fmod((double) (alpha+ gamma 4960 magick/draw.c arc_segments),DegreesToRadians(360.0)))+gamma*cos(fmod((double) (alpha+ gamma 4966 magick/draw.c points[1].x=(double) (points[2].x+gamma*sin(fmod((double) (alpha+(double) gamma 4968 magick/draw.c points[1].y=(double) (points[2].y-gamma*cos(fmod((double) (alpha+(double) gamma 310 magick/effect.c gamma; gamma 320 magick/effect.c gamma=0.0; gamma 355 magick/effect.c gamma+=(*k)*alpha; gamma 360 magick/effect.c gamma=1.0/(fabs((double) gamma) <= MagickEpsilon ? 1.0 : gamma); gamma 362 magick/effect.c q->red=ClampToQuantum(gamma*GetRedPixelComponent(&pixel)); gamma 364 magick/effect.c q->green=ClampToQuantum(gamma*GetGreenPixelComponent(&pixel)); gamma 366 magick/effect.c q->blue=ClampToQuantum(gamma*GetBluePixelComponent(&pixel)); gamma 371 magick/effect.c blur_indexes[x]=ClampToQuantum(gamma*GetIndexPixelComponent(&pixel)); gamma 627 magick/effect.c gamma; gamma 637 magick/effect.c gamma=0.0; gamma 673 magick/effect.c gamma+=(*k)*alpha; gamma 678 magick/effect.c gamma=1.0/(fabs((double) gamma) <= MagickEpsilon ? 1.0 : gamma); gamma 680 magick/effect.c q->red=ClampToQuantum(gamma*GetRedPixelComponent(&pixel)); gamma 682 magick/effect.c q->green=ClampToQuantum(gamma*GetGreenPixelComponent(&pixel)); gamma 684 magick/effect.c q->blue=ClampToQuantum(gamma*GetBluePixelComponent(&pixel)); gamma 689 magick/effect.c sharp_indexes[x]=ClampToQuantum(gamma*GetIndexPixelComponent(&pixel)); gamma 1003 magick/effect.c gamma; gamma 1005 magick/effect.c gamma=0.0; gamma 1013 magick/effect.c gamma+=(*k)*alpha; gamma 1017 magick/effect.c gamma=1.0/(fabs((double) gamma) <= MagickEpsilon ? 1.0 : gamma); gamma 1019 magick/effect.c q->red=ClampToQuantum(gamma*GetRedPixelComponent(&pixel)); gamma 1021 magick/effect.c q->green=ClampToQuantum(gamma*GetGreenPixelComponent(&pixel)); gamma 1023 magick/effect.c q->blue=ClampToQuantum(gamma*GetBluePixelComponent(&pixel)); gamma 1054 magick/effect.c blur_indexes[x]=ClampToQuantum(gamma* gamma 1183 magick/effect.c gamma; gamma 1185 magick/effect.c gamma=0.0; gamma 1193 magick/effect.c gamma+=(*k)*alpha; gamma 1197 magick/effect.c gamma=1.0/(fabs((double) gamma) <= MagickEpsilon ? 1.0 : gamma); gamma 1199 magick/effect.c q->red=ClampToQuantum(gamma*GetRedPixelComponent(&pixel)); gamma 1201 magick/effect.c q->green=ClampToQuantum(gamma*GetGreenPixelComponent(&pixel)); gamma 1203 magick/effect.c q->blue=ClampToQuantum(gamma*GetBluePixelComponent(&pixel)); gamma 1234 magick/effect.c blur_indexes[y]=ClampToQuantum(gamma* gamma 1338 magick/effect.c gamma; gamma 1412 magick/effect.c gamma=0.0; gamma 1414 magick/effect.c gamma+=kernel[i]; gamma 1415 magick/effect.c gamma=1.0/(fabs((double) gamma) <= MagickEpsilon ? 1.0 : gamma); gamma 1417 magick/effect.c normal_kernel[i]=gamma*kernel[i]; gamma 1541 magick/effect.c gamma; gamma 1543 magick/effect.c gamma=0.0; gamma 1553 magick/effect.c gamma+=(*k)*alpha; gamma 1558 magick/effect.c gamma=1.0/(fabs((double) gamma) <= MagickEpsilon ? 