u                 658 Magick++/lib/Color.cpp   double U = u();
u                 675 Magick++/lib/Color.cpp   double U = u();
u                 292 Magick++/lib/Magick++/Color.h     void           u ( double u_ );
u                 293 Magick++/lib/Magick++/Color.h     double         u ( void ) const;
u                 114 coders/uyvy.c      u,
u                 157 coders/uyvy.c        u=(unsigned char) ReadBlobByte(image);
u                 162 coders/uyvy.c        q->green=ScaleCharToQuantum(u);
u                 166 coders/uyvy.c        q->green=ScaleCharToQuantum(u);
u                3210 magick/cache.c     u,
u                3315 magick/cache.c     for (u=0; u < (ssize_t) columns; u+=length)
u                3317 magick/cache.c       length=(MagickSizeType) MagickMin(cache_info->columns-(x+u),columns-u);
u                3318 magick/cache.c       if ((((x+u) < 0) || ((x+u) >= (ssize_t) cache_info->columns)) ||
u                3348 magick/cache.c                 EdgeX(x+u,cache_info->columns),EdgeY(y+v,cache_info->rows),
u                3369 magick/cache.c                 DitherX(x+u,cache_info->columns),DitherY(y+v,cache_info->rows),
u                3377 magick/cache.c               x_modulo=VirtualPixelModulo(x+u,cache_info->columns);
u                3388 magick/cache.c               x_modulo=VirtualPixelModulo(x+u,cache_info->columns);
u                3405 magick/cache.c               x_modulo=VirtualPixelModulo(x+u,cache_info->columns);
u                3428 magick/cache.c               x_modulo=VirtualPixelModulo(x+u,cache_info->columns);
u                3439 magick/cache.c               if (((x+u) < 0) || ((x+u) >= (ssize_t) cache_info->columns))
u                3445 magick/cache.c               x_modulo=VirtualPixelModulo(x+u,cache_info->columns);
u                3456 magick/cache.c               x_modulo=VirtualPixelModulo(x+u,cache_info->columns);
u                3468 magick/cache.c                 EdgeX(x+u,cache_info->columns),y_modulo.remainder,1UL,1UL,
u                3486 magick/cache.c       p=GetVirtualPixelsFromNexus(image,virtual_pixel_method,x+u,y+v,
u                3493 magick/deprecate.c         u[4];
u                3524 magick/deprecate.c         BicubicInterpolate(pixels+4*i,delta.x,u+i);
u                3526 magick/deprecate.c       BicubicInterpolate(u,delta.y,&pixel);
u                 177 magick/effect.c     u,
u                 238 magick/effect.c       for (u=(-j); u <= j; u++)
u                 240 magick/effect.c         kernel[i][k]=(double) (exp(-((double) u*u+v*v)/(2.0*MagickSigma*
u                 317 magick/effect.c         u,
u                 338 magick/effect.c         for (u=0; u < (ssize_t) (width-i); u++)
u                 354 magick/effect.c             pixel.index+=(*k)*alpha*indexes[x+(width-i)*v+u];
u                 494 magick/effect.c     u,
u                 555 magick/effect.c       for (u=(-j); u <= j; u++)
u                 557 magick/effect.c         kernel[i][k]=(double) (-exp(-((double) u*u+v*v)/(2.0*MagickSigma*
u                 634 magick/effect.c         u,
u                 656 magick/effect.c         for (u=0; u < (ssize_t) (width-i); u++)
u                 672 magick/effect.c             pixel.index+=(*k)*alpha*indexes[x+(width-i)*v+u];
u                1380 magick/effect.c         u,
u                1393 magick/effect.c         for (u=0; u < (ssize_t) width; u++)
u                1475 magick/effect.c         u;
u                1487 magick/effect.c             for (u=0; u < (ssize_t) width; u++)
u                1489 magick/effect.c               pixel.red+=(*k)*kernel_pixels[u].red;
u                1490 magick/effect.c               pixel.green+=(*k)*kernel_pixels[u].green;
u                1491 magick/effect.c               pixel.blue+=(*k)*kernel_pixels[u].blue;
u                1508 magick/effect.c                 for (u=0; u < (ssize_t) width; u++)
u                1510 magick/effect.c                   pixel.opacity+=(*k)*kernel_pixels[u].opacity;
u                1527 magick/effect.c                 for (u=0; u < (ssize_t) width; u++)
