/* [<][>][^][v][top][bottom][index][help] */
// This may look like C code, but it is really -*- C++ -*-
//
// Copyright Bob Friesenhahn, 1999, 2000, 2001, 2003
//
// Definition of types and classes to support threads
//
// This class is a Magick++ implementation class and is not intended
// for use by end-users.
//
#if !defined (Magick_Thread_header)
#define Magick_Thread_header
#include "Magick++/Include.h"
#if defined(_VISUALC_)
#include <windows.h>
#if defined(_MT)
struct win32_mutex {
HANDLE id;
};
// This is a binary semphore -- increase for a counting semaphore
#define MAXSEMLEN 1
#endif // defined(_MT)
#endif // defined(_VISUALC_)
#if defined(MAGICKCORE_HAVE_PTHREAD)
# include <pthread.h>
#endif // defined(MAGICKCORE_HAVE_PTHREAD)
namespace Magick
{
// Mutex lock wrapper
class MagickDLLDecl MutexLock
{
public:
// Default constructor
MutexLock(void);
// Destructor
~MutexLock(void);
// Lock mutex
void lock(void);
// Unlock mutex
void unlock(void);
private:
// Don't support copy constructor
MutexLock ( const MutexLock& original_ );
// Don't support assignment
MutexLock& operator = ( const MutexLock& original_ );
#if defined(MAGICKCORE_HAVE_PTHREAD)
pthread_mutex_t _mutex;
#endif
#if defined(_MT) && defined(_VISUALC_)
win32_mutex _mutex;
#endif
};
// Lock mutex while object is in scope
class MagickDLLDecl Lock
{
public:
// Construct with mutex lock (locks mutex)
Lock( MutexLock *mutexLock_ );
// Destrutor (unlocks mutex)
~Lock( void );
private:
// Don't support copy constructor
Lock ( const Lock& original_ );
// Don't support assignment
Lock& operator = ( const Lock& original_ );
MutexLock* _mutexLock;
};
}
// Construct with mutex lock (locks mutex)
inline Magick::Lock::Lock( MutexLock *mutexLock_ )
: _mutexLock(mutexLock_)
{
_mutexLock->lock();
}
// Destrutor (unlocks mutex)
inline Magick::Lock::~Lock( void )
{
_mutexLock->unlock();
_mutexLock=0;
}
#endif // Magick_Thread_header