u 658 Magick++/lib/Color.cpp double U = u();
u 675 Magick++/lib/Color.cpp double U = u();
u 292 Magick++/lib/Magick++/Color.h void u ( double u_ );
u 293 Magick++/lib/Magick++/Color.h double u ( void ) const;
u 114 coders/uyvy.c u,
u 157 coders/uyvy.c u=(unsigned char) ReadBlobByte(image);
u 162 coders/uyvy.c q->green=ScaleCharToQuantum(u);
u 166 coders/uyvy.c q->green=ScaleCharToQuantum(u);
u 3210 magick/cache.c u,
u 3315 magick/cache.c for (u=0; u < (ssize_t) columns; u+=length)
u 3317 magick/cache.c length=(MagickSizeType) MagickMin(cache_info->columns-(x+u),columns-u);
u 3318 magick/cache.c if ((((x+u) < 0) || ((x+u) >= (ssize_t) cache_info->columns)) ||
u 3348 magick/cache.c EdgeX(x+u,cache_info->columns),EdgeY(y+v,cache_info->rows),
u 3369 magick/cache.c DitherX(x+u,cache_info->columns),DitherY(y+v,cache_info->rows),
u 3377 magick/cache.c x_modulo=VirtualPixelModulo(x+u,cache_info->columns);
u 3388 magick/cache.c x_modulo=VirtualPixelModulo(x+u,cache_info->columns);
u 3405 magick/cache.c x_modulo=VirtualPixelModulo(x+u,cache_info->columns);
u 3428 magick/cache.c x_modulo=VirtualPixelModulo(x+u,cache_info->columns);
u 3439 magick/cache.c if (((x+u) < 0) || ((x+u) >= (ssize_t) cache_info->columns))
u 3445 magick/cache.c x_modulo=VirtualPixelModulo(x+u,cache_info->columns);
u 3456 magick/cache.c x_modulo=VirtualPixelModulo(x+u,cache_info->columns);
u 3468 magick/cache.c EdgeX(x+u,cache_info->columns),y_modulo.remainder,1UL,1UL,
u 3486 magick/cache.c p=GetVirtualPixelsFromNexus(image,virtual_pixel_method,x+u,y+v,
u 3493 magick/deprecate.c u[4];
u 3524 magick/deprecate.c BicubicInterpolate(pixels+4*i,delta.x,u+i);
u 3526 magick/deprecate.c BicubicInterpolate(u,delta.y,&pixel);
u 177 magick/effect.c u,
u 238 magick/effect.c for (u=(-j); u <= j; u++)
u 240 magick/effect.c kernel[i][k]=(double) (exp(-((double) u*u+v*v)/(2.0*MagickSigma*
u 317 magick/effect.c u,
u 338 magick/effect.c for (u=0; u < (ssize_t) (width-i); u++)
u 354 magick/effect.c pixel.index+=(*k)*alpha*indexes[x+(width-i)*v+u];
u 494 magick/effect.c u,
u 555 magick/effect.c for (u=(-j); u <= j; u++)
u 557 magick/effect.c kernel[i][k]=(double) (-exp(-((double) u*u+v*v)/(2.0*MagickSigma*
u 634 magick/effect.c u,
u 656 magick/effect.c for (u=0; u < (ssize_t) (width-i); u++)
u 672 magick/effect.c pixel.index+=(*k)*alpha*indexes[x+(width-i)*v+u];
u 1380 magick/effect.c u,
u 1393 magick/effect.c for (u=0; u < (ssize_t) width; u++)
u 1475 magick/effect.c u;
u 1487 magick/effect.c for (u=0; u < (ssize_t) width; u++)
u 1489 magick/effect.c pixel.red+=(*k)*kernel_pixels[u].red;
u 1490 magick/effect.c pixel.green+=(*k)*kernel_pixels[u].green;
u 1491 magick/effect.c pixel.blue+=(*k)*kernel_pixels[u].blue;
u 1508 magick/effect.c for (u=0; u < (ssize_t) width; u++)
u 1510 magick/effect.c pixel.opacity+=(*k)*kernel_pixels[u].opacity;