u                1529 magick/effect.c                   pixel.index+=(*k)*kernel_indexes[u];
u                1546 magick/effect.c             for (u=0; u < (ssize_t) width; u++)
u                1549 magick/effect.c                 kernel_pixels[u].opacity));
u                1550 magick/effect.c               pixel.red+=(*k)*alpha*kernel_pixels[u].red;
u                1551 magick/effect.c               pixel.green+=(*k)*alpha*kernel_pixels[u].green;
u                1552 magick/effect.c               pixel.blue+=(*k)*alpha*kernel_pixels[u].blue;
u                1571 magick/effect.c                 for (u=0; u < (ssize_t) width; u++)
u                1573 magick/effect.c                   pixel.opacity+=(*k)*kernel_pixels[u].opacity;
u                1591 magick/effect.c                 for (u=0; u < (ssize_t) width; u++)
u                1594 magick/effect.c                     kernel_pixels[u].opacity));
u                1595 magick/effect.c                   pixel.index+=(*k)*alpha*kernel_indexes[u];
u                2061 magick/effect.c     u,
u                2079 magick/effect.c     for (u=(-j); u <= j; u++)
u                2081 magick/effect.c       kernel[i]=(double) (((u < 0) || (v < 0) ? -8.0 : 8.0)*
u                2082 magick/effect.c         exp(-((double) u*u+v*v)/(2.0*MagickSigma*MagickSigma))/
u                2084 magick/effect.c       if (u != k)
u                2193 magick/effect.c         u,
u                2206 magick/effect.c         for (u=0; u < (ssize_t) kernel->width; u++)
u                2276 magick/effect.c         u;
u                2288 magick/effect.c             for (u=0; u < (ssize_t) kernel->height; u++)
u                2290 magick/effect.c               pixel.red+=(*k)*kernel_pixels[u].red;
u                2291 magick/effect.c               pixel.green+=(*k)*kernel_pixels[u].green;
u                2292 magick/effect.c               pixel.blue+=(*k)*kernel_pixels[u].blue;
u                2309 magick/effect.c                 for (u=0; u < (ssize_t) kernel->height; u++)
u                2311 magick/effect.c                   pixel.opacity+=(*k)*kernel_pixels[u].opacity;
u                2328 magick/effect.c                 for (u=0; u < (ssize_t) kernel->height; u++)
u                2330 magick/effect.c                   pixel.index+=(*k)*kernel_indexes[u];
u                2347 magick/effect.c             for (u=0; u < (ssize_t) kernel->height; u++)
u                2350 magick/effect.c                 kernel_pixels[u].opacity));
u                2351 magick/effect.c               pixel.red+=(*k)*alpha*kernel_pixels[u].red;
u                2352 magick/effect.c               pixel.green+=(*k)*alpha*kernel_pixels[u].green;
u                2353 magick/effect.c               pixel.blue+=(*k)*alpha*kernel_pixels[u].blue;
u                2372 magick/effect.c                 for (u=0; u < (ssize_t) kernel->height; u++)
u                2374 magick/effect.c                   pixel.opacity+=(*k)*kernel_pixels[u].opacity;
u                2392 magick/effect.c                 for (u=0; u < (ssize_t) kernel->height; u++)
u                2395 magick/effect.c                     kernel_pixels[u].opacity));
u                2396 magick/effect.c                   pixel.index+=(*k)*alpha*kernel_indexes[u];
u                2502 magick/effect.c     u,
u                2519 magick/effect.c     for (u=(-j); u <= j; u++)
u                2520 magick/effect.c       kernel[i++]=(double) (exp(-((double) u*u+v*v)/(2.0*MagickSigma*
u                3742 magick/effect.c     u,
u                3763 magick/effect.c     for (u=(-j); u <= j; u++)
u                3764 magick/effect.c       kernel[i++]=(double) (exp(-((double) u*u+v*v)/(2.0*MagickSigma*
u                3777 magick/effect.c         u,
u                3790 magick/effect.c         for (u=0; u < (ssize_t) width; u++)
u                3865 magick/effect.c         u;
u                3879 magick/effect.c             for (u=0; u < (ssize_t) width; u++)
