v                 642 Magick++/lib/Color.cpp   double V = v();
v                 676 Magick++/lib/Color.cpp   double V = v();
v                 295 Magick++/lib/Magick++/Color.h     void           v ( double v_ );
v                 296 Magick++/lib/Magick++/Color.h     double         v ( void ) const;
v                 115 coders/uyvy.c      v,
v                 159 coders/uyvy.c        v=(unsigned char) ReadBlobByte(image);
v                 163 coders/uyvy.c        q->blue=ScaleCharToQuantum(v);
v                 167 coders/uyvy.c        q->blue=ScaleCharToQuantum(v);
v                3211 magick/cache.c     v;
v                3313 magick/cache.c   for (v=0; v < (ssize_t) rows; v++)
v                3319 magick/cache.c           (((y+v) < 0) || ((y+v) >= (ssize_t) cache_info->rows)) ||
v                3348 magick/cache.c                 EdgeX(x+u,cache_info->columns),EdgeY(y+v,cache_info->rows),
v                3369 magick/cache.c                 DitherX(x+u,cache_info->columns),DitherY(y+v,cache_info->rows),
v                3378 magick/cache.c               y_modulo=VirtualPixelModulo(y+v,cache_info->rows);
v                3392 magick/cache.c               y_modulo=VirtualPixelModulo(y+v,cache_info->rows);
v                3406 magick/cache.c               y_modulo=VirtualPixelModulo(y+v,cache_info->rows);
v                3422 magick/cache.c               if (((y+v) < 0) || ((y+v) >= (ssize_t) cache_info->rows))
v                3429 magick/cache.c               y_modulo=VirtualPixelModulo(y+v,cache_info->rows);
v                3446 magick/cache.c               y_modulo=VirtualPixelModulo(y+v,cache_info->rows);
v                3458 magick/cache.c                 x_modulo.remainder,EdgeY(y+v,cache_info->rows),1UL,1UL,
v                3466 magick/cache.c               y_modulo=VirtualPixelModulo(y+v,cache_info->rows);
v                3486 magick/cache.c       p=GetVirtualPixelsFromNexus(image,virtual_pixel_method,x+u,y+v,
v                 848 magick/colorspace.c           v;
v                 850 magick/colorspace.c         v=(MagickRealType) i/(MagickRealType) MaxMap;
v                 852 magick/colorspace.c           v/=12.92f;
v                 854 magick/colorspace.c           v=(MagickRealType) pow((((double) i/MaxMap)+0.055)/1.055,2.4);
v                 855 magick/colorspace.c         x_map[i].x=1.0f*MaxMap*v;
v                 856 magick/colorspace.c         y_map[i].x=0.0f*MaxMap*v;
v                 857 magick/colorspace.c         z_map[i].x=0.0f*MaxMap*v;
v                 858 magick/colorspace.c         x_map[i].y=0.0f*MaxMap*v;
v                 859 magick/colorspace.c         y_map[i].y=1.0f*MaxMap*v;
v                 860 magick/colorspace.c         z_map[i].y=0.0f*MaxMap*v;
v                 861 magick/colorspace.c         x_map[i].z=0.0f*MaxMap*v;
v                 862 magick/colorspace.c         y_map[i].z=0.0f*MaxMap*v;
v                 863 magick/colorspace.c         z_map[i].z=1.0f*MaxMap*v;
v                3201 magick/draw.c          v;
v                3203 magick/draw.c        v.x=(double) x-gradient->center.x;
v                3204 magick/draw.c        v.y=(double) y-gradient->center.y;
v                3205 magick/draw.c        length=sqrt(v.x*v.x+v.y*v.y);
v                 178 magick/effect.c     v,
v                 236 magick/effect.c     for (v=(-j); v <= j; v++)
v                 240 magick/effect.c         kernel[i][k]=(double) (exp(-((double) u*u+v*v)/(2.0*MagickSigma*
v                 318 magick/effect.c         v;
v                 336 magick/effect.c       for (v=0; v < (ssize_t) (width-i); v++)
v                 354 magick/effect.c             pixel.index+=(*k)*alpha*indexes[x+(width-i)*v+u];
v                 495 magick/effect.c     v,
v                 553 magick/effect.c     for (v=(-j); v <= j; v++)
v                 557 magick/effect.c         kernel[i][k]=(double) (-exp(-((double) u*u+v*v)/(2.0*MagickSigma*
v                 635 magick/effect.c         v;
v                 654 magick/effect.c       for (v=0; v < (ssize_t) (width-i); v++)
v                 672 magick/effect.c             pixel.index+=(*k)*alpha*indexes[x+(width-i)*v+u];
