root/Magick++/lib/Magick++/Drawable.h

/* [<][>][^][v][top][bottom][index][help] */

INCLUDED FROM


// This may look like C code, but it is really -*- C++ -*-
//
// Copyright Bob Friesenhahn, 1999, 2000, 2001, 2002
//
// Definition of Drawable (Graphic objects)
//
// The technique used for instantiating classes which derive from STL
// templates is described in Microsoft MSDN Article ID: Q168958
// "HOWTO: Exporting STL Components Inside & Outside of a Class".
// "http://support.microsoft.com/kb/168958"
//
// Note that version 3.0 of this article says that that only STL
// container template which supports DLL export is <vector> and we are
// not using <vector> as part of the Drawable implementation.
//

#if !defined(Magick_Drawable_header)
#define Magick_Drawable_header

#include "Magick++/Include.h"

#include <functional>
#include <string>
#include <list>
#include <utility>
#include "Magick++/Color.h"
#include "Magick++/Geometry.h"

#if defined(MagickDLLBuild)
#  if defined(MAGICK_PLUSPLUS_IMPLEMENTATION)
#    define MagickDrawableExtern
#  else
#   pragma warning( disable: 4231 ) // Disable warning regarding using extern
#    define MagickDrawableExtern extern
#  endif // MAGICK_PLUSPLUS_IMPLEMENTATION
#else
#  define MagickDrawableExtern
#endif // MagickDLLBuild

namespace Magick
{

  //
  // Representation of an x,y coordinate
  //
  class MagickDLLDecl Coordinate
  {
  public:
    Coordinate ( void )
      : _x(0),
        _y(0)
      { }
    Coordinate ( double x_, double y_ )
      : _x(x_),
        _y(y_)
      { }
    virtual ~Coordinate ()
      { }

    void   x ( double x_ )
      {
        _x = x_;
      }
    double x ( void ) const
      {
        return _x;
      }

    void   y ( double y_ )
      {
        _y = y_;
      }
    double y ( void ) const
      {
        return _y;
      }

  private:
    double _x;
    double _y;
  };

  typedef std::list<Magick::Coordinate> CoordinateList;

#if defined(MagickDLLBuild)

  MagickDrawableExtern template class MagickDLLDecl
  std::allocator<Magick::Coordinate>;

//   MagickDrawableExtern template class MagickDLLDecl
//   std::list<Magick::Coordinate, std::allocator<Magick::Coordinate> >;

#endif // MagickDLLBuild

  // Compare two Coordinate objects regardless of LHS/RHS
  MagickDLLDeclExtern int operator == ( const Coordinate& left_,
                                        const Coordinate& right_ );
  MagickDLLDeclExtern int operator != ( const Coordinate& left_,
                                        const Coordinate& right_ );
  MagickDLLDeclExtern int operator >  ( const Coordinate& left_,
                                        const Coordinate& right_ );
  MagickDLLDeclExtern int operator <  ( const Coordinate& left_,
                                        const Coordinate& right_ );
  MagickDLLDeclExtern int operator >= ( const Coordinate& left_,
                                        const Coordinate& right_ );
  MagickDLLDeclExtern int operator <= ( const Coordinate& left_,
                                        const Coordinate& right_ );

  //
  // Base class for all drawable objects
  //
  //struct MagickDLLDecl std::unary_function<MagickCore::DrawingWand,void>;
  class MagickDLLDecl DrawableBase:
    public std::unary_function<MagickCore::DrawingWand,void>
  {
  public:
    // Constructor
    DrawableBase ( void )
      { }

    // Destructor
    virtual ~DrawableBase ( void );

    // Operator to invoke equivalent draw API call
    virtual void operator()( MagickCore::DrawingWand *) const = 0;

    // Return polymorphic copy of object
    virtual DrawableBase* copy() const = 0;

  private:
  };

  //
  // Representation of a drawable surrogate object to manage drawable objects
  //
#undef Drawable  // Conflict with <X11/Xproto.h>
  class MagickDLLDecl Drawable
  {
  public:

    // Constructor
    Drawable ( void );

    // Construct from DrawableBase
    Drawable ( const DrawableBase& original_ );

    // Destructor
    ~Drawable ( void );

    // Copy constructor
    Drawable ( const Drawable& original_ );

    // Assignment operator
    Drawable& operator= (const Drawable& original_ );

    // Operator to invoke contained object
    void operator()( MagickCore::DrawingWand *context_ ) const;

  private:
    DrawableBase* dp;
  };

  // Compare two Drawable objects regardless of LHS/RHS
  MagickDLLDeclExtern int operator == ( const Drawable& left_,
                                        const Drawable& right_ );
  MagickDLLDeclExtern int operator != ( const Drawable& left_,
                                        const Drawable& right_ );
  MagickDLLDeclExtern int operator >  ( const Drawable& left_,
                                        const Drawable& right_ );
  MagickDLLDeclExtern int operator <  ( const Drawable& left_,
                                        const Drawable& right_ );
  MagickDLLDeclExtern int operator >= ( const Drawable& left_,
                                        const Drawable& right_ );
  MagickDLLDeclExtern int operator <= ( const Drawable& left_,
                                        const Drawable& right_ );

  typedef std::list<Magick::Drawable> DrawableList;

#if defined(MagickDLLBuild)

  MagickDrawableExtern template class MagickDLLDecl
  std::allocator<Magick::Drawable>;

//   MagickDrawableExtern template class MagickDLLDecl
//   std::list<Magick::Drawable, std::allocator<Magick::Drawable> >;

#endif // MagickDLLBuild

//
// Base class for all drawable path elements for use with
// DrawablePath
//
class MagickDLLDecl VPathBase
{
public:
  // Constructor
  VPathBase ( void )
    { }

  // Destructor
  virtual ~VPathBase ( void );

  // Assignment operator
  //    const VPathBase& operator= (const VPathBase& original_ );

  // Operator to invoke equivalent draw API call
  virtual void operator()( MagickCore::DrawingWand *context_ ) const = 0;

  // Return polymorphic copy of object
  virtual VPathBase* copy() const = 0;
};

//
// Representation of a drawable path element surrogate object to
// manage drawable path elements so they may be passed as a list to
// DrawablePath.
//
class MagickDLLDecl VPath
{
public:
  // Constructor
  VPath ( void );
    
  // Construct from VPathBase
  VPath ( const VPathBase& original_ );
    
  // Destructor
  virtual ~VPath ( void );

  // Copy constructor
  VPath ( const VPath& original_ );
    
  // Assignment operator
  VPath& operator= (const VPath& original_ );

  // Operator to invoke contained object
  void operator()( MagickCore::DrawingWand *context_ ) const;

private:
  VPathBase* dp;
};

// Compare two VPath objects regardless of LHS/RHS
MagickDLLDeclExtern int operator == ( const VPath& left_,
                                      const VPath& right_ );
MagickDLLDeclExtern int operator != ( const VPath& left_,
                                      const VPath& right_ );
MagickDLLDeclExtern int operator >  ( const VPath& left_,
                                      const VPath& right_ );
MagickDLLDeclExtern int operator <  ( const VPath& left_,
                                      const VPath& right_ );
MagickDLLDeclExtern int operator >= ( const VPath& left_,
                                      const VPath& right_ );
MagickDLLDeclExtern int operator <= ( const VPath& left_,
                                      const VPath& right_ );

typedef std::list<Magick::VPath> VPathList;

#if defined(MagickDLLBuild)

MagickDrawableExtern template class MagickDLLDecl
std::allocator<Magick::VPath>;

// MagickDrawableExtern template class MagickDLLDecl
// std::list<Magick::VPath, std::allocator<Magick::VPath> >;

#endif // MagickDLLBuild

//
// Drawable Objects
//

// Affine (scaling, rotation, and translation)
class MagickDLLDecl DrawableAffine  : public DrawableBase
{
public:
  DrawableAffine ( double sx_, double sy_,
                   double rx_, double ry_,
                   double tx_, double ty_ );

  DrawableAffine ( void );

  /*virtual*/ ~DrawableAffine( void );

  // Operator to invoke equivalent draw API call
  /*virtual*/ void operator()( MagickCore::DrawingWand *context_ ) const;

  // Return polymorphic copy of object
  /*virtual*/
  DrawableBase* copy() const;
    
  void sx( const double sx_ )
    {
      _affine.sx = sx_;
    }
  double sx( void ) const
    {
      return _affine.sx;
    }

  void sy( const double sy_ )
    {
      _affine.sy = sy_;
    }
  double sy( void ) const
    {
      return _affine.sy;
    }

  void rx( const double rx_ )
    {
      _affine.rx = rx_;
    }
  double rx( void ) const
    {
      return _affine.rx;
    }
  
  void ry( const double ry_ )
    {
      _affine.ry = ry_;
    }
  double ry( void ) const
    {
      return _affine.ry;
    }
  
  void tx( const double tx_ )
    {
      _affine.tx = tx_;
    }
  double tx( void ) const
    {
      return _affine.tx;
    }
  
  void ty( const double ty_ )
    {
      _affine.ty = ty_;
    }
  double ty( void ) const
    {
      return _affine.ty;
    }
  
private:
  MagickCore::AffineMatrix  _affine;
};

