SetPixelIndex 1042 coders/bmp.c SetPixelIndex(indexes+x+bit,index); SetPixelIndex 1052 coders/bmp.c SetPixelIndex(indexes+x+bit,index); SetPixelIndex 1084 coders/bmp.c SetPixelIndex(indexes+x,index); SetPixelIndex 1086 coders/bmp.c SetPixelIndex(indexes+x+1,index); SetPixelIndex 1092 coders/bmp.c SetPixelIndex(indexes+x,index); SetPixelIndex 1126 coders/bmp.c SetPixelIndex(indexes,index); SetPixelIndex 371 coders/cmyk.c SetPixelIndex(indexes+x,GetPixelIndex( SetPixelIndex 612 coders/cmyk.c SetPixelIndex(indexes+x,GetPixelIndex( SetPixelIndex 976 coders/cmyk.c SetPixelIndex(indexes+x,GetPixelIndex( SetPixelIndex 122 coders/cut.c SetPixelIndex(indexes+x+bit,index); SetPixelIndex 131 coders/cut.c SetPixelIndex(indexes+x+bit,index); SetPixelIndex 148 coders/cut.c SetPixelIndex(indexes+x,index); SetPixelIndex 150 coders/cut.c SetPixelIndex(indexes+x,index); SetPixelIndex 152 coders/cut.c SetPixelIndex(indexes+x,index); SetPixelIndex 154 coders/cut.c SetPixelIndex(indexes+x+1,index); SetPixelIndex 160 coders/cut.c SetPixelIndex(indexes+x,index); SetPixelIndex 165 coders/cut.c SetPixelIndex(indexes+x,index); SetPixelIndex 170 coders/cut.c SetPixelIndex(indexes+x,index); SetPixelIndex 189 coders/cut.c SetPixelIndex(indexes+x,index); SetPixelIndex 191 coders/cut.c SetPixelIndex(indexes+x+1,index); SetPixelIndex 197 coders/cut.c SetPixelIndex(indexes+x,index); SetPixelIndex 212 coders/cut.c SetPixelIndex(indexes+x,index); SetPixelIndex 3873 coders/dcm.c SetPixelIndex(indexes+x,index); SetPixelIndex 4003 coders/dcm.c SetPixelIndex(indexes+x,(((size_t) SetPixelIndex 666 coders/dib.c SetPixelIndex(indexes+x+bit,index); SetPixelIndex 675 coders/dib.c SetPixelIndex(indexes+x+bit,index); SetPixelIndex 707 coders/dib.c SetPixelIndex(indexes+x,index); SetPixelIndex 709 coders/dib.c SetPixelIndex(indexes+x+1,index); SetPixelIndex 715 coders/dib.c SetPixelIndex(indexes+x,index); SetPixelIndex 749 coders/dib.c SetPixelIndex(indexes+x,index); SetPixelIndex 412 coders/djvu.c SetPixelIndex(indexes+x,(IndexPacket) (((byte & 0x01) != 0) ? 0x00 : 0x01)); SetPixelIndex 459 coders/dps.c SetPixelIndex(indexes+x,(unsigned short) SetPixelIndex 472 coders/fpx.c SetPixelIndex(indexes+x,index); SetPixelIndex 457 coders/gif.c SetPixelIndex(indexes+x,index); SetPixelIndex 422 coders/icon.c SetPixelIndex(indexes+x+bit, SetPixelIndex 429 coders/icon.c SetPixelIndex(indexes+x+bit, SetPixelIndex 460 coders/icon.c SetPixelIndex(indexes+x,((byte >> 4) & 0xf)); SetPixelIndex 461 coders/icon.c SetPixelIndex(indexes+x+1,((byte) & 0xf)); SetPixelIndex 466 coders/icon.c SetPixelIndex(indexes+x,((byte >> 4) & 0xf)); SetPixelIndex 496 coders/icon.c SetPixelIndex(indexes+x,byte); SetPixelIndex 527 coders/icon.c SetPixelIndex(indexes+x,byte); SetPixelIndex 242 coders/jbig.c SetPixelIndex(indexes+x,index); SetPixelIndex 1326 coders/jpeg.c SetPixelIndex(indexes+x,index); SetPixelIndex 1364 coders/jpeg.c SetPixelIndex(indexes+x,index); SetPixelIndex 195 coders/mac.c SetPixelIndex(indexes+x,((byte & 0x80) != 0 ? SetPixelIndex 231 coders/mac.c SetPixelIndex(indexes+x,((byte & 0x80) != 0 ? SetPixelIndex 232 coders/map.c SetPixelIndex(indexes+x,index); SetPixelIndex 369 coders/miff.c SetPixelIndex(index,quantum >> (image->depth- SetPixelIndex 1487 coders/miff.c SetPixelIndex(indexes+x,index); SetPixelIndex 173 coders/mono.c SetPixelIndex(indexes+x,((byte & 0x01) != 0) ? 