level 252 Magick++/demo/demo.cpp example.level( 0.20*QuantumRange, 0.90*QuantumRange, 1.20 );
level 506 Magick++/lib/Magick++/Image.h void level ( const double black_point,
level 639 Magick++/lib/STL.cpp image_.level( _black_point, _white_point, _mid_point );
level 103 coders/hald.c level;
level 119 coders/hald.c level=0;
level 121 coders/hald.c level=StringToUnsignedLong(image_info->filename);
level 122 coders/hald.c if (level < 2)
level 123 coders/hald.c level=8;
level 125 coders/hald.c cube_size=level*level;
level 126 coders/hald.c image->columns=(size_t) (level*cube_size);
level 127 coders/hald.c image->rows=(size_t) (level*cube_size);
level 128 coders/hald.c for (y=0; y < (ssize_t) image->rows; y+=(ssize_t) level)
level 140 coders/hald.c q=QueueAuthenticPixels(image,0,y,image->columns,(size_t) level,
level 147 coders/hald.c blue=y/(ssize_t) level;
level 340 coders/jpeg.c if (level < 0)
level 353 coders/jpeg.c (level >= jpeg_info->err->trace_level))
level 3513 coders/msl.c char level[MaxTextExtent + 1];
level 3514 coders/msl.c (void) FormatLocaleString(level,MaxTextExtent,"%3.6f/%3.6f/%3.6f/",
level 3516 coders/msl.c LevelImage ( msl_info->image[n], level );
level 10336 coders/png.c level;
level 10338 coders/png.c level=(int) MagickMin((ssize_t) quality/10,9);
level 10340 coders/png.c mng_info->write_png_compression_level = level+1;
level 913 magick/deprecate.c if (level == (char *) NULL)
level 915 magick/deprecate.c flags=ParseGeometry(level,&geometry_info);
level 2103 magick/enhance.c if (level == (char *) NULL)
level 2105 magick/enhance.c flags=ParseGeometry(level,&geometry_info);
level 2646 magick/enhance.c level;
level 2670 magick/enhance.c for (level=2; (level*level*level) < length; level++) ;
level 2671 magick/enhance.c level*=level;
level 2672 magick/enhance.c cube_size=level*level;
level 2722 magick/enhance.c point.x=QuantumScale*(level-1.0)*GetPixelRed(q);
level 2723 magick/enhance.c point.y=QuantumScale*(level-1.0)*GetPixelGreen(q);
level 2724 magick/enhance.c point.z=QuantumScale*(level-1.0)*GetPixelBlue(q);
level 2725 magick/enhance.c offset=(double) (point.x+level*floor(point.y)+cube_size*floor(point.z));
level 2733 magick/enhance.c UndefinedInterpolatePixel,fmod(offset+level,width),floor((offset+level)/
level 2742 magick/enhance.c UndefinedInterpolatePixel,fmod(offset+level,width),floor((offset+level)/
level 1267 magick/fx.c level;
level 1269 magick/fx.c level=0;
level 1272 magick/fx.c ((level != 1) || (strchr(")",(int) *subexpression) == (char *) NULL)))
level 1275 magick/fx.c level++;
level 1278 magick/fx.c level--;
level 1320 magick/fx.c level;
level 1324 magick/fx.c level=0;
level 1345 magick/fx.c level++;
level 1350 magick/fx.c level++;
level 1354 magick/fx.c level--;
level 1355 magick/fx.c if (level == 0)
level 1374 magick/fx.c level++;
level 1379 magick/fx.c level++;
level 1383 magick/fx.c level--;
level 1384 magick/fx.c if (level == 0)
level 1399 magick/fx.c level++;
level 1404 magick/fx.c level++;
level 1408 magick/fx.c level--;
level 1409 magick/fx.c if (level == 0)
level 1892 magick/fx.c level;
level 1895 magick/fx.c level=0;
level 1970 magick/fx.c level++;
level 1973 magick/fx.c level--;
level 1974 magick/fx.c if (level == 0)
level 85 magick/histogram.c level;
level 205 magick/histogram.c level;
level 244 magick/histogram.c for (level=1; level < MaxTreeDepth; level++)
level 250 magick/histogram.c node_info->child[id]=GetNodeInfo(cube_info,level);
level 351 magick/histogram.c if (node_info->level == (MaxTreeDepth-1))
level 608 magick/histogram.c node_info->level=level;
level 671 magick/histogram.c level;
level 710 magick/histogram.c for (level=1; level < MaxTreeDepth; level++)
level 716 magick/histogram.c node_info->child[id]=GetNodeInfo(cube_info,level);
level 728 magick/histogram.c if (level < MaxTreeDepth)
level 834 magick/histogram.c level;
level 873 magick/histogram.c for (level=1; level < MaxTreeDepth; level++)
level 879 magick/histogram.c node_info->child[id]=GetNodeInfo(cube_info,level);
level 891 magick/histogram.c if (level < MaxTreeDepth)
level 1256 magick/histogram.c if (node_info->level == (MaxTreeDepth-1))
level 1464 magick/profile.c level,
level 1521 magick/profile.c level=0;
level 1527 magick/profile.c if (level > 0)
level 1529 magick/profile.c level--;
level 1530 magick/profile.c directory=directory_stack[level].directory;
level 1531 magick/profile.c entry=directory_stack[level].entry;
level 1624 magick/profile.c if (((size_t) offset < length) && (level < (MaxDirectoryStack-2)))
level 1626 magick/profile.c directory_stack[level].directory=directory;
level 1628 magick/profile.c directory_stack[level].entry=entry;
level 1629 magick/profile.c level++;
level 1630 magick/profile.c directory_stack[level].directory=exif+offset;
level 1631 magick/profile.c directory_stack[level].entry=0;
level 1632 magick/profile.c level++;
level 1638 magick/profile.c (level < (MaxDirectoryStack-2)))
level 1640 magick/profile.c directory_stack[level].directory=exif+offset;
level 1641 magick/profile.c directory_stack[level].entry=0;