// Arc
class MagickDLLDecl DrawableArc : public DrawableBase
{
public:
  DrawableArc ( double startX_, double startY_,
                double endX_, double endY_,
                double startDegrees_, double endDegrees_ )
    : _startX(startX_),
      _startY(startY_),
      _endX(endX_),
      _endY(endY_),
      _startDegrees(startDegrees_),
      _endDegrees(endDegrees_)
    { }

  /*virtual*/ ~DrawableArc( void );

  // Operator to invoke equivalent draw API call
  /*virtual*/ void operator()( MagickCore::DrawingWand *context_ ) const;

  // Return polymorphic copy of object
  /*virtual*/ DrawableBase* copy() const;

  void startX( double startX_ )
    {
      _startX = startX_;
    }
  double startX( void ) const
    {
      return _startX;
    }
  
  void startY( double startY_ )
    {
      _startY = startY_;
    }
  double startY( void ) const
    {
      return _startY;
    }
  
  void endX( double endX_ )
    {
      _endX = endX_;
    }
  double endX( void ) const
    {
      return _endX;
    }

  void endY( double endY_ )
    {
      _endY = endY_;
    }
  double endY( void ) const
    {
      return _endY;
    }
  
  void startDegrees( double startDegrees_ )
    {
      _startDegrees = startDegrees_;
    }
  double startDegrees( void ) const
    {
      return _startDegrees;
    }

  void endDegrees( double endDegrees_ )
    {
      _endDegrees = endDegrees_;
    }
  double endDegrees( void ) const
    {
      return _endDegrees;
    }
  
private:
  double _startX;
  double _startY;
  double _endX;
  double _endY;
  double _startDegrees;
  double _endDegrees;
};

// Bezier curve (Coordinate list must contain at least three members)
class MagickDLLDecl DrawableBezier : public DrawableBase
{
public:
  // Construct from coordinates
  DrawableBezier ( const CoordinateList &coordinates_ );

  // Copy constructor
  DrawableBezier ( const DrawableBezier& original_ );

  // Destructor
  /*virtual*/ ~DrawableBezier ( void );

  // Operator to invoke equivalent draw API call
  /*virtual*/ void operator()( MagickCore::DrawingWand *context_ ) const;

  // Return polymorphic copy of object
  /*virtual*/ DrawableBase* copy() const;
  
private:
  CoordinateList _coordinates;
};


// Pop (terminate) clip path definition
class MagickDLLDecl DrawablePopClipPath : public DrawableBase
{
public:
  DrawablePopClipPath ( void )
    : _dummy(0)
    {
    }

  /*virtual*/ ~DrawablePopClipPath ( void );

  // Operator to invoke equivalent draw API call
  /*virtual*/ void operator()( MagickCore::DrawingWand *context_ ) const;

  // Return polymorphic copy of object
  /*virtual*/ DrawableBase* copy() const;

private:
  ::ssize_t   _dummy;
};

// Push (create) Clip path definition
class MagickDLLDecl DrawablePushClipPath : public DrawableBase
{
public:
  DrawablePushClipPath ( const std::string &id_);

  DrawablePushClipPath ( const DrawablePushClipPath& original_ );

  /*virtual*/ ~DrawablePushClipPath ( void );

  // Operator to invoke equivalent draw API call
  /*virtual*/ void operator()( MagickCore::DrawingWand *context_ ) const;

  // Return polymorphic copy of object
  /*virtual*/ DrawableBase* copy() const;

private:
  std::string _id;
};

// Named Clip Path
class MagickDLLDecl DrawableClipPath : public DrawableBase
{
public:
  DrawableClipPath ( const std::string &id_ );
  DrawableClipPath ( const DrawableClipPath& original_ );

  /*virtual*/ ~DrawableClipPath ( void );

  // Operator to invoke equivalent draw API call
  /*virtual*/ void operator()( MagickCore::DrawingWand *context_ ) const;

  // Return polymorphic copy of object
  /*virtual*/ DrawableBase* copy() const;

  void clip_path( const std::string &id_ )
    {
      _id = id_.c_str(); //multithread safe
    }
  std::string clip_path( void ) const
    {
      return _id;
    }

private:
  std::string   _id;
};

// Circle
class MagickDLLDecl DrawableCircle : public DrawableBase
{
public:
  DrawableCircle ( double originX_, double originY_,
                   double perimX_, double perimY_ )
    : _originX(originX_),
      _originY(originY_),
      _perimX(perimX_),
      _perimY(perimY_)
    {
    }

  /*virtual*/ ~DrawableCircle ( void );
    
  // Operator to invoke equivalent draw API call
  /*virtual*/ void operator()( MagickCore::DrawingWand *context_ ) const;

  // Return polymorphic copy of object
  /*virtual*/ DrawableBase* copy() const;

  void originX( double originX_ )
    {
      _originX = originX_;
    }
  double originX( void ) const
    {
      return _originX;
    }

  void originY( double originY_ )
    {
      _originY = originY_;
    }
  double originY( void ) const
    {
      return _originY;
    }

  void perimX( double perimX_ )
    {
      _perimX = perimX_;
    }
  double perimX( void ) const
    {
      return _perimX;
    }

  void perimY( double perimY_ )
    {
      _perimY = perimY_;
    }
  double perimY( void ) const
    {
      return _perimY;
    }

private:
  double _originX;
  double _originY;
  double _perimX;
  double _perimY;
};

// Colorize at point using PaintMethod
class MagickDLLDecl DrawableColor : public DrawableBase
{
public:
  DrawableColor ( double x_, double y_,
                  PaintMethod paintMethod_ )
    : _x(x_),
      _y(y_),
      _paintMethod(paintMethod_)
    { }

  /*virtual*/ ~DrawableColor ( void );

  // Operator to invoke equivalent draw API call
  /*virtual*/ void operator()( MagickCore::DrawingWand *context_ ) const;

  // Return polymorphic copy of object
  /*virtual*/ DrawableBase* copy() const;

  void x( double x_ )
    {
      _x = x_;
    }
  double x( void ) const
    {
      return _x;
    }

  void y( double y_ )
    {
      _y = y_;
    }
  double y( void ) const
    {
      return _y;
    }

  void paintMethod( PaintMethod paintMethod_ )
    {
      _paintMethod = paintMethod_;
    }
  PaintMethod paintMethod( void ) const
    {
      return _paintMethod;
    }

private:
  double _x;
  double _y;
  PaintMethod _paintMethod;
};

// Draw image at point, scaled to size specified by width and height
class MagickDLLDecl Image;
class MagickDLLDecl DrawableCompositeImage : public DrawableBase
{
public:
  DrawableCompositeImage ( double x_, double y_,
                           const std::string &filename_ );

  DrawableCompositeImage ( double x_, double y_,
                           const Image &image_ );

  DrawableCompositeImage ( double x_, double y_,
                           double width_, double height_,
                           const std::string &filename_ );

  DrawableCompositeImage ( double x_, double y_,
                           double width_, double height_,
                           const Image &image_ );

  DrawableCompositeImage ( double x_, double y_,
                           double width_, double height_,
                           const std::string &filename_,
                           CompositeOperator composition_ );

  DrawableCompositeImage ( double x_, double y_,
                           double width_, double height_,
                           const Image &image_,
                           CompositeOperator composition_ );

  // Copy constructor
  DrawableCompositeImage ( const DrawableCompositeImage& original_ );

  // Destructor
  /*virtual*/ ~DrawableCompositeImage( void );

  // Assignment operator
  DrawableCompositeImage& operator=
  (const DrawableCompositeImage& original_ );

  // Operator to invoke equivalent draw API call
  /*virtual*/ void operator()( MagickCore::DrawingWand *context_ ) const;

  // Return polymorphic copy of object
  /*virtual*/ DrawableBase* copy() const;
    
  void composition( CompositeOperator composition_ )
    {
      _composition = composition_;
    }
  CompositeOperator composition( void ) const
    {
      return _composition;
    }

  void filename( const std::string &image_ );
  std::string filename( void ) const;

  void x( double x_ )
    {
      _x = x_;
    }
  double x( void ) const
    {
      return _x;
    }

  void y( double y_ )
    {
      _y = y_;
    }
  double y( void ) const
    {
      return _y;
    }

  void width( double width_ )
    {
      _width = width_;
    }
  double width( void ) const
    {
      return _width;
    }

  void height( double height_ )
    {
      _height = height_;
    }
  double height( void ) const
    {
      return _height;
    }

  void image( const Image &image_ );
  Magick::Image image( void ) const;

