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DEFINITIONS
This source file includes following definitions.
- _limitPixels
- _limitPixels
- _limitPixels
- _limitPixels
- _limitPixels
- _limitPixels
- _y
- _y
- _y
- _y
- _y
- x
- y
// This may look like C code, but it is really -*- C++ -*-
//
// Copyright Bob Friesenhahn, 1999, 2000, 2001, 2002, 2003
// Copyright Dirk Lemstra 2014
//
// Geometry implementation
//
#define MAGICKCORE_IMPLEMENTATION 1
#define MAGICK_PLUSPLUS_IMPLEMENTATION 1
#include "Magick++/Include.h"
#include <string>
#include <ctype.h> // for isdigit
#if !defined(MAGICKCORE_WINDOWS_SUPPORT)
#include <strings.h>
#endif
using namespace std;
#include "Magick++/Geometry.h"
#include "Magick++/Exception.h"
MagickPPExport int Magick::operator == (const Magick::Geometry& left_,
const Magick::Geometry& right_)
{
return((left_.aspect() == right_.aspect()) &&
(left_.fillArea() == right_.fillArea()) &&
(left_.greater() == right_.greater()) &&
(left_.height() == right_.height()) &&
(left_.isValid() == right_.isValid()) &&
(left_.less() == right_.less()) &&
(left_.limitPixels() == right_.limitPixels()) &&
(left_.percent() == right_.percent()) &&
(left_.width() == right_.width()) &&
(left_.xNegative() == right_.xNegative()) &&
(left_.xOff() == right_.xOff()) &&
(left_.yNegative() == right_.yNegative()) &&
(left_.yOff() == right_.yOff()));
}
MagickPPExport int Magick::operator != (const Magick::Geometry& left_,
const Magick::Geometry& right_)
{
return(!(left_ == right_));
}
MagickPPExport int Magick::operator > (const Magick::Geometry& left_,
const Magick::Geometry& right_)
{
return(!(left_ < right_) && (left_ != right_));
}
MagickPPExport int Magick::operator < (const Magick::Geometry& left_,
const Magick::Geometry& right_)
{
return((left_.width()*left_.height()) < (right_.width()*right_.height()));
}
MagickPPExport int Magick::operator >= (const Magick::Geometry& left_,
const Magick::Geometry& right_)
{
return((left_ > right_) || (left_ == right_));
}
MagickPPExport int Magick::operator <= (const Magick::Geometry& left_,
const Magick::Geometry& right_ )
{
return((left_ < right_) || (left_ == right_));
}
Magick::Geometry::Geometry(void)
: _width(0),
_height(0),
_xOff(0),
_yOff(0),
_xNegative(false),
_yNegative(false),
_isValid(false),
_percent(false),
_aspect(false),
_greater(false),
_less(false),
_fillArea(false),
_limitPixels(false)
{
}
Magick::Geometry::Geometry(const char *geometry_)
: _width(0),
_height(0),
_xOff(0),
_yOff(0),
_xNegative(false),
_yNegative(false),
_isValid(false),
_percent(false),
_aspect(false),
_greater(false),
_less(false),
_fillArea(false),
_limitPixels(false)
{
*this=geometry_; // Use assignment operator
}
Magick::Geometry::Geometry(const Geometry &geometry_)
: _width(geometry_._width),
_height(geometry_._height),
_xOff(geometry_._xOff),
_yOff(geometry_._yOff),
_xNegative(geometry_._xNegative),
_yNegative(geometry_._yNegative),
_isValid(geometry_._isValid),
_percent(geometry_._percent),
_aspect(geometry_._aspect),
_greater(geometry_._greater),
_less(geometry_._less),
_fillArea(geometry_._fillArea),
_limitPixels(geometry_._limitPixels)
{
}
Magick::Geometry::Geometry(const std::string &geometry_)
: _width(0),
_height(0),