u 1527 magick/effect.c for (u=0; u < (ssize_t) width; u++)
u 1529 magick/effect.c pixel.index+=(*k)*kernel_indexes[u];
u 1546 magick/effect.c for (u=0; u < (ssize_t) width; u++)
u 1549 magick/effect.c kernel_pixels[u].opacity));
u 1550 magick/effect.c pixel.red+=(*k)*alpha*kernel_pixels[u].red;
u 1551 magick/effect.c pixel.green+=(*k)*alpha*kernel_pixels[u].green;
u 1552 magick/effect.c pixel.blue+=(*k)*alpha*kernel_pixels[u].blue;
u 1571 magick/effect.c for (u=0; u < (ssize_t) width; u++)
u 1573 magick/effect.c pixel.opacity+=(*k)*kernel_pixels[u].opacity;
u 1591 magick/effect.c for (u=0; u < (ssize_t) width; u++)
u 1594 magick/effect.c kernel_pixels[u].opacity));
u 1595 magick/effect.c pixel.index+=(*k)*alpha*kernel_indexes[u];
u 2061 magick/effect.c u,
u 2079 magick/effect.c for (u=(-j); u <= j; u++)
u 2081 magick/effect.c kernel[i]=(double) (((u < 0) || (v < 0) ? -8.0 : 8.0)*
u 2082 magick/effect.c exp(-((double) u*u+v*v)/(2.0*MagickSigma*MagickSigma))/
u 2084 magick/effect.c if (u != k)
u 2193 magick/effect.c u,
u 2206 magick/effect.c for (u=0; u < (ssize_t) kernel->width; u++)
u 2276 magick/effect.c u;
u 2288 magick/effect.c for (u=0; u < (ssize_t) kernel->height; u++)
u 2290 magick/effect.c pixel.red+=(*k)*kernel_pixels[u].red;
u 2291 magick/effect.c pixel.green+=(*k)*kernel_pixels[u].green;
u 2292 magick/effect.c pixel.blue+=(*k)*kernel_pixels[u].blue;
u 2309 magick/effect.c for (u=0; u < (ssize_t) kernel->height; u++)
u 2311 magick/effect.c pixel.opacity+=(*k)*kernel_pixels[u].opacity;
u 2328 magick/effect.c for (u=0; u < (ssize_t) kernel->height; u++)
u 2330 magick/effect.c pixel.index+=(*k)*kernel_indexes[u];
u 2347 magick/effect.c for (u=0; u < (ssize_t) kernel->height; u++)
u 2350 magick/effect.c kernel_pixels[u].opacity));
u 2351 magick/effect.c pixel.red+=(*k)*alpha*kernel_pixels[u].red;
u 2352 magick/effect.c pixel.green+=(*k)*alpha*kernel_pixels[u].green;
u 2353 magick/effect.c pixel.blue+=(*k)*alpha*kernel_pixels[u].blue;
u 2372 magick/effect.c for (u=0; u < (ssize_t) kernel->height; u++)
u 2374 magick/effect.c pixel.opacity+=(*k)*kernel_pixels[u].opacity;
u 2392 magick/effect.c for (u=0; u < (ssize_t) kernel->height; u++)
u 2395 magick/effect.c kernel_pixels[u].opacity));
u 2396 magick/effect.c pixel.index+=(*k)*alpha*kernel_indexes[u];
u 2502 magick/effect.c u,
u 2519 magick/effect.c for (u=(-j); u <= j; u++)
u 2520 magick/effect.c kernel[i++]=(double) (exp(-((double) u*u+v*v)/(2.0*MagickSigma*
u 3742 magick/effect.c u,
u 3763 magick/effect.c for (u=(-j); u <= j; u++)
u 3764 magick/effect.c kernel[i++]=(double) (exp(-((double) u*u+v*v)/(2.0*MagickSigma*
u 3777 magick/effect.c u,
u 3790 magick/effect.c for (u=0; u < (ssize_t) width; u++)
u 3865 magick/effect.c u;
u 3879 magick/effect.c for (u=0; u < (ssize_t) width; u++)