  // Specify image format used to output Base64 inlined image data.
  void magick( std::string magick_ );
  std::string magick( void );

private:
  CompositeOperator  _composition;
  double             _x;
  double             _y;
  double             _width;
  double             _height;
  Image*             _image;
};

// Ellipse
class MagickDLLDecl DrawableEllipse : public DrawableBase
{
public:
  DrawableEllipse ( double originX_, double originY_, 
                    double radiusX_, double radiusY_,
                    double arcStart_, double arcEnd_ )
    : _originX(originX_),
      _originY(originY_),
      _radiusX(radiusX_),
      _radiusY(radiusY_),
      _arcStart(arcStart_),
      _arcEnd(arcEnd_)
    { }

  /*virtual*/ ~DrawableEllipse( void );

  // Operator to invoke equivalent draw API call
  /*virtual*/ void operator()( MagickCore::DrawingWand *context_ ) const;

  // Return polymorphic copy of object
  /*virtual*/ DrawableBase* copy() const;

  void originX( double originX_ )
    {
      _originX = originX_;
    }
  double originX( void ) const
    {
      return _originX;
    }

  void originY( double originY_ )
    {
      _originY = originY_;
    }
  double originY( void ) const
    {
      return _originY;
    }

  void radiusX( double radiusX_ )
    {
      _radiusX = radiusX_;
    }
  double radiusX( void ) const
    {
      return _radiusX;
    }

  void radiusY( double radiusY_ )
    {
      _radiusY = radiusY_;
    }
  double radiusY( void ) const
    {
      return _radiusY;
    }

  void arcStart( double arcStart_ )
    {
      _arcStart = arcStart_;
    }
  double arcStart( void ) const
    {
      return _arcStart;
    }

  void arcEnd( double arcEnd_ )
    {
      _arcEnd = arcEnd_;
    }
  double arcEnd( void ) const
    {
      return _arcEnd;
    }

private:
  double _originX;
  double _originY; 
  double _radiusX;
  double _radiusY;
  double _arcStart;
  double _arcEnd;
};

// Specify drawing fill color
class MagickDLLDecl DrawableFillColor : public DrawableBase
{
public:
  DrawableFillColor ( const Color &color_ );

  DrawableFillColor ( const DrawableFillColor& original_ );

  /*virtual*/ ~DrawableFillColor( void );

  // Operator to invoke equivalent draw API call
  /*virtual*/ void operator()( MagickCore::DrawingWand *context_ ) const;

  // Return polymorphic copy of object
  /*virtual*/ DrawableBase* copy() const;

  void color( const Color &color_ )
    {
      _color = color_;
    }
  Color color( void ) const
    {
      return _color;
    }

private:
  Color _color;
};

// Specify fill rule (fill-rule)
class MagickDLLDecl DrawableFillRule : public DrawableBase
{
public:
  DrawableFillRule ( const FillRule fillRule_ )
    : _fillRule(fillRule_)
    {
    }

  /*virtual*/ ~DrawableFillRule ( void );

  // Operator to invoke equivalent draw API call
  /*virtual*/ void operator()( MagickCore::DrawingWand *context_ ) const;

  // Return polymorphic copy of object
  /*virtual*/ DrawableBase* copy() const;

  void fillRule( const FillRule fillRule_ )
    {
      _fillRule = fillRule_;
    }
  FillRule fillRule( void ) const
    {
      return _fillRule;
    }

private:
  FillRule _fillRule;
};

// Specify drawing fill opacity
class MagickDLLDecl DrawableFillOpacity : public DrawableBase
{
public:
  DrawableFillOpacity ( double opacity_ )
    : _opacity(opacity_)
    {
    }

  /*virtual*/ ~DrawableFillOpacity ( void );

  // Operator to invoke equivalent draw API call
  /*virtual*/ void operator()( MagickCore::DrawingWand *context_ ) const;

  // Return polymorphic copy of object
  /*virtual*/ DrawableBase* copy() const;

  void opacity( double opacity_ )
    {
      _opacity = opacity_;
    }
  double opacity( void ) const
    {
      return _opacity;
    }

private:
  double _opacity;
};

// Specify text font
class MagickDLLDecl DrawableFont : public DrawableBase
{
public:
  DrawableFont ( const std::string &font_ );

  DrawableFont ( const std::string &family_,
                 StyleType style_,
                 const unsigned int weight_,
                 StretchType stretch_ );
  DrawableFont ( const DrawableFont& original_ );

  /*virtual*/ ~DrawableFont ( void );

  // Operator to invoke equivalent draw API call
  /*virtual*/ void operator()( MagickCore::DrawingWand *context_ ) const;

  // Return polymorphic copy of object
  /*virtual*/ DrawableBase* copy() const;

  void font( const std::string &font_ )
    {
      _font = font_;
    }
  std::string font( void ) const
    {
      return _font;
    }

private:
  std::string   _font;
  std::string   _family;
  StyleType     _style;
  unsigned int _weight;
  StretchType   _stretch;
};

// Specify text positioning gravity
class MagickDLLDecl DrawableGravity : public DrawableBase
{
public:
  DrawableGravity ( GravityType gravity_ )
    : _gravity(gravity_)
    {
    }

  /*virtual*/ ~DrawableGravity ( void );

  // Operator to invoke equivalent draw API call
  /*virtual*/ void operator()( MagickCore::DrawingWand *context_ ) const;

  // Return polymorphic copy of object
  /*virtual*/ DrawableBase* copy() const;

  void gravity( GravityType gravity_ )
    {
      _gravity = gravity_;
    }
  GravityType gravity( void ) const
    {
      return _gravity;
    }

private:
  GravityType _gravity;
};

// Line
class MagickDLLDecl DrawableLine : public DrawableBase
{
public:
  DrawableLine ( double startX_, double startY_,
                 double endX_, double endY_ )
    : _startX(startX_),
      _startY(startY_),
      _endX(endX_),
      _endY(endY_)
    { }

  /*virtual*/ ~DrawableLine ( void );

  // Operator to invoke equivalent draw API call
  /*virtual*/ void operator()( MagickCore::DrawingWand *context_ ) const;

  // Return polymorphic copy of object
  /*virtual*/ DrawableBase* copy() const;

  void startX( double startX_ )
    {
      _startX = startX_;
    }
  double startX( void ) const
    {
      return _startX;
    }

  void startY( double startY_ )
    {
      _startY = startY_;
    }
  double startY( void ) const
    {
      return _startY;
    }

  void endX( double endX_ )
    {
      _endX = endX_;
    }
  double endX( void ) const
    {
      return _endX;
    }

  void endY( double endY_ )
    {
      _endY = endY_;
    }
  double endY( void ) const
    {
      return _endY;
    }

private:
  double _startX;
  double _startY;
  double _endX;
  double _endY;
};

// Change pixel matte value to transparent using PaintMethod
class MagickDLLDecl DrawableMatte : public DrawableBase
{
public:
  DrawableMatte ( double x_, double y_,
                  PaintMethod paintMethod_ )
    : _x(x_),
      _y(y_),
      _paintMethod(paintMethod_)
    { }

  /*virtual*/ ~DrawableMatte ( void );

  // Operator to invoke equivalent draw API call
  /*virtual*/ void operator()( MagickCore::DrawingWand *context_ ) const;

  // Return polymorphic copy of object
  /*virtual*/ DrawableBase* copy() const;

  void x( double x_ )
    {
      _x = x_;
    }
  double x( void ) const
    {
      return _x;
    }

  void y( double y_ )
    {
      _y = y_;
    }
  double y( void ) const
    {
      return _y;
    }

  void paintMethod( PaintMethod paintMethod_ )
    {
      _paintMethod = paintMethod_;
    }
  PaintMethod paintMethod( void ) const
    {
      return _paintMethod;
    }

private:
  double _x;
  double _y;
  PaintMethod _paintMethod;
};

// Drawable Path
class MagickDLLDecl DrawablePath : public DrawableBase
{
public:
  DrawablePath ( const VPathList &path_ );

  DrawablePath ( const DrawablePath& original_ );

  /*virtual*/ ~DrawablePath ( void );

  // Operator to invoke equivalent draw API call
  /*virtual*/ void operator()( MagickCore::DrawingWand *context_ ) const;

  // Return polymorphic copy of object
  /*virtual*/ DrawableBase* copy() const;

private:
  VPathList _path;
};

// Point
class MagickDLLDecl DrawablePoint : public DrawableBase
{
public:
  DrawablePoint ( double x_, double y_ )
    : _x(x_),
      _y(y_)
    { }

  /*virtual*/ ~DrawablePoint ( void );

  // Operator to invoke equivalent draw API call
  /*virtual*/ void operator()( MagickCore::DrawingWand *context_ ) const;