1.0 : gamma); gamma 1560 magick/effect.c q->red=ClampToQuantum(gamma*GetRedPixelComponent(&pixel)); gamma 1562 magick/effect.c q->green=ClampToQuantum(gamma*GetGreenPixelComponent(&pixel)); gamma 1564 magick/effect.c q->blue=ClampToQuantum(gamma*GetBluePixelComponent(&pixel)); gamma 1601 magick/effect.c convolve_indexes[x]=ClampToQuantum(gamma* gamma 2342 magick/effect.c gamma; gamma 2344 magick/effect.c gamma=0.0; gamma 2354 magick/effect.c gamma+=(*k)*alpha; gamma 2359 magick/effect.c gamma=1.0/(fabs((double) gamma) <= MagickEpsilon ? 1.0 : gamma); gamma 2361 magick/effect.c q->red=ClampToQuantum(gamma*GetRedPixelComponent(&pixel)); gamma 2363 magick/effect.c q->green=ClampToQuantum(gamma*GetGreenPixelComponent(&pixel)); gamma 2365 magick/effect.c q->blue=ClampToQuantum(gamma*GetBluePixelComponent(&pixel)); gamma 2402 magick/effect.c filter_indexes[x]=ClampToQuantum(gamma* gamma 2771 magick/effect.c gamma; gamma 2774 magick/effect.c gamma=0.0; gamma 2790 magick/effect.c gamma+=(*k)*alpha; gamma 2793 magick/effect.c gamma=1.0/(fabs((double) gamma) <= MagickEpsilon ? 1.0 : gamma); gamma 2795 magick/effect.c q->red=ClampToQuantum(gamma*qixel.red); gamma 2797 magick/effect.c q->green=ClampToQuantum(gamma*qixel.green); gamma 2799 magick/effect.c q->blue=ClampToQuantum(gamma*qixel.blue); gamma 2804 magick/effect.c blur_indexes[x]=(IndexPacket) ClampToQuantum(gamma*qixel.index); gamma 2875 magick/effect.c gamma, gamma 2921 magick/effect.c gamma=(-0.2f); gamma 3012 magick/effect.c gamma+=0.4f; gamma 3013 magick/effect.c (void) GammaImageChannel(preview_image,DefaultChannels,gamma); gamma 3014 magick/effect.c (void) FormatMagickString(label,MaxTextExtent,"gamma %g",gamma); gamma 3584 magick/effect.c gamma; gamma 3587 magick/effect.c gamma=0.0; gamma 3605 magick/effect.c gamma+=alpha; gamma 3608 magick/effect.c gamma=1.0/(fabs((double) gamma) <= MagickEpsilon ? 1.0 : gamma); gamma 3612 magick/effect.c q->red=ClampToQuantum(gamma*qixel.red); gamma 3614 magick/effect.c q->green=ClampToQuantum(gamma*qixel.green); gamma 3616 magick/effect.c q->blue=ClampToQuantum(gamma*qixel.blue); gamma 3621 magick/effect.c blur_indexes[x]=(IndexPacket) ClampToQuantum(gamma*qixel.index); gamma 3826 magick/effect.c gamma; gamma 3873 magick/effect.c gamma=0.0; gamma 3886 magick/effect.c gamma+=(*k); gamma 3892 magick/effect.c if (gamma != 0.0) gamma 3894 magick/effect.c gamma=1.0/(fabs((double) gamma) <= MagickEpsilon ? 1.0 : gamma); gamma 3896 magick/effect.c q->red=ClampToQuantum(gamma*GetRedPixelComponent(&pixel)); gamma 3898 magick/effect.c q->green=ClampToQuantum(gamma*GetGreenPixelComponent(&pixel)); gamma 3900 magick/effect.c q->blue=ClampToQuantum(gamma*GetBluePixelComponent(&pixel)); gamma 3904 magick/effect.c gamma=0.0; gamma 3913 magick/effect.c gamma+=(*k); gamma 3919 magick/effect.c if (gamma != 0.0) gamma 3921 magick/effect.c gamma=1.0/(fabs((double) gamma) <= MagickEpsilon ? 1.0 : gamma 3922 magick/effect.c gamma); gamma 3923 magick/effect.c SetOpacityPixelComponent(q,ClampToQuantum(gamma* gamma 3930 magick/effect.c gamma=0.0; gamma 3939 magick/effect.c gamma+=(*k); gamma 3945 magick/effect.c if (gamma != 0.0) gamma 3947 magick/effect.c gamma=1.0/(fabs((double) gamma) <= MagickEpsilon ? 