u 3881 magick/effect.c if (SelectiveContrast(p+u+j,q,threshold) != MagickFalse)
u 3883 magick/effect.c pixel.red+=(*k)*(p+u+j)->red;
u 3884 magick/effect.c pixel.green+=(*k)*(p+u+j)->green;
u 3885 magick/effect.c pixel.blue+=(*k)*(p+u+j)->blue;
u 3908 magick/effect.c for (u=0; u < (ssize_t) width; u++)
u 3910 magick/effect.c if (SelectiveContrast(p+u+j,q,threshold) != MagickFalse)
u 3912 magick/effect.c pixel.opacity+=(*k)*(p+u+j)->opacity;
u 3934 magick/effect.c for (u=0; u < (ssize_t) width; u++)
u 3936 magick/effect.c if (SelectiveContrast(p+u+j,q,threshold) != MagickFalse)
u 3938 magick/effect.c pixel.index+=(*k)*indexes[x+u+j];
u 3961 magick/effect.c for (u=0; u < (ssize_t) width; u++)
u 3963 magick/effect.c if (SelectiveContrast(p+u+j,q,threshold) != MagickFalse)
u 3966 magick/effect.c GetAlphaPixelComponent(p+u+j));
u 3967 magick/effect.c pixel.red+=(*k)*alpha*(p+u+j)->red;
u 3968 magick/effect.c pixel.green+=(*k)*alpha*(p+u+j)->green;
u 3969 magick/effect.c pixel.blue+=(*k)*alpha*(p+u+j)->blue;
u 3970 magick/effect.c pixel.opacity+=(*k)*(p+u+j)->opacity;
u 3993 magick/effect.c for (u=0; u < (ssize_t) width; u++)
u 3995 magick/effect.c if (SelectiveContrast(p+u+j,q,threshold) != MagickFalse)
u 3997 magick/effect.c pixel.opacity+=(*k)*(p+u+j)->opacity;
u 4019 magick/effect.c for (u=0; u < (ssize_t) width; u++)
u 4021 magick/effect.c if (SelectiveContrast(p+u+j,q,threshold) != MagickFalse)
u 4024 magick/effect.c GetAlphaPixelComponent(p+u+j));
u 4025 magick/effect.c pixel.index+=(*k)*alpha*indexes[x+u+j];
u 4338 magick/effect.c u,
u 4356 magick/effect.c for (u=(-j); u <= j; u++)
u 4358 magick/effect.c kernel[i]=(double) (-exp(-((double) u*u+v*v)/(2.0*MagickSigma*
u 5279 magick/effect.c u,
u 5287 magick/effect.c for (u=0; u < (ssize_t) StatisticWidth; u++)
u 5288 magick/effect.c InsertPixelList(image,r+u,s+u,pixel_list[id]);
u 419 magick/feature.c u,
u 474 magick/feature.c u=0;
u 476 magick/feature.c while (grays[u].red != ScaleQuantumToMap(p->red))
u 477 magick/feature.c u++;
u 480 magick/feature.c cooccurrence[u][v].direction[i].red++;
u 481 magick/feature.c cooccurrence[v][u].direction[i].red++;
u 482 magick/feature.c u=0;
u 484 magick/feature.c while (grays[u].green != ScaleQuantumToMap(p->green))
u 485 magick/feature.c u++;
u 488 magick/feature.c cooccurrence[u][v].direction[i].green++;
u 489 magick/feature.c cooccurrence[v][u].direction[i].green++;
u 490 magick/feature.c u=0;
u 492 magick/feature.c while (grays[u].blue != ScaleQuantumToMap(p->blue))
u 493 magick/feature.c u++;
u 496 magick/feature.c cooccurrence[u][v].direction[i].blue++;
u 497 magick/feature.c cooccurrence[v][u].direction[i].blue++;
u 500 magick/feature.c u=0;
u 502 magick/feature.c while (grays[u].opacity != ScaleQuantumToMap(p->opacity))
u 503 magick/feature.c u++;
