alpha 61 Magick++/lib/Magick++/Color.h void alpha ( double alpha_ ); alpha 62 Magick++/lib/Magick++/Color.h double alpha ( void ) const; alpha 593 coders/dds.c alpha; alpha 643 coders/dds.c alpha = 17U * (unsigned char) ((a0 >> (4*(4*j+i))) & 0xf); alpha 645 coders/dds.c alpha = 17U * (unsigned char) ((a1 >> (4*(4*(j-2)+i))) & 0xf); alpha 647 coders/dds.c alpha)); alpha 690 coders/dds.c alpha, alpha 739 coders/dds.c alpha = a0; alpha 741 coders/dds.c alpha = a1; alpha 743 coders/dds.c alpha = ((8-alpha_code) * a0 + (alpha_code-1) * a1) / 7; alpha 745 coders/dds.c alpha = 0; alpha 747 coders/dds.c alpha = 255; alpha 749 coders/dds.c alpha = (((6-alpha_code) * a0 + (alpha_code-1) * a1) / 5); alpha 751 coders/dds.c alpha)); alpha 246 coders/debug.c alpha[MaxTextExtent]; alpha 248 coders/debug.c (void) FormatLocaleString(alpha,MaxTextExtent,",%.20g ", alpha 250 coders/debug.c (void) ConcatenateMagickString(tuple,alpha,MaxTextExtent); alpha 1595 coders/gif.c alpha, alpha 1611 coders/gif.c alpha=(MagickRealType) TransparentOpacity-(MagickRealType) alpha 1615 coders/gif.c if (alpha < beta) alpha 1629 coders/gif.c alpha=(Quantum) TransparentOpacity-(MagickRealType) alpha 1633 coders/gif.c if (alpha < beta) alpha 1115 coders/jp2.c alpha, alpha 1121 coders/jp2.c alpha=115.0-image->quality; alpha 1122 coders/jp2.c rate=100.0/(alpha*alpha); alpha 7892 coders/msl.c alpha; alpha 7894 coders/msl.c alpha=ParseCommandOption(MagickAlphaOptions,MagickFalse,value); alpha 7895 coders/msl.c if (alpha < 0) alpha 7898 coders/msl.c (void) SetImageAlphaChannel(image,(AlphaChannelType) alpha); alpha 86 coders/pes.c alpha; alpha 3371 coders/png.c alpha; alpha 3407 coders/png.c alpha=ScaleCharToQuantum((unsigned char)*p++); alpha 3409 coders/png.c SetPixelAlpha(q,alpha); alpha 3411 coders/png.c if (alpha != QuantumRange-OpaqueOpacity) alpha 3451 coders/png.c alpha=ScaleShortToQuantum(quantum); alpha 3452 coders/png.c SetPixelAlpha(q,alpha); alpha 3453 coders/png.c if (alpha != QuantumRange-OpaqueOpacity) alpha 3464 coders/png.c alpha=*p++; alpha 3465 coders/png.c SetPixelAlpha(q,alpha); alpha 3466 coders/png.c if (alpha != QuantumRange-OpaqueOpacity) alpha 6102 coders/png.c mng_info->global_sbit.alpha=p[3]; alpha 102 coders/stegano.c #define GetBit(alpha,i) MagickMin((((size_t) (alpha) >> (size_t) \ alpha 310 coders/svg.c alpha, alpha 325 coders/svg.c alpha=value-svg_info->view_box.width; alpha 327 coders/svg.c return(hypot(alpha,beta)/sqrt(2.0)/100.0); alpha 4433 coders/svg.c alpha, alpha 4441 coders/svg.c alpha=primitive_info[j+1].point.x-primitive_info[j].point.x; alpha 4446 coders/svg.c hypot(alpha,beta)); alpha 143 coders/xcf.c alpha, alpha 173 coders/xcf.c alpha; alpha 385 coders/xcf.c inLayerInfo->alpha)); alpha 398 coders/xcf.c SetPixelAlpha(q,xcfdata->alpha == 255U ? TransparentOpacity : alpha 399 coders/xcf.c ScaleCharToQuantum((unsigned char) inLayerInfo->alpha)); alpha 421 coders/xcf.c alpha; alpha 451 coders/xcf.c alpha=ScaleCharToQuantum((unsigned char) inLayerInfo->alpha); alpha 492 coders/xcf.c SetPixelAlpha(q,data == 255U ? alpha : alpha 499 coders/xcf.c SetPixelAlpha(q,data == 255U ? alpha : alpha 516 coders/xcf.c SetPixelAlpha(q,data == 255U ? alpha : alpha 552 coders/xcf.c SetPixelAlpha(q,data == 255U ? alpha : alpha 559 coders/xcf.c SetPixelAlpha(q,data == 255U ? alpha : alpha 576 coders/xcf.c SetPixelAlpha(q,data == 255U ? alpha : alpha 817 coders/xcf.c outLayer->alpha = ReadBlobMSBLong(image); alpha 918 coders/xcf.c ScaleCharToQuantum((unsigned char) (255-outLayer->alpha)); alpha 904 coders/xpm.c alpha, alpha 920 coders/xpm.c alpha=(Quantum) TransparentOpacity-(MagickRealType) alpha 924 coders/xpm.c if (alpha < beta) alpha 938 coders/xpm.c alpha=(Quantum) TransparentOpacity-(MagickRealType) alpha 942 coders/xpm.c if (alpha < beta) alpha 3199 magick/cache.c if (alpha == TransparentOpacity) alpha 3204 magick/cache.c gamma=1.0-QuantumScale*QuantumScale*alpha*beta; alpha 3206 magick/cache.c composite->red=gamma*MagickOver_(p->red,alpha,q->red,beta); alpha 3207 magick/cache.c composite->green=gamma*MagickOver_(p->green,alpha,q->green,beta); alpha 3208 magick/cache.c composite->blue=gamma*MagickOver_(p->blue,alpha,q->blue,beta); alpha 3210 magick/cache.c composite->index=gamma*MagickOver_(p->index,alpha,q->index,beta); alpha 3220 magick/cache.c alpha, alpha 3268 magick/cache.c GetMagickPixelPacket(image,&alpha); alpha 3276 magick/cache.c SetMagickPixelPacket(image,p,indexes+i,&alpha); alpha 3278 magick/cache.c MagickPixelCompositeMask(&beta,GetPixelIntensity(image,r),&alpha, alpha 3279 magick/cache.c alpha.opacity,&beta); alpha 300 magick/cipher.c if ((alpha == 0) || (beta == 0)) alpha 302 magick/cipher.c return(InverseLog[(Log[alpha]+Log[beta]) % 0xff]); alpha 454 magick/cipher.c alpha, alpha 477 magick/cipher.c alpha=(text[i] & 0x000000ff) | ((text[map[1][i]]) & 0x0000ff00) | alpha 479 magick/cipher.c key[i]=ByteSubTransform(alpha,SBox); alpha 485 magick/cipher.c alpha=0; alpha 978 magick/cipher.c beta[i]|=(ByteMultiply(0xe,(alpha[i] >> (8*j)) & 0xff) ^ alpha 979 magick/cipher.c ByteMultiply(0xb,(alpha[i] >> (8*((j+1) % 4))) & 0xff) ^ alpha 980 magick/cipher.c ByteMultiply(0xd,(alpha[i] >> (8*((j+2) % 4))) & 0xff) ^ alpha 981 magick/cipher.c ByteMultiply(0x9,(alpha[i] >> (8*((j+3) % 4))) & 0xff)) << (8*j); alpha 990 magick/cipher.c beta=(unsigned char) ((alpha & 0x80) != 0 ? 