level 252 Magick++/demo/demo.cpp example.level( 0.20*QuantumRange, 0.90*QuantumRange, 1.20 ); level 506 Magick++/lib/Magick++/Image.h void level ( const double black_point, level 639 Magick++/lib/STL.cpp image_.level( _black_point, _white_point, _mid_point ); level 103 coders/hald.c level; level 119 coders/hald.c level=0; level 121 coders/hald.c level=StringToUnsignedLong(image_info->filename); level 122 coders/hald.c if (level < 2) level 123 coders/hald.c level=8; level 125 coders/hald.c cube_size=level*level; level 126 coders/hald.c image->columns=(size_t) (level*cube_size); level 127 coders/hald.c image->rows=(size_t) (level*cube_size); level 128 coders/hald.c for (y=0; y < (ssize_t) image->rows; y+=(ssize_t) level) level 140 coders/hald.c q=QueueAuthenticPixels(image,0,y,image->columns,(size_t) level, level 147 coders/hald.c blue=y/(ssize_t) level; level 340 coders/jpeg.c if (level < 0) level 353 coders/jpeg.c (level >= jpeg_info->err->trace_level)) level 3513 coders/msl.c char level[MaxTextExtent + 1]; level 3514 coders/msl.c (void) FormatLocaleString(level,MaxTextExtent,"%3.6f/%3.6f/%3.6f/", level 3516 coders/msl.c LevelImage ( msl_info->image[n], level ); level 10336 coders/png.c level; level 10338 coders/png.c level=(int) MagickMin((ssize_t) quality/10,9); level 10340 coders/png.c mng_info->write_png_compression_level = level+1; level 913 magick/deprecate.c if (level == (char *) NULL) level 915 magick/deprecate.c flags=ParseGeometry(level,&geometry_info); level 2103 magick/enhance.c if (level == (char *) NULL) level 2105 magick/enhance.c flags=ParseGeometry(level,&geometry_info); level 2646 magick/enhance.c level; level 2670 magick/enhance.c for (level=2; (level*level*level) < length; level++) ; level 2671 magick/enhance.c level*=level; level 2672 magick/enhance.c cube_size=level*level; level 2722 magick/enhance.c point.x=QuantumScale*(level-1.0)*GetPixelRed(q); level 2723 magick/enhance.c point.y=QuantumScale*(level-1.0)*GetPixelGreen(q); level 2724 magick/enhance.c point.z=QuantumScale*(level-1.0)*GetPixelBlue(q); level 2725 magick/enhance.c offset=(double) (point.x+level*floor(point.y)+cube_size*floor(point.z)); level 2733 magick/enhance.c UndefinedInterpolatePixel,fmod(offset+level,width),floor((offset+level)/ level 2742 magick/enhance.c UndefinedInterpolatePixel,fmod(offset+level,width),floor((offset+level)/ level 1267 magick/fx.c level; level 1269 magick/fx.c level=0; level 1272 magick/fx.c ((level != 1) || (strchr(")",(int) *subexpression) == (char *) NULL))) level 1275 magick/fx.c level++; level 1278 magick/fx.c level--; level 1320 magick/fx.c level; level 1324 magick/fx.c level=0; level 1345 magick/fx.c level++; level 1350 magick/fx.c level++; level 1354 magick/fx.c level--; level 1355 magick/fx.c if (level == 0) level 1374 magick/fx.c level++; level 1379 magick/fx.c level++; level 1383 magick/fx.c level--; level 1384 magick/fx.c if (level == 0) level 1399 magick/fx.c level++; level 1404 magick/fx.c level++; level 1408 magick/fx.c level--; level 1409 magick/fx.c if (level == 0) level 1892 magick/fx.c level; level 1895 magick/fx.c level=0; level 1970 magick/fx.c level++; level 1973 magick/fx.c level--; level 1974 magick/fx.c if (level == 0) level 85 magick/histogram.c level; level 205 magick/histogram.c level; level 244 magick/histogram.c for (level=1; level < MaxTreeDepth; level++) level 250 magick/histogram.c node_info->child[id]=GetNodeInfo(cube_info,level); level 351 magick/histogram.c if (node_info->level == (MaxTreeDepth-1)) level 608 magick/histogram.c node_info->level=level; level 671 magick/histogram.c level; level 710 magick/histogram.c for (level=1; level < MaxTreeDepth; level++) level 716 magick/histogram.c node_info->child[id]=GetNodeInfo(cube_info,level); level 728 magick/histogram.c if (level < MaxTreeDepth) level 834 magick/histogram.c level; level 873 magick/histogram.c for (level=1; level < MaxTreeDepth; level++) level 879 magick/histogram.c node_info->child[id]=GetNodeInfo(cube_info,level); level 891 magick/histogram.c if (level < MaxTreeDepth) level 1256 magick/histogram.c if (node_info->level == (MaxTreeDepth-1)) level 1464 magick/profile.c level, level 1521 magick/profile.c level=0; level 1527 magick/profile.c if (level > 0) level 1529 magick/profile.c level--; level 1530 magick/profile.c directory=directory_stack[level].directory; level 1531 magick/profile.c entry=directory_stack[level].entry; level 1624 magick/profile.c if (((size_t) offset < length) && (level < (MaxDirectoryStack-2))) level 1626 magick/profile.c directory_stack[level].directory=directory; level 1628 magick/profile.c directory_stack[level].entry=entry; level 1629 magick/profile.c level++; level 1630 magick/profile.c directory_stack[level].directory=exif+offset; level 1631 magick/profile.c directory_stack[level].entry=0; level 1632 magick/profile.c level++; level 1638 magick/profile.c (level < (MaxDirectoryStack-2))) level 1640 magick/profile.c directory_stack[level].directory=exif+offset; level 1641 magick/profile.c