v                1381 magick/effect.c         v;
v                1388 magick/effect.c       for (v=0; v < (ssize_t) width; v++)
v                1391 magick/effect.c         (void) FormatMagickString(format,MaxTextExtent,"%.20g: ",(double) v);
v                1478 magick/effect.c         v;
v                1485 magick/effect.c           for (v=0; v < (ssize_t) width; v++)
v                1506 magick/effect.c               for (v=0; v < (ssize_t) width; v++)
v                1525 magick/effect.c               for (v=0; v < (ssize_t) width; v++)
v                1544 magick/effect.c           for (v=0; v < (ssize_t) width; v++)
v                1569 magick/effect.c               for (v=0; v < (ssize_t) width; v++)
v                1589 magick/effect.c               for (v=0; v < (ssize_t) width; v++)
v                1665 magick/effect.c     v;
v                1692 magick/effect.c         v=(MagickRealType) (*p);
v                1693 magick/effect.c         if ((MagickRealType) *r >= (v+(MagickRealType) ScaleCharToQuantum(2)))
v                1694 magick/effect.c           v+=ScaleCharToQuantum(1);
v                1695 magick/effect.c         *q=(Quantum) v;
v                1703 magick/effect.c         v=(MagickRealType) (*p);
v                1704 magick/effect.c         if ((MagickRealType) *r <= (v-(MagickRealType) ScaleCharToQuantum(2)))
v                1705 magick/effect.c           v-=(ssize_t) ScaleCharToQuantum(1);
v                1706 magick/effect.c         *q=(Quantum) v;
v                1728 magick/effect.c         v=(MagickRealType) (*q);
v                1730 magick/effect.c              (v+(MagickRealType) ScaleCharToQuantum(2))) &&
v                1731 magick/effect.c             ((MagickRealType) *r > v))
v                1732 magick/effect.c           v+=ScaleCharToQuantum(1);
v                1733 magick/effect.c         *p=(Quantum) v;
v                1742 magick/effect.c         v=(MagickRealType) (*q);
v                1744 magick/effect.c              (v-(MagickRealType) ScaleCharToQuantum(2))) &&
v                1745 magick/effect.c             ((MagickRealType) *r < v))
v                1746 magick/effect.c           v-=(MagickRealType) ScaleCharToQuantum(1);
v                1747 magick/effect.c         *p=(Quantum) v;
v                2062 magick/effect.c     v;
v                2077 magick/effect.c   for (v=(-j); v <= j; v++)
v                2081 magick/effect.c       kernel[i]=(double) (((u < 0) || (v < 0) ? -8.0 : 8.0)*
v                2082 magick/effect.c         exp(-((double) u*u+v*v)/(2.0*MagickSigma*MagickSigma))/
v                2194 magick/effect.c         v;
v                2201 magick/effect.c       for (v=0; v < (ssize_t) kernel->height; v++)
v                2204 magick/effect.c         (void) FormatMagickString(format,MaxTextExtent,"%.20g: ",(double) v);
v                2279 magick/effect.c         v;
v                2286 magick/effect.c           for (v=0; v < (ssize_t) kernel->width; v++)
v                2307 magick/effect.c               for (v=0; v < (ssize_t) kernel->width; v++)
v                2326 magick/effect.c               for (v=0; v < (ssize_t) kernel->width; v++)
v                2345 magick/effect.c           for (v=0; v < (ssize_t) kernel->width; v++)
v                2370 magick/effect.c               for (v=0; v < (ssize_t) kernel->width; v++)
v                2390 magick/effect.c               for (v=0; v < (ssize_t) kernel->width; v++)
v                2503 magick/effect.c     v;
v                2517 magick/effect.c   for (v=(-j); v <= j; v++)
v                2520 magick/effect.c       kernel[i++]=(double) (exp(-((double) u*u+v*v)/(2.0*MagickSigma*
v                3743 magick/effect.c     v,
v                3761 magick/effect.c   for (v=(-j); v <= j; v++)
v                3764 magick/effect.c       kernel[i++]=(double) (exp(-((double) u*u+v*v)/(2.0*MagickSigma*
v                3778 magick/effect.c         v;
v                3785 magick/effect.c       for (v=0; v < (ssize_t) width; v++)
v                3788 magick/effect.c         (void) FormatMagickString(format,MaxTextExtent,"%.20g: ",(double) v);