0x00 : 0x01); SetPixelIndex 175 coders/mono.c SetPixelIndex(indexes+x,((byte & 0x01) != 0) ? 0x01 : 0x00); SetPixelIndex 190 coders/otb.c SetPixelIndex(indexes+x,(byte & (0x01 << (7-bit))) ? SetPixelIndex 499 coders/palm.c SetPixelIndex(indexes+x,index); SetPixelIndex 835 coders/palm.c SetPixelIndex(indexes+x,FindColor(&image->colormap[ SetPixelIndex 613 coders/pcx.c SetPixelIndex(indexes+x,*r++); SetPixelIndex 447 coders/pdb.c SetPixelIndex(indexes+x+bit,index); SetPixelIndex 475 coders/pdb.c SetPixelIndex(indexes+x,index); SetPixelIndex 477 coders/pdb.c SetPixelIndex(indexes+x+1,index); SetPixelIndex 479 coders/pdb.c SetPixelIndex(indexes+x+2,index); SetPixelIndex 481 coders/pdb.c SetPixelIndex(indexes+x+3,index); SetPixelIndex 508 coders/pdb.c SetPixelIndex(indexes+x,index); SetPixelIndex 510 coders/pdb.c SetPixelIndex(indexes+x+1,index); SetPixelIndex 1196 coders/pict.c SetPixelIndex(indexes+x,index); SetPixelIndex 193 coders/pix.c SetPixelIndex(indexes+x,index); SetPixelIndex 3487 coders/png.c SetPixelIndex(indexes+x,*r++); SetPixelIndex 8896 coders/png.c SetPixelIndex(indexes+x,i); SetPixelIndex 1075 coders/pnm.c SetPixelIndex(indexes+x,ScaleAnyToQuantum(pixel, SetPixelIndex 1101 coders/pnm.c SetPixelIndex(indexes+x,ScaleAnyToQuantum(pixel, SetPixelIndex 657 coders/psd.c SetPixelIndex(indexes+x,ScaleQuantumToChar(pixel)); SetPixelIndex 659 coders/psd.c SetPixelIndex(indexes+x,ScaleQuantumToShort(pixel)); SetPixelIndex 673 coders/psd.c SetPixelIndex(indexes+x,(((unsigned char) pixel) & SetPixelIndex 703 coders/psd.c SetPixelIndex(indexes+x,pixel); SetPixelIndex 512 coders/rle.c SetPixelIndex(indexes+x,*p++); SetPixelIndex 648 coders/sgi.c SetPixelIndex(indexes+x,quantum); SetPixelIndex 673 coders/sgi.c SetPixelIndex(indexes+x,*p); SetPixelIndex 104 coders/stegano.c #define SetBit(indexes,i,set) SetPixelIndex(indexes,((set) != 0 ? \ SetPixelIndex 453 coders/sun.c SetPixelIndex(indexes+x+7-bit,((*p) & (0x01 << bit) ? SetPixelIndex 460 coders/sun.c SetPixelIndex(indexes+x+7-bit,(*p) & (0x01 << bit) ? SetPixelIndex 491 coders/sun.c SetPixelIndex(indexes+x,*p++); SetPixelIndex 477 coders/tga.c SetPixelIndex(indexes+x,index); SetPixelIndex 268 coders/tim.c SetPixelIndex(indexes+x,(*p) & 0x0f); SetPixelIndex 269 coders/tim.c SetPixelIndex(indexes+x+1,(*p >> 4) & 0x0f); SetPixelIndex 274 coders/tim.c SetPixelIndex(indexes+x,(*p >> 4) & 0x0f); SetPixelIndex 302 coders/tim.c SetPixelIndex(indexes+x,*p++); SetPixelIndex 491 coders/txt.c SetPixelIndex(indexes,ScaleAnyToQuantum(pixel.index,range)); SetPixelIndex 283 coders/uil.c SetPixelIndex(indexes+x,image->colors); SetPixelIndex 636 coders/viff.c SetPixelIndex(indexes+x+bit,quantum); SetPixelIndex 647 coders/viff.c SetPixelIndex(indexes+x+bit,quantum); SetPixelIndex 671 coders/viff.c SetPixelIndex(indexes+x,*p++); SetPixelIndex 207 coders/wbmp.c SetPixelIndex(indexes+x,(byte & (0x01 << (7-bit))) ? 