1.0 : gamma 3948 magick/effect.c gamma); gamma 3949 magick/effect.c blur_indexes[x]=ClampToQuantum(gamma* gamma 3971 magick/effect.c gamma+=(*k)*alpha; gamma 3977 magick/effect.c if (gamma != 0.0) gamma 3979 magick/effect.c gamma=1.0/(fabs((double) gamma) <= MagickEpsilon ? 1.0 : gamma); gamma 3981 magick/effect.c q->red=ClampToQuantum(gamma*GetRedPixelComponent(&pixel)); gamma 3983 magick/effect.c q->green=ClampToQuantum(gamma*GetGreenPixelComponent(&pixel)); gamma 3985 magick/effect.c q->blue=ClampToQuantum(gamma*GetBluePixelComponent(&pixel)); gamma 3989 magick/effect.c gamma=0.0; gamma 3998 magick/effect.c gamma+=(*k); gamma 4004 magick/effect.c if (gamma != 0.0) gamma 4006 magick/effect.c gamma=1.0/(fabs((double) gamma) <= MagickEpsilon ? 1.0 : gamma 4007 magick/effect.c gamma); gamma 4015 magick/effect.c gamma=0.0; gamma 4026 magick/effect.c gamma+=(*k); gamma 4032 magick/effect.c if (gamma != 0.0) gamma 4034 magick/effect.c gamma=1.0/(fabs((double) gamma) <= MagickEpsilon ? 1.0 : gamma 4035 magick/effect.c gamma); gamma 4036 magick/effect.c blur_indexes[x]=ClampToQuantum(gamma* gamma 118 magick/enhance.c mean,sans,gamma,logmean; gamma 128 magick/enhance.c gamma=log(mean*QuantumScale)/logmean; gamma 130 magick/enhance.c 0.0, (double)QuantumRange, gamma); gamma 141 magick/enhance.c gamma=log(mean*QuantumScale)/logmean; gamma 143 magick/enhance.c 0.0, (double)QuantumRange, gamma); gamma 149 magick/enhance.c gamma=log(mean*QuantumScale)/logmean; gamma 151 magick/enhance.c 0.0, (double)QuantumRange, gamma); gamma 157 magick/enhance.c gamma=log(mean*QuantumScale)/logmean; gamma 159 magick/enhance.c 0.0, (double)QuantumRange, gamma); gamma 166 magick/enhance.c gamma=log(mean*QuantumScale)/logmean; gamma 168 magick/enhance.c 0.0, (double)QuantumRange, gamma); gamma 175 magick/enhance.c gamma=log(mean*QuantumScale)/logmean; gamma 177 magick/enhance.c 0.0, (double)QuantumRange, gamma); gamma 1974 magick/enhance.c gamma; gamma 1987 magick/enhance.c gamma.red=geometry_info.rho; gamma 1988 magick/enhance.c gamma.green=geometry_info.sigma; gamma 1990 magick/enhance.c gamma.green=gamma.red; gamma 1991 magick/enhance.c gamma.blue=geometry_info.xi; gamma 1993 magick/enhance.c gamma.blue=gamma.red; gamma 1994 magick/enhance.c if ((gamma.red == 1.0) && (gamma.green == 1.0) && (gamma.blue == 1.0)) gamma 1996 magick/enhance.c if ((gamma.red == gamma.green) && (gamma.green == gamma.blue)) gamma 1998 magick/enhance.c GreenChannel | BlueChannel),(double) gamma.red); gamma 2001 magick/enhance.c status=GammaImageChannel(image,RedChannel,(double) gamma.red); gamma 2002 magick/enhance.c status|=GammaImageChannel(image,GreenChannel,(double) gamma.green); gamma 2003 magick/enhance.c status|=GammaImageChannel(image,BlueChannel,(double) gamma.blue); gamma 2041 magick/enhance.c if (gamma == 1.0) gamma 2048 magick/enhance.c if (gamma != 0.0) gamma 2054 magick/enhance.c MagickRealType) (MaxMap*pow((double) i/MaxMap,1.0/gamma)))); gamma 2165 magick/enhance.c if (image->gamma != 0.0) gamma 2166 magick/enhance.c image->gamma*=gamma; gamma 2427 magick/enhance.c