v                3869 magick/effect.c         v;
v                3877 magick/effect.c           for (v=0; v < (ssize_t) width; v++)
v                3906 magick/effect.c               for (v=0; v < (ssize_t) width; v++)
v                3932 magick/effect.c               for (v=0; v < (ssize_t) width; v++)
v                3959 magick/effect.c           for (v=0; v < (ssize_t) width; v++)
v                3991 magick/effect.c               for (v=0; v < (ssize_t) width; v++)
v                4017 magick/effect.c               for (v=0; v < (ssize_t) width; v++)
v                4339 magick/effect.c     v;
v                4354 magick/effect.c   for (v=(-j); v <= j; v++)
v                4358 magick/effect.c       kernel[i]=(double) (-exp(-((double) u*u+v*v)/(2.0*MagickSigma*
v                5280 magick/effect.c         v;
v                5285 magick/effect.c       for (v=0; v < (ssize_t) StatisticHeight; v++)
v                 420 magick/feature.c       v;
v                 475 magick/feature.c         v=0;
v                 478 magick/feature.c         while (grays[v].red != ScaleQuantumToMap((p+offset)->red))
v                 479 magick/feature.c           v++;
v                 480 magick/feature.c         cooccurrence[u][v].direction[i].red++;
v                 481 magick/feature.c         cooccurrence[v][u].direction[i].red++;
v                 483 magick/feature.c         v=0;
v                 486 magick/feature.c         while (grays[v].green != ScaleQuantumToMap((p+offset)->green))
v                 487 magick/feature.c           v++;
v                 488 magick/feature.c         cooccurrence[u][v].direction[i].green++;
v                 489 magick/feature.c         cooccurrence[v][u].direction[i].green++;
v                 491 magick/feature.c         v=0;
v                 494 magick/feature.c         while (grays[v].blue != ScaleQuantumToMap((p+offset)->blue))
v                 495 magick/feature.c           v++;
v                 496 magick/feature.c         cooccurrence[u][v].direction[i].blue++;
v                 497 magick/feature.c         cooccurrence[v][u].direction[i].blue++;
v                 501 magick/feature.c             v=0;
v                 504 magick/feature.c             while (grays[v].opacity != ScaleQuantumToMap((p+offset)->opacity))
v                 505 magick/feature.c               v++;
v                 506 magick/feature.c             cooccurrence[u][v].direction[i].opacity++;
v                 507 magick/feature.c             cooccurrence[v][u].direction[i].opacity++;
v                 512 magick/feature.c             v=0;
v                 515 magick/feature.c             while (grays[v].index != ScaleQuantumToMap(indexes[x+offset]))
v                 516 magick/feature.c               v++;
v                 517 magick/feature.c             cooccurrence[u][v].direction[i].index++;
v                 518 magick/feature.c             cooccurrence[v][u].direction[i].index++;
v                 140 magick/fourier.c     v,
v                 153 magick/fourier.c       v=((y+y_offset) < 0L) ? y+y_offset+(ssize_t) height : y+y_offset;
v                 155 magick/fourier.c       v=((y+y_offset) > ((ssize_t) height-1L)) ? y+y_offset-(ssize_t) height :
v                 164 magick/fourier.c       roll[v*width+u]=fourier[i++];
v                 887 magick/fx.c        v,
v                 900 magick/fx.c      for (v=0; v < (ssize_t) color_matrix->height; v++)
v                 903 magick/fx.c          if ((v < 6) && (u < 6))
v                 904 magick/fx.c            ColorMatrix[v][u]=color_matrix->values[i];
v                 928 magick/fx.c          for (v=0; v < 6; v++)
v                 931 magick/fx.c            (void) FormatMagickString(format,MaxTextExtent,"%.20g: ",(double) v);
v                 936 magick/fx.c                ColorMatrix[v][u]);
v                 988 magick/fx.c            v;
v                 994 magick/fx.c          for (v=0; v < (ssize_t) height; v++)
v                 996 magick/fx.c            pixel=ColorMatrix[v][0]*p->red+ColorMatrix[v][1]*p->green+
v                 997 magick/fx.c              ColorMatrix[v][2]*p->blue;