1 : 0); SetPixelIndex 301 coders/wpg.c SetPixelIndex(indexes+x+bit,index); SetPixelIndex 312 coders/wpg.c SetPixelIndex(indexes+x+bit,index); SetPixelIndex 331 coders/wpg.c SetPixelIndex(indexes+x,index); SetPixelIndex 335 coders/wpg.c SetPixelIndex(indexes+x,index); SetPixelIndex 339 coders/wpg.c SetPixelIndex(indexes+x,index); SetPixelIndex 343 coders/wpg.c SetPixelIndex(indexes+x+1,index); SetPixelIndex 351 coders/wpg.c SetPixelIndex(indexes+x,index); SetPixelIndex 358 coders/wpg.c SetPixelIndex(indexes+x,index); SetPixelIndex 365 coders/wpg.c SetPixelIndex(indexes+x,index); SetPixelIndex 386 coders/wpg.c SetPixelIndex(indexes+x,index); SetPixelIndex 390 coders/wpg.c SetPixelIndex(indexes+x+1,index); SetPixelIndex 398 coders/wpg.c SetPixelIndex(indexes+x,index); SetPixelIndex 416 coders/wpg.c SetPixelIndex(indexes+x,index); SetPixelIndex 369 coders/xbm.c SetPixelIndex(indexes+x,(byte & 0x01) != 0 ? 0x01 : 0x00); SetPixelIndex 156 coders/xc.c SetPixelIndex(indexes+x,index); SetPixelIndex 412 coders/xpm.c SetPixelIndex(indexes+x,j); SetPixelIndex 722 coders/xpm.c SetPixelIndex(indexes+x,picon->colors); SetPixelIndex 482 coders/xwd.c SetPixelIndex(indexes+x,index); SetPixelIndex 455 magick/cache.c SetPixelIndex(nexus_indexes+i,GetPixelIndex(indexes+i)); SetPixelIndex 3285 magick/cache.c SetPixelIndex(nexus_indexes+i,GetPixelIndex(indexes+i)); SetPixelIndex 257 magick/channel.c SetPixelIndex(indexes+x,ClampToQuantum(GetPixelIntensity(image,p))); SetPixelIndex 707 magick/channel.c SetPixelIndex(indexes+x,index); SetPixelIndex 840 magick/channel.c SetPixelIndex(indexes+x,index); SetPixelIndex 244 magick/colormap.c SetPixelIndex(indexes+x,index); SetPixelIndex 385 magick/colormap.c SetPixelIndex(indexes+x,index); SetPixelIndex 2416 magick/composite.c SetPixelIndex(indexes+x,ClampToQuantum(composite.index)); SetPixelIndex 2834 magick/composite.c SetPixelIndex(indexes+x,ClampToQuantum(composite.index)); SetPixelIndex 633 magick/compress.c SetPixelIndex(indexes+x,index); SetPixelIndex 5814 magick/deprecate.c SetPixelIndex(indexes+x,index); SetPixelIndex 6221 magick/deprecate.c SetPixelIndex(indexes+x,0); SetPixelIndex 6910 magick/deprecate.c SetPixelIndex(indexes+x,index); SetPixelIndex 7024 magick/deprecate.c SetPixelIndex(indexes+x,index); SetPixelIndex 385 magick/effect.c SetPixelIndex(blur_indexes+x,ClampToQuantum(gamma*pixel.index)); SetPixelIndex 707 magick/effect.c SetPixelIndex(sharp_indexes+x,ClampToQuantum(gamma*pixel.index)); SetPixelIndex 1196 magick/effect.c case 4: SetPixelIndex(indexes+x,pixels[j]); break; SetPixelIndex 1707 magick/effect.c SetPixelIndex(filter_indexes+x,ClampToQuantum(pixel.index)); SetPixelIndex 1774 magick/effect.c SetPixelIndex(filter_indexes+x,ClampToQuantum(gamma*pixel.index)); SetPixelIndex 2135 magick/effect.c SetPixelIndex(blur_indexes+x,ClampToQuantum(qixel.index)); SetPixelIndex 2173 magick/effect.c SetPixelIndex(blur_indexes+x,ClampToQuantum(gamma*qixel.index)); SetPixelIndex 2947 magick/effect.c