  // Return polymorphic copy of object
  /*virtual*/ DrawableBase* copy() const;

  void x( double x_ )
    {
      _x = x_;
    }
  double x( void ) const
    {
      return _x;
    }

  void y( double y_ )
    {
      _y = y_;
    }
  double y( void ) const
    {
      return _y;
    }

private:
  double _x;
  double _y;
};

// Text pointsize
class MagickDLLDecl DrawablePointSize : public DrawableBase
{
public:
  DrawablePointSize ( double pointSize_ )
    : _pointSize(pointSize_)
    { }

  /*virtual*/ ~DrawablePointSize ( void );

  // Operator to invoke equivalent draw API call
  /*virtual*/ void operator()( MagickCore::DrawingWand *context_ ) const;

  // Return polymorphic copy of object
  /*virtual*/ DrawableBase* copy() const;

  void pointSize( double pointSize_ )
    {
      _pointSize = pointSize_;
    }
  double pointSize( void ) const
    {
      return _pointSize;
    }

private:
  double _pointSize;
};

// Polygon (Coordinate list must contain at least three members)
class MagickDLLDecl DrawablePolygon : public DrawableBase
{
public:
  DrawablePolygon ( const CoordinateList &coordinates_ );

  DrawablePolygon ( const DrawablePolygon& original_ );

  /*virtual*/ ~DrawablePolygon ( void );

  // Operator to invoke equivalent draw API call
  /*virtual*/ void operator()( MagickCore::DrawingWand *context_ ) const;

  // Return polymorphic copy of object
  /*virtual*/ DrawableBase* copy() const;

private:
  CoordinateList _coordinates;
};

// Polyline (Coordinate list must contain at least three members)
class MagickDLLDecl DrawablePolyline : public DrawableBase
{
public:
  DrawablePolyline ( const CoordinateList &coordinates_ );

  DrawablePolyline ( const DrawablePolyline& original_ );

  /*virtual*/ ~DrawablePolyline ( void );

  // Operator to invoke equivalent draw API call
  /*virtual*/ void operator()( MagickCore::DrawingWand *context_ ) const;

  // Return polymorphic copy of object
  /*virtual*/ DrawableBase* copy() const;

private:
  CoordinateList _coordinates;
};

// Pop Graphic Context
class MagickDLLDecl DrawablePopGraphicContext : public DrawableBase
{
public:
  DrawablePopGraphicContext ( void )
    : _dummy(0)
    {
    }

  /*virtual*/ ~DrawablePopGraphicContext ( void );

  // Operator to invoke equivalent draw API call
  /*virtual*/ void operator()( MagickCore::DrawingWand *context_ ) const;

  // Return polymorphic copy of object
  /*virtual*/ DrawableBase* copy() const;

private:
  ::ssize_t   _dummy;
};

// Push Graphic Context
class MagickDLLDecl DrawablePushGraphicContext : public DrawableBase
{
public:
  DrawablePushGraphicContext ( void )
    : _dummy(0)
    {
    }

  /*virtual*/ ~DrawablePushGraphicContext ( void );

  // Operator to invoke equivalent draw API call
  /*virtual*/ void operator()( MagickCore::DrawingWand *context_ ) const;

  // Return polymorphic copy of object
  /*virtual*/ DrawableBase* copy() const;

private:
  ::ssize_t   _dummy;
};

// Pop (terminate) Pattern definition
class MagickDLLDecl DrawablePopPattern : public DrawableBase
{
public:
  DrawablePopPattern ( void )
    : _dummy(0)
    {
    }

  /*virtual*/ ~DrawablePopPattern ( void );

  // Operator to invoke equivalent draw API call
  /*virtual*/ void operator()( MagickCore::DrawingWand *context_ ) const;

  // Return polymorphic copy of object
  /*virtual*/ DrawableBase* copy() const;

private:
  ::ssize_t   _dummy;
};

// Push (create) Pattern definition
class MagickDLLDecl DrawablePushPattern : public DrawableBase
{
public:
  DrawablePushPattern ( const std::string &id_, ::ssize_t x_, ::ssize_t y_,
                        size_t width_, size_t height_ );

  DrawablePushPattern ( const DrawablePushPattern& original_ );

  /*virtual*/ ~DrawablePushPattern ( void );

  // Operator to invoke equivalent draw API call
  /*virtual*/ void operator()( MagickCore::DrawingWand *context_ ) const;

  // Return polymorphic copy of object
  /*virtual*/ DrawableBase* copy() const;

private:
  std::string         _id;
  ::ssize_t             _x;
  ::ssize_t             _y;
  size_t                _width;
  size_t                _height;
};

// Rectangle
class MagickDLLDecl DrawableRectangle : public DrawableBase
{
public:
  DrawableRectangle ( double upperLeftX_, double upperLeftY_,
                      double lowerRightX_, double lowerRightY_ )
    : _upperLeftX(upperLeftX_),
      _upperLeftY(upperLeftY_),
      _lowerRightX(lowerRightX_),
      _lowerRightY(lowerRightY_)
    { }

  /*virtual*/ ~DrawableRectangle ( void );

  // Operator to invoke equivalent draw API call
  /*virtual*/ void operator()( MagickCore::DrawingWand *context_ ) const;

  // Return polymorphic copy of object
  /*virtual*/ DrawableBase* copy() const;

  void upperLeftX( double upperLeftX_ )
    {
      _upperLeftX = upperLeftX_;
    }
  double upperLeftX( void ) const
    {
      return _upperLeftX;
    }

  void upperLeftY( double upperLeftY_ )
    {
      _upperLeftY = upperLeftY_;
    }
  double upperLeftY( void ) const
    {
      return _upperLeftY;
    }

  void lowerRightX( double lowerRightX_ )
    {
      _lowerRightX = lowerRightX_;
    }
  double lowerRightX( void ) const
    {
      return _lowerRightX;
    }

  void lowerRightY( double lowerRightY_ )
    {
      _lowerRightY = lowerRightY_;
    }
  double lowerRightY( void ) const
    {
      return _lowerRightY;
    }

private:
  double _upperLeftX;
  double _upperLeftY;
  double _lowerRightX;
  double _lowerRightY;
};

// Apply Rotation
class MagickDLLDecl DrawableRotation : public DrawableBase
{
public:
  DrawableRotation ( double angle_ )
    : _angle( angle_ )
    { }

  /*virtual*/ ~DrawableRotation ( void );

  // Operator to invoke equivalent draw API call
  /*virtual*/ void operator()( MagickCore::DrawingWand *context_ ) const;

  // Return polymorphic copy of object
  /*virtual*/ DrawableBase* copy() const;

  void angle( double angle_ )
    {
      _angle = angle_;
    }
  double angle( void ) const
    {
      return _angle;
    }

private:
  double _angle;
};

// Round Rectangle
class MagickDLLDecl DrawableRoundRectangle : public DrawableBase
{
public:
  DrawableRoundRectangle ( double centerX_, double centerY_,
                           double width_, double hight_,
                           double cornerWidth_, double cornerHeight_ )
    : _centerX(centerX_),
      _centerY(centerY_),
      _width(width_),
      _hight(hight_),
      _cornerWidth(cornerWidth_),
      _cornerHeight(cornerHeight_)
    { }

  /*virtual*/ ~DrawableRoundRectangle ( void );

  // Operator to invoke equivalent draw API call
  /*virtual*/ void operator()( MagickCore::DrawingWand *context_ ) const;

  // Return polymorphic copy of object
  /*virtual*/ DrawableBase* copy() const;

  void centerX( double centerX_ )
    {
      _centerX = centerX_;
    }
  double centerX( void ) const
    {
      return _centerX;
    }

  void centerY( double centerY_ )
    {
      _centerY = centerY_;
    }
  double centerY( void ) const
    {
      return _centerY;
    }

  void width( double width_ )
    {
      _width = width_;
    }
  double width( void ) const
    {
      return _width;
    }

  void hight( double hight_ )
    {
      _hight = hight_;
    }
  double hight( void ) const
    {
      return _hight;
    }

  void cornerWidth( double cornerWidth_ )
    {
      _cornerWidth = cornerWidth_;
    }
  double cornerWidth( void ) const
    {
      return _cornerWidth;
    }

  void cornerHeight( double cornerHeight_ )
    {
      _cornerHeight = cornerHeight_;
    }
  double cornerHeight( void ) const
    {
      return _cornerHeight;
    }

private:
  double _centerX;
  double _centerY;
  double _width;
  double _hight;
  double _cornerWidth;
  double _cornerHeight;
};

// Apply Scaling
class MagickDLLDecl DrawableScaling : public DrawableBase
{
public:
  DrawableScaling ( double x_, double y_ )
    : _x(x_),
      _y(y_)
    { }

  /*virtual*/ ~DrawableScaling ( void );