0x1b : 0); alpha 991 magick/cipher.c alpha<<=1; alpha 992 magick/cipher.c alpha^=beta; alpha 993 magick/cipher.c return(alpha); alpha 1014 magick/cipher.c alpha, alpha 1051 magick/cipher.c alpha=aes_info->encipher_key[i-1]; alpha 1054 magick/cipher.c alpha=ByteSubTransform(RotateRight(alpha),SBox) ^ beta; alpha 1059 magick/cipher.c alpha=ByteSubTransform(alpha,SBox); alpha 1060 magick/cipher.c aes_info->encipher_key[i]=aes_info->encipher_key[i-n] ^ alpha; alpha 1077 magick/cipher.c alpha=0; alpha 89 magick/color.c alpha; alpha 2337 magick/color.c p->alpha); alpha 40 magick/composite-private.h const MagickRealType alpha,const MagickRealType q,const MagickRealType beta) alpha 42 magick/composite-private.h return((1.0-QuantumScale*alpha)*p+(1.0-QuantumScale*beta)*q* alpha 43 magick/composite-private.h QuantumScale*alpha); alpha 47 magick/composite-private.h const MagickRealType alpha,const PixelPacket *q,const MagickRealType beta, alpha 56 magick/composite-private.h if (alpha == TransparentOpacity) alpha 62 magick/composite-private.h gamma=1.0-QuantumScale*QuantumScale*alpha*beta; alpha 67 magick/composite-private.h GetPixelRed(p),alpha,(MagickRealType) GetPixelRed(q),beta)+0.5); alpha 69 magick/composite-private.h GetPixelGreen(p),alpha,(MagickRealType) GetPixelGreen(q),beta)+0.5); alpha 71 magick/composite-private.h GetPixelBlue(p),alpha,(MagickRealType) GetPixelBlue(q),beta)+0.5); alpha 76 magick/composite-private.h GetPixelRed(p),alpha,(MagickRealType) GetPixelRed(q),beta)); alpha 78 magick/composite-private.h GetPixelGreen(p),alpha,(MagickRealType) GetPixelGreen(q),beta)); alpha 80 magick/composite-private.h GetPixelBlue(p),alpha,(MagickRealType) GetPixelBlue(q),beta)); alpha 85 magick/composite-private.h const MagickRealType alpha,const MagickPixelPacket *q, alpha 94 magick/composite-private.h if (alpha == OpaqueOpacity) alpha 99 magick/composite-private.h gamma=1.0-QuantumScale*QuantumScale*alpha*beta; alpha 102 magick/composite-private.h composite->red=gamma*MagickOver_(p->red,alpha,q->red,beta); alpha 103 magick/composite-private.h composite->green=gamma*MagickOver_(p->green,alpha,q->green,beta); alpha 104 magick/composite-private.h composite->blue=gamma*MagickOver_(p->blue,alpha,q->blue,beta); alpha 106 magick/composite-private.h composite->index=gamma*MagickOver_(p->index,alpha,q->index,beta); alpha 110 magick/composite-private.h const MagickRealType alpha,const MagickPixelPacket *q, alpha 123 magick/composite-private.h Sa=1.0-QuantumScale*alpha; alpha 139 magick/composite-private.h const MagickRealType alpha,const MagickPixelPacket *q, alpha 142 magick/composite-private.h MagickPixelCompositePlus(p,(MagickRealType) (QuantumRange-alpha* alpha 151 magick/composite-private.h const MagickRealType alpha,const MagickPixelPacket *q, alpha 156 magick/composite-private.h (QuantumRange-alpha),q,(MagickRealType) (QuantumRange-area*(QuantumRange- alpha 369 magick/composite.c return(MagickOver_(p,alpha,q,beta)); /* src-over */ alpha 370 magick/composite.c return(MagickOver_(q,beta,p,alpha)); /* dst-over */ alpha 784 magick/composite.c return(MagickOver_(p,alpha,q,beta)); /* src-over */ alpha 785 magick/composite.c return(MagickOver_(q,beta,p,alpha)); /* dst-over */ alpha 1455 magick/composite.c alpha, alpha 1461 magick/composite.c alpha=Dca/Da; alpha 1463 magick/composite.c return(Dca*(Sa+(2.0*Sca-Sa)*(1.0-alpha))+Sca*(1.0-Da)+Dca*(1.0-Sa)); alpha 1466 magick/composite.c beta=Dca*Sa+Da*(2.0*Sca-Sa)*(4.0*alpha*(4.0*alpha+1.0)*(alpha-1.0)+7.0* alpha 1467 magick/composite.c alpha)+Sca*(1.0-Da)+Dca*(1.0-Sa); alpha 1470 magick/composite.c beta=Dca*Sa+Da*(2.0*Sca-Sa)*(pow(alpha,0.5)-alpha)+Sca*(1.0-Da)+Dca*(1.0-Sa); alpha 3493 magick/deprecate.c alpha, alpha 3496 magick/deprecate.c alpha=MagickMax(x+2.0,0.0); alpha 3497 magick/deprecate.c gamma=1.0*alpha*alpha*alpha; alpha 3498 magick/deprecate.c alpha=MagickMax(x+1.0,0.0); alpha 3499 magick/deprecate.c gamma-=4.0*alpha*alpha*alpha; alpha 3500 magick/deprecate.c alpha=MagickMax(x+0.0,0.0); alpha 3501 magick/deprecate.c gamma+=6.0*alpha*alpha*alpha; alpha 3502 magick/deprecate.c alpha=MagickMax(x-1.0,0.0); alpha 3503 magick/deprecate.c gamma-=4.0*alpha*alpha*alpha; alpha 3551 magick/deprecate.c alpha[16]; alpha 3562 magick/deprecate.c alpha[i]=1.0; alpha 3565 magick/deprecate.c alpha[i]=QuantumScale*((MagickRealType) GetPixelAlpha(p)); alpha 3566 magick/deprecate.c pixels[i].red*=alpha[i]; alpha 3567 magick/deprecate.c pixels[i].green*=alpha[i]; alpha 3568 magick/deprecate.c pixels[i].blue*=alpha[i]; alpha 3570 magick/deprecate.c pixels[i].index*=alpha[i]; alpha 3572 magick/deprecate.c gamma=alpha[i]; alpha 3591 magick/deprecate.c alpha[16]; alpha 3605 magick/deprecate.c alpha[i]=1.0; alpha 3608 magick/deprecate.c alpha[i]=QuantumScale*((MagickRealType) GetPixelAlpha(p)); alpha 3609 magick/deprecate.c pixels[i].red*=alpha[i]; alpha 3610 magick/deprecate.c pixels[i].green*=alpha[i]; alpha 3611 magick/deprecate.c pixels[i].blue*=alpha[i]; alpha 3613 magick/deprecate.c pixels[i].index*=alpha[i]; alpha 3634 magick/deprecate.c alpha[16]; alpha 3648 magick/deprecate.c alpha[i]=1.0; alpha 3651 magick/deprecate.c alpha[i]=QuantumScale*((MagickRealType) GetPixelAlpha(p)); alpha 3652 magick/deprecate.c pixels[i].red*=alpha[i]; alpha 3653 magick/deprecate.c pixels[i].green*=alpha[i]; alpha 3654 magick/deprecate.c pixels[i].blue*=alpha[i]; alpha 3656 magick/deprecate.c pixels[i].index*=alpha[i]; alpha 3662 magick/deprecate.c gamma=(((1.0-delta.y)*((1.0-delta.x)*alpha[0]+delta.x*alpha[1])+delta.y* alpha 3663 magick/deprecate.c ((1.0-delta.x)*alpha[2]+delta.x*alpha[3]))); alpha 3742 magick/deprecate.c alpha[4]; alpha 3757 magick/deprecate.c alpha[i]=1.0; alpha 3760 magick/deprecate.c alpha[i]=QuantumScale*((MagickRealType) GetPixelAlpha(p)); alpha 3761 magick/deprecate.c pixels[i].red*=alpha[i]; alpha 3762 magick/deprecate.c pixels[i].green*=alpha[i]; alpha 3763 magick/deprecate.c pixels[i].blue*=alpha[i]; alpha 3765 magick/deprecate.c pixels[i].index*=alpha[i]; alpha 3784 magick/deprecate.c gamma=MeshInterpolate(&delta,alpha[2],alpha[3],alpha[0]); alpha 3804 magick/deprecate.c gamma=MeshInterpolate(&delta,alpha[1],alpha[0],alpha[3]); alpha 3829 magick/deprecate.c gamma=MeshInterpolate(&delta,alpha[0],alpha[1],alpha[2]); alpha 3850 magick/deprecate.c gamma=MeshInterpolate(&delta,alpha[3],alpha[2],alpha[1]); alpha 3890 magick/deprecate.c alpha[16], alpha 3916 magick/deprecate.c alpha[n]=1.0; alpha 3919 magick/deprecate.c alpha[n]=QuantumScale*((MagickRealType) alpha 3921 magick/deprecate.c pixels[n].red*=alpha[n]; alpha 