gamma, gamma 2449 magick/enhance.c gamma=1.0; gamma 2451 magick/enhance.c gamma=geometry_info.xi; gamma 2461 magick/enhance.c gamma); gamma 2463 magick/enhance.c status=LevelizeImage(image,black_point,white_point,gamma); gamma 2515 magick/enhance.c pow(scale*((double) (x)-black_point),1.0/gamma))) gamma 2680 magick/enhance.c gamma); gamma 2690 magick/enhance.c pow((double)(QuantumScale*(x)),1.0/gamma))*(white_point-black_point)+ \ gamma 2096 magick/fx.c gamma; gamma 2181 magick/fx.c gamma=FxEvaluateSubexpression(fx_info,channel,x,y,++p,beta,exception); gamma 2183 magick/fx.c (gamma+0.5)); gamma 2188 magick/fx.c gamma=FxEvaluateSubexpression(fx_info,channel,x,y,++p,beta,exception); gamma 2190 magick/fx.c (gamma+0.5)); gamma 2225 magick/fx.c gamma=FxEvaluateSubexpression(fx_info,channel,x,y,++p,beta,exception); gamma 2227 magick/fx.c (gamma+0.5)); gamma 2232 magick/fx.c gamma=FxEvaluateSubexpression(fx_info,channel,x,y,++p,beta,exception); gamma 2234 magick/fx.c (gamma+0.5)); gamma 2239 magick/fx.c gamma=FxEvaluateSubexpression(fx_info,channel,x,y,++p,beta,exception); gamma 2240 magick/fx.c *beta=(alpha > 0.0) && (gamma > 0.0) ? 1.0 : 0.0; gamma 2245 magick/fx.c gamma=FxEvaluateSubexpression(fx_info,channel,x,y,++p,beta,exception); gamma 2246 magick/fx.c *beta=(alpha > 0.0) || (gamma > 0.0) ? 1.0 : 0.0; gamma 2252 magick/fx.c gamma; gamma 2264 magick/fx.c gamma=FxEvaluateSubexpression(fx_info,channel,x,y,p,beta,exception); gamma 2266 magick/fx.c gamma=FxEvaluateSubexpression(fx_info,channel,x,y,q,beta,exception); gamma 2267 magick/fx.c return(gamma); gamma 2304 magick/fx.c gamma=alpha*FxEvaluateSubexpression(fx_info,channel,x,y,p,beta, gamma 2306 magick/fx.c return(gamma); gamma 2314 magick/fx.c gamma=FxEvaluateSubexpression(fx_info,channel,x,y,subexpression,beta, gamma 2316 magick/fx.c return(gamma); gamma 2322 magick/fx.c gamma=FxEvaluateSubexpression(fx_info,channel,x,y,expression+1,beta, gamma 2324 magick/fx.c return(1.0*gamma); gamma 2328 magick/fx.c gamma=FxEvaluateSubexpression(fx_info,channel,x,y,expression+1,beta, gamma 2330 magick/fx.c return(-1.0*gamma); gamma 2334 magick/fx.c gamma=FxEvaluateSubexpression(fx_info,channel,x,y,expression+1,beta, gamma 2336 magick/fx.c return((MagickRealType) (~(size_t) (gamma+0.5))); gamma 2360 magick/fx.c gamma=2.0*j1((double) (MagickPI*alpha))/(MagickPI*alpha); gamma 2361 magick/fx.c return(gamma*gamma); gamma 2562 magick/fx.c gamma=(MagickRealType) (2.0*j1((double) (MagickPI*alpha))/ gamma 2564 magick/fx.c return(gamma); gamma 2689 magick/fx.c gamma=(MagickRealType) (sin((double) (MagickPI*alpha))/ gamma 2691 magick/fx.c return(gamma); gamma 637 magick/gem.c gamma, gamma 643 magick/gem.c gamma=sqrt(-2.0*log(alpha)); gamma 644 magick/gem.c sigma=gamma*cos((double) (2.0*MagickPI*beta)); gamma 645 magick/gem.c tau=gamma*sin((double) (2.0*MagickPI*beta)); gamma 754 magick/gem.c gamma, gamma 770 magick/gem.c gamma=fabs(sigma); gamma 771 magick/gem.c if (gamma <= MagickEpsilon) gamma 773 magick/gem.c alpha=1.0/(2.0*gamma*gamma); gamma 774 magick/gem.c beta=(double) (1.0/(MagickSQ2PI*gamma)); gamma 795 magick/gem.c