u                3881 magick/effect.c               if (SelectiveContrast(p+u+j,q,threshold) != MagickFalse)
u                3883 magick/effect.c                   pixel.red+=(*k)*(p+u+j)->red;
u                3884 magick/effect.c                   pixel.green+=(*k)*(p+u+j)->green;
u                3885 magick/effect.c                   pixel.blue+=(*k)*(p+u+j)->blue;
u                3908 magick/effect.c                 for (u=0; u < (ssize_t) width; u++)
u                3910 magick/effect.c                   if (SelectiveContrast(p+u+j,q,threshold) != MagickFalse)
u                3912 magick/effect.c                       pixel.opacity+=(*k)*(p+u+j)->opacity;
u                3934 magick/effect.c                 for (u=0; u < (ssize_t) width; u++)
u                3936 magick/effect.c                   if (SelectiveContrast(p+u+j,q,threshold) != MagickFalse)
u                3938 magick/effect.c                       pixel.index+=(*k)*indexes[x+u+j];
u                3961 magick/effect.c             for (u=0; u < (ssize_t) width; u++)
u                3963 magick/effect.c               if (SelectiveContrast(p+u+j,q,threshold) != MagickFalse)
u                3966 magick/effect.c                     GetAlphaPixelComponent(p+u+j));
u                3967 magick/effect.c                   pixel.red+=(*k)*alpha*(p+u+j)->red;
u                3968 magick/effect.c                   pixel.green+=(*k)*alpha*(p+u+j)->green;
u                3969 magick/effect.c                   pixel.blue+=(*k)*alpha*(p+u+j)->blue;
u                3970 magick/effect.c                   pixel.opacity+=(*k)*(p+u+j)->opacity;
u                3993 magick/effect.c                 for (u=0; u < (ssize_t) width; u++)
u                3995 magick/effect.c                   if (SelectiveContrast(p+u+j,q,threshold) != MagickFalse)
u                3997 magick/effect.c                       pixel.opacity+=(*k)*(p+u+j)->opacity;
u                4019 magick/effect.c                 for (u=0; u < (ssize_t) width; u++)
u                4021 magick/effect.c                   if (SelectiveContrast(p+u+j,q,threshold) != MagickFalse)
u                4024 magick/effect.c                         GetAlphaPixelComponent(p+u+j));
u                4025 magick/effect.c                       pixel.index+=(*k)*alpha*indexes[x+u+j];
u                4338 magick/effect.c     u,
u                4356 magick/effect.c     for (u=(-j); u <= j; u++)
u                4358 magick/effect.c       kernel[i]=(double) (-exp(-((double) u*u+v*v)/(2.0*MagickSigma*
u                5279 magick/effect.c         u,
u                5287 magick/effect.c         for (u=0; u < (ssize_t) StatisticWidth; u++)
u                5288 magick/effect.c           InsertPixelList(image,r+u,s+u,pixel_list[id]);
u                 419 magick/feature.c       u,
u                 474 magick/feature.c         u=0;
u                 476 magick/feature.c         while (grays[u].red != ScaleQuantumToMap(p->red))
u                 477 magick/feature.c           u++;
u                 480 magick/feature.c         cooccurrence[u][v].direction[i].red++;
u                 481 magick/feature.c         cooccurrence[v][u].direction[i].red++;
u                 482 magick/feature.c         u=0;
u                 484 magick/feature.c         while (grays[u].green != ScaleQuantumToMap(p->green))
u                 485 magick/feature.c           u++;
u                 488 magick/feature.c         cooccurrence[u][v].direction[i].green++;
u                 489 magick/feature.c         cooccurrence[v][u].direction[i].green++;
u                 490 magick/feature.c         u=0;
u                 492 magick/feature.c         while (grays[u].blue != ScaleQuantumToMap(p->blue))
u                 493 magick/feature.c           u++;
u                 496 magick/feature.c         cooccurrence[u][v].direction[i].blue++;
u                 497 magick/feature.c         cooccurrence[v][u].direction[i].blue++;
u                 500 magick/feature.c             u=0;