3922 magick/deprecate.c pixels[n].green*=alpha[n]; alpha 3923 magick/deprecate.c pixels[n].blue*=alpha[n]; alpha 3925 magick/deprecate.c pixels[n].index*=alpha[n]; alpha 3928 magick/deprecate.c gamma=alpha[n]; alpha 2904 magick/draw.c alpha, alpha 2908 magick/draw.c alpha=bounds.x2-bounds.x1; alpha 2910 magick/draw.c radius=hypot((double) alpha,(double) beta); alpha 3296 magick/draw.c alpha, alpha 3357 magick/draw.c alpha=(offset-gradient->stops[i].offset)/ alpha 3359 magick/draw.c MagickPixelCompositeBlend(&gradient->stops[i].color,1.0-alpha, alpha 3360 magick/draw.c &gradient->stops[j].color,alpha,&composite); alpha 3391 magick/draw.c alpha=(offset-gradient->stops[i].offset)/ alpha 3393 magick/draw.c MagickPixelCompositeBlend(&gradient->stops[i].color,1.0-alpha, alpha 3394 magick/draw.c &gradient->stops[j].color,alpha,&composite); alpha 3447 magick/draw.c alpha=(offset-gradient->stops[i].offset)/ alpha 3452 magick/draw.c alpha=length-repeat; alpha 3454 magick/draw.c alpha=gradient->radius-repeat; alpha 3458 magick/draw.c MagickPixelCompositeBlend(&gradient->stops[i].color,1.0-alpha, alpha 3459 magick/draw.c &gradient->stops[j].color,alpha,&composite); alpha 3642 magick/draw.c alpha, alpha 3708 magick/draw.c alpha=delta.x*delta.x+delta.y*delta.y; alpha 3709 magick/draw.c if (beta > alpha) alpha 3717 magick/draw.c alpha=1.0/alpha; alpha 3719 magick/draw.c distance=alpha*beta*beta; alpha 3728 magick/draw.c alpha=mid+0.5; alpha 3730 magick/draw.c (distance <= ((alpha+0.25)*(alpha+0.25)))) alpha 3732 magick/draw.c alpha=mid-0.5; alpha 3733 magick/draw.c if (distance <= ((alpha+0.25)*(alpha+0.25))) alpha 3740 magick/draw.c alpha=beta-mid-0.5; alpha 3741 magick/draw.c if (*stroke_opacity < ((alpha-0.25)*(alpha-0.25))) alpha 3742 magick/draw.c *stroke_opacity=(alpha-0.25)*(alpha-0.25); alpha 3761 magick/draw.c alpha=beta-1.0; alpha 3762 magick/draw.c if (subpath_opacity < (alpha*alpha)) alpha 3763 magick/draw.c subpath_opacity=alpha*alpha; alpha 4919 magick/draw.c alpha, alpha 4976 magick/draw.c alpha=points[1].x-points[0].x; alpha 4978 magick/draw.c factor=PerceptibleReciprocal(alpha*alpha+beta*beta)-0.25; alpha 4988 magick/draw.c center.y=(double) ((points[0].y+points[1].y)/2+factor*alpha); alpha 4989 magick/draw.c alpha=atan2(points[0].y-center.y,points[0].x-center.x); alpha 4990 magick/draw.c theta=atan2(points[1].y-center.y,points[1].x-center.x)-alpha; alpha 5001 magick/draw.c beta=0.5*((alpha+(i+1)*theta/arc_segments)-(alpha+i*theta/arc_segments)); alpha 5005 magick/draw.c points[0].x=(double) (center.x+cos(fmod((double) (alpha+(double) i*theta/ alpha 5006 magick/draw.c arc_segments),DegreesToRadians(360.0)))-gamma*sin(fmod((double) (alpha+ alpha 5008 magick/draw.c points[0].y=(double) (center.y+sin(fmod((double) (alpha+(double) i*theta/ alpha 5009 magick/draw.c arc_segments),DegreesToRadians(360.0)))+gamma*cos(fmod((double) (alpha+ alpha 5011 magick/draw.c points[2].x=(double) (center.x+cos(fmod((double) (alpha+(double) (i+1)* alpha 5013 magick/draw.c points[2].y=(double) (center.y+sin(fmod((double) (alpha+(double) (i+1)* alpha 5015 magick/draw.c points[1].x=(double) (points[2].x+gamma*sin(fmod((double) (alpha+(double) alpha 5017 magick/draw.c points[1].y=(double) (points[2].y-gamma*cos(fmod((double) (alpha+(double) alpha 5050 magick/draw.c alpha, alpha 5078 magick/draw.c alpha=fabs(primitive_info[j].point.x-primitive_info[i].point.x); alpha 5079 magick/draw.c if (alpha > (double) quantum) alpha 5080 magick/draw.c quantum=(size_t) alpha; alpha 5081 magick/draw.c alpha=fabs(primitive_info[j].point.y-primitive_info[i].point.y); alpha 5082 magick/draw.c if (alpha > (double) quantum) alpha 5083 magick/draw.c quantum=(size_t) alpha; alpha 5107 magick/draw.c alpha=pow((double) (1.0-weight),(double) number_coordinates-1.0); alpha 5110 magick/draw.c point.x+=alpha*coefficients[j]*p->point.x; alpha 5111 magick/draw.c point.y+=alpha*coefficients[j]*p->point.y; alpha 5112 magick/draw.c alpha*=weight/(1.0-weight); alpha 5143 magick/draw.c alpha, alpha 5151 magick/draw.c alpha=end.x-start.x; alpha 5153 magick/draw.c radius=hypot((double) alpha,(double) beta); alpha 311 magick/effect.c alpha, alpha 350 magick/effect.c alpha=1.0; alpha 353 magick/effect.c alpha=(MagickRealType) (QuantumScale*GetPixelAlpha(p)); alpha 355 magick/effect.c pixel.red+=(*k)*alpha*GetPixelRed(p); alpha 357 magick/effect.c pixel.green+=(*k)*alpha*GetPixelGreen(p); alpha 359 magick/effect.c pixel.blue+=(*k)*alpha*GetPixelBlue(p); alpha 364 magick/effect.c pixel.index+=(*k)*alpha*GetPixelIndex(indexes+x+(width-i)*v+u); alpha 365 magick/effect.c gamma+=(*k)*alpha; alpha 633 magick/effect.c alpha, alpha 672 magick/effect.c alpha=1.0; alpha 675 magick/effect.c alpha=(MagickRealType) (QuantumScale*GetPixelAlpha(p)); alpha 677 magick/effect.c pixel.red+=(*k)*alpha*GetPixelRed(p); alpha 679 magick/effect.c pixel.green+=(*k)*alpha*GetPixelGreen(p); alpha 681 magick/effect.c pixel.blue+=(*k)*alpha*GetPixelBlue(p); alpha 686 magick/effect.c pixel.index+=(*k)*alpha*GetPixelIndex(indexes+x+(width-i)*v+u); alpha 687 magick/effect.c gamma+=(*k)*alpha; alpha 1660 magick/effect.c alpha, alpha 1668 magick/effect.c alpha=(MagickRealType) (QuantumScale*(QuantumRange- alpha 1670 magick/effect.c pixel.red+=(*k)*alpha*GetPixelRed(kernel_pixels+u); alpha 1671 magick/effect.c pixel.green+=(*k)*alpha*GetPixelGreen(kernel_pixels+u); alpha 1672 magick/effect.c pixel.blue+=(*k)*alpha*GetPixelBlue(kernel_pixels+u); alpha 1673 magick/effect.c gamma+=(*k)*alpha; alpha 1713 magick/effect.c alpha=(MagickRealType) (QuantumScale*(QuantumRange- alpha 1715 magick/effect.c pixel.index+=(*k)*alpha*GetPixelIndex(kernel_indexes+u); alpha 2078 magick/effect.c alpha, alpha 2081 magick/effect.c alpha=0.0; alpha 2087 magick/effect.c alpha=(MagickRealType) (QuantumScale*GetPixelAlpha(&pixel)); alpha 2088 magick/effect.c qixel.red+=(*k)*alpha*pixel.red; alpha 2089 magick/effect.c qixel.green+=(*k)*alpha*pixel.green; alpha 2090 magick/effect.c