  // Operator to invoke equivalent draw API call
  /*virtual*/ void operator()( MagickCore::DrawingWand *context_ ) const;

  // Return polymorphic copy of object
  /*virtual*/ DrawableBase* copy() const;

  void x( double x_ )
    {
      _x = x_;
    }
  double x( void ) const
    {
      return _x;
    }

  void y( double y_ )
    {
      _y = y_;
    }
  double y( void ) const
    {
      return _y;
    }

private:
  double _x;
  double _y;
};

// Apply Skew in X direction
class MagickDLLDecl DrawableSkewX : public DrawableBase
{
public:
  DrawableSkewX ( double angle_ )
    : _angle(angle_)
    { }

  /*virtual*/ ~DrawableSkewX ( void );

  // Operator to invoke equivalent draw API call
  /*virtual*/ void operator()( MagickCore::DrawingWand *context_ ) const;

  // Return polymorphic copy of object
  /*virtual*/ DrawableBase* copy() const;

  void angle( double angle_ )
    {
      _angle = angle_;
    }
  double angle( void ) const
    {
      return _angle;
    }

private:
  double _angle;
};

// Apply Skew in Y direction
class MagickDLLDecl DrawableSkewY : public DrawableBase
{
public:
  DrawableSkewY ( double angle_ )
    : _angle(angle_)
    { }

  /*virtual*/ ~DrawableSkewY ( void );

  // Operator to invoke equivalent draw API call
  /*virtual*/ void operator()( MagickCore::DrawingWand *context_ ) const;

  // Return polymorphic copy of object
  /*virtual*/ DrawableBase* copy() const;

  void angle( double angle_ )
    {
      _angle = angle_;
    }
  double angle( void ) const
    {
      return _angle;
    }

private:
  double _angle;
};

// Stroke dasharray
class MagickDLLDecl DrawableDashArray : public DrawableBase
{
public:
  DrawableDashArray( const double* dasharray_ );
  DrawableDashArray( const size_t* dasharray_ ); // Deprecated
  DrawableDashArray( const Magick::DrawableDashArray &original_ );

  /*virtual*/ ~DrawableDashArray( void );

  // Operator to invoke equivalent draw API call
  /*virtual*/ void operator()( MagickCore::DrawingWand *context_ ) const;

  // Return polymorphic copy of object
  /*virtual*/ DrawableBase* copy() const;

  void dasharray( const double* dasharray_ );
  void dasharray( const size_t* dasharray_ ); // Deprecated

  const double* dasharray( void ) const
    {
      return _dasharray;
    }

  DrawableDashArray& operator=(const Magick::DrawableDashArray &original_);

private:
  size_t        _size;
  double       *_dasharray;
};

// Stroke dashoffset
class MagickDLLDecl DrawableDashOffset : public DrawableBase
{
public:
  DrawableDashOffset ( const double offset_ )
    : _offset(offset_)
    { }

  /*virtual*/ ~DrawableDashOffset ( void );

  // Operator to invoke equivalent draw API call
  /*virtual*/ void operator()( MagickCore::DrawingWand *context_ ) const;

  // Return polymorphic copy of object
  /*virtual*/ DrawableBase* copy() const;

  void offset( const double offset_ )
    {
      _offset = offset_;
    }
  double offset( void ) const
    {
      return _offset;
    }

private:
  double _offset;
};

// Stroke linecap
class MagickDLLDecl DrawableStrokeLineCap : public DrawableBase
{
public:
  DrawableStrokeLineCap ( LineCap linecap_ )
    : _linecap(linecap_)
    { }

  /*virtual*/ ~DrawableStrokeLineCap ( void );

  // Operator to invoke equivalent draw API call
  /*virtual*/ void operator()( MagickCore::DrawingWand *context_ ) const;

  // Return polymorphic copy of object
  /*virtual*/ DrawableBase* copy() const;

  void linecap( LineCap linecap_ )
    {
      _linecap = linecap_;
    }
  LineCap linecap( void ) const
    {
      return _linecap;
    }

private:
  LineCap _linecap;
};

// Stroke linejoin
class MagickDLLDecl DrawableStrokeLineJoin : public DrawableBase
{
public:
  DrawableStrokeLineJoin ( LineJoin linejoin_ )
    : _linejoin(linejoin_)
    { }

  /*virtual*/ ~DrawableStrokeLineJoin ( void );

  // Operator to invoke equivalent draw API call
  /*virtual*/ void operator()( MagickCore::DrawingWand *context_ ) const;

  // Return polymorphic copy of object
  /*virtual*/ DrawableBase* copy() const;

  void linejoin( LineJoin linejoin_ )
    {
      _linejoin = linejoin_;
    }
  LineJoin linejoin( void ) const
    {
      return _linejoin;
    }

private:
  LineJoin _linejoin;
};

// Stroke miterlimit
class MagickDLLDecl DrawableMiterLimit : public DrawableBase
{
public:
  DrawableMiterLimit ( size_t miterlimit_ )
    : _miterlimit(miterlimit_)
    { }

  /*virtual*/ ~DrawableMiterLimit ( void );

  // Operator to invoke equivalent draw API call
  /*virtual*/ void operator()( MagickCore::DrawingWand *context_ ) const;

  // Return polymorphic copy of object
  /*virtual*/ DrawableBase* copy() const;

  void miterlimit( size_t miterlimit_ )
    {
      _miterlimit = miterlimit_;
    }
  size_t miterlimit( void ) const
    {
      return _miterlimit;
    }

private:
  size_t _miterlimit;
};


// Stroke antialias
class MagickDLLDecl DrawableStrokeAntialias : public DrawableBase
{
public:
  DrawableStrokeAntialias ( bool flag_ )
    : _flag(flag_)
    { }

  /*virtual*/ ~DrawableStrokeAntialias ( void );

  // Operator to invoke equivalent draw API call
  /*virtual*/ void operator()( MagickCore::DrawingWand *context_ ) const;

  // Return polymorphic copy of object
  /*virtual*/ DrawableBase* copy() const;

  void flag( bool flag_ )
    {
      _flag = flag_;
    }
  bool flag( void ) const
    {
      return _flag;
    }

private:
  bool _flag;
};

// Stroke color
class MagickDLLDecl DrawableStrokeColor : public DrawableBase
{
public:
  DrawableStrokeColor ( const Color &color_ );

  DrawableStrokeColor ( const DrawableStrokeColor& original_ );

  /*virtual*/ ~DrawableStrokeColor ( void );

  // Operator to invoke equivalent draw API call
  /*virtual*/ void operator()( MagickCore::DrawingWand *context_ ) const;

  // Return polymorphic copy of object
  /*virtual*/ DrawableBase* copy() const;

  void color( const Color& color_ )
    {
      _color = color_;
    }
  Color color( void ) const
    {
      return _color;
    }

private:
  Color _color;
};

// Stroke opacity
class MagickDLLDecl DrawableStrokeOpacity : public DrawableBase
{
public:
  DrawableStrokeOpacity ( double opacity_ )
    : _opacity(opacity_)
    {
    }

  /*virtual*/ ~DrawableStrokeOpacity ( void );

  // Operator to invoke equivalent draw API call
  /*virtual*/ void operator()( MagickCore::DrawingWand *context_ ) const;

  // Return polymorphic copy of object
  /*virtual*/ DrawableBase* copy() const;

  void opacity( double opacity_ )
    {
      _opacity = opacity_;
    }
  double opacity( void ) const
    {
      return _opacity;
    }

private:
  double _opacity;
};

// Stroke width
class MagickDLLDecl DrawableStrokeWidth : public DrawableBase
{
public:
  DrawableStrokeWidth ( double width_ )
    : _width(width_)
    { }

  /*virtual*/ ~DrawableStrokeWidth ( void );

  // Operator to invoke equivalent draw API call
  /*virtual*/ void operator()( MagickCore::DrawingWand *context_ ) const;

  // Return polymorphic copy of object
  /*virtual*/ DrawableBase* copy() const;

  void width( double width_ )
    {
      _width = width_;
    }
  double width( void ) const
    {
      return _width;
    }

private:
  double _width;
};

// Draw text at point
class MagickDLLDecl DrawableText : public DrawableBase
{
public:
  DrawableText ( const double x_, const double y_,
                 const std::string &text_ );
  DrawableText ( const double x_, const double y_,
                 const std::string &text_, const std::string &encoding_);

  DrawableText ( const DrawableText& original_ );

  /*virtual*/ ~DrawableText ( void );

  // Operator to invoke equivalent draw API call
  /*virtual*/ void operator()( MagickCore::DrawingWand *context_ ) const;