gamma, gamma 810 magick/gem.c gamma=fabs(sigma); gamma 811 magick/gem.c if (gamma <= MagickEpsilon) gamma 813 magick/gem.c alpha=1.0/(2.0*gamma*gamma); gamma 814 magick/gem.c beta=(double) (1.0/(Magick2PI*gamma*gamma)); gamma 697 magick/identify.c if (image->gamma != 0.0) gamma 698 magick/identify.c (void) fprintf(file," Gamma: %g\n",image->gamma); gamma 181 magick/image.h gamma; gamma 2704 magick/morphology.c gamma; /* divisor, sum of color weighting values */ gamma 2706 magick/morphology.c gamma=0.0; gamma 2710 magick/morphology.c gamma += alpha; gamma 2722 magick/morphology.c gamma=1.0/(fabs((double) gamma) <= MagickEpsilon ? 1.0 : gamma); gamma 2723 magick/morphology.c q->red = ClampToQuantum(gamma*result.red); gamma 2724 magick/morphology.c q->green = ClampToQuantum(gamma*result.green); gamma 2725 magick/morphology.c q->blue = ClampToQuantum(gamma*result.blue); gamma 2728 magick/morphology.c q_indexes[x] = ClampToQuantum(gamma*result.index); gamma 2934 magick/morphology.c gamma; /* divisor, sum of color weighting values */ gamma 2936 magick/morphology.c gamma=0.0; gamma 2942 magick/morphology.c gamma += alpha; gamma 2954 magick/morphology.c gamma=1.0/(fabs((double) gamma) <= MagickEpsilon ? 1.0 : gamma); gamma 2955 magick/morphology.c q->red = ClampToQuantum(gamma*result.red); gamma 2956 magick/morphology.c q->green = ClampToQuantum(gamma*result.green); gamma 2957 magick/morphology.c q->blue = ClampToQuantum(gamma*result.blue); gamma 2960 magick/morphology.c q_indexes[x] = ClampToQuantum(gamma*result.index); gamma 3499 magick/pixel.c gamma; gamma 3502 magick/pixel.c gamma=1.0*alpha*alpha*alpha; gamma 3504 magick/pixel.c gamma-=4.0*alpha*alpha*alpha; gamma 3506 magick/pixel.c gamma+=6.0*alpha*alpha*alpha; gamma 3508 magick/pixel.c gamma-=4.0*alpha*alpha*alpha; gamma 3509 magick/pixel.c return(gamma/6.0); gamma 3538 magick/pixel.c gamma; gamma 3594 magick/pixel.c gamma=1.0/(fabs((double) alpha[i]) <= MagickEpsilon ? 1.0 : alpha[i]); gamma 3595 magick/pixel.c pixel->red+=gamma*0.0625*pixels[i].red; gamma 3596 magick/pixel.c pixel->green+=gamma*0.0625*pixels[i].green; gamma 3597 magick/pixel.c pixel->blue+=gamma*0.0625*pixels[i].blue; gamma 3600 magick/pixel.c pixel->index+=gamma*0.0625*pixels[i].index; gamma 3665 magick/pixel.c gamma=((epsilon.y*(epsilon.x*alpha[0]+delta.x*alpha[1])+delta.y* gamma 3667 magick/pixel.c gamma=1.0/(fabs((double) gamma) <= MagickEpsilon ? 1.0 : gamma); gamma 3668 magick/pixel.c pixel->red=gamma*(epsilon.y*(epsilon.x*pixels[0].red+delta.x* gamma 3670 magick/pixel.c pixel->green=gamma*(epsilon.y*(epsilon.x*pixels[0].green+delta.x* gamma 3673 magick/pixel.c pixel->blue=gamma*(epsilon.y*(epsilon.x*pixels[0].blue+delta.x* gamma 3680 magick/pixel.c pixel->index=gamma*(epsilon.y*(epsilon.x*pixels[0].index+delta.x* gamma 3768 magick/pixel.c gamma=MeshInterpolate(&delta,alpha[2],alpha[3],alpha[0]); gamma 3769 magick/pixel.c gamma=1.0/(fabs((double) gamma) <= MagickEpsilon ? 