_xOff(0),
_yOff(0),
_xNegative(false),
_yNegative(false),
_isValid(false),
_percent(false),
_aspect(false),
_greater(false),
_less(false),
_fillArea(false),
_limitPixels(false)
{
*this=geometry_; // Use assignment operator
}
Magick::Geometry::Geometry(size_t width_,size_t height_,ssize_t xOff_,
ssize_t yOff_,bool xNegative_,bool yNegative_)
: _width(width_),
_height(height_),
_xOff(xOff_),
_yOff(yOff_),
_xNegative(xNegative_),
_yNegative(yNegative_),
_isValid(true),
_percent(false),
_aspect(false),
_greater(false),
_less(false),
_fillArea(false),
_limitPixels(false)
{
}
Magick::Geometry::~Geometry(void)
{
}
const Magick::Geometry& Magick::Geometry::operator=(const char * geometry_)
{
*this=std::string(geometry_);
return(*this);
}
Magick::Geometry& Magick::Geometry::operator=(const Geometry& geometry_)
{
// If not being set to ourself
if (this != &geometry_)
{
_width=geometry_._width;
_height=geometry_._height;
_xOff=geometry_._xOff;
_yOff=geometry_._yOff;
_xNegative=geometry_._xNegative;
_yNegative=geometry_._yNegative;
_isValid=geometry_._isValid;
_percent=geometry_._percent;
_aspect=geometry_._aspect;
_greater=geometry_._greater;
_less=geometry_._less;
_fillArea=geometry_._fillArea;
_limitPixels=geometry_._limitPixels;
}
return(*this);
}
const Magick::Geometry& Magick::Geometry::operator=(
const std::string &geometry_)
{
char
geom[MaxTextExtent];
char
*pageptr;
ssize_t
flags,
x = 0,
y = 0;
size_t
height_val=0,
width_val=0;
// If argument does not start with digit, presume that it is a
// page-size specification that needs to be converted to an
// equivalent geometry specification using PostscriptGeometry()
(void) CopyMagickString(geom,geometry_.c_str(),MaxTextExtent);
if (geom[0] != '-' && geom[0] != '+' && geom[0] != 'x' &&
!isdigit(static_cast<int>(geom[0])))
{
pageptr=GetPageGeometry(geom);
if (pageptr != 0)
{
(void) CopyMagickString(geom,pageptr,MaxTextExtent);
pageptr=(char *) RelinquishMagickMemory(pageptr);
}
}
flags=GetGeometry(geom,&x,&y,&width_val,&height_val);
if (flags == NoValue)
{
// Total failure!
*this=Geometry();
isValid(false);
return(*this);
}
if ((flags & WidthValue) != 0)
{
_width=width_val;
isValid(true);
}
if ((flags & HeightValue) != 0)
{
_height=height_val;
isValid(true);
}
if ((flags & XValue) != 0)
{
_xOff=static_cast<ssize_t>(x);
isValid(true);
}
if ((flags & YValue) != 0)
{
_yOff=static_cast<ssize_t>(y);
isValid(true);
}
if ((flags & XNegative) != 0)
_xNegative=true;
if ((flags & YNegative) != 0)
_yNegative=true;
if ((flags & PercentValue) != 0)
_percent=true;
if ((flags & AspectValue) != 0)
_aspect=true;
if ((flags & LessValue) != 0)
_less=true;
if ((flags & GreaterValue) != 0)
_greater=true;
if ((flags & MinimumValue) != 0)
_fillArea=true;
if ((flags & AreaValue) != 0)
_limitPixels=true;
return(*this);
}
Magick::Geometry::operator std::string() const
{
char
buffer[MaxTextExtent];
std::string
geometry;
if (!isValid())
throwExceptionExplicit(OptionError,"Invalid geometry argument");
if (_width)
{
FormatLocaleString(buffer,MaxTextExtent,"%.20g",(double) _width);
geometry+=buffer;
}
if (_height)
{
FormatLocaleString(buffer,MaxTextExtent,"%.20g",(double) _height);
geometry+='x';
geometry+=buffer;
}
if (_xOff || _yOff)