  // Return polymorphic copy of object
  /*virtual*/ DrawableBase* copy() const;

  void encoding(const std::string &encoding_)
    {
      _encoding = encoding_;
    }

  void x( double x_ )
    {
      _x = x_;
    }
  double x( void ) const
    {
      return _x;
    }

  void y( double y_ )
    {
      _y = y_;
    }
  double y( void ) const
    {
      return _y;
    }

  void text( const std::string &text_ )
    {
      _text = text_;
    }
  std::string text( void ) const
    {
      return _text;
    }

private:
  double      _x;
  double      _y;
  std::string _text;
  std::string _encoding;
};

// Text antialias
class MagickDLLDecl DrawableTextAntialias : public DrawableBase
{
public:
  DrawableTextAntialias ( bool flag_ );

  DrawableTextAntialias( const DrawableTextAntialias &original_ );

  /*virtual*/ ~DrawableTextAntialias ( void );

  // Operator to invoke equivalent draw API call
  /*virtual*/ void operator()( MagickCore::DrawingWand *context_ ) const;

  // Return polymorphic copy of object
  /*virtual*/ DrawableBase* copy() const;

  void flag( bool flag_ )
    {
      _flag = flag_;
    }
  bool flag( void ) const
    {
      return _flag;
    }

private:
  bool _flag;
};

// Decoration (text decoration)
class MagickDLLDecl DrawableTextDecoration : public DrawableBase
{
public:
  DrawableTextDecoration ( DecorationType decoration_ );

  DrawableTextDecoration ( const DrawableTextDecoration& original_ );

  /*virtual*/ ~DrawableTextDecoration( void );

  // Operator to invoke equivalent draw API call
  /*virtual*/  void operator()( MagickCore::DrawingWand *context_ ) const;

  // Return polymorphic copy of object
  /*virtual*/ DrawableBase* copy() const;

  void decoration( DecorationType decoration_ )
    {
      _decoration = decoration_;
    }
  DecorationType decoration( void ) const
    {
      return _decoration;
    }

private:
  DecorationType _decoration;
};

// Text undercolor box
class MagickDLLDecl DrawableTextUnderColor : public DrawableBase
{
public:
  DrawableTextUnderColor ( const Color &color_ );

  DrawableTextUnderColor ( const DrawableTextUnderColor& original_ );

  /*virtual*/ ~DrawableTextUnderColor ( void );

  // Operator to invoke equivalent draw API call
  /*virtual*/ void operator()( MagickCore::DrawingWand *context_ ) const;

  // Return polymorphic copy of object
  /*virtual*/ DrawableBase* copy() const;

  void color( const Color& color_ )
    {
      _color = color_;
    }
  Color color( void ) const
    {
      return _color;
    }

private:
  Color _color;
};

// Apply Translation
class MagickDLLDecl DrawableTranslation : public DrawableBase
{
public:
  DrawableTranslation ( double x_, double y_ )
    : _x(x_),
      _y(y_)
    { }

  /*virtual*/ ~DrawableTranslation ( void );

  // Operator to invoke equivalent draw API call
  /*virtual*/ void operator()( MagickCore::DrawingWand *context_ ) const;

  // Return polymorphic copy of object
  /*virtual*/ DrawableBase* copy() const;

  void x( double x_ )
    {
      _x = x_;
    }
  double x( void ) const
    {
      return _x;
    }

  void y( double y_ )
    {
      _y = y_;
    }
  double y( void ) const
    {
      return _y;
    }

private:
  double _x;
  double _y;
};

// Set the size of the viewbox
class MagickDLLDecl DrawableViewbox : public DrawableBase
{
public:
  DrawableViewbox(::ssize_t x1_, ::ssize_t y1_,
                  ::ssize_t x2_, ::ssize_t y2_)
    : _x1(x1_),
      _y1(y1_),
      _x2(x2_),
      _y2(y2_) { }

  /*virtual*/ ~DrawableViewbox ( void );

  // Operator to invoke equivalent draw API call
  /*virtual*/ void operator()( MagickCore::DrawingWand *context_ ) const;

  // Return polymorphic copy of object
  /*virtual*/
  DrawableBase* copy() const;

  void x1( ::ssize_t x1_ )
    {
      _x1 = x1_;
    }
  ::ssize_t x1( void ) const
    {
      return _x1;
    }

  void y1( ::ssize_t y1_ )
    {
      _y1 = y1_;
    }
  ::ssize_t y1( void ) const
    {
      return _y1;
    }

  void x2( ::ssize_t x2_ )
    {
      _x2 = x2_;
    }
  ::ssize_t x2( void ) const
    {
      return _x2;
    }

  void y2( ::ssize_t y2_ )
    {
      _y2 = y2_;
    }
  ::ssize_t y2( void ) const
    {
      return _y2;
    }

private:
  ::ssize_t _x1;
  ::ssize_t _y1;
  ::ssize_t _x2;
  ::ssize_t _y2;
};

//
// Path Element Classes To Support DrawablePath
//
class MagickDLLDecl PathArcArgs
{
public:
  PathArcArgs( void );

  PathArcArgs( double radiusX_, double radiusY_,
               double xAxisRotation_, bool largeArcFlag_,
               bool sweepFlag_, double x_, double y_ );

  PathArcArgs( const PathArcArgs &original_ );

  ~PathArcArgs ( void );

  void radiusX( double radiusX_ )
    {
      _radiusX = radiusX_;
    }
  double radiusX( void ) const
    {
      return _radiusX;
    }

  void radiusY( double radiusY_ )
    {
      _radiusY = radiusY_;
    }
  double radiusY( void ) const
    {
      return _radiusY;
    }

  void xAxisRotation( double xAxisRotation_ )
    {
      _xAxisRotation = xAxisRotation_;
    }
  double xAxisRotation( void ) const
    {
      return _xAxisRotation;
    }

  void largeArcFlag( bool largeArcFlag_ )
    {
      _largeArcFlag = largeArcFlag_;
    }
  bool largeArcFlag( void ) const
    {
      return _largeArcFlag;
    }

  void sweepFlag( bool sweepFlag_ )
    {
      _sweepFlag = sweepFlag_;
    }
  bool sweepFlag( void ) const
    {
      return _sweepFlag;
    }

  void x( double x_ )
    {
      _x = x_;
    }
  double x( void ) const
    {
      return _x;
    }

  void y( double y_ )
    {
      _y = y_;
    }
  double y( void ) const
    {
      return _y;
    }

private:
  double        _radiusX;       // X radius
  double        _radiusY;       // Y radius
  double        _xAxisRotation; // Rotation relative to X axis
  bool        _largeArcFlag;    // Draw longer of the two matching arcs
  bool        _sweepFlag;       // Draw arc matching clock-wise rotation
  double        _x;             // End-point X
  double        _y;             // End-point Y
};

// Compare two PathArcArgs objects regardless of LHS/RHS
MagickDLLDeclExtern int operator == ( const PathArcArgs& left_,
                                      const PathArcArgs& right_ );
MagickDLLDeclExtern int operator != ( const PathArcArgs& left_,
                                      const PathArcArgs& right_ );
MagickDLLDeclExtern int operator >  ( const PathArcArgs& left_,
                                      const PathArcArgs& right_ );
MagickDLLDeclExtern int operator <  ( const PathArcArgs& left_,
                                      const PathArcArgs& right_ );
MagickDLLDeclExtern int operator >= ( const PathArcArgs& left_,
                                      const PathArcArgs& right_ );
MagickDLLDeclExtern int operator <= ( const PathArcArgs& left_,
                                      const PathArcArgs& right_ );

typedef std::list<Magick::PathArcArgs> PathArcArgsList;

#if defined(MagickDLLBuild)

MagickDrawableExtern template class MagickDLLDecl
std::allocator<Magick::PathArcArgs>;

// MagickDrawableExtern template class MagickDLLDecl
// std::list<Magick::PathArcArgs, std::allocator<Magick::PathArcArgs> >;

#endif // MagickDLLBuild

// Path Arc (Elliptical Arc)
class MagickDLLDecl PathArcAbs : public VPathBase
{
public:
  // Draw a single arc segment
  PathArcAbs ( const PathArcArgs &coordinates_ );

  // Draw multiple arc segments
  PathArcAbs ( const PathArcArgsList &coordinates_ );

  // Copy constructor
  PathArcAbs ( const PathArcAbs& original_ );

  // Destructor
  /*virtual*/ ~PathArcAbs ( void );

  // Operator to invoke equivalent draw API call
  /*virtual*/ void operator()( MagickCore::DrawingWand *context_ ) const;

  // Return polymorphic copy of object
  /*virtual*/ VPathBase* copy() const;

private:
  PathArcArgsList _coordinates;
};
class MagickDLLDecl PathArcRel : public VPathBase
{
public:
  // Draw a single arc segment
  PathArcRel ( const PathArcArgs &coordinates_ );

  // Draw multiple arc segments
  PathArcRel ( const PathArcArgsList &coordinates_ );

  PathArcRel ( const PathArcRel& original_ );

  /*virtual*/ ~PathArcRel ( void );