u                 502 magick/feature.c             while (grays[u].opacity != ScaleQuantumToMap(p->opacity))
u                 503 magick/feature.c               u++;
u                 506 magick/feature.c             cooccurrence[u][v].direction[i].opacity++;
u                 507 magick/feature.c             cooccurrence[v][u].direction[i].opacity++;
u                 511 magick/feature.c             u=0;
u                 513 magick/feature.c             while (grays[u].index != ScaleQuantumToMap(indexes[x]))
u                 514 magick/feature.c               u++;
u                 517 magick/feature.c             cooccurrence[u][v].direction[i].index++;
u                 518 magick/feature.c             cooccurrence[v][u].direction[i].index++;
u                 139 magick/fourier.c     u,
u                 160 magick/fourier.c         u=((x+x_offset) < 0L) ? x+x_offset+(ssize_t) width : x+x_offset;
u                 162 magick/fourier.c         u=((x+x_offset) > ((ssize_t) width-1L)) ? x+x_offset-(ssize_t) width :
u                 164 magick/fourier.c       roll[v*width+u]=fourier[i++];
u                 886 magick/fx.c        u,
u                 901 magick/fx.c        for (u=0; u < (ssize_t) color_matrix->width; u++)
u                 903 magick/fx.c          if ((v < 6) && (u < 6))
u                 904 magick/fx.c            ColorMatrix[v][u]=color_matrix->values[i];
u                 933 magick/fx.c            for (u=0; u < 6; u++)
u                 936 magick/fx.c                ColorMatrix[v][u]);
u                3541 magick/fx.c        u,
u                3605 magick/fx.c            ceil(segment->y1-0.5),&u,exception);
u                3611 magick/fx.c          q->red=PlasmaPixel(random_info,(MagickRealType) (u.red+v.red)/2.0,
u                3613 magick/fx.c          q->green=PlasmaPixel(random_info,(MagickRealType) (u.green+v.green)/2.0,
u                3615 magick/fx.c          q->blue=PlasmaPixel(random_info,(MagickRealType) (u.blue+v.blue)/2.0,
u                3625 magick/fx.c                ceil(segment->y1-0.5),&u,exception);
u                3631 magick/fx.c              q->red=PlasmaPixel(random_info,(MagickRealType) (u.red+v.red)/2.0,
u                3633 magick/fx.c              q->green=PlasmaPixel(random_info,(MagickRealType) (u.green+v.green)/
u                3635 magick/fx.c              q->blue=PlasmaPixel(random_info,(MagickRealType) (u.blue+v.blue)/2.0,
u                3652 magick/fx.c                ceil(segment->x1-0.5),y,&u,exception);
u                3658 magick/fx.c              q->red=PlasmaPixel(random_info,(MagickRealType) (u.red+v.red)/2.0,
u                3660 magick/fx.c              q->green=PlasmaPixel(random_info,(MagickRealType) (u.green+v.green)/
u                3662 magick/fx.c              q->blue=PlasmaPixel(random_info,(MagickRealType) (u.blue+v.blue)/2.0,
u                3676 magick/fx.c                ceil(segment->x1-0.5),y,&u,exception);
u                3682 magick/fx.c              q->red=PlasmaPixel(random_info,(MagickRealType) (u.red+v.red)/2.0,
u                3684 magick/fx.c              q->green=PlasmaPixel(random_info,(MagickRealType) (u.green+v.green)/
u                3686 magick/fx.c              q->blue=PlasmaPixel(random_info,(MagickRealType) (u.blue+v.blue)/2.0,
u                3701 magick/fx.c          (void) GetOneVirtualPixel(image,x,y,&u,exception);
u                3708 magick/fx.c          q->red=PlasmaPixel(random_info,(MagickRealType) (u.red+v.red)/2.0,
u                3710 magick/fx.c          q->green=PlasmaPixel(random_info,(MagickRealType) (u.green+v.green)/2.0,
u                3712 magick/fx.c          q->blue=PlasmaPixel(random_info,(MagickRealType) (u.blue+v.blue)/2.0,
u                 804 magick/gem.c       u,
u                 820 magick/gem.c         for (u=(-j); u <= j; u++)
u                 821 magick/gem.c           normalize+=exp(-((double) (u*u+v*v))*alpha)*beta;
u                 952 magick/morphology.c     u,
u                1068 magick/morphology.c                   for ( u=-kernel->x; u <= (ssize_t)kernel->x; u++, i++)