u 506 magick/feature.c cooccurrence[u][v].direction[i].opacity++;
u 507 magick/feature.c cooccurrence[v][u].direction[i].opacity++;
u 511 magick/feature.c u=0;
u 513 magick/feature.c while (grays[u].index != ScaleQuantumToMap(indexes[x]))
u 514 magick/feature.c u++;
u 517 magick/feature.c cooccurrence[u][v].direction[i].index++;
u 518 magick/feature.c cooccurrence[v][u].direction[i].index++;
u 139 magick/fourier.c u,
u 160 magick/fourier.c u=((x+x_offset) < 0L) ? x+x_offset+(ssize_t) width : x+x_offset;
u 162 magick/fourier.c u=((x+x_offset) > ((ssize_t) width-1L)) ? x+x_offset-(ssize_t) width :
u 164 magick/fourier.c roll[v*width+u]=fourier[i++];
u 886 magick/fx.c u,
u 901 magick/fx.c for (u=0; u < (ssize_t) color_matrix->width; u++)
u 903 magick/fx.c if ((v < 6) && (u < 6))
u 904 magick/fx.c ColorMatrix[v][u]=color_matrix->values[i];
u 933 magick/fx.c for (u=0; u < 6; u++)
u 936 magick/fx.c ColorMatrix[v][u]);
u 3541 magick/fx.c u,
u 3605 magick/fx.c ceil(segment->y1-0.5),&u,exception);
u 3611 magick/fx.c q->red=PlasmaPixel(random_info,(MagickRealType) (u.red+v.red)/2.0,
u 3613 magick/fx.c q->green=PlasmaPixel(random_info,(MagickRealType) (u.green+v.green)/2.0,
u 3615 magick/fx.c q->blue=PlasmaPixel(random_info,(MagickRealType) (u.blue+v.blue)/2.0,
u 3625 magick/fx.c ceil(segment->y1-0.5),&u,exception);
u 3631 magick/fx.c q->red=PlasmaPixel(random_info,(MagickRealType) (u.red+v.red)/2.0,
u 3633 magick/fx.c q->green=PlasmaPixel(random_info,(MagickRealType) (u.green+v.green)/
u 3635 magick/fx.c q->blue=PlasmaPixel(random_info,(MagickRealType) (u.blue+v.blue)/2.0,
u 3652 magick/fx.c ceil(segment->x1-0.5),y,&u,exception);
u 3658 magick/fx.c q->red=PlasmaPixel(random_info,(MagickRealType) (u.red+v.red)/2.0,
u 3660 magick/fx.c q->green=PlasmaPixel(random_info,(MagickRealType) (u.green+v.green)/
u 3662 magick/fx.c q->blue=PlasmaPixel(random_info,(MagickRealType) (u.blue+v.blue)/2.0,
u 3676 magick/fx.c ceil(segment->x1-0.5),y,&u,exception);
u 3682 magick/fx.c q->red=PlasmaPixel(random_info,(MagickRealType) (u.red+v.red)/2.0,
u 3684 magick/fx.c q->green=PlasmaPixel(random_info,(MagickRealType) (u.green+v.green)/
u 3686 magick/fx.c q->blue=PlasmaPixel(random_info,(MagickRealType) (u.blue+v.blue)/2.0,
u 3701 magick/fx.c (void) GetOneVirtualPixel(image,x,y,&u,exception);
u 3708 magick/fx.c q->red=PlasmaPixel(random_info,(MagickRealType) (u.red+v.red)/2.0,
u 3710 magick/fx.c q->green=PlasmaPixel(random_info,(MagickRealType) (u.green+v.green)/2.0,
u 3712 magick/fx.c q->blue=PlasmaPixel(random_info,(MagickRealType) (u.blue+v.blue)/2.0,
u 804 magick/gem.c u,
u 820 magick/gem.c for (u=(-j); u <= j; u++)
u 821 magick/gem.c normalize+=exp(-((double) (u*u+v*v))*alpha)*beta;
u 952 magick/morphology.c u,
u 1068 magick/morphology.c for ( u=-kernel->x; u <= (ssize_t)kernel->x; u++, i++)