level 1642 magick/profile.c level++;
level 1648 magick/profile.c } while (level > 0);
level 1108 magick/property.c level,
level 1248 magick/property.c level=0;
level 1258 magick/property.c if (level > 0)
level 1260 magick/property.c level--;
level 1261 magick/property.c directory=directory_stack[level].directory;
level 1262 magick/property.c entry=directory_stack[level].entry;
level 1263 magick/property.c tag_offset=directory_stack[level].offset;
level 1410 magick/property.c if (level == 2)
level 1468 magick/property.c if (((size_t) offset < length) && (level < (MaxDirectoryStack-2)))
level 1475 magick/property.c directory_stack[level].directory=directory;
level 1477 magick/property.c directory_stack[level].entry=entry;
level 1478 magick/property.c directory_stack[level].offset=tag_offset;
level 1479 magick/property.c level++;
level 1480 magick/property.c directory_stack[level].directory=exif+offset;
level 1481 magick/property.c directory_stack[level].offset=tag_offset1;
level 1482 magick/property.c directory_stack[level].entry=0;
level 1483 magick/property.c level++;
level 1489 magick/property.c (level < (MaxDirectoryStack-2)))
level 1491 magick/property.c directory_stack[level].directory=exif+offset;
level 1492 magick/property.c directory_stack[level].entry=0;
level 1493 magick/property.c directory_stack[level].offset=tag_offset1;
level 1494 magick/property.c level++;
level 1500 magick/property.c } while (level > 0);
level 245 magick/quantize.c level;
level 780 magick/quantize.c level;
level 834 magick/quantize.c for (level=1; level <= MaxTreeDepth; level++)
level 847 magick/quantize.c node_info->child[id]=GetNodeInfo(cube_info,id,level,node_info);
level 852 magick/quantize.c if (level == MaxTreeDepth)
level 924 magick/quantize.c for (level=1; level <= cube_info->depth; level++)
level 937 magick/quantize.c node_info->child[id]=GetNodeInfo(cube_info,id,level,node_info);
level 942 magick/quantize.c if (level == cube_info->depth)
level 1643 magick/quantize.c if (level == 1)
level 1682 magick/quantize.c Riemersma(image,image_view,cube_info,level-1,NorthGravity);
level 1684 magick/quantize.c Riemersma(image,image_view,cube_info,level-1,WestGravity);
level 1686 magick/quantize.c Riemersma(image,image_view,cube_info,level-1,WestGravity);
level 1688 magick/quantize.c Riemersma(image,image_view,cube_info,level-1,SouthGravity);
level 1693 magick/quantize.c Riemersma(image,image_view,cube_info,level-1,SouthGravity);
level 1695 magick/quantize.c Riemersma(image,image_view,cube_info,level-1,EastGravity);
level 1697 magick/quantize.c Riemersma(image,image_view,cube_info,level-1,EastGravity);
level 1699 magick/quantize.c Riemersma(image,image_view,cube_info,level-1,NorthGravity);
level 1704 magick/quantize.c Riemersma(image,image_view,cube_info,level-1,WestGravity);
level 1706 magick/quantize.c Riemersma(image,image_view,cube_info,level-1,NorthGravity);
level 1708 magick/quantize.c Riemersma(image,image_view,cube_info,level-1,NorthGravity);
level 1710 magick/quantize.c Riemersma(image,image_view,cube_info,level-1,EastGravity);
level 1715 magick/quantize.c Riemersma(image,image_view,cube_info,level-1,EastGravity);
level 1717 magick/quantize.c Riemersma(image,image_view,cube_info,level-1,SouthGravity);
level 1719 magick/quantize.c Riemersma(image,image_view,cube_info,level-1,SouthGravity);
level 1721 magick/quantize.c Riemersma(image,image_view,cube_info,level-1,WestGravity);
level 2077 magick/quantize.c node_info->level=level;
level 2527 magick/quantize.c if (node_info->level == cube_info->depth)
level 2574 magick/quantize.c if (node_info->level > cube_info->depth)
level 2158 magick/statistic.c level;
level 2263 magick/statistic.c level;
level 2279 magick/statistic.c for (level=list->level; level >= 0; level--)
level 2281 magick/statistic.c while (list->nodes[search].next[level] < color)
level 2282 magick/statistic.c search=list->nodes[search].next[level];
level 2283 magick/statistic.c update[level]=search;
level 2288 magick/statistic.c for (level=0; ; level++)
level 2294 magick/statistic.c if (level > 8)
level 2295 magick/statistic.c level=8;
level 2296 magick/statistic.c if (level > (list->level+2))
level 2297 magick/statistic.c level=list->level+2;
level 2301 magick/statistic.c while (level > list->level)
level 2303 magick/statistic.c list->level++;
level 2304 magick/statistic.c update[list->level]=65536UL;
level 2311 magick/statistic.c list->nodes[color].next[level]=list->nodes[update[level]].next[level];
level 2312 magick/statistic.c list->nodes[update[level]].next[level]=color;
level 2313 magick/statistic.c } while (level-- > 0);
level 2690 magick/statistic.c level;
level 2708 magick/statistic.c list->level=0;
level 2709 magick/statistic.c for (level=0; level < 9; level++)
level 2710 magick/statistic.c root->next[level]=65536UL;
level 4099 magick/xwindow.c if (level != 0)
level 4132 magick/xwindow.c (void) XGetWindowImage(display,children[i],MagickFalse,level+1);
level 4136 magick/xwindow.c if (level <= 1)