v                 999 magick/fx.c              pixel+=ColorMatrix[v][3]*(QuantumRange-p->opacity);
v                1001 magick/fx.c              pixel+=ColorMatrix[v][4]*indexes[x];
v                1002 magick/fx.c            pixel+=QuantumRange*ColorMatrix[v][5];
v                1003 magick/fx.c            switch (v)
v                3542 magick/fx.c        v;
v                3607 magick/fx.c            ceil(segment->y2-0.5),&v,exception);
v                3611 magick/fx.c          q->red=PlasmaPixel(random_info,(MagickRealType) (u.red+v.red)/2.0,
v                3613 magick/fx.c          q->green=PlasmaPixel(random_info,(MagickRealType) (u.green+v.green)/2.0,
v                3615 magick/fx.c          q->blue=PlasmaPixel(random_info,(MagickRealType) (u.blue+v.blue)/2.0,
v                3627 magick/fx.c                ceil(segment->y2-0.5),&v,exception);
v                3631 magick/fx.c              q->red=PlasmaPixel(random_info,(MagickRealType) (u.red+v.red)/2.0,
v                3633 magick/fx.c              q->green=PlasmaPixel(random_info,(MagickRealType) (u.green+v.green)/
v                3635 magick/fx.c              q->blue=PlasmaPixel(random_info,(MagickRealType) (u.blue+v.blue)/2.0,
v                3654 magick/fx.c                ceil(segment->x2-0.5),y,&v,exception);
v                3658 magick/fx.c              q->red=PlasmaPixel(random_info,(MagickRealType) (u.red+v.red)/2.0,
v                3660 magick/fx.c              q->green=PlasmaPixel(random_info,(MagickRealType) (u.green+v.green)/
v                3662 magick/fx.c              q->blue=PlasmaPixel(random_info,(MagickRealType) (u.blue+v.blue)/2.0,
v                3678 magick/fx.c                ceil(segment->x2-0.5),y,&v,exception);
v                3682 magick/fx.c              q->red=PlasmaPixel(random_info,(MagickRealType) (u.red+v.red)/2.0,
v                3684 magick/fx.c              q->green=PlasmaPixel(random_info,(MagickRealType) (u.green+v.green)/
v                3686 magick/fx.c              q->blue=PlasmaPixel(random_info,(MagickRealType) (u.blue+v.blue)/2.0,
v                3704 magick/fx.c          (void) GetOneCacheViewVirtualPixel(image_view,x,y,&v,exception);
v                3708 magick/fx.c          q->red=PlasmaPixel(random_info,(MagickRealType) (u.red+v.red)/2.0,
v                3710 magick/fx.c          q->green=PlasmaPixel(random_info,(MagickRealType) (u.green+v.green)/2.0,
v                3712 magick/fx.c          q->blue=PlasmaPixel(random_info,(MagickRealType) (u.blue+v.blue)/2.0,
v                 277 magick/gem.c       v;
v                 288 magick/gem.c     v=1.0-blackness;
v                 291 magick/gem.c         *red=ClampToQuantum((MagickRealType) QuantumRange*v);
v                 292 magick/gem.c         *green=ClampToQuantum((MagickRealType) QuantumRange*v);
v                 293 magick/gem.c         *blue=ClampToQuantum((MagickRealType) QuantumRange*v);
v                 300 magick/gem.c     n=whiteness+f*(v-whiteness);  /* linear interpolation */
v                 305 magick/gem.c       case 0: r=v; g=n; b=whiteness; break;
v                 306 magick/gem.c       case 1: r=n; g=v; b=whiteness; break;
v                 307 magick/gem.c       case 2: r=whiteness; g=v; b=n; break;
v                 308 magick/gem.c       case 3: r=whiteness; g=n; b=v; break;
v                 309 magick/gem.c       case 4: r=n; g=whiteness; b=v; break;
v                 310 magick/gem.c       case 5: r=v; g=whiteness; b=n; break;
v                 516 magick/gem.c       v,
v                 527 magick/gem.c     v=(MagickRealType) MagickMax((double) red,MagickMax((double) green,(double)
v                 529 magick/gem.c     *blackness=1.0-QuantumScale*v;
v                 531 magick/gem.c     if (v == w)
v                 540 magick/gem.c     *hue=((double) i-f/(v-1.0*w))/6.0;
v                 805 magick/gem.c       v;
v                 819 magick/gem.c       for (v=(-j); v <= j; v++)
v                 821 magick/gem.c           normalize+=exp(-((double) (u*u+v*v))*alpha)*beta;
v                1464 magick/mac.c     search2_info.hFileInfo.ioFlFndrInfo.fdLocation.v=0;