u 1069 magick/morphology.c kernel->values[i] = exp(-((double)(u*u+v*v))*A)*B;
u 1085 magick/morphology.c for ( u=-kernel->x; u <= (ssize_t)kernel->x; u++, i++)
u 1086 magick/morphology.c kernel->values[i] -= exp(-((double)(u*u+v*v))*A)*B;
u 1098 magick/morphology.c for ( u=-kernel->x; u <= (ssize_t)kernel->x; u++, i++)
u 1099 magick/morphology.c { R = ((double)(u*u+v*v))*A;
u 1170 magick/morphology.c for ( u=-v; u <= v; u++) {
u 1171 magick/morphology.c kernel->values[(u+v)/KernelRank] +=
u 1172 magick/morphology.c exp(-((double)(u*u))*alpha)*beta;
u 1184 magick/morphology.c for ( i=0, u=-kernel->x; u <= (ssize_t)kernel->x; u++, i++)
u 1185 magick/morphology.c kernel->values[i] = exp(-((double)(u*u))*alpha)*beta;
u 1250 magick/morphology.c for ( u=0; u < v; u++) {
u 1251 magick/morphology.c kernel->values[u/KernelRank] +=
u 1252 magick/morphology.c exp(-((double)(u*u))*A);
u 1503 magick/morphology.c for ( u=-kernel->x; u <= (ssize_t)kernel->x; u++, i++)
u 1504 magick/morphology.c if ( (labs((long) u)+labs((long) v)) <= (long) kernel->x)
u 1543 magick/morphology.c u=(ssize_t) (kernel->width*kernel->height);
u 1544 magick/morphology.c for ( i=0; i < u; i++)
u 1547 magick/morphology.c kernel->positive_range = scale*u;
u 1564 magick/morphology.c for ( u=-kernel->x; u <= (ssize_t)kernel->x; u++, i++)
u 1565 magick/morphology.c if ( (labs((long) u)+labs((long) v)) <=
u 1590 magick/morphology.c for ( u=-kernel->x; u <= (ssize_t)kernel->x; u++, i++)
u 1591 magick/morphology.c if ((u*u+v*v) <= limit)
u 1613 magick/morphology.c for ( u=-kernel->x; u <= (ssize_t)kernel->x; u++, i++)
u 1614 magick/morphology.c kernel->values[i] = (u == 0 || v == 0) ? args->sigma : nan;
u 1634 magick/morphology.c for ( u=-kernel->x; u <= (ssize_t)kernel->x; u++, i++)
u 1635 magick/morphology.c kernel->values[i] = (u == v || u == -v) ? args->sigma : nan;
u 1676 magick/morphology.c for ( u=-kernel->x; u <= (ssize_t)kernel->x; u++, i++)
u 1677 magick/morphology.c { ssize_t radius=u*u+v*v;
u 2044 magick/morphology.c for ( u=-kernel->x; u <= (ssize_t)kernel->x; u++, i++)
u 2046 magick/morphology.c args->sigma*MagickMax(fabs((double)u),fabs((double)v)) );
u 2064 magick/morphology.c for ( u=-kernel->x; u <= (ssize_t)kernel->x; u++, i++)
u 2066 magick/morphology.c args->sigma*(labs((long) u)+labs((long) v)) );
u 2084 magick/morphology.c for ( u=-kernel->x; u <= (ssize_t)kernel->x; u++, i++)
u 2087 magick/morphology.c r1 = MagickMax(fabs((double)u),fabs((double)v)),
u 2088 magick/morphology.c r2 = floor((double)(labs((long)u)+labs((long)v)+1)/1.5);
u 2109 magick/morphology.c for ( u=-kernel->x; u <= (ssize_t)kernel->x; u++, i++)
u 2111 magick/morphology.c args->sigma*sqrt((double)(u*u+v*v)) );
u 2812 magick/morphology.c u;
u 2902 magick/morphology.c for (u=0; u < (ssize_t) kernel->width; u++, k--) {