qixel.blue+=(*k)*alpha*pixel.blue; alpha 2095 magick/effect.c qixel.index+=(*k)*alpha*GetPixelIndex(indexes); alpha 2097 magick/effect.c gamma+=(*k)*alpha; alpha 2890 magick/effect.c alpha, alpha 2893 magick/effect.c alpha=1.0; alpha 2901 magick/effect.c alpha=(MagickRealType) (QuantumScale* alpha 2903 magick/effect.c qixel.red+=alpha*pixel.red; alpha 2904 magick/effect.c qixel.green+=alpha*pixel.green; alpha 2905 magick/effect.c qixel.blue+=alpha*pixel.blue; alpha 2910 magick/effect.c qixel.index+=alpha*(*indexes); alpha 2912 magick/effect.c gamma+=alpha; alpha 3290 magick/effect.c alpha; alpha 3299 magick/effect.c alpha=(MagickRealType) (QuantumScale*GetPixelAlpha(p+u+j)); alpha 3300 magick/effect.c pixel.red+=(*k)*alpha*GetPixelRed(p+u+j); alpha 3301 magick/effect.c pixel.green+=(*k)*alpha*GetPixelGreen(p+u+j); alpha 3302 magick/effect.c pixel.blue+=(*k)*alpha*GetPixelBlue(p+u+j); alpha 3304 magick/effect.c gamma+=(*k)*alpha; alpha 3353 magick/effect.c alpha=(MagickRealType) (QuantumScale* alpha 3355 magick/effect.c pixel.index+=(*k)*alpha*GetPixelIndex(indexes+x+u+j); alpha 283 magick/enhance.c alpha, alpha 298 magick/enhance.c alpha=contrast; alpha 299 magick/enhance.c slope=tan((double) (MagickPI*(alpha/100.0+1.0)/4.0)); alpha 1256 magick/fx.c return(FxGCD(beta,alpha % beta)); alpha 1257 magick/fx.c return(alpha); alpha 1307 magick/fx.c alpha, alpha 1361 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,subexpression, alpha 1363 magick/fx.c i=(ssize_t) (alpha+0.5); alpha 1390 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,subexpression, alpha 1392 magick/fx.c point.x=alpha; alpha 1415 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,subexpression, alpha 1417 magick/fx.c point.x+=alpha; alpha 1495 magick/fx.c alpha; alpha 1499 magick/fx.c alpha=(MagickRealType) (QuantumScale*GetPixelAlpha(&pixel)); alpha 1500 magick/fx.c return(alpha); alpha 2121 magick/fx.c alpha, alpha 2144 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,subexpression,beta, alpha 2161 magick/fx.c *beta=pow((double) alpha,(double) FxEvaluateSubexpression(fx_info, alpha 2169 magick/fx.c return(alpha*(*beta)); alpha 2181 magick/fx.c return(alpha/(*beta)); alpha 2193 magick/fx.c return(fmod((double) alpha,(double) *beta)); alpha 2198 magick/fx.c return(alpha+(*beta)); alpha 2203 magick/fx.c return(alpha-(*beta)); alpha 2208 magick/fx.c *beta=(MagickRealType) ((size_t) (alpha+0.5) << (size_t) alpha 2215 magick/fx.c *beta=(MagickRealType) ((size_t) (alpha+0.5) >> (size_t) alpha 2222 magick/fx.c return(alpha < *beta ? 1.0 : 0.0); alpha 2227 magick/fx.c return(alpha <= *beta ? 1.0 : 0.0); alpha 2232 magick/fx.c return(alpha > *beta ? 1.0 : 0.0); alpha 2237 magick/fx.c return(alpha >= *beta ? 1.0 : 0.0); alpha 2242 magick/fx.c return(fabs(alpha-(*beta)) < MagickEpsilon ? MagickEpsilon : 0.0); alpha 2247 magick/fx.c return(fabs(alpha-(*beta)) >= MagickEpsilon ? 1.0 : 0.0); alpha 2252 magick/fx.c *beta=(MagickRealType) ((size_t) (alpha+0.5) & (size_t) alpha 2259 magick/fx.c *beta=(MagickRealType) ((size_t) (alpha+0.5) | (size_t) alpha 2266 magick/fx.c *beta=(alpha > 0.0) && (gamma > 0.0) ? 1.0 : 0.0; alpha 2272 magick/fx.c *beta=(alpha > 0.0) || (gamma > 0.0) ? 1.0 : 0.0; alpha 2289 magick/fx.c if (fabs((double) alpha) >= MagickEpsilon) alpha 2321 magick/fx.c return(alpha); alpha 2330 magick/fx.c gamma=alpha*FxEvaluateSubexpression(fx_info,channel,x,y,p,beta, alpha 2369 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+3,beta, alpha 2371 magick/fx.c return((MagickRealType) fabs((double) alpha)); alpha 2376 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+5,beta, alpha 2378 magick/fx.c return((MagickRealType) acosh((double) alpha)); alpha 2383 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+4,beta, alpha 2385 magick/fx.c return((MagickRealType) acos((double) alpha)); alpha 2390 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+4,beta, alpha 2392 magick/fx.c if (alpha == 0.0) alpha 2394 magick/fx.c gamma=2.0*j1((double) (MagickPI*alpha))/(MagickPI*alpha); alpha 2401 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+5,beta, alpha 2403 magick/fx.c return((MagickRealType) asinh((double) alpha)); alpha 2408 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+4,beta, alpha 2410 magick/fx.c return((MagickRealType) asin((double) alpha)); alpha 2414 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+3,beta, alpha 2416 magick/fx.c return(((ssize_t) alpha) & 0x01 ? -1.0 : 1.0); alpha 2420 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+5,beta, alpha 2422 magick/fx.c return((MagickRealType) atan2((double) alpha,(double) *beta)); alpha 2427 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+5,beta, alpha 2429 magick/fx.c return((MagickRealType) atanh((double) alpha)); alpha 2434 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+4,beta, alpha 2436 magick/fx.c return((MagickRealType) atan((double) alpha)); alpha 2454 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+4,beta, alpha 2456 magick/fx.c return((MagickRealType) ceil((double) alpha)); alpha 2460 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+4,beta, alpha 2462 magick/fx.c return((MagickRealType) cosh((double) alpha)); alpha 2466 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+3,beta, alpha 2468 magick/fx.c return((MagickRealType) cos((double) alpha)); alpha 2482 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+5,beta, alpha 2510 magick/fx.c (double) alpha); alpha 2515 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+3,beta, alpha 2517 magick/fx.c return((MagickRealType) (alpha/(*beta*(alpha-1.0)+1.0))); alpha 2528 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+3,beta, alpha 2530 magick/fx.c return((MagickRealType) exp((double) alpha)); alpha 2541 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+5,beta, alpha 2543 magick/fx.c return((MagickRealType) floor((double) alpha)); alpha 2552 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+5,beta, alpha 