v                 953 magick/morphology.c     v;
v                1067 magick/morphology.c                 for ( i=0, v=-kernel->y; v <= (ssize_t)kernel->y; v++)
v                1069 magick/morphology.c                       kernel->values[i] = exp(-((double)(u*u+v*v))*A)*B;
v                1084 magick/morphology.c                 for ( i=0, v=-kernel->y; v <= (ssize_t)kernel->y; v++)
v                1086 magick/morphology.c                     kernel->values[i] -= exp(-((double)(u*u+v*v))*A)*B;
v                1097 magick/morphology.c                 for ( i=0, v=-kernel->y; v <= (ssize_t)kernel->y; v++)
v                1099 magick/morphology.c                     { R = ((double)(u*u+v*v))*A;
v                1162 magick/morphology.c         v = (ssize_t) (kernel->width*KernelRank-1)/2; /* start/end points to fit range */
v                1170 magick/morphology.c             for ( u=-v; u <= v; u++) {
v                1171 magick/morphology.c               kernel->values[(u+v)/KernelRank] +=
v                1244 magick/morphology.c             v = (ssize_t) kernel->width*KernelRank; /* start/end points */
v                1250 magick/morphology.c             for ( u=0; u < v; u++) {
v                1502 magick/morphology.c         for ( i=0, v=-kernel->y; v <= (ssize_t)kernel->y; v++)
v                1504 magick/morphology.c             if ( (labs((long) u)+labs((long) v)) <= (long) kernel->x)
v                1563 magick/morphology.c           for ( i=0, v=-kernel->y; v <= (ssize_t)kernel->y; v++)
v                1565 magick/morphology.c               if ( (labs((long) u)+labs((long) v)) <=
v                1589 magick/morphology.c           for ( i=0, v=-kernel->y; v <= (ssize_t)kernel->y; v++)
v                1591 magick/morphology.c               if ((u*u+v*v) <= limit)
v                1612 magick/morphology.c           for ( i=0, v=-kernel->y; v <= (ssize_t)kernel->y; v++)
v                1614 magick/morphology.c               kernel->values[i] = (u == 0 || v == 0) ? args->sigma : nan;
v                1633 magick/morphology.c           for ( i=0, v=-kernel->y; v <= (ssize_t)kernel->y; v++)
v                1635 magick/morphology.c               kernel->values[i] = (u == v || u == -v) ? args->sigma : nan;
v                1675 magick/morphology.c           for ( i=0, v= -kernel->y; v <= (ssize_t)kernel->y; v++)
v                1677 magick/morphology.c               { ssize_t radius=u*u+v*v;
v                2043 magick/morphology.c           for ( i=0, v=-kernel->y; v <= (ssize_t)kernel->y; v++)
v                2046 magick/morphology.c                   args->sigma*MagickMax(fabs((double)u),fabs((double)v)) );
v                2063 magick/morphology.c           for ( i=0, v=-kernel->y; v <= (ssize_t)kernel->y; v++)
v                2066 magick/morphology.c                   args->sigma*(labs((long) u)+labs((long) v)) );
v                2083 magick/morphology.c         for ( i=0, v=-kernel->y; v <= (ssize_t)kernel->y; v++)
v                2087 magick/morphology.c                 r1 = MagickMax(fabs((double)u),fabs((double)v)),
v                2088 magick/morphology.c                 r2 = floor((double)(labs((long)u)+labs((long)v)+1)/1.5);
v                2108 magick/morphology.c         for ( i=0, v=-kernel->y; v <= (ssize_t)kernel->y; v++)
v                2111 magick/morphology.c                  args->sigma*sqrt((double)(u*u+v*v)) );
v                2629 magick/morphology.c           v;
v                2672 magick/morphology.c             for (v=0; v < (ssize_t) kernel->height; v++) {
v                2707 magick/morphology.c             for (v=0; v < (ssize_t) kernel->height; v++) {
v                2809 magick/morphology.c         v;
v                2901 magick/morphology.c                 for (v=0; v < (ssize_t) kernel->height; v++) {
v                2937 magick/morphology.c                 for (v=0; v < (ssize_t) kernel->height; v++) {
v                2976 magick/morphology.c             for (v=0; v < (ssize_t) kernel->height; v++) {
v                3007 magick/morphology.c             for (v=0; v < (ssize_t) kernel->height; v++) {