1.0 : gamma); gamma 3770 magick/pixel.c pixel->red=gamma*MeshInterpolate(&delta,pixels[2].red, gamma 3772 magick/pixel.c pixel->green=gamma*MeshInterpolate(&delta,pixels[2].green, gamma 3774 magick/pixel.c pixel->blue=gamma*MeshInterpolate(&delta,pixels[2].blue, gamma 3776 magick/pixel.c pixel->opacity=gamma*MeshInterpolate(&delta,pixels[2].opacity, gamma 3779 magick/pixel.c pixel->index=gamma*MeshInterpolate(&delta,pixels[2].index, gamma 3788 magick/pixel.c gamma=MeshInterpolate(&delta,alpha[1],alpha[0],alpha[3]); gamma 3789 magick/pixel.c gamma=1.0/(fabs((double) gamma) <= MagickEpsilon ? 1.0 : gamma); gamma 3790 magick/pixel.c pixel->red=gamma*MeshInterpolate(&delta,pixels[1].red, gamma 3792 magick/pixel.c pixel->green=gamma*MeshInterpolate(&delta,pixels[1].green, gamma 3794 magick/pixel.c pixel->blue=gamma*MeshInterpolate(&delta,pixels[1].blue, gamma 3796 magick/pixel.c pixel->opacity=gamma*MeshInterpolate(&delta,pixels[1].opacity, gamma 3799 magick/pixel.c pixel->index=gamma*MeshInterpolate(&delta,pixels[1].index, gamma 3813 magick/pixel.c gamma=MeshInterpolate(&delta,alpha[0],alpha[1],alpha[2]); gamma 3814 magick/pixel.c gamma=1.0/(fabs((double) gamma) <= MagickEpsilon ? 1.0 : gamma); gamma 3815 magick/pixel.c pixel->red=gamma*MeshInterpolate(&delta,pixels[0].red, gamma 3817 magick/pixel.c pixel->green=gamma*MeshInterpolate(&delta,pixels[0].green, gamma 3819 magick/pixel.c pixel->blue=gamma*MeshInterpolate(&delta,pixels[0].blue, gamma 3821 magick/pixel.c pixel->opacity=gamma*MeshInterpolate(&delta,pixels[0].opacity, gamma 3824 magick/pixel.c pixel->index=gamma*MeshInterpolate(&delta,pixels[0].index, gamma 3834 magick/pixel.c gamma=MeshInterpolate(&delta,alpha[3],alpha[2],alpha[1]); gamma 3835 magick/pixel.c gamma=1.0/(fabs((double) gamma) <= MagickEpsilon ? 1.0 : gamma); gamma 3836 magick/pixel.c pixel->red=gamma*MeshInterpolate(&delta,pixels[3].red, gamma 3838 magick/pixel.c pixel->green=gamma*MeshInterpolate(&delta,pixels[3].green, gamma 3840 magick/pixel.c pixel->blue=gamma*MeshInterpolate(&delta,pixels[3].blue, gamma 3842 magick/pixel.c pixel->opacity=gamma*MeshInterpolate(&delta,pixels[3].opacity, gamma 3845 magick/pixel.c pixel->index=gamma*MeshInterpolate(&delta,pixels[3].index, gamma 3915 magick/pixel.c gamma=1.0/(fabs((double) alpha[n]) <= MagickEpsilon ? 1.0 : alpha[n]); gamma 3916 magick/pixel.c pixel->red+=gamma*dx*dy*pixels[n].red; gamma 3917 magick/pixel.c pixel->green+=gamma*dx*dy*pixels[n].green; gamma 3918 magick/pixel.c pixel->blue+=gamma*dx*dy*pixels[n].blue; gamma 3921 magick/pixel.c pixel->index+=gamma*dx*dy*pixels[n].index; gamma 128 magick/property.c image->gamma=clone_image->gamma; gamma 1250 magick/quantize.c gamma; gamma 1252 magick/quantize.c gamma=(MagickRealType) (QuantumScale*(QuantumRange- gamma 1254 magick/quantize.c gamma=1.0/(fabs(gamma) <= MagickEpsilon ? 1.0 : gamma); gamma 1255 magick/quantize.c q->red=ClampToQuantum((MagickRealType) (alpha*gamma*QuantumRange* gamma 1257 magick/quantize.c q->green=ClampToQuantum((MagickRealType) (alpha*gamma* gamma 1259 magick/quantize.c q->blue=ClampToQuantum((MagickRealType) (alpha*gamma*QuantumRange* gamma 1108 magick/resample.c { double alpha, beta, gamma, Major, Minor; gamma 1113 magick/resample.c gamma = sqrt(beta*beta + B*B ); gamma 1115 magick/resample.c if ( alpha - gamma <= MagickEpsilon ) gamma 1118 magick/resample.c Major = sqrt(2*F/(alpha - gamma)); gamma 1119 magick/resample.c Minor = sqrt(2*F/(alpha + gamma)); gamma 2205 magick/resize.c gamma; gamma 2207 magick/resize.c gamma=0.0; gamma 2218 magick/resize.c gamma+=alpha; gamma 2220 magick/resize.c gamma=1.0/(fabs((double) gamma) <= MagickEpsilon ? 