2554 magick/fx.c gamma=exp((double) (-alpha*alpha/2.0))/sqrt(2.0*MagickPI); alpha 2562 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+3,beta, alpha 2564 magick/fx.c gcd=FxGCD((MagickOffsetType) (alpha+0.5),(MagickOffsetType) alpha 2581 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+5,beta, alpha 2583 magick/fx.c return((MagickRealType) hypot((double) alpha,(double) *beta)); alpha 2601 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+3,beta, alpha 2603 magick/fx.c return((MagickRealType) floor(alpha)); alpha 2608 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+5,beta, alpha 2610 magick/fx.c return((MagickRealType) !!isnan((double) alpha)); alpha 2625 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+2,beta, alpha 2627 magick/fx.c return((MagickRealType) j0((double) alpha)); alpha 2633 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+2,beta, alpha 2635 magick/fx.c return((MagickRealType) j1((double) alpha)); alpha 2641 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+4,beta, alpha 2643 magick/fx.c if (alpha == 0.0) alpha 2645 magick/fx.c gamma=(MagickRealType) (2.0*j1((double) (MagickPI*alpha))/ alpha 2646 magick/fx.c (MagickPI*alpha)); alpha 2657 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+2,beta, alpha 2659 magick/fx.c return((MagickRealType) log((double) alpha)); alpha 2663 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+6,beta, alpha 2665 magick/fx.c return((MagickRealType) log10((double) alpha))/log10(2.0); alpha 2669 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+3,beta, alpha 2671 magick/fx.c return((MagickRealType) log10((double) alpha)); alpha 2686 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+3,beta, alpha 2688 magick/fx.c return(alpha > *beta ? alpha : *beta); alpha 2694 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+3,beta, alpha 2696 magick/fx.c return(alpha < *beta ? alpha : *beta); alpha 2700 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+3,beta, alpha 2702 magick/fx.c gamma=alpha-floor((double) (alpha/(*beta)))*(*beta); alpha 2714 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+3,beta, alpha 2716 magick/fx.c return((MagickRealType) (alpha < MagickEpsilon)); alpha 2740 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+3,beta, alpha 2742 magick/fx.c return((MagickRealType) pow((double) alpha,(double) *beta)); alpha 2764 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+5,beta, alpha 2766 magick/fx.c return((MagickRealType) floor((double) alpha+0.5)); alpha 2779 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+4,beta, alpha 2781 magick/fx.c return(alpha < 0.0 ? -1.0 : 1.0); alpha 2785 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+4,beta, alpha 2787 magick/fx.c if (alpha == 0) alpha 2789 magick/fx.c gamma=(MagickRealType) (sin((double) (MagickPI*alpha))/ alpha 2790 magick/fx.c (MagickPI*alpha)); alpha 2795 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+4,beta, alpha 2797 magick/fx.c return((MagickRealType) sinh((double) alpha)); alpha 2801 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+3,beta, alpha 2803 magick/fx.c return((MagickRealType) sin((double) alpha)); alpha 2807 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+4,beta, alpha 2809 magick/fx.c return((MagickRealType) sqrt((double) alpha)); alpha 2813 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+6,beta, alpha 2815 magick/fx.c return((MagickRealType) (1.0/(1.0+exp((double) (-alpha))))); alpha 2826 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+4,beta, alpha 2828 magick/fx.c return((MagickRealType) tanh((double) alpha)); alpha 2832 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+3,beta, alpha 2834 magick/fx.c return((MagickRealType) tan((double) alpha)); alpha 2840 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+5,beta, alpha 2842 magick/fx.c if (alpha >= 0.0) alpha 2843 magick/fx.c return((MagickRealType) floor((double) alpha)); alpha 2844 magick/fx.c return((MagickRealType) ceil((double) alpha)); alpha 2871 magick/fx.c alpha=FxEvaluateSubexpression(fx_info,channel,x,y,expression+5,beta, alpha 2873 magick/fx.c } while (fabs((double) alpha) >= MagickEpsilon); alpha 2898 magick/fx.c alpha=InterpretSiPrefixValue(expression,&q); alpha 2901 magick/fx.c return(alpha); alpha 2910 magick/fx.c status=FxEvaluateChannelExpression(fx_info,GrayChannel,0,0,alpha,exception); alpha 2925 magick/fx.c status=FxEvaluateChannelExpression(fx_info,GrayChannel,0,0,alpha,exception); alpha 2938 magick/fx.c *alpha=FxEvaluateSubexpression(fx_info,channel,x,y,fx_info->expression,&beta, alpha 2998 magick/fx.c alpha; alpha 3027 magick/fx.c status=FxPreprocessExpression(fx_info[i],&alpha,exception); alpha 3106 magick/fx.c alpha; alpha 3126 magick/fx.c alpha=0.0; alpha 3132 magick/fx.c &alpha,exception); alpha 3134 magick/fx.c alpha)); alpha 3139 magick/fx.c &alpha,exception); alpha 3141 magick/fx.c alpha)); alpha 3146 magick/fx.c &alpha,exception); alpha 3148 magick/fx.c alpha)); alpha 3153 magick/fx.c &alpha,exception); alpha 3156 magick/fx.c QuantumRange*alpha)); alpha 3159 magick/fx.c (QuantumRange-QuantumRange*alpha))); alpha 3165 magick/fx.c &alpha,exception); alpha 3167 magick/fx.c QuantumRange*alpha)); alpha 3433 magick/fx.c alpha, alpha 3499 magick/fx.c alpha=1.0-beta; alpha 3500 magick/fx.c morph_image=ResizeImage(next,(size_t) (alpha*next->columns+beta* alpha 3501 magick/fx.c GetNextImageInList(next)->columns+0.5),(size_t) (alpha* alpha 3558 magick/fx.c SetPixelRed(q,ClampToQuantum(alpha* alpha 3560 magick/fx.c SetPixelGreen(q,ClampToQuantum(alpha* alpha 3562 magick/fx.c SetPixelBlue(q,ClampToQuantum(alpha* alpha 3564 magick/fx.c SetPixelOpacity(q,ClampToQuantum(alpha* alpha 4705 magick/fx.c #define GetBit(alpha,i) ((((size_t) (alpha) >> (size_t) (i)) & 0x01) != 0) alpha 4706 magick/fx.c #define SetBit(alpha,i,set) (alpha)=(Quantum) ((set) != 0 ? (size_t) (alpha) \ alpha 4707 magick/fx.c | (one << (size_t) (i)) : (size_t) (alpha) & ~(one << (size_t) (i))) alpha 