SetPixelIndex(blur_indexes+x,ClampToQuantum(normalize*qixel.index)); SetPixelIndex 2989 magick/effect.c SetPixelIndex(blur_indexes+x,ClampToQuantum(gamma*qixel.index)); SetPixelIndex 3346 magick/effect.c SetPixelIndex(blur_indexes+x,ClampToQuantum(gamma*pixel.index)); SetPixelIndex 3425 magick/effect.c SetPixelIndex(blur_indexes+x,ClampToQuantum(gamma*pixel.index)); SetPixelIndex 4150 magick/effect.c SetPixelIndex(unsharp_indexes+x,ClampToQuantum(pixel.index)); SetPixelIndex 855 magick/enhance.c SetPixelIndex(indexes+x,ClampToQuantum((clut_map+(ssize_t) SetPixelIndex 1501 magick/enhance.c SetPixelIndex(indexes+x,stretch_map[ SetPixelIndex 1999 magick/enhance.c SetPixelIndex(indexes+x,equalize_map[ SetPixelIndex 2020 magick/enhance.c SetPixelIndex(indexes+x,equalize_map[ SetPixelIndex 2316 magick/enhance.c SetPixelIndex(indexes+x,gamma_map[ScaleQuantumToMap( SetPixelIndex 2758 magick/enhance.c SetPixelIndex(indexes+x,ClampToQuantum(pixel.index)); SetPixelIndex 3022 magick/enhance.c SetPixelIndex(indexes+x,ClampToQuantum(LevelPixel(black_point, SetPixelIndex 3193 magick/enhance.c SetPixelIndex(indexes+x,LevelizeValue(GetPixelIndex(indexes+x))); SetPixelIndex 4070 magick/enhance.c SetPixelIndex(indexes+x,QuantumRange-GetPixelIndex(indexes+x)); SetPixelIndex 4142 magick/enhance.c SetPixelIndex(indexes+x,QuantumRange-GetPixelIndex(indexes+x)); SetPixelIndex 4483 magick/enhance.c SetPixelIndex(indexes+x,ClampToQuantum(sigmoidal_map[ScaleQuantumToMap( SetPixelIndex 347 magick/fourier.c SetPixelIndex(indexes+x,ClampToQuantum(QuantumRange* SetPixelIndex 401 magick/fourier.c SetPixelIndex(indexes+x,ClampToQuantum(QuantumRange*phase_pixels[i])); SetPixelIndex 1138 magick/fourier.c SetPixelIndex(indexes+x,ClampToQuantum(QuantumRange* SetPixelIndex 401 magick/fx.c SetPixelIndex(noise_indexes+x,ClampToQuantum( SetPixelIndex 1027 magick/fx.c SetPixelIndex(color_indexes+x,ClampToQuantum(pixel)); SetPixelIndex 3166 magick/fx.c SetPixelIndex(fx_indexes+x,ClampToQuantum((MagickRealType) SetPixelIndex 578 magick/image.c SetPixelIndex(append_indexes+x,GetPixelIndex(indexes+x)); SetPixelIndex 2199 magick/image.c SetPixelIndex(indexes+x,index); SetPixelIndex 1372 magick/mac.c SetPixelIndex(indexes+x,Color2Index(&Pixel)); SetPixelIndex 2704 magick/morphology.c SetPixelIndex(q_indexes+y,GetPixelIndex(p_indexes+r)); SetPixelIndex 2751 magick/morphology.c SetPixelIndex(q_indexes+y,ClampToQuantum(result.index)); SetPixelIndex 2793 magick/morphology.c SetPixelIndex(q_indexes+y,ClampToQuantum(gamma*result.index)); SetPixelIndex 2905 magick/morphology.c SetPixelIndex(q_indexes+x,GetPixelIndex(p_indexes+r)); SetPixelIndex 2997 magick/morphology.c SetPixelIndex(q_indexes+x,ClampToQuantum(result.index)); SetPixelIndex 3038 magick/morphology.c SetPixelIndex(q_indexes+x,ClampToQuantum((MagickRealType) (gamma* SetPixelIndex 3318 magick/morphology.c SetPixelIndex(q_indexes+x,ClampToQuantum(result.index)); SetPixelIndex 3589 magick/morphology.c SetPixelIndex(q_indexes+x,ClampToQuantum(result.index)); SetPixelIndex 3779 magick/morphology.c SetPixelIndex(q_indexes+x,ClampToQuantum(result.index)); SetPixelIndex 369 