YNegative 262 Magick++/lib/Geometry.cpp if ((flags & YNegative) != 0) YNegative 1478 Magick++/lib/Magick++/Include.h using MagickCore::YNegative; YNegative 280 magick/geometry.c flags^=YNegative; /* negate sign */ YNegative 288 magick/geometry.c if ((flags & YNegative) != 0) YNegative 311 magick/geometry.c (flags & YValue) ? ((flags & YNegative) ? "-Y" : "+Y") : " ");