68 magick/gem-private.h alpha; alpha 77 magick/gem-private.h alpha=PerceptibleReciprocal(X+15.0*Y+3.0*Z); alpha 78 magick/gem-private.h *u=13.0*(*L)*((4.0*alpha*X)-(4.0*D65X/(D65X+15.0*D65Y+3.0*D65Z))); alpha 79 magick/gem-private.h *v=13.0*(*L)*((9.0*alpha*Y)-(9.0*D65Y/(D65X+15.0*D65Y+3.0*D65Z))); alpha 1089 magick/gem.c alpha, alpha 1107 magick/gem.c alpha=0.5*(2.0*QuantumScale*red-QuantumScale*green-QuantumScale*blue); alpha 1109 magick/gem.c *hue=atan2(beta,alpha)*(180.0/MagickPI)/360.0; alpha 1515 magick/gem.c alpha, alpha 1520 magick/gem.c alpha=GetPseudoRandomValue(random_info); alpha 1526 magick/gem.c noise=(double) (pixel+QuantumRange*SigmaUniform*(alpha-0.5)); alpha 1535 magick/gem.c if (alpha == 0.0) alpha 1536 magick/gem.c alpha=1.0; alpha 1538 magick/gem.c gamma=sqrt(-2.0*log(alpha)); alpha 1547 magick/gem.c if (alpha < (SigmaImpulse/2.0)) alpha 1550 magick/gem.c if (alpha >= (1.0-(SigmaImpulse/2.0))) alpha 1558 magick/gem.c if (alpha <= 0.5) alpha 1560 magick/gem.c if (alpha <= MagickEpsilon) alpha 1563 magick/gem.c noise=(double) (pixel+QuantumRange*SigmaLaplacian*log(2.0*alpha)+ alpha 1567 magick/gem.c beta=1.0-alpha; alpha 1577 magick/gem.c if (alpha > MagickEpsilon) alpha 1578 magick/gem.c sigma=sqrt(-2.0*log(alpha)); alpha 1593 magick/gem.c for (i=0; alpha > poisson; i++) alpha 1596 magick/gem.c alpha*=beta; alpha 1603 magick/gem.c noise=(double) (QuantumRange*SigmaRandom*alpha); alpha 1641 magick/gem.c alpha, alpha 1662 magick/gem.c alpha=PerceptibleReciprocal(2.0*gamma*gamma); alpha 1669 magick/gem.c normalize+=exp(-((double) (i*i))*alpha)*beta; alpha 1670 magick/gem.c value=exp(-((double) (j*j))*alpha)*beta/normalize; alpha 1682 magick/gem.c alpha, alpha 1702 magick/gem.c alpha=PerceptibleReciprocal(2.0*gamma*gamma); alpha 1710 magick/gem.c normalize+=exp(-((double) (u*u+v*v))*alpha)*beta; alpha 1711 magick/gem.c value=exp(-((double) (j*j))*alpha)*beta/normalize; alpha 1142 magick/morphology.c alpha, beta; alpha 1179 magick/morphology.c alpha = 1.0/(2.0*sigma*sigma); alpha 1183 magick/morphology.c exp(-((double)(u*u))*alpha)*beta; alpha 1194 magick/morphology.c { alpha = 1.0/(2.0*sigma*sigma); /* simplify loop expressions */ alpha 1197 magick/morphology.c kernel->values[i] = exp(-((double)(u*u))*alpha)*beta; alpha 1315 magick/morphology.c alpha = order_f / ( fact((size_t) v) * fact(kernel->height-v-1) ); alpha 1318 magick/morphology.c (alpha * order_f / ( fact((size_t) u) * fact(kernel->height-u-1) )); alpha 2762 magick/morphology.c alpha; /* alpha weighting for colors : alpha */ alpha 2771 magick/morphology.c alpha=QuantumScale*(QuantumRange-GetPixelOpacity(k_pixels)); alpha 2772 magick/morphology.c gamma += alpha; /* normalize alpha weights only */ alpha 2774 magick/morphology.c alpha*=(*k); /* include kernel weighting now */ alpha 2775 magick/morphology.c result.red += alpha*GetPixelRed(k_pixels); alpha 2776 magick/morphology.c result.green += alpha*GetPixelGreen(k_pixels); alpha 2777 magick/morphology.c result.blue += alpha*GetPixelBlue(k_pixels); alpha 2780 magick/morphology.c result.index += alpha*(*k_indexes); alpha 3005 magick/morphology.c alpha, /* alpha weighting for colors : alpha */ alpha 3016 magick/morphology.c alpha=QuantumScale*(QuantumRange-k_pixels[u].opacity); alpha 3017 magick/morphology.c gamma += alpha; /* normalize alpha weights only */ alpha 3019 magick/morphology.c alpha=alpha*(*k); /* include kernel weighting now */ alpha 3020 magick/morphology.c result.red += alpha*k_pixels[u].red; alpha 3021 magick/morphology.c result.green += alpha*k_pixels[u].green; alpha 3022 magick/morphology.c result.blue += alpha*k_pixels[u].blue; alpha 3025 magick/morphology.c result.index+=alpha*GetPixelIndex(k_indexes+u); alpha 41 magick/pixel-private.h alpha, alpha 44 magick/pixel-private.h alpha=GetPixelRed(pixel)-(double) GetPixelGreen(pixel); alpha 46 magick/pixel-private.h if ((fabs(alpha) <= MagickEpsilon) && (fabs(beta) <= MagickEpsilon)) alpha 64 magick/pixel-private.h alpha, alpha 67 magick/pixel-private.h alpha=GetPixelRed(pixel)-(double) GetPixelGreen(pixel); alpha 71 magick/pixel-private.h (fabs(alpha) <= MagickEpsilon) && (fabs(beta) <= MagickEpsilon)) alpha 4163 magick/pixel.c *alpha=1.0; alpha 4175 magick/pixel.c *alpha=QuantumScale*GetPixelAlpha(color); alpha 4176 magick/pixel.c pixel->red=(*alpha*GetPixelRed(color)); alpha 4177 magick/pixel.c pixel->green=(*alpha*GetPixelGreen(color)); alpha 4178 magick/pixel.c pixel->blue=(*alpha*GetPixelBlue(color)); alpha 4184 magick/pixel.c pixel->index=(*alpha*GetPixelIndex(indexes)); alpha 4199 magick/pixel.c alpha, alpha 4203 magick/pixel.c alpha=(MagickRealType) 1.0-x; alpha 4204 magick/pixel.c beta=(MagickRealType) (-0.5)*x*alpha; alpha 4205 magick/pixel.c (*weights)[0]=alpha*beta; alpha 4212 magick/pixel.c (*weights)[1]=alpha-(*weights)[0]+gamma; alpha 4227 magick/pixel.c alpha, alpha 4230 magick/pixel.c alpha=(MagickRealType) 1.0-x; alpha 4232 magick/pixel.c (*weights)[0]=(MagickRealType) (1.0/6.0)*alpha*alpha*alpha; alpha 4234 magick/pixel.c (*weights)[1]=alpha-(*weights)[0]+beta; alpha 4259 magick/pixel.c alpha[16]; alpha 4325 magick/pixel.c AlphaBlendMagickPixelPacket(image,p+i,indexes+i,pixels,alpha); alpha 4326 magick/pixel.c gamma=PerceptibleReciprocal(alpha[0]); alpha 4365 magick/pixel.c AlphaBlendMagickPixelPacket(image,p+i,indexes+i,pixels+i,alpha+i); alpha 4370 magick/pixel.c gamma=((epsilon.y*(epsilon.x*alpha[0]+delta.x*alpha[1])+delta.y* alpha 4371 magick/pixel.c (epsilon.x*alpha[2]+delta.x*alpha[3]))); alpha 4402 magick/pixel.c AlphaBlendMagickPixelPacket(image,p+i,indexes+i,pixels+i,alpha+i); alpha 4408 magick/pixel.c alpha[i]=alpha[i+2]; alpha 4415 magick/pixel.c alpha[i]+=alpha[i+2]; /* add up alpha weights */ alpha 4425 magick/pixel.c alpha[0]=alpha[1]; alpha 4432 magick/pixel.c alpha[0]+=alpha[1]; /* add up alpha weights */ alpha 4440 magick/pixel.c alpha[0]=PerceptibleReciprocal(alpha[0]); /* 1/sum(alpha) */ alpha 4441 magick/pixel.c