magick/paint.c SetPixelIndex(indexes+x,ClampToQuantum(fill.index)); SetPixelIndex 705 magick/paint.c SetPixelIndex(paint_indexes+x,GetPixelIndex(indexes+x+j)); SetPixelIndex 871 magick/paint.c SetPixelIndex(indexes+x,ClampToQuantum(fill->index)); SetPixelIndex 126 magick/pixel-private.h SetPixelIndex(index,ClampToQuantum(pixel->index)); SetPixelIndex 2498 magick/pixel.c SetPixelIndex(indexes+x,ScaleCharToQuantum(*p)); SetPixelIndex 2752 magick/pixel.c SetPixelIndex(indexes+x,ClampToQuantum((MagickRealType) SetPixelIndex 3002 magick/pixel.c SetPixelIndex(indexes+x,ClampToQuantum((MagickRealType) SetPixelIndex 3231 magick/pixel.c SetPixelIndex(indexes+x,ScaleLongToQuantum(*p)); SetPixelIndex 3459 magick/pixel.c SetPixelIndex(indexes+x,ScaleLongToQuantum(*p)); SetPixelIndex 3687 magick/pixel.c SetPixelIndex(indexes+x,*p); SetPixelIndex 3915 magick/pixel.c SetPixelIndex(indexes+x,ScaleShortToQuantum(*p)); SetPixelIndex 909 magick/profile.c SetPixelIndex(indexes+x,ScaleShortToQuantum(*p)); SetPixelIndex 615 magick/quantize.c SetPixelIndex(indexes+x+i,index); SetPixelIndex 1599 magick/quantize.c SetPixelIndex(indexes+u,index); SetPixelIndex 2393 magick/quantize.c SetPixelIndex(indexes+x,PosterizePixel(GetPixelIndex(indexes+x))); SetPixelIndex 2658 magick/quantize.c SetPixelIndex(indexes+x,i); SetPixelIndex 3303 magick/quantize.c SetPixelIndex(indexes+x,colormap_index[intensity]); SetPixelIndex 3362 magick/quantize.c SetPixelIndex(indexes+x,colormap_index[ScaleQuantumToMap(GetPixelIndex( SetPixelIndex 934 magick/quantum-import.c SetPixelIndex(indexes+x,ScaleCharToQuantum(pixel)); SetPixelIndex 949 magick/quantum-import.c SetPixelIndex(indexes+x,ClampToQuantum((MagickRealType) SetPixelIndex 958 magick/quantum-import.c SetPixelIndex(indexes+x,ScaleShortToQuantum(pixel)); SetPixelIndex 976 magick/quantum-import.c SetPixelIndex(indexes+x,ClampToQuantum(pixel)); SetPixelIndex 985 magick/quantum-import.c SetPixelIndex(indexes+x,ScaleLongToQuantum(pixel)); SetPixelIndex 1001 magick/quantum-import.c SetPixelIndex(indexes+x,ClampToQuantum(pixel)); SetPixelIndex 1017 magick/quantum-import.c SetPixelIndex(indexes+x,ScaleAnyToQuantum(pixel,range)); SetPixelIndex 1269 magick/quantum-import.c SetPixelIndex(indexes+x,ScaleCharToQuantum(pixel)); SetPixelIndex 1294 magick/quantum-import.c SetPixelIndex(indexes+x,ClampToQuantum((MagickRealType) SetPixelIndex 1310 magick/quantum-import.c SetPixelIndex(indexes+x,ScaleShortToQuantum(pixel)); SetPixelIndex 1335 magick/quantum-import.c SetPixelIndex(indexes+x,ClampToQuantum(pixel)); SetPixelIndex 1350 magick/quantum-import.c SetPixelIndex(indexes+x,ScaleLongToQuantum(pixel)); SetPixelIndex 1372 magick/quantum-import.c SetPixelIndex(indexes+x,ClampToQuantum(pixel)); SetPixelIndex 1392 magick/quantum-import.c SetPixelIndex(indexes+x,ScaleAnyToQuantum(pixel,range)); SetPixelIndex 1436 magick/quantum-import.c SetPixelIndex(indexes+x,ScaleCharToQuantum(pixel)); SetPixelIndex 1463 magick/quantum-import.c SetPixelIndex(indexes+x,ClampToQuantum((MagickRealType) SetPixelIndex 1482 magick/quantum-import.c