  // Operator to invoke equivalent draw API call
  /*virtual*/ void operator()( MagickCore::DrawingWand *context_ ) const;

  // Return polymorphic copy of object
  /*virtual*/ VPathBase* copy() const;

private:
  PathArcArgsList _coordinates;
};

// Path Closepath
class MagickDLLDecl PathClosePath : public VPathBase
{
public:
  PathClosePath ( void )
    : _dummy(0)
    {
    }

  /*virtual*/ ~PathClosePath ( void );

  // Operator to invoke equivalent draw API call
  /*virtual*/ void operator()( MagickCore::DrawingWand *context_ ) const;

  // Return polymorphic copy of object
  /*virtual*/ VPathBase* copy() const;

private:
  ::ssize_t   _dummy;
};

//
// Curveto (Cubic Bezier)
//
class MagickDLLDecl PathCurvetoArgs
{
public:
  PathCurvetoArgs( void );

  PathCurvetoArgs( double x1_, double y1_,
                   double x2_, double y2_,
                   double x_, double y_ );

  PathCurvetoArgs( const PathCurvetoArgs &original_ );

  ~PathCurvetoArgs ( void );

  void x1( double x1_ )
    {
      _x1 = x1_;
    }
double x1( void ) const
{
  return _x1;
}

void y1( double y1_ )
{
  _y1 = y1_;
}
double y1( void ) const
{
  return _y1;
}

void x2( double x2_ )
{
  _x2 = x2_;
}
double x2( void ) const
{
  return _x2;
}

void y2( double y2_ )
{
  _y2 = y2_;
}
double y2( void ) const
{
  return _y2;
}

void x( double x_ )
{
  _x = x_;
}
double x( void ) const
{
  return _x;
}

void y( double y_ )
{
  _y = y_;
}
double y( void ) const
{
  return _y;
}

private:
double _x1;
double _y1;
double _x2;
double _y2;
double _x;
double _y;
};

// Compare two PathCurvetoArgs objects regardless of LHS/RHS
MagickDLLDeclExtern int operator == ( const PathCurvetoArgs& left_,
                                      const PathCurvetoArgs& right_ );
MagickDLLDeclExtern int operator != ( const PathCurvetoArgs& left_,
                                      const PathCurvetoArgs& right_ );
MagickDLLDeclExtern int operator >  ( const PathCurvetoArgs& left_,
                                      const PathCurvetoArgs& right_ );
MagickDLLDeclExtern int operator <  ( const PathCurvetoArgs& left_,
                                      const PathCurvetoArgs& right_ );
MagickDLLDeclExtern int operator >= ( const PathCurvetoArgs& left_,
                                      const PathCurvetoArgs& right_ );
MagickDLLDeclExtern int operator <= ( const PathCurvetoArgs& left_,
                                      const PathCurvetoArgs& right_ );

typedef std::list<Magick::PathCurvetoArgs> PathCurveToArgsList;

#if defined(MagickDLLBuild)

MagickDrawableExtern template class MagickDLLDecl
std::allocator<Magick::PathCurvetoArgs>;

// MagickDrawableExtern template class MagickDLLDecl
// std::list<Magick::PathCurvetoArgs, std::allocator<Magick::PathCurvetoArgs> >;

#endif // MagickDLLBuild

class MagickDLLDecl PathCurvetoAbs : public VPathBase
{
public:
  // Draw a single curve
  PathCurvetoAbs ( const PathCurvetoArgs &args_ );

  // Draw multiple curves
  PathCurvetoAbs ( const PathCurveToArgsList &args_ );

  // Copy constructor
  PathCurvetoAbs ( const PathCurvetoAbs& original_ );

  // Destructor
  /*virtual*/ ~PathCurvetoAbs ( void );

  // Operator to invoke equivalent draw API call
  /*virtual*/ void operator()( MagickCore::DrawingWand *context_ ) const;

  // Return polymorphic copy of object
  /*virtual*/ VPathBase* copy() const;

private:
  PathCurveToArgsList _args;
};
class MagickDLLDecl PathCurvetoRel : public VPathBase
{
public:
  // Draw a single curve
  PathCurvetoRel ( const PathCurvetoArgs &args_ );

  // Draw multiple curves
  PathCurvetoRel ( const PathCurveToArgsList &args_ );

  // Copy constructor
  PathCurvetoRel ( const PathCurvetoRel& original_ );

  /*virtual*/ ~PathCurvetoRel ( void );

  // Operator to invoke equivalent draw API call
  /*virtual*/ void operator()( MagickCore::DrawingWand *context_ ) const;

  // Return polymorphic copy of object
  /*virtual*/ VPathBase* copy() const;

private:
  PathCurveToArgsList _args;
};
class MagickDLLDecl PathSmoothCurvetoAbs : public VPathBase
{
public:
  // Draw a single curve
  PathSmoothCurvetoAbs ( const Magick::Coordinate &coordinates_ );

  // Draw multiple curves
  PathSmoothCurvetoAbs ( const CoordinateList &coordinates_ );

  // Copy constructor
  PathSmoothCurvetoAbs ( const PathSmoothCurvetoAbs& original_ );

  /*virtual*/ ~PathSmoothCurvetoAbs ( void );

  // Operator to invoke equivalent draw API call
  /*virtual*/ void operator()( MagickCore::DrawingWand *context_ ) const;

  // Return polymorphic copy of object
  /*virtual*/ 
  VPathBase* copy() const;

private:
  CoordinateList _coordinates;
};
class MagickDLLDecl PathSmoothCurvetoRel : public VPathBase
{
public:
  // Draw a single curve
  PathSmoothCurvetoRel ( const Coordinate &coordinates_ );

  // Draw multiple curves
  PathSmoothCurvetoRel ( const CoordinateList &coordinates_ );

  // Copy constructor
  PathSmoothCurvetoRel ( const PathSmoothCurvetoRel& original_ );

  // Destructor
  /*virtual*/ ~PathSmoothCurvetoRel ( void );

  // Operator to invoke equivalent draw API call
  /*virtual*/ void operator()( MagickCore::DrawingWand *context_ ) const;

  // Return polymorphic copy of object
  /*virtual*/ 
  VPathBase* copy() const;

private:
  CoordinateList _coordinates;
};

//
// Quadratic Curveto (Quadratic Bezier)
//
class MagickDLLDecl PathQuadraticCurvetoArgs
{
public:
  PathQuadraticCurvetoArgs( void );

  PathQuadraticCurvetoArgs( double x1_, double y1_,
                            double x_, double y_ );

  PathQuadraticCurvetoArgs( const PathQuadraticCurvetoArgs &original_ );

  ~PathQuadraticCurvetoArgs ( void );

  void x1( double x1_ )
    {
      _x1 = x1_;
    }
  double x1( void ) const
    {
      return _x1;
    }

  void y1( double y1_ )
    {
      _y1 = y1_;
    }
  double y1( void ) const
    {
      return _y1;
    }

  void x( double x_ )
    {
      _x = x_;
    }
  double x( void ) const
    {
      return _x;
    }

  void y( double y_ )
    {
      _y = y_;
    }
  double y( void ) const
    {
      return _y;
    }

private:
  double _x1;
  double _y1;
  double _x;
  double _y;
};

// Compare two PathQuadraticCurvetoArgs objects regardless of LHS/RHS
MagickDLLDeclExtern int operator == ( const PathQuadraticCurvetoArgs& left_,
                                      const PathQuadraticCurvetoArgs& right_ );
MagickDLLDeclExtern int operator != ( const PathQuadraticCurvetoArgs& left_,
                                      const PathQuadraticCurvetoArgs& right_);
MagickDLLDeclExtern int operator >  ( const PathQuadraticCurvetoArgs& left_,
                                      const PathQuadraticCurvetoArgs& right_);
MagickDLLDeclExtern int operator <  ( const PathQuadraticCurvetoArgs& left_,
                                      const PathQuadraticCurvetoArgs& right_);
MagickDLLDeclExtern int operator >= ( const PathQuadraticCurvetoArgs& left_,
                                      const PathQuadraticCurvetoArgs& right_ );
MagickDLLDeclExtern int operator <= ( const PathQuadraticCurvetoArgs& left_,
                                      const PathQuadraticCurvetoArgs& right_ );

typedef std::list<Magick::PathQuadraticCurvetoArgs> PathQuadraticCurvetoArgsList;

#if defined(MagickDLLBuild)

MagickDrawableExtern template class MagickDLLDecl
std::allocator<Magick::PathQuadraticCurvetoArgs>;

// MagickDrawableExtern template class MagickDLLDecl
// std::list<Magick::PathQuadraticCurvetoArgs, std::allocator<Magick::PathQuadraticCurvetoArgs> >;

#endif // MagickDLLBuild

class MagickDLLDecl PathQuadraticCurvetoAbs : public VPathBase
{
public:
  // Draw a single curve
  PathQuadraticCurvetoAbs ( const Magick::PathQuadraticCurvetoArgs &args_ );