pixel->red=alpha[0]*pixels[0].red; alpha 4442 magick/pixel.c pixel->green=alpha[0]*pixels[0].green; /* divide by sum of alpha */ alpha 4443 magick/pixel.c pixel->blue=alpha[0]*pixels[0].blue; alpha 4444 magick/pixel.c pixel->index=alpha[0]*pixels[0].index; alpha 4464 magick/pixel.c AlphaBlendMagickPixelPacket(image,p+i,indexes+i,pixels+i,alpha+i); alpha 4564 magick/pixel.c AlphaBlendMagickPixelPacket(image,p+i,indexes+i,pixels+i,alpha+i); alpha 4580 magick/pixel.c gamma=MeshInterpolate(&delta,alpha[2],alpha[3],alpha[0]); alpha 4601 magick/pixel.c gamma=MeshInterpolate(&delta,alpha[1],alpha[0],alpha[3]); alpha 4627 magick/pixel.c gamma=MeshInterpolate(&delta,alpha[0],alpha[1],alpha[2]); alpha 4649 magick/pixel.c gamma=MeshInterpolate(&delta,alpha[3],alpha[2],alpha[1]); alpha 4695 magick/pixel.c AlphaBlendMagickPixelPacket(image,p+i,indexes+i,pixels+i,alpha+i); alpha 1972 magick/property.c alpha; alpha 2043 magick/property.c status=FxEvaluateChannelExpression(fx_info,DefaultChannels,0,0,&alpha, alpha 2052 magick/property.c GetMagickPrecision(),(double) alpha); alpha 2089 magick/property.c status=FxEvaluateChannelExpression(fx_info,RedChannel,0,0,&alpha, alpha 2091 magick/property.c pixel.red=(MagickRealType) QuantumRange*alpha; alpha 2092 magick/property.c status|=FxEvaluateChannelExpression(fx_info,GreenChannel,0,0,&alpha, alpha 2094 magick/property.c pixel.green=(MagickRealType) QuantumRange*alpha; alpha 2095 magick/property.c status|=FxEvaluateChannelExpression(fx_info,BlueChannel,0,0,&alpha, alpha 2097 magick/property.c pixel.blue=(MagickRealType) QuantumRange*alpha; alpha 2098 magick/property.c status|=FxEvaluateChannelExpression(fx_info,OpacityChannel,0,0,&alpha, alpha 2100 magick/property.c pixel.opacity=(MagickRealType) QuantumRange*(1.0-alpha); alpha 2104 magick/property.c &alpha,exception); alpha 2105 magick/property.c pixel.index=(MagickRealType) QuantumRange*alpha; alpha 438 magick/quantize.c alpha; alpha 449 magick/quantize.c alpha=(MagickRealType) (QuantumScale*(QuantumRange-GetPixelOpacity(pixel))); alpha 450 magick/quantize.c alpha_pixel->red=alpha*GetPixelRed(pixel); alpha 451 magick/quantize.c alpha_pixel->green=alpha*GetPixelGreen(pixel); alpha 452 magick/quantize.c alpha_pixel->blue=alpha*GetPixelBlue(pixel); alpha 1081 magick/quantize.c alpha, alpha 1096 magick/quantize.c alpha=1.0; alpha 1100 magick/quantize.c alpha=(MagickRealType) (QuantumScale*GetPixelAlpha(p)); alpha 1103 magick/quantize.c pixel=alpha*GetPixelRed(p)-beta*GetPixelRed(q); alpha 1107 magick/quantize.c pixel=alpha*GetPixelGreen(p)-beta*GetPixelGreen(q); alpha 1111 magick/quantize.c pixel=alpha*GetPixelBlue(p)-beta*GetPixelBlue(q); alpha 1115 magick/quantize.c pixel=alpha-beta; alpha 1218 magick/quantize.c alpha; alpha 1227 magick/quantize.c alpha=(MagickRealType) ((MagickOffsetType) node_info->number_unique); alpha 1228 magick/quantize.c alpha=PerceptibleReciprocal(alpha); alpha 1231 magick/quantize.c SetPixelRed(q,ClampToQuantum((MagickRealType) (alpha* alpha 1233 magick/quantize.c SetPixelGreen(q,ClampToQuantum((MagickRealType) (alpha* alpha 1235 magick/quantize.c SetPixelBlue(q,ClampToQuantum((MagickRealType) (alpha* alpha 1244 magick/quantize.c opacity=(MagickRealType) (alpha*QuantumRange* alpha 1249 magick/quantize.c SetPixelRed(q,ClampToQuantum((MagickRealType) (alpha* alpha 1251 magick/quantize.c SetPixelGreen(q,ClampToQuantum((MagickRealType) (alpha* alpha 1253 magick/quantize.c SetPixelBlue(q,ClampToQuantum((MagickRealType) (alpha* alpha 1263 magick/quantize.c SetPixelRed(q,ClampToQuantum((MagickRealType) (alpha* alpha 1265 magick/quantize.c SetPixelGreen(q,ClampToQuantum((MagickRealType) (alpha* alpha 1267 magick/quantize.c SetPixelBlue(q,ClampToQuantum((MagickRealType) (alpha* alpha 2132 magick/quantize.c alpha, alpha 2154 magick/quantize.c alpha=1.0; alpha 2179 magick/quantize.c alpha=(MagickRealType) (QuantumScale*(GetPixelAlpha(p))); alpha 2183 magick/quantize.c distance=fabs(alpha*GetPixelRed(p)-beta*image->colormap[index].red); alpha 2188 magick/quantize.c distance=fabs(alpha*GetPixelGreen(p)-beta*image->colormap[index].green); alpha 2193 magick/quantize.c distance=fabs(alpha*GetPixelBlue(p)-beta*image->colormap[index].blue); alpha 3167 magick/quantum-export.c alpha; alpha 3220 magick/quantum-export.c alpha=QuantumScale*GetPixelAlpha(q); alpha 3221 magick/quantum-export.c SetPixelRed(q,ClampToQuantum(alpha*GetPixelRed(q))); alpha 3222 magick/quantum-export.c SetPixelGreen(q,ClampToQuantum(alpha*GetPixelGreen(q))); alpha 3223 magick/quantum-export.c SetPixelBlue(q,ClampToQuantum(alpha*GetPixelBlue(q))); alpha 3557 magick/quantum-import.c alpha; alpha 3570 magick/quantum-import.c alpha=QuantumScale*GetPixelAlpha(q); alpha 3571 magick/quantum-import.c alpha=PerceptibleReciprocal(alpha); alpha 3572 magick/quantum-import.c SetPixelRed(q,ClampToQuantum(alpha* alpha 3574 magick/quantum-import.c SetPixelGreen(q,ClampToQuantum(alpha* alpha 3576 magick/quantum-import.c SetPixelBlue(q,ClampToQuantum(alpha* alpha 630 magick/quantum-private.h alpha; alpha 638 magick/quantum-private.h alpha=1.0e10; alpha 640 magick/quantum-private.h alpha*=alpha; alpha 608 magick/random.c alpha; alpha 613 magick/random.c alpha=(unsigned long) (seed[1] ^ (seed[1] << 11)); alpha 617 magick/random.c seed[0]=(seed[0] ^ (seed[0] >> 19)) ^ (alpha ^ (alpha >> 8)); alpha 1141 magick/resample.c { double alpha, beta, gamma, Major, Minor; alpha 1144 magick/resample.c alpha = A+C; alpha 1148 magick/resample.c if ( alpha - gamma <= MagickEpsilon ) alpha 1151 magick/resample.c Major = sqrt(2*F/(alpha - gamma)); alpha 1152 magick/resample.c Minor = sqrt(2*F/(alpha + gamma)); alpha 383 magick/resize.c const MagickRealType alpha=(MagickRealType) (MagickPI*x); alpha 384 magick/resize.c return(sin((double) alpha)/alpha); alpha 418 magick/resize.c const MagickRealType alpha=(MagickRealType) (MagickPI*x); alpha 419 magick/resize.c return(sin((double) alpha)/alpha); alpha 2499 magick/resize.c alpha; alpha 2514 magick/resize.c