u 2904 magick/morphology.c result.red += (*k)*k_pixels[u].red;
u 2905 magick/morphology.c result.green += (*k)*k_pixels[u].green;
u 2906 magick/morphology.c result.blue += (*k)*k_pixels[u].blue;
u 2907 magick/morphology.c result.opacity += (*k)*k_pixels[u].opacity;
u 2909 magick/morphology.c result.index += (*k)*k_indexes[u];
u 2938 magick/morphology.c for (u=0; u < (ssize_t) kernel->width; u++, k--) {
u 2941 magick/morphology.c k_pixels[u].opacity));
u 2943 magick/morphology.c result.red += alpha*k_pixels[u].red;
u 2944 magick/morphology.c result.green += alpha*k_pixels[u].green;
u 2945 magick/morphology.c result.blue += alpha*k_pixels[u].blue;
u 2946 magick/morphology.c result.opacity += (*k)*k_pixels[u].opacity;
u 2948 magick/morphology.c result.index += alpha*k_indexes[u];
u 2977 magick/morphology.c for (u=0; u < (ssize_t) kernel->width; u++, k++) {
u 2979 magick/morphology.c Minimize(min.red, (double) k_pixels[u].red);
u 2980 magick/morphology.c Minimize(min.green, (double) k_pixels[u].green);
u 2981 magick/morphology.c Minimize(min.blue, (double) k_pixels[u].blue);
u 2983 magick/morphology.c QuantumRange-(double) k_pixels[u].opacity);
u 2985 magick/morphology.c Minimize(min.index, (double) k_indexes[u]);
u 3008 magick/morphology.c for (u=0; u < (ssize_t) kernel->width; u++, k--) {
u 3010 magick/morphology.c Maximize(max.red, (double) k_pixels[u].red);
u 3011 magick/morphology.c Maximize(max.green, (double) k_pixels[u].green);
u 3012 magick/morphology.c Maximize(max.blue, (double) k_pixels[u].blue);
u 3014 magick/morphology.c QuantumRange-(double) k_pixels[u].opacity);
u 3016 magick/morphology.c Maximize(max.index, (double) k_indexes[u]);
u 3041 magick/morphology.c for (u=0; u < (ssize_t) kernel->width; u++, k++) {
u 3045 magick/morphology.c Minimize(min.red, (double) k_pixels[u].red);
u 3046 magick/morphology.c Minimize(min.green, (double) k_pixels[u].green);
u 3047 magick/morphology.c Minimize(min.blue, (double) k_pixels[u].blue);
u 3049 magick/morphology.c QuantumRange-(double) k_pixels[u].opacity);
u 3051 magick/morphology.c Minimize(min.index, (double) k_indexes[u]);
u 3055 magick/morphology.c Maximize(max.red, (double) k_pixels[u].red);
u 3056 magick/morphology.c Maximize(max.green, (double) k_pixels[u].green);
u 3057 magick/morphology.c Maximize(max.blue, (double) k_pixels[u].blue);
u 3059 magick/morphology.c QuantumRange-(double) k_pixels[u].opacity);
u 3061 magick/morphology.c Maximize(max.index, (double) k_indexes[u]);
u 3088 magick/morphology.c for (u=0; u < (ssize_t) kernel->width; u++, k++) {
u 3091 magick/morphology.c PixelIntensity(&(k_pixels[u])) < PixelIntensity(q) ) {
u 3093 magick/morphology.c *q = k_pixels[u];
u 3118 magick/morphology.c for (u=0; u < (ssize_t) kernel->width; u++, k--) {
u 3121 magick/morphology.c PixelIntensity(&(k_pixels[u])) > PixelIntensity(q) ) {