u                1069 magick/morphology.c                       kernel->values[i] = exp(-((double)(u*u+v*v))*A)*B;
u                1085 magick/morphology.c                   for ( u=-kernel->x; u <= (ssize_t)kernel->x; u++, i++)
u                1086 magick/morphology.c                     kernel->values[i] -= exp(-((double)(u*u+v*v))*A)*B;
u                1098 magick/morphology.c                   for ( u=-kernel->x; u <= (ssize_t)kernel->x; u++, i++)
u                1099 magick/morphology.c                     { R = ((double)(u*u+v*v))*A;
u                1170 magick/morphology.c             for ( u=-v; u <= v; u++) {
u                1171 magick/morphology.c               kernel->values[(u+v)/KernelRank] +=
u                1172 magick/morphology.c                               exp(-((double)(u*u))*alpha)*beta;
u                1184 magick/morphology.c             for ( i=0, u=-kernel->x; u <= (ssize_t)kernel->x; u++, i++)
u                1185 magick/morphology.c               kernel->values[i] = exp(-((double)(u*u))*alpha)*beta;
u                1250 magick/morphology.c             for ( u=0; u < v; u++) {
u                1251 magick/morphology.c               kernel->values[u/KernelRank] +=
u                1252 magick/morphology.c                   exp(-((double)(u*u))*A);
u                1503 magick/morphology.c           for ( u=-kernel->x; u <= (ssize_t)kernel->x; u++, i++)
u                1504 magick/morphology.c             if ( (labs((long) u)+labs((long) v)) <= (long) kernel->x)
u                1543 magick/morphology.c         u=(ssize_t) (kernel->width*kernel->height);
u                1544 magick/morphology.c         for ( i=0; i < u; i++)
u                1547 magick/morphology.c         kernel->positive_range = scale*u;
u                1564 magick/morphology.c             for ( u=-kernel->x; u <= (ssize_t)kernel->x; u++, i++)
u                1565 magick/morphology.c               if ( (labs((long) u)+labs((long) v)) <=
u                1590 magick/morphology.c             for ( u=-kernel->x; u <= (ssize_t)kernel->x; u++, i++)
u                1591 magick/morphology.c               if ((u*u+v*v) <= limit)
u                1613 magick/morphology.c             for ( u=-kernel->x; u <= (ssize_t)kernel->x; u++, i++)
u                1614 magick/morphology.c               kernel->values[i] = (u == 0 || v == 0) ? args->sigma : nan;
u                1634 magick/morphology.c             for ( u=-kernel->x; u <= (ssize_t)kernel->x; u++, i++)
u                1635 magick/morphology.c               kernel->values[i] = (u == v || u == -v) ? args->sigma : nan;
u                1676 magick/morphology.c             for ( u=-kernel->x; u <= (ssize_t)kernel->x; u++, i++)
u                1677 magick/morphology.c               { ssize_t radius=u*u+v*v;
u                2044 magick/morphology.c             for ( u=-kernel->x; u <= (ssize_t)kernel->x; u++, i++)
u                2046 magick/morphology.c                   args->sigma*MagickMax(fabs((double)u),fabs((double)v)) );
u                2064 magick/morphology.c             for ( u=-kernel->x; u <= (ssize_t)kernel->x; u++, i++)
u                2066 magick/morphology.c                   args->sigma*(labs((long) u)+labs((long) v)) );
u                2084 magick/morphology.c           for ( u=-kernel->x; u <= (ssize_t)kernel->x; u++, i++)
u                2087 magick/morphology.c                 r1 = MagickMax(fabs((double)u),fabs((double)v)),
u                2088 magick/morphology.c                 r2 = floor((double)(labs((long)u)+labs((long)v)+1)/1.5);
u                2109 magick/morphology.c           for ( u=-kernel->x; u <= (ssize_t)kernel->x; u++, i++)
u                2111 magick/morphology.c                  args->sigma*sqrt((double)(u*u+v*v)) );
u                2812 magick/morphology.c         u;
u                2902 magick/morphology.c                   for (u=0; u < (ssize_t) kernel->width; u++, k--) {
u                2904 magick/morphology.c                     result.red     += (*k)*k_pixels[u].red;