alpha=contribution[i].weight; alpha 2515 magick/resize.c pixel.red+=alpha*GetPixelRed(p+j); alpha 2516 magick/resize.c pixel.green+=alpha*GetPixelGreen(p+j); alpha 2517 magick/resize.c pixel.blue+=alpha*GetPixelBlue(p+j); alpha 2518 magick/resize.c pixel.opacity+=alpha*GetPixelOpacity(p+j); alpha 2531 magick/resize.c alpha=contribution[i].weight; alpha 2532 magick/resize.c pixel.index+=alpha*GetPixelIndex(indexes+j); alpha 2547 magick/resize.c alpha=contribution[i].weight*QuantumScale*GetPixelAlpha(p+j); alpha 2548 magick/resize.c pixel.red+=alpha*GetPixelRed(p+j); alpha 2549 magick/resize.c pixel.green+=alpha*GetPixelGreen(p+j); alpha 2550 magick/resize.c pixel.blue+=alpha*GetPixelBlue(p+j); alpha 2552 magick/resize.c gamma+=alpha; alpha 2566 magick/resize.c alpha=contribution[i].weight*QuantumScale*GetPixelAlpha(p+j); alpha 2567 magick/resize.c pixel.index+=alpha*GetPixelIndex(indexes+j); alpha 2740 magick/resize.c alpha; alpha 2755 magick/resize.c alpha=contribution[i].weight; alpha 2756 magick/resize.c pixel.red+=alpha*GetPixelRed(p+j); alpha 2757 magick/resize.c pixel.green+=alpha*GetPixelGreen(p+j); alpha 2758 magick/resize.c pixel.blue+=alpha*GetPixelBlue(p+j); alpha 2759 magick/resize.c pixel.opacity+=alpha*GetPixelOpacity(p+j); alpha 2772 magick/resize.c alpha=contribution[i].weight; alpha 2773 magick/resize.c pixel.index+=alpha*GetPixelIndex(indexes+j); alpha 2788 magick/resize.c alpha=contribution[i].weight*QuantumScale*GetPixelAlpha(p+j); alpha 2789 magick/resize.c pixel.red+=alpha*GetPixelRed(p+j); alpha 2790 magick/resize.c pixel.green+=alpha*GetPixelGreen(p+j); alpha 2791 magick/resize.c pixel.blue+=alpha*GetPixelBlue(p+j); alpha 2793 magick/resize.c gamma+=alpha; alpha 2807 magick/resize.c alpha=contribution[i].weight*QuantumScale*GetPixelAlpha(p+j); alpha 2808 magick/resize.c pixel.index+=alpha*GetPixelIndex(indexes+j); alpha 3193 magick/resize.c alpha; alpha 3294 magick/resize.c alpha=1.0; alpha 3312 magick/resize.c alpha=QuantumScale*GetPixelAlpha(p); alpha 3313 magick/resize.c x_vector[x].red=(MagickRealType) (alpha*GetPixelRed(p)); alpha 3314 magick/resize.c x_vector[x].green=(MagickRealType) (alpha*GetPixelGreen(p)); alpha 3315 magick/resize.c x_vector[x].blue=(MagickRealType) (alpha*GetPixelBlue(p)); alpha 3319 magick/resize.c x_vector[x].index=(MagickRealType) (alpha*GetPixelIndex(indexes+x)); alpha 3347 magick/resize.c alpha=QuantumScale*GetPixelAlpha(p); alpha 3348 magick/resize.c x_vector[x].red=(MagickRealType) (alpha*GetPixelRed(p)); alpha 3349 magick/resize.c x_vector[x].green=(MagickRealType) (alpha*GetPixelGreen(p)); alpha 3350 magick/resize.c x_vector[x].blue=(MagickRealType) (alpha*GetPixelBlue(p)); alpha 3354 magick/resize.c x_vector[x].index=(MagickRealType) (alpha* alpha 3390 magick/resize.c alpha=QuantumScale*GetPixelAlpha(p); alpha 3391 magick/resize.c x_vector[x].red=(MagickRealType) (alpha*GetPixelRed(p)); alpha 3392 magick/resize.c x_vector[x].green=(MagickRealType) (alpha*GetPixelGreen(p)); alpha 3393 magick/resize.c x_vector[x].blue=(MagickRealType) (alpha*GetPixelBlue(p)); alpha 3397 magick/resize.c x_vector[x].index=(MagickRealType) (alpha* alpha 3441 magick/resize.c alpha=QuantumScale*(QuantumRange-s->opacity); alpha 3442 magick/resize.c alpha=PerceptibleReciprocal(alpha); alpha 3443 magick/resize.c SetPixelRed(q,ClampToQuantum(alpha*s->red)); alpha 3444 magick/resize.c SetPixelGreen(q,ClampToQuantum(alpha*s->green)); alpha 3445 magick/resize.c SetPixelBlue(q,ClampToQuantum(alpha*s->blue)); alpha 3449 magick/resize.c SetPixelIndex(scale_indexes+x,ClampToQuantum(alpha*s->index)); alpha 3540 magick/resize.c alpha=QuantumScale*(QuantumRange-t->opacity); alpha 3541 magick/resize.c alpha=PerceptibleReciprocal(alpha); alpha 3542 magick/resize.c SetPixelRed(q,ClampToQuantum(alpha*t->red)); alpha 3543 magick/resize.c SetPixelGreen(q,ClampToQuantum(alpha*t->green)); alpha 3544 magick/resize.c SetPixelBlue(q,ClampToQuantum(alpha*t->blue)); alpha 3548 magick/resize.c SetPixelIndex(scale_indexes+x,ClampToQuantum(alpha*t->index)); alpha 1721 magick/segment.c alpha, alpha 1733 magick/segment.c alpha=1.0/(tau*sqrt(2.0*MagickPI)); alpha 1748 magick/segment.c scale_histogram[x]=(MagickRealType) (alpha*sum); alpha 333 magick/version.c alpha; alpha 340 magick/version.c alpha=i; alpha 342 magick/version.c alpha=(alpha & 0x01) ? (0xEDB88320 ^ (alpha >> 1)) : (alpha >> 1); alpha 343 magick/version.c crc_xor[i]=alpha; alpha 317 tests/validate.c alpha; alpha 323 tests/validate.c alpha=PerceptibleReciprocal(X+15.0*Y+3.0*Z); alpha 324 tests/validate.c *u=13.0*(*L)*((4.0*alpha*X)-(4.0*D65X/(D65X+15.0*D65Y+3.0*D65Z))); alpha 325 tests/validate.c *v=13.0*(*L)*((9.0*alpha*Y)-(9.0*D65Y/(D65X+15.0*D65Y+3.0*D65Z))); alpha 1643 wand/deprecate.c (MagickRealType) QuantumRange-QuantumRange*alpha),x,y,bordercolor != alpha 2019 wand/deprecate.c return(MagickTransparentPaintImage(wand,target,alpha,fuzz,MagickFalse)); alpha 2313 wand/deprecate.c return(MagickPaintTransparentImage(wand,target,alpha,fuzz)); alpha 1473 wand/drawing-wand.c alpha; alpha 1479 wand/drawing-wand.c alpha=(double) QuantumScale*(QuantumRange-CurrentContext->fill.opacity); alpha 1480 wand/drawing-wand.c return(alpha); alpha 1818 wand/drawing-wand.c alpha; alpha 1824 wand/drawing-wand.c alpha=(double) QuantumScale*(QuantumRange-CurrentContext->opacity); alpha 1825 wand/drawing-wand.c return(alpha); alpha 2126 wand/drawing-wand.c alpha; alpha 2132 wand/drawing-wand.c alpha=(double) QuantumScale*(QuantumRange-CurrentContext->stroke.opacity); alpha 2133 wand/drawing-wand.c return(alpha); alpha 10669 wand/magick-image.c QuantumRange-QuantumRange*alpha)); alpha 11502 wand/magick-image.c alpha,beta); alpha 11519 wand/magick-image.c status=SigmoidalContrastImageChannel(wand->images,channel,sharpen,alpha,beta); alpha 12560 wand/magick-image.c (MagickRealType) QuantumRange-QuantumRange*alpha),invert); alpha 1469 wand/pixel-wand.c ClampToQuantum((MagickRealType) QuantumRange*alpha));