directory_stack[level].entry=0; level 1642 magick/profile.c level++; level 1648 magick/profile.c } while (level > 0); level 1108 magick/property.c level, level 1248 magick/property.c level=0; level 1258 magick/property.c if (level > 0) level 1260 magick/property.c level--; level 1261 magick/property.c directory=directory_stack[level].directory; level 1262 magick/property.c entry=directory_stack[level].entry; level 1263 magick/property.c tag_offset=directory_stack[level].offset; level 1410 magick/property.c if (level == 2) level 1468 magick/property.c if (((size_t) offset < length) && (level < (MaxDirectoryStack-2))) level 1475 magick/property.c directory_stack[level].directory=directory; level 1477 magick/property.c directory_stack[level].entry=entry; level 1478 magick/property.c directory_stack[level].offset=tag_offset; level 1479 magick/property.c level++; level 1480 magick/property.c directory_stack[level].directory=exif+offset; level 1481 magick/property.c directory_stack[level].offset=tag_offset1; level 1482 magick/property.c directory_stack[level].entry=0; level 1483 magick/property.c level++; level 1489 magick/property.c (level < (MaxDirectoryStack-2))) level 1491 magick/property.c directory_stack[level].directory=exif+offset; level 1492 magick/property.c directory_stack[level].entry=0; level 1493 magick/property.c directory_stack[level].offset=tag_offset1; level 1494 magick/property.c level++; level 1500 magick/property.c } while (level > 0); level 245 magick/quantize.c level; level 780 magick/quantize.c level; level 834 magick/quantize.c for (level=1; level <= MaxTreeDepth; level++) level 847 magick/quantize.c node_info->child[id]=GetNodeInfo(cube_info,id,level,node_info); level 852 magick/quantize.c if (level == MaxTreeDepth) level 924 magick/quantize.c for (level=1; level <= cube_info->depth; level++) level 937 magick/quantize.c node_info->child[id]=GetNodeInfo(cube_info,id,level,node_info); level 942 magick/quantize.c if (level == cube_info->depth) level 1643 magick/quantize.c if (level == 1) level 1682 magick/quantize.c Riemersma(image,image_view,cube_info,level-1,NorthGravity); level 1684 magick/quantize.c Riemersma(image,image_view,cube_info,level-1,WestGravity); level 1686 magick/quantize.c Riemersma(image,image_view,cube_info,level-1,WestGravity); level 1688 magick/quantize.c Riemersma(image,image_view,cube_info,level-1,SouthGravity); level 1693 magick/quantize.c Riemersma(image,image_view,cube_info,level-1,SouthGravity); level 1695 magick/quantize.c Riemersma(image,image_view,cube_info,level-1,EastGravity); level 1697 magick/quantize.c Riemersma(image,image_view,cube_info,level-1,EastGravity); level 1699 magick/quantize.c Riemersma(image,image_view,cube_info,level-1,NorthGravity); level 1704 magick/quantize.c Riemersma(image,image_view,cube_info,level-1,WestGravity); level 1706 magick/quantize.c Riemersma(image,image_view,cube_info,level-1,NorthGravity); level 1708 magick/quantize.c Riemersma(image,image_view,cube_info,level-1,NorthGravity); level 1710 magick/quantize.c Riemersma(image,image_view,cube_info,level-1,EastGravity); level 1715 magick/quantize.c Riemersma(image,image_view,cube_info,level-1,EastGravity); level 1717 magick/quantize.c Riemersma(image,image_view,cube_info,level-1,SouthGravity); level 1719 magick/quantize.c Riemersma(image,image_view,cube_info,level-1,SouthGravity); level 1721 magick/quantize.c Riemersma(image,image_view,cube_info,level-1,WestGravity); level 2077 magick/quantize.c node_info->level=level; level 2527 magick/quantize.c if (node_info->level == cube_info->depth) level 2574 magick/quantize.c if (node_info->level > cube_info->depth) level 2158 magick/statistic.c level; level 2263 magick/statistic.c level; level 2279 magick/statistic.c for (level=list->level; level >= 0; level--) level 2281 magick/statistic.c while (list->nodes[search].next[level] < color) level 2282 magick/statistic.c search=list->nodes[search].next[level]; level 2283 magick/statistic.c update[level]=search; level 2288 magick/statistic.c for (level=0; ; level++) level 2294 magick/statistic.c if (level > 8) level 2295 magick/statistic.c level=8; level 2296 magick/statistic.c if (level > (list->level+2)) level 2297 magick/statistic.c level=list->level+2; level 2301 magick/statistic.c while (level > list->level) level 2303 magick/statistic.c list->level++; level 2304 magick/statistic.c update[list->level]=65536UL; level 2311 magick/statistic.c list->nodes[color].next[level]=list->nodes[update[level]].next[level]; level 2312 magick/statistic.c list->nodes[update[level]].next[level]=color; level 2313 magick/statistic.c } while (level-- > 0); level 2690 magick/statistic.c level; level 2708 magick/statistic.c list->level=0; level 2709 magick/statistic.c for (level=0; level < 9; level++) level 2710 magick/statistic.c root->next[level]=65536UL; level 4099 magick/xwindow.c if (level != 0) level 4132 magick/xwindow.c (void) XGetWindowImage(display,children[i],MagickFalse,level+1); level 4136 magick/xwindow.c if (level <= 1)