u 3123 magick/morphology.c *q = k_pixels[u];
u 3155 magick/morphology.c for (u=0; u < (ssize_t) kernel->width; u++, k--) {
u 3157 magick/morphology.c Minimize(result.red, (*k)+k_pixels[u].red);
u 3158 magick/morphology.c Minimize(result.green, (*k)+k_pixels[u].green);
u 3159 magick/morphology.c Minimize(result.blue, (*k)+k_pixels[u].blue);
u 3160 magick/morphology.c Minimize(result.opacity, (*k)+QuantumRange-k_pixels[u].opacity);
u 3162 magick/morphology.c Minimize(result.index, (*k)+k_indexes[u]);
u 3379 magick/morphology.c u;
u 3409 magick/morphology.c for (u=0; u < (ssize_t) kernel->width; u++, k--) {
u 3411 magick/morphology.c Minimize(result.red, (*k)+k_pixels[u].red);
u 3412 magick/morphology.c Minimize(result.green, (*k)+k_pixels[u].green);
u 3413 magick/morphology.c Minimize(result.blue, (*k)+k_pixels[u].blue);
u 3414 magick/morphology.c Minimize(result.opacity, (*k)+QuantumRange-k_pixels[u].opacity);
u 3416 magick/morphology.c Minimize(result.index, (*k)+k_indexes[u]);
u 3425 magick/morphology.c for (u=0; u < (ssize_t) offx; u++, k--) {
u 3426 magick/morphology.c if ( x+u-offx < 0 ) continue; /* off the edge! */
u 3428 magick/morphology.c Minimize(result.red, (*k)+k_pixels[u].red);
u 3429 magick/morphology.c Minimize(result.green, (*k)+k_pixels[u].green);
u 3430 magick/morphology.c Minimize(result.blue, (*k)+k_pixels[u].blue);
u 3431 magick/morphology.c Minimize(result.opacity, (*k)+QuantumRange-k_pixels[u].opacity);
u 3433 magick/morphology.c Minimize(result.index, (*k)+k_indexes[u]);
u 3529 magick/morphology.c u;
u 3559 magick/morphology.c for (u=0; u < (ssize_t) kernel->width; u++, k--) {
u 3561 magick/morphology.c Minimize(result.red, (*k)+k_pixels[u].red);
u 3562 magick/morphology.c Minimize(result.green, (*k)+k_pixels[u].green);
u 3563 magick/morphology.c Minimize(result.blue, (*k)+k_pixels[u].blue);
u 3564 magick/morphology.c Minimize(result.opacity, (*k)+QuantumRange-k_pixels[u].opacity);
u 3566 magick/morphology.c Minimize(result.index, (*k)+k_indexes[u]);
u 3575 magick/morphology.c for (u=offx+1; u < (ssize_t) kernel->width; u++, k--) {
u 3576 magick/morphology.c if ( (size_t)(x+u-offx) >= image->columns ) continue;
u 3578 magick/morphology.c Minimize(result.red, (*k)+k_pixels[u].red);
u 3579 magick/morphology.c Minimize(result.green, (*k)+k_pixels[u].green);
u 3580 magick/morphology.c Minimize(result.blue, (*k)+k_pixels[u].blue);
u 3581 magick/morphology.c Minimize(result.opacity, (*k)+QuantumRange-k_pixels[u].opacity);
u 3583 magick/morphology.c Minimize(result.index, (*k)+k_indexes[u]);
u 4608 magick/morphology.c c, i, u, v;
u 4637 magick/morphology.c for (u=0; u < k->width; u++, i++)
u 657 magick/paint.c u;
u 676 magick/paint.c for (u=0; u < (ssize_t) width; u++)
u 678 magick/paint.c k=(ssize_t) ScaleQuantumToChar(PixelIntensityToQuantum(p+u+i));