u                2905 magick/morphology.c                     result.green   += (*k)*k_pixels[u].green;
u                2906 magick/morphology.c                     result.blue    += (*k)*k_pixels[u].blue;
u                2907 magick/morphology.c                     result.opacity += (*k)*k_pixels[u].opacity;
u                2909 magick/morphology.c                       result.index   += (*k)*k_indexes[u];
u                2938 magick/morphology.c                   for (u=0; u < (ssize_t) kernel->width; u++, k--) {
u                2941 magick/morphology.c                                           k_pixels[u].opacity));
u                2943 magick/morphology.c                     result.red     += alpha*k_pixels[u].red;
u                2944 magick/morphology.c                     result.green   += alpha*k_pixels[u].green;
u                2945 magick/morphology.c                     result.blue    += alpha*k_pixels[u].blue;
u                2946 magick/morphology.c                     result.opacity += (*k)*k_pixels[u].opacity;
u                2948 magick/morphology.c                       result.index   += alpha*k_indexes[u];
u                2977 magick/morphology.c               for (u=0; u < (ssize_t) kernel->width; u++, k++) {
u                2979 magick/morphology.c                 Minimize(min.red,     (double) k_pixels[u].red);
u                2980 magick/morphology.c                 Minimize(min.green,   (double) k_pixels[u].green);
u                2981 magick/morphology.c                 Minimize(min.blue,    (double) k_pixels[u].blue);
u                2983 magick/morphology.c                             QuantumRange-(double) k_pixels[u].opacity);
u                2985 magick/morphology.c                   Minimize(min.index,   (double) k_indexes[u]);
u                3008 magick/morphology.c               for (u=0; u < (ssize_t) kernel->width; u++, k--) {
u                3010 magick/morphology.c                 Maximize(max.red,     (double) k_pixels[u].red);
u                3011 magick/morphology.c                 Maximize(max.green,   (double) k_pixels[u].green);
u                3012 magick/morphology.c                 Maximize(max.blue,    (double) k_pixels[u].blue);
u                3014 magick/morphology.c                             QuantumRange-(double) k_pixels[u].opacity);
u                3016 magick/morphology.c                   Maximize(max.index,   (double) k_indexes[u]);
u                3041 magick/morphology.c               for (u=0; u < (ssize_t) kernel->width; u++, k++) {
u                3045 magick/morphology.c                   Minimize(min.red,     (double) k_pixels[u].red);
u                3046 magick/morphology.c                   Minimize(min.green,   (double) k_pixels[u].green);
u                3047 magick/morphology.c                   Minimize(min.blue,    (double) k_pixels[u].blue);
u                3049 magick/morphology.c                               QuantumRange-(double) k_pixels[u].opacity);
u                3051 magick/morphology.c                     Minimize(min.index,   (double) k_indexes[u]);
u                3055 magick/morphology.c                   Maximize(max.red,     (double) k_pixels[u].red);
u                3056 magick/morphology.c                   Maximize(max.green,   (double) k_pixels[u].green);
u                3057 magick/morphology.c                   Maximize(max.blue,    (double) k_pixels[u].blue);
u                3059 magick/morphology.c                               QuantumRange-(double) k_pixels[u].opacity);
u                3061 magick/morphology.c                     Maximize(max.index,   (double) k_indexes[u]);
u                3088 magick/morphology.c               for (u=0; u < (ssize_t) kernel->width; u++, k++) {
u                3091 magick/morphology.c                      PixelIntensity(&(k_pixels[u])) < PixelIntensity(q) ) {
u                3093 magick/morphology.c                   *q = k_pixels[u];
u                3118 magick/morphology.c               for (u=0; u < (ssize_t) kernel->width; u++, k--) {