v                3040 magick/morphology.c             for (v=0; v < (ssize_t) kernel->height; v++) {
v                3087 magick/morphology.c             for (v=0; v < (ssize_t) kernel->height; v++) {
v                3117 magick/morphology.c             for (v=0; v < (ssize_t) kernel->height; v++) {
v                3154 magick/morphology.c             for (v=0; v < (ssize_t) kernel->height; v++) {
v                3376 magick/morphology.c         v;
v                3408 magick/morphology.c             for (v=0; v <= (ssize_t) offy; v++) {
v                3526 magick/morphology.c         v;
v                3558 magick/morphology.c             for (v=offy; v < (ssize_t) kernel->height; v++) {
v                4608 magick/morphology.c     c, i, u, v;
v                4635 magick/morphology.c     for (i=v=0; v < k->height; v++) {
v                4636 magick/morphology.c       fprintf(stderr, "%2lu:", (unsigned long) v );
v                 665 magick/paint.c         v;
v                 674 magick/paint.c       for (v=0; v < (ssize_t) width; v++)
v                1496 magick/quantize.c       v;
v                1510 magick/quantize.c     v=(ssize_t) ((y & 0x01) ? -1 : 1);
v                1527 magick/quantize.c           pixel.red+=7*current[u-v].red/16;
v                1528 magick/quantize.c           pixel.green+=7*current[u-v].green/16;
v                1529 magick/quantize.c           pixel.blue+=7*current[u-v].blue/16;
v                1531 magick/quantize.c             pixel.opacity+=7*current[u-v].opacity/16;
v                1537 magick/quantize.c               pixel.red+=previous[u+v].red/16;
v                1538 magick/quantize.c               pixel.green+=previous[u+v].green/16;
v                1539 magick/quantize.c               pixel.blue+=previous[u+v].blue/16;
v                1541 magick/quantize.c                 pixel.opacity+=previous[u+v].opacity/16;
v                1550 magick/quantize.c               pixel.red+=3*previous[u-v].red/16;
v                1551 magick/quantize.c               pixel.green+=3*previous[u-v].green/16;
v                1552 magick/quantize.c               pixel.blue+=3*previous[u-v].blue/16;
v                1554 magick/quantize.c                 pixel.opacity+=3*previous[u-v].opacity/16;
v                 323 magick/resample.c   ssize_t u,v, v1, v2, uw, hit;
v                 565 magick/resample.c   for( v=v1; v<=v2;  v++ ) {
v                 568 magick/resample.c     fprintf(stderr, "# scan line from pixel %ld, %ld\n", (long)uu, (long)v);
v                 576 magick/resample.c     V = (double)v-v0;
v                 583 magick/resample.c     pixels=GetCacheViewVirtualPixels(resample_filter->view,u,v,(size_t) uw,
v                 618 magick/resample.c                      (long)uu-.1,(double)v-.1,(long)uu+.1,(long)v+.1);
v                 620 magick/resample.c                      (long)uu+.1,(double)v-.1,(long)uu-.1,(long)v+.1);
v                 623 magick/resample.c                      (long)uu-.1,(double)v-.1,(long)uu+.1,(long)v+.1);
v                 625 magick/resample.c                      (long)uu+.1,(double)v-.1,(long)uu-.1,(long)v+.1);
v                 246 magick/threshold.c         v;
v                 251 magick/threshold.c       for (v=0; v < (ssize_t) height; v++)
v                1480 magick/xml-tree.c     *v;
v                1509 magick/xml-tree.c         v=xml+strspn(xml+1,XMLWhitespace)+1;
v                1510 magick/xml-tree.c         q=(*v);
v                1511 magick/xml-tree.c         v++;
v                1532 magick/xml-tree.c         xml=strchr(v,q);
v                1538 magick/xml-tree.c         entities[i+1]=ParseEntities(v,predefined_entitites,'%');
v                1544 magick/xml-tree.c             if (entities[i+1] != v)
v                1612 magick/xml-tree.c                   v=(char *) NULL;
v                1616 magick/xml-tree.c                     ((xml=strchr(v=xml+1,*xml)) != (char *) NULL))
v                1659 magick/xml-tree.c               if (v != (char *) NULL)
v                1660 magick/xml-tree.c                 root->attributes[i][j+1]=ParseEntities(v,root->entities,*c);