SetPixelIndex(indexes+x,ScaleShortToQuantum(pixel)); SetPixelIndex 1509 magick/quantum-import.c SetPixelIndex(indexes+x,ClampToQuantum(pixel)); SetPixelIndex 1526 magick/quantum-import.c SetPixelIndex(indexes+x,ScaleLongToQuantum(pixel)); SetPixelIndex 1550 magick/quantum-import.c SetPixelIndex(indexes+x,ClampToQuantum(pixel)); SetPixelIndex 1572 magick/quantum-import.c SetPixelIndex(indexes+x,ScaleAnyToQuantum(pixel,range)); SetPixelIndex 2329 magick/quantum-import.c SetPixelIndex(indexes+x+bit,PushColormapIndex(image,pixel, SetPixelIndex 2343 magick/quantum-import.c SetPixelIndex(indexes+x+bit,PushColormapIndex(image,pixel, SetPixelIndex 2358 magick/quantum-import.c SetPixelIndex(indexes+x,PushColormapIndex(image,pixel, SetPixelIndex 2363 magick/quantum-import.c SetPixelIndex(indexes+x+1,PushColormapIndex(image,pixel, SetPixelIndex 2372 magick/quantum-import.c SetPixelIndex(indexes+x+bit,PushColormapIndex(image,pixel, SetPixelIndex 2387 magick/quantum-import.c SetPixelIndex(indexes+x,PushColormapIndex(image,pixel, SetPixelIndex 2405 magick/quantum-import.c SetPixelIndex(indexes+x,PushColormapIndex(image,ClampToQuantum( SetPixelIndex 2417 magick/quantum-import.c SetPixelIndex(indexes+x,PushColormapIndex(image,pixel, SetPixelIndex 2438 magick/quantum-import.c SetPixelIndex(indexes+x,PushColormapIndex(image, SetPixelIndex 2449 magick/quantum-import.c SetPixelIndex(indexes+x,PushColormapIndex(image,pixel, SetPixelIndex 2467 magick/quantum-import.c SetPixelIndex(indexes+x,PushColormapIndex(image, SetPixelIndex 2481 magick/quantum-import.c SetPixelIndex(indexes+x,PushColormapIndex(image,pixel, SetPixelIndex 2537 magick/quantum-import.c SetPixelIndex(indexes+x+bit/2,pixel == 0 ? 0 : 1); SetPixelIndex 2553 magick/quantum-import.c SetPixelIndex(indexes+x+bit/2,pixel == 0 ? 0 : 1); SetPixelIndex 2572 magick/quantum-import.c SetPixelIndex(indexes+x,PushColormapIndex(image,pixel, SetPixelIndex 2590 magick/quantum-import.c SetPixelIndex(indexes+x,PushColormapIndex(image,pixel, SetPixelIndex 2610 magick/quantum-import.c SetPixelIndex(indexes+x,PushColormapIndex(image, SetPixelIndex 2625 magick/quantum-import.c SetPixelIndex(indexes+x,PushColormapIndex(image,pixel, SetPixelIndex 2648 magick/quantum-import.c SetPixelIndex(indexes+x,PushColormapIndex(image, SetPixelIndex 2661 magick/quantum-import.c SetPixelIndex(indexes+x,PushColormapIndex(image,pixel, SetPixelIndex 2681 magick/quantum-import.c SetPixelIndex(indexes+x,PushColormapIndex(image, SetPixelIndex 2698 magick/quantum-import.c SetPixelIndex(indexes+x,PushColormapIndex(image,pixel, SetPixelIndex 2534 magick/resize.c SetPixelIndex(resize_indexes+y,ClampToQuantum(pixel.index)); SetPixelIndex 2569 magick/resize.c SetPixelIndex(resize_indexes+y,ClampToQuantum(gamma*pixel.index)); SetPixelIndex 2579 magick/resize.c SetPixelIndex(resize_indexes+y,GetPixelIndex(indexes+j)); SetPixelIndex 2775 magick/resize.c SetPixelIndex(resize_indexes+x,ClampToQuantum(pixel.index)); SetPixelIndex 2810 magick/resize.c SetPixelIndex(resize_indexes+x,ClampToQuantum(gamma*pixel.index)); SetPixelIndex 2820 magick/resize.c