  // Draw multiple curves
  PathQuadraticCurvetoAbs ( const PathQuadraticCurvetoArgsList &args_ );

  // Copy constructor
  PathQuadraticCurvetoAbs ( const PathQuadraticCurvetoAbs& original_ );

  // Destructor
  /*virtual*/ ~PathQuadraticCurvetoAbs ( void );

  // Operator to invoke equivalent draw API call
  /*virtual*/ void operator()( MagickCore::DrawingWand *context_ ) const;

  // Return polymorphic copy of object
  /*virtual*/ VPathBase* copy() const;

private:
  PathQuadraticCurvetoArgsList _args;
};
class MagickDLLDecl PathQuadraticCurvetoRel : public VPathBase
{
public:
  // Draw a single curve
  PathQuadraticCurvetoRel ( const Magick::PathQuadraticCurvetoArgs &args_ );

  // Draw multiple curves
  PathQuadraticCurvetoRel ( const PathQuadraticCurvetoArgsList &args_ );

  // Copy constructor
  PathQuadraticCurvetoRel ( const PathQuadraticCurvetoRel& original_ );

  // Destructor
  /*virtual*/ ~PathQuadraticCurvetoRel ( void );

  // Operator to invoke equivalent draw API call
  /*virtual*/ void operator()( MagickCore::DrawingWand *context_ ) const;

  // Return polymorphic copy of object
  /*virtual*/ VPathBase* copy() const;

private:
  PathQuadraticCurvetoArgsList _args;
};
class MagickDLLDecl PathSmoothQuadraticCurvetoAbs : public VPathBase
{
public:
  // Draw a single curve
  PathSmoothQuadraticCurvetoAbs ( const Magick::Coordinate &coordinate_ );

  // Draw multiple curves
  PathSmoothQuadraticCurvetoAbs ( const CoordinateList &coordinates_ );

  // Copy constructor
  PathSmoothQuadraticCurvetoAbs ( const PathSmoothQuadraticCurvetoAbs& original_ );

  // Destructor
  /*virtual*/ ~PathSmoothQuadraticCurvetoAbs ( void );

  // Operator to invoke equivalent draw API call
  /*virtual*/ void operator()( MagickCore::DrawingWand *context_ ) const;

  // Return polymorphic copy of object
  /*virtual*/ VPathBase* copy() const;

private:
  CoordinateList _coordinates;
};
class MagickDLLDecl PathSmoothQuadraticCurvetoRel : public VPathBase
{
public:
  // Draw a single curve
  PathSmoothQuadraticCurvetoRel ( const Magick::Coordinate &coordinate_ );

  // Draw multiple curves
  PathSmoothQuadraticCurvetoRel ( const CoordinateList &coordinates_ );

  // Copy constructor
  PathSmoothQuadraticCurvetoRel ( const PathSmoothQuadraticCurvetoRel& original_ );

  // Destructor
  /*virtual*/ ~PathSmoothQuadraticCurvetoRel ( void );

  // Operator to invoke equivalent draw API call
  /*virtual*/ void operator()( MagickCore::DrawingWand *context_ ) const;

  // Return polymorphic copy of object
  /*virtual*/ VPathBase* copy() const;

private:
  CoordinateList _coordinates;
};

//
// Path Lineto
//
class MagickDLLDecl PathLinetoAbs : public VPathBase
{
public:
  // Draw to a single point
  PathLinetoAbs ( const Magick::Coordinate& coordinate_  );

  // Draw to multiple points
  PathLinetoAbs ( const CoordinateList &coordinates_ );

  // Copy constructor
  PathLinetoAbs ( const PathLinetoAbs& original_ );

  // Destructor
  /*virtual*/ ~PathLinetoAbs ( void );

  // Operator to invoke equivalent draw API call
  /*virtual*/ void operator()( MagickCore::DrawingWand *context_ ) const;

  // Return polymorphic copy of object
  /*virtual*/ VPathBase* copy() const;

private:
  CoordinateList _coordinates;
};
class MagickDLLDecl PathLinetoRel : public VPathBase
{
public:
  // Draw to a single point
  PathLinetoRel ( const Magick::Coordinate& coordinate_ );

  // Draw to multiple points
  PathLinetoRel ( const CoordinateList &coordinates_ );

  // Copy constructor
  PathLinetoRel ( const PathLinetoRel& original_ );

  // Destructor
  /*virtual*/ ~PathLinetoRel ( void );

  // Operator to invoke equivalent draw API call
  /*virtual*/ void operator()( MagickCore::DrawingWand *context_ ) const;

  // Return polymorphic copy of object
  /*virtual*/ VPathBase* copy() const;

private:
  CoordinateList _coordinates;
};

// Path Horizontal Lineto
class MagickDLLDecl PathLinetoHorizontalAbs : public VPathBase
{
public:
  PathLinetoHorizontalAbs ( double x_ )
    : _x(x_)
    {
    }

  /*virtual*/ ~PathLinetoHorizontalAbs ( void );

  // Operator to invoke equivalent draw API call
  /*virtual*/ void operator()( MagickCore::DrawingWand *context_ ) const;

  // Return polymorphic copy of object
  /*virtual*/ VPathBase* copy() const;

  void x( double x_ )
    {
      _x = x_;
    }
  double x( void ) const
    {
      return _x;
    }

private:
  double _x;
};
class MagickDLLDecl PathLinetoHorizontalRel : public VPathBase
{
public:
  PathLinetoHorizontalRel ( double x_ )
    : _x(x_)
    {
    }

  /*virtual*/ ~PathLinetoHorizontalRel ( void );

  // Operator to invoke equivalent draw API call
  /*virtual*/ void operator()( MagickCore::DrawingWand *context_ ) const;

  // Return polymorphic copy of object
  /*virtual*/ VPathBase* copy() const;

  void x( double x_ )
    {
      _x = x_;
    }
  double x( void ) const
    {
      return _x;
    }

private:
  double _x;
};

// Path Vertical Lineto
class MagickDLLDecl PathLinetoVerticalAbs : public VPathBase
{
public:
  PathLinetoVerticalAbs ( double y_ )
    : _y(y_)
    {
    }

  /*virtual*/ ~PathLinetoVerticalAbs ( void );

  // Operator to invoke equivalent draw API call
  /*virtual*/ void operator()( MagickCore::DrawingWand *context_ ) const;

  // Return polymorphic copy of object
  /*virtual*/ VPathBase* copy() const;

  void y( double y_ )
    {
      _y = y_;
    }
  double y( void ) const
    {
      return _y;
    }

private:
  double _y;
};
class MagickDLLDecl PathLinetoVerticalRel : public VPathBase
{
public:
  PathLinetoVerticalRel ( double y_ )
    : _y(y_)
    {
    }

  /*virtual*/ ~PathLinetoVerticalRel ( void );

  // Operator to invoke equivalent draw API call
  /*virtual*/ void operator()( MagickCore::DrawingWand *context_ ) const;

  // Return polymorphic copy of object
  /*virtual*/ VPathBase* copy() const;

  void y( double y_ )
    {
      _y = y_;
    }
  double y( void ) const
    {
      return _y;
    }

private:
  double _y;
};

// Path Moveto
class MagickDLLDecl PathMovetoAbs : public VPathBase
{
public:
  // Simple moveto
  PathMovetoAbs ( const Magick::Coordinate &coordinate_ );

  // Moveto followed by implicit linetos
  PathMovetoAbs ( const CoordinateList &coordinates_ );

  // Copy constructor
  PathMovetoAbs ( const PathMovetoAbs& original_ );

  // Destructor
  /*virtual*/ ~PathMovetoAbs ( void );

  // Operator to invoke equivalent draw API call
  /*virtual*/ void operator()( MagickCore::DrawingWand *context_ ) const;

  // Return polymorphic copy of object
  /*virtual*/ VPathBase* copy() const;

private:
  CoordinateList _coordinates;
};
class MagickDLLDecl PathMovetoRel : public VPathBase
{
public:
  // Simple moveto
  PathMovetoRel ( const Magick::Coordinate &coordinate_ );

  // Moveto followed by implicit linetos
  PathMovetoRel ( const CoordinateList &coordinates_ );

  // Copy constructor
  PathMovetoRel ( const PathMovetoRel& original_ );

  // Destructor
  /*virtual*/ ~PathMovetoRel ( void );

  // Operator to invoke equivalent draw API call
  /*virtual*/ void operator()( MagickCore::DrawingWand *context_ ) const;

  // Return polymorphic copy of object
  /*virtual*/ VPathBase* copy() const;

private:
  CoordinateList _coordinates;
};

} // namespace Magick

#endif // Magick_Drawable_header

/* [<][>][^][v][top][bottom][index][help] */