u 682 magick/paint.c j=i+u;
u 3607 magick/pixel.c u[4];
u 3639 magick/pixel.c BicubicInterpolate(pixels+4*i,delta.x,u+i);
u 3640 magick/pixel.c BicubicInterpolate(u,delta.y,pixel);
u 1521 magick/quantize.c u;
u 1523 magick/quantize.c u=(y & 0x01) ? (ssize_t) image->columns-1-x : x;
u 1524 magick/quantize.c AssociateAlphaPixel(&cube,q+u,&pixel);
u 1527 magick/quantize.c pixel.red+=7*current[u-v].red/16;
u 1528 magick/quantize.c pixel.green+=7*current[u-v].green/16;
u 1529 magick/quantize.c pixel.blue+=7*current[u-v].blue/16;
u 1531 magick/quantize.c pixel.opacity+=7*current[u-v].opacity/16;
u 1537 magick/quantize.c pixel.red+=previous[u+v].red/16;
u 1538 magick/quantize.c pixel.green+=previous[u+v].green/16;
u 1539 magick/quantize.c pixel.blue+=previous[u+v].blue/16;
u 1541 magick/quantize.c pixel.opacity+=previous[u+v].opacity/16;
u 1543 magick/quantize.c pixel.red+=5*previous[u].red/16;
u 1544 magick/quantize.c pixel.green+=5*previous[u].green/16;
u 1545 magick/quantize.c pixel.blue+=5*previous[u].blue/16;
u 1547 magick/quantize.c pixel.opacity+=5*previous[u].opacity/16;
u 1550 magick/quantize.c pixel.red+=3*previous[u-v].red/16;
u 1551 magick/quantize.c pixel.green+=3*previous[u-v].green/16;
u 1552 magick/quantize.c pixel.blue+=3*previous[u-v].blue/16;
u 1554 magick/quantize.c pixel.opacity+=3*previous[u-v].opacity/16;
u 1596 magick/quantize.c indexes[u]=(IndexPacket) index;
u 1599 magick/quantize.c (q+u)->red=image->colormap[index].red;
u 1600 magick/quantize.c (q+u)->green=image->colormap[index].green;
u 1601 magick/quantize.c (q+u)->blue=image->colormap[index].blue;
u 1603 magick/quantize.c (q+u)->opacity=image->colormap[index].opacity;
u 1611 magick/quantize.c current[u].red=pixel.red-color.red;
u 1612 magick/quantize.c current[u].green=pixel.green-color.green;
u 1613 magick/quantize.c current[u].blue=pixel.blue-color.blue;
u 1615 magick/quantize.c current[u].opacity=pixel.opacity-color.opacity;
u 323 magick/resample.c ssize_t u,v, v1, v2, uw, hit;
u 570 magick/resample.c u = (ssize_t)ceil(u1); /* first pixel in scanline */
u 575 magick/resample.c U = (double)u-u0;
u 583 magick/resample.c pixels=GetCacheViewVirtualPixels(resample_filter->view,u,v,(size_t) uw,
u 590 magick/resample.c for( u=0; u<uw; u++ ) {
u 1720 magick/segment.c u,
u 1740 magick/segment.c for (u=0; u <= 255; u++)
u 1741 magick/segment.c sum+=(MagickRealType) histogram[u]*gamma[MagickAbsoluteValue(x-u)];
u 243 magick/threshold.c u;
u 253 magick/threshold.c for (u=0; u < (ssize_t) width; u++)
u 255 magick/threshold.c pixel.red+=r[u].red;
u 256 magick/threshold.c pixel.green+=r[u].green;
u 257 magick/threshold.c pixel.blue+=r[u].blue;
u 258 magick/threshold.c pixel.opacity+=r[u].opacity;
u 260 magick/threshold.c pixel.index=(MagickRealType) indexes[x+(r-p)+u];