u                3121 magick/morphology.c                      PixelIntensity(&(k_pixels[u])) > PixelIntensity(q) ) {
u                3123 magick/morphology.c                   *q = k_pixels[u];
u                3155 magick/morphology.c               for (u=0; u < (ssize_t) kernel->width; u++, k--) {
u                3157 magick/morphology.c                 Minimize(result.red,     (*k)+k_pixels[u].red);
u                3158 magick/morphology.c                 Minimize(result.green,   (*k)+k_pixels[u].green);
u                3159 magick/morphology.c                 Minimize(result.blue,    (*k)+k_pixels[u].blue);
u                3160 magick/morphology.c                 Minimize(result.opacity, (*k)+QuantumRange-k_pixels[u].opacity);
u                3162 magick/morphology.c                   Minimize(result.index,   (*k)+k_indexes[u]);
u                3379 magick/morphology.c         u;
u                3409 magick/morphology.c               for (u=0; u < (ssize_t) kernel->width; u++, k--) {
u                3411 magick/morphology.c                 Minimize(result.red,     (*k)+k_pixels[u].red);
u                3412 magick/morphology.c                 Minimize(result.green,   (*k)+k_pixels[u].green);
u                3413 magick/morphology.c                 Minimize(result.blue,    (*k)+k_pixels[u].blue);
u                3414 magick/morphology.c                 Minimize(result.opacity, (*k)+QuantumRange-k_pixels[u].opacity);
u                3416 magick/morphology.c                   Minimize(result.index,   (*k)+k_indexes[u]);
u                3425 magick/morphology.c               for (u=0; u < (ssize_t) offx; u++, k--) {
u                3426 magick/morphology.c                 if ( x+u-offx < 0 ) continue;  /* off the edge! */
u                3428 magick/morphology.c                 Minimize(result.red,     (*k)+k_pixels[u].red);
u                3429 magick/morphology.c                 Minimize(result.green,   (*k)+k_pixels[u].green);
u                3430 magick/morphology.c                 Minimize(result.blue,    (*k)+k_pixels[u].blue);
u                3431 magick/morphology.c                 Minimize(result.opacity, (*k)+QuantumRange-k_pixels[u].opacity);
u                3433 magick/morphology.c                   Minimize(result.index,   (*k)+k_indexes[u]);
u                3529 magick/morphology.c         u;
u                3559 magick/morphology.c               for (u=0; u < (ssize_t) kernel->width; u++, k--) {
u                3561 magick/morphology.c                 Minimize(result.red,     (*k)+k_pixels[u].red);
u                3562 magick/morphology.c                 Minimize(result.green,   (*k)+k_pixels[u].green);
u                3563 magick/morphology.c                 Minimize(result.blue,    (*k)+k_pixels[u].blue);
u                3564 magick/morphology.c                 Minimize(result.opacity, (*k)+QuantumRange-k_pixels[u].opacity);
u                3566 magick/morphology.c                   Minimize(result.index,   (*k)+k_indexes[u]);
u                3575 magick/morphology.c               for (u=offx+1; u < (ssize_t) kernel->width; u++, k--) {
u                3576 magick/morphology.c                 if ( (size_t)(x+u-offx) >= image->columns ) continue;
u                3578 magick/morphology.c                 Minimize(result.red,     (*k)+k_pixels[u].red);
u                3579 magick/morphology.c                 Minimize(result.green,   (*k)+k_pixels[u].green);
u                3580 magick/morphology.c                 Minimize(result.blue,    (*k)+k_pixels[u].blue);
u                3581 magick/morphology.c                 Minimize(result.opacity, (*k)+QuantumRange-k_pixels[u].opacity);
u                3583 magick/morphology.c                   Minimize(result.index,   (*k)+k_indexes[u]);
u                4608 magick/morphology.c     c, i, u, v;
u                4637 magick/morphology.c       for (u=0; u < k->width; u++, i++)
u                 657 magick/paint.c         u;
u                 676 magick/paint.c         for (u=0; u < (ssize_t) width; u++)