{
if (_xNegative)
geometry+='-';
else
geometry+='+';
FormatLocaleString(buffer,MaxTextExtent,"%.20g",(double) _xOff);
geometry+=buffer;
if (_yNegative)
geometry+='-';
else
geometry+='+';
FormatLocaleString(buffer,MaxTextExtent,"%.20g",(double) _yOff);
geometry+=buffer;
}
if (_percent)
geometry+='%';
if (_aspect)
geometry+='!';
if (_greater)
geometry+='>';
if (_less)
geometry+='<';
if (_fillArea)
geometry+='^';
if (_limitPixels)
geometry+='@';
return(geometry);
}
Magick::Geometry::Geometry(const MagickCore::RectangleInfo &rectangle_)
: _width(static_cast<size_t>(rectangle_.width)),
_height(static_cast<size_t>(rectangle_.height)),
_xOff(static_cast<ssize_t>(rectangle_.x)),
_yOff(static_cast<ssize_t>(rectangle_.y)),
_xNegative(rectangle_.x < 0 ? true : false),
_yNegative(rectangle_.y < 0 ? true : false),
_isValid(true),
_percent(false),
_aspect(false),
_greater(false),
_less(false),
_fillArea(false),
_limitPixels(false)
{
}
const Magick::Geometry& Magick::Geometry::operator=(
const MagickCore::RectangleInfo &rectangle_)
{
_width=static_cast<size_t>(rectangle_.width),
_height=static_cast<size_t>(rectangle_.height),
_xOff=static_cast<ssize_t>(rectangle_.x),
_yOff=static_cast<ssize_t>(rectangle_.y),
_xNegative=rectangle_.x < 0 ? true : false,
_yNegative=rectangle_.y < 0 ? true : false,
_isValid=true;
return(*this);
}
Magick::Geometry::operator MagickCore::RectangleInfo() const
{
RectangleInfo rectangle;
rectangle.width=_width;
rectangle.height=_height;
_xNegative ? rectangle.x=static_cast<ssize_t>(0-_xOff) :
rectangle.x=static_cast<ssize_t>(_xOff);
_yNegative ? rectangle.y=static_cast<ssize_t>(0-_yOff) :
rectangle.y=static_cast<ssize_t>(_yOff);
return(rectangle);
}
MagickPPExport int Magick::operator == (const Magick::Offset& left_,
const Magick::Offset& right_)
{
return((left_.x() == right_.x()) &&
(left_.y() == right_.y()));
}
MagickPPExport int Magick::operator != (const Magick::Offset& left_,
const Magick::Offset& right_)
{
return(!(left_ == right_));
}
Magick::Offset::Offset(void)
: _x(0),
_y(0)
{
}
Magick::Offset::Offset(const char *offset_)
: _x(0),
_y(0)
{
*this=offset_; // Use assignment operator
}
Magick::Offset::Offset(const Offset &offset_)
: _x(offset_._x),
_y(offset_._y)
{
}
Magick::Offset::Offset(const std::string &offset_)
: _x(0),
_y(0)
{
*this=offset_; // Use assignment operator
}
Magick::Offset::Offset(ssize_t x_,ssize_t y_)
: _x(x_),
_y(y_)
{
}
Magick::Offset::~Offset(void)
{
}
const Magick::Offset& Magick::Offset::operator=(const char *offset_)
{
MagickCore::GeometryInfo
geometry_info;
MagickCore::MagickStatusType
flags;
flags=ParseGeometry(offset_,&geometry_info);
_x=geometry_info.rho;
_y=geometry_info.sigma;
return(*this);
}
Magick::Offset& Magick::Offset::operator=(const Offset &offset_)
{
// If not being set to ourself
if (this != &offset_)
{
_x=offset_._x;
_y=offset_._y;
}
return(*this);
}
const Magick::Offset& Magick::Offset::operator=(const std::string &offset_)
{
*this=offset_.c_str();
return(*this);
}
ssize_t Magick::Offset::x(void) const
{
return(_x);
}
ssize_t Magick::Offset::y(void) const
{
return(_y);
}
Magick::Offset::operator MagickCore::OffsetInfo() const
{
OffsetInfo offset;
offset.x=_x;
offset.y=_y;
return(offset);