SetPixelIndex(resize_indexes+x,GetPixelIndex(indexes+j)); SetPixelIndex 3112 magick/resize.c SetPixelIndex(sample_indexes+x,GetPixelIndex(indexes+x_offset[x])); SetPixelIndex 3449 magick/resize.c SetPixelIndex(scale_indexes+x,ClampToQuantum(alpha*s->index)); SetPixelIndex 3548 magick/resize.c SetPixelIndex(scale_indexes+x,ClampToQuantum(alpha*t->index)); SetPixelIndex 565 magick/segment.c SetPixelIndex(indexes+x,0); SetPixelIndex 584 magick/segment.c SetPixelIndex(indexes+x,cluster->id); SetPixelIndex 634 magick/segment.c SetPixelIndex(indexes+x,j); SetPixelIndex 1207 magick/shear.c SetPixelIndex(rotate_indexes+image->columns-x-1, SetPixelIndex 582 magick/statistic.c SetPixelIndex(evaluate_indexes+i,ClampToQuantum( SetPixelIndex 720 magick/statistic.c SetPixelIndex(evaluate_indexes+x,ClampToQuantum( SetPixelIndex 839 magick/statistic.c SetPixelIndex(indexes+x,ClampToQuantum(ApplyEvaluateOperator( SetPixelIndex 1075 magick/statistic.c SetPixelIndex(indexes+x,ApplyFunction(GetPixelIndex(indexes+x),function, SetPixelIndex 2079 magick/statistic.c SetPixelIndex(polynomial_indexes+x,ClampToQuantum(QuantumRange* SetPixelIndex 2923 magick/statistic.c SetPixelIndex(statistic_indexes+x,ClampToQuantum(pixel.index)); SetPixelIndex 337 magick/threshold.c SetPixelIndex(threshold_indexes+x,(((MagickRealType) GetPixelIndex( SetPixelIndex 511 magick/threshold.c SetPixelIndex(indexes+x,(MagickRealType) GetPixelIndex(indexes+x) <= SetPixelIndex 686 magick/threshold.c SetPixelIndex(indexes+x,0); SetPixelIndex 846 magick/threshold.c SetPixelIndex(indexes+x,ClampPixel(GetPixelIndex(indexes+x))); SetPixelIndex 1632 magick/threshold.c SetPixelIndex(indexes+x,ClampToQuantum((MagickRealType) ((l+ SetPixelIndex 1797 magick/threshold.c SetPixelIndex(indexes+x,PerceptibleThreshold(GetPixelIndex(indexes+x), SetPixelIndex 2000 magick/threshold.c SetPixelIndex(indexes+x,index); SetPixelIndex 2134 magick/threshold.c SetPixelIndex(indexes+x,(MagickRealType) GetPixelIndex(indexes+x) <= SetPixelIndex 2310 magick/threshold.c SetPixelIndex(indexes+x,QuantumRange); SetPixelIndex 565 magick/transform.c SetPixelIndex(indexes+x,ClampToQuantum(QuantumRange- SetPixelIndex 1439 magick/transform.c SetPixelIndex(flop_indexes+flop_image->columns-x-1, SetPixelIndex 1868 magick/transform.c SetPixelIndex(splice_indexes+x,GetPixelIndex(indexes)); SetPixelIndex 1884 magick/transform.c SetPixelIndex(splice_indexes+x,GetPixelIndex(indexes)); SetPixelIndex 1949 magick/transform.c SetPixelIndex(splice_indexes+x,GetPixelIndex(indexes)); SetPixelIndex 1965 magick/transform.c SetPixelIndex(splice_indexes+x,GetPixelIndex(indexes)); SetPixelIndex 2397 magick/transform.c SetPixelIndex(transverse_indexes+image->columns-x-1, SetPixelIndex 4452 magick/xwindow.c SetPixelIndex(indexes+x,index); SetPixelIndex 455 wand/deprecate.c SetPixelIndex(destination_indexes+x,PixelGetBlackQuantum( SetPixelIndex 2762 wand/deprecate.c SetPixelIndex(indexes+x,PixelGetBlackQuantum( SetPixelIndex 2933 wand/deprecate.c SetPixelIndex(destination_indexes+x,PixelGetBlackQuantum( SetPixelIndex 3068 wand/deprecate.c SetPixelIndex(indexes+x,PixelGetBlackQuantum(