u                 678 magick/paint.c           k=(ssize_t) ScaleQuantumToChar(PixelIntensityToQuantum(p+u+i));
u                 682 magick/paint.c               j=i+u;
u                3607 magick/pixel.c         u[4];
u                3639 magick/pixel.c         BicubicInterpolate(pixels+4*i,delta.x,u+i);
u                3640 magick/pixel.c       BicubicInterpolate(u,delta.y,pixel);
u                1521 magick/quantize.c         u;
u                1523 magick/quantize.c       u=(y & 0x01) ? (ssize_t) image->columns-1-x : x;
u                1524 magick/quantize.c       AssociateAlphaPixel(&cube,q+u,&pixel);
u                1527 magick/quantize.c           pixel.red+=7*current[u-v].red/16;
u                1528 magick/quantize.c           pixel.green+=7*current[u-v].green/16;
u                1529 magick/quantize.c           pixel.blue+=7*current[u-v].blue/16;
u                1531 magick/quantize.c             pixel.opacity+=7*current[u-v].opacity/16;
u                1537 magick/quantize.c               pixel.red+=previous[u+v].red/16;
u                1538 magick/quantize.c               pixel.green+=previous[u+v].green/16;
u                1539 magick/quantize.c               pixel.blue+=previous[u+v].blue/16;
u                1541 magick/quantize.c                 pixel.opacity+=previous[u+v].opacity/16;
u                1543 magick/quantize.c           pixel.red+=5*previous[u].red/16;
u                1544 magick/quantize.c           pixel.green+=5*previous[u].green/16;
u                1545 magick/quantize.c           pixel.blue+=5*previous[u].blue/16;
u                1547 magick/quantize.c             pixel.opacity+=5*previous[u].opacity/16;
u                1550 magick/quantize.c               pixel.red+=3*previous[u-v].red/16;
u                1551 magick/quantize.c               pixel.green+=3*previous[u-v].green/16;
u                1552 magick/quantize.c               pixel.blue+=3*previous[u-v].blue/16;
u                1554 magick/quantize.c                 pixel.opacity+=3*previous[u-v].opacity/16;
u                1596 magick/quantize.c         indexes[u]=(IndexPacket) index;
u                1599 magick/quantize.c           (q+u)->red=image->colormap[index].red;
u                1600 magick/quantize.c           (q+u)->green=image->colormap[index].green;
u                1601 magick/quantize.c           (q+u)->blue=image->colormap[index].blue;
u                1603 magick/quantize.c             (q+u)->opacity=image->colormap[index].opacity;
u                1611 magick/quantize.c       current[u].red=pixel.red-color.red;
u                1612 magick/quantize.c       current[u].green=pixel.green-color.green;
u                1613 magick/quantize.c       current[u].blue=pixel.blue-color.blue;
u                1615 magick/quantize.c         current[u].opacity=pixel.opacity-color.opacity;
u                 323 magick/resample.c   ssize_t u,v, v1, v2, uw, hit;
u                 570 magick/resample.c     u = (ssize_t)ceil(u1);        /* first pixel in scanline */
u                 575 magick/resample.c     U = (double)u-u0;
u                 583 magick/resample.c     pixels=GetCacheViewVirtualPixels(resample_filter->view,u,v,(size_t) uw,
u                 590 magick/resample.c     for( u=0; u<uw; u++ ) {
u                1720 magick/segment.c     u,
u                1740 magick/segment.c     for (u=0; u <= 255; u++)
u                1741 magick/segment.c       sum+=(MagickRealType) histogram[u]*gamma[MagickAbsoluteValue(x-u)];
u                 243 magick/threshold.c         u;
u                 253 magick/threshold.c         for (u=0; u < (ssize_t) width; u++)
u                 255 magick/threshold.c           pixel.red+=r[u].red;
u                 256 magick/threshold.c           pixel.green+=r[u].green;
u                 257 magick/threshold.c           pixel.blue+=r[u].blue;
u                 258 magick/threshold.c           pixel.opacity+=r[u].opacity;
u                 260 magick/threshold.c             pixel.index=(MagickRealType) indexes[x+(r-p)+u];