1.0 : gamma); gamma 2221 magick/resize.c q->red=ClampToQuantum(gamma*GetRedPixelComponent(&pixel)); gamma 2222 magick/resize.c q->green=ClampToQuantum(gamma*GetGreenPixelComponent(&pixel)); gamma 2223 magick/resize.c q->blue=ClampToQuantum(gamma*GetBluePixelComponent(&pixel)); gamma 2236 magick/resize.c resize_indexes[y]=(IndexPacket) ClampToQuantum(gamma* gamma 2448 magick/resize.c gamma; gamma 2450 magick/resize.c gamma=0.0; gamma 2461 magick/resize.c gamma+=alpha; gamma 2463 magick/resize.c gamma=1.0/(fabs((double) gamma) <= MagickEpsilon ? 1.0 : gamma); gamma 2464 magick/resize.c q->red=ClampToQuantum(gamma*GetRedPixelComponent(&pixel)); gamma 2465 magick/resize.c q->green=ClampToQuantum(gamma*GetGreenPixelComponent(&pixel)); gamma 2466 magick/resize.c q->blue=ClampToQuantum(gamma*GetBluePixelComponent(&pixel)); gamma 2479 magick/resize.c resize_indexes[x]=(IndexPacket) ClampToQuantum(gamma* gamma 1716 magick/segment.c *gamma, gamma 1723 magick/segment.c gamma=(MagickRealType *) AcquireQuantumMemory(256,sizeof(*gamma)); gamma 1724 magick/segment.c if (gamma == (MagickRealType *) NULL) gamma 1730 magick/segment.c gamma[x]=0.0; gamma 1733 magick/segment.c gamma[x]=exp((double) beta*x*x); gamma 1734 magick/segment.c if (gamma[x] < MagickEpsilon) gamma 1741 magick/segment.c sum+=(MagickRealType) histogram[u]*gamma[MagickAbsoluteValue(x-u)]; gamma 1744 magick/segment.c gamma=(MagickRealType *) RelinquishMagickMemory(gamma); gamma 3174 magick/xwindow.c (image->gamma != 0.0)) gamma 3193 magick/xwindow.c red_gamma*=image->gamma; gamma 3194 magick/xwindow.c green_gamma*=image->gamma; gamma 3195 magick/xwindow.c blue_gamma*=image->gamma; gamma 3733 wand/magick-image.c status=MagickGammaImageChannel(wand,DefaultChannels,gamma); gamma 3749 wand/magick-image.c status=GammaImageChannel(wand->images,channel,gamma); gamma 5073 wand/magick-image.c return(wand->images->gamma); gamma 6646 wand/magick-image.c status=MagickLevelImageChannel(wand,DefaultChannels,black_point,gamma, gamma 6664 wand/magick-image.c status=LevelImageChannel(wand->images,channel,black_point,white_point,gamma); gamma 10126 wand/magick-image.c wand->images->gamma=gamma; gamma 1202 wand/mogrify.c gamma; gamma 1214 wand/mogrify.c gamma=0.0; gamma 1216 wand/mogrify.c gamma+=kernel->values[j]; gamma 1217 wand/mogrify.c gamma=1.0/(fabs((double) gamma) <= MagickEpsilon ? 1.0 : gamma); gamma 1219 wand/mogrify.c kernel->values[j]*=gamma; gamma 1717 wand/mogrify.c (*image)->gamma=StringToDouble(argv[i+1]); gamma 1871 wand/mogrify.c gamma, gamma 1886 wand/mogrify.c gamma=1.0; gamma 1888 wand/mogrify.c gamma=geometry_info.xi; gamma 1898 wand/mogrify.c white_point,gamma); gamma 1901 wand/mogrify.c gamma);