composite 128 Magick++/demo/demo.cpp example.composite( smile, "+35+65", OverCompositeOp);
composite 498 Magick++/demo/demo.cpp montage_image.composite( logo, placement, OverCompositeOp );
composite 47 Magick++/demo/detrans.cpp base.composite( overlay, 0, 0, OverCompositeOp );
composite 793 Magick++/lib/Magick++/Image.h void composite(const Image &compositeImage_,const Geometry &offset_,
composite 795 Magick++/lib/Magick++/Image.h void composite(const Image &compositeImage_,const GravityType gravity_,
composite 797 Magick++/lib/Magick++/Image.h void composite(const Image &compositeImage_,const ::ssize_t xOffset_,
composite 254 Magick++/lib/STL.cpp image_.composite( _compositeImage, _xOffset, _yOffset, _compose );
composite 3161 magick/accelerate-private.h const float4 *q,float4 *composite) {
composite 3171 magick/accelerate-private.h setOpacityF4(composite, QuantumRange*(1.0-gamma));
composite 3173 magick/accelerate-private.h setRedF4(composite,gamma*ColorDodge(QuantumScale*getRedF4(*p)*Sa,Sa,QuantumScale*
composite 3175 magick/accelerate-private.h setGreenF4(composite,gamma*ColorDodge(QuantumScale*getGreenF4(*p)*Sa,Sa,QuantumScale*
composite 3177 magick/accelerate-private.h setBlueF4(composite,gamma*ColorDodge(QuantumScale*getBlueF4(*p)*Sa,Sa,QuantumScale*
composite 3185 magick/accelerate-private.h const float beta,float4 *composite)
composite 3199 magick/accelerate-private.h setOpacityF4(composite,(float) QuantumRange*(1.0-gamma));
composite 3201 magick/accelerate-private.h setRedF4(composite,gamma*(Sa*getRedF4(*p)+Da*getRedF4(*q)));
composite 3202 magick/accelerate-private.h setGreenF4(composite,gamma*(Sa*getGreenF4(*p)+Da*getGreenF4(*q)));
composite 3203 magick/accelerate-private.h setBlueF4(composite,gamma*(Sa*getBlueF4(*p)+Da*getBlueF4(*q)));
composite 3210 magick/accelerate-private.h const float beta,float4 *composite)
composite 3214 magick/accelerate-private.h (QuantumRange-getOpacityF4(*q))),composite);
composite 3264 magick/accelerate-private.h float4 composite=destination;
composite 3269 magick/accelerate-private.h CompositeColorDodge(&source,&destination,&composite);
composite 3273 magick/accelerate-private.h destination_dissolve,&composite);
composite 3281 magick/accelerate-private.h setRed(&outputPixel, ClampToQuantum(getRedF4(composite)));
composite 3282 magick/accelerate-private.h setGreen(&outputPixel, ClampToQuantum(getGreenF4(composite)));
composite 3283 magick/accelerate-private.h setBlue(&outputPixel, ClampToQuantum(getBlueF4(composite)));
composite 3284 magick/accelerate-private.h setOpacity(&outputPixel, ClampToQuantum(getOpacityF4(composite)));
composite 7032 magick/accelerate.c || image->columns!=composite->columns
composite 7033 magick/accelerate.c || image->rows!=composite->rows)
composite 7045 magick/accelerate.c status=ComputeCompositeImage(image,channel,compose,composite,
composite 7139 magick/accelerate.c magick_unreferenced(composite);
composite 3242 magick/cache.c *composite=(*q);
composite 3247 magick/cache.c composite->red=gamma*MagickOver_(p->red,alpha,q->red,beta);
composite 3248 magick/cache.c composite->green=gamma*MagickOver_(p->green,alpha,q->green,beta);
composite 3249 magick/cache.c composite->blue=gamma*MagickOver_(p->blue,alpha,q->blue,beta);
composite 3251 magick/cache.c composite->index=gamma*MagickOver_(p->index,alpha,q->index,beta);
composite 52 magick/composite-private.h PixelPacket *composite)
composite 66 magick/composite-private.h SetPixelOpacity(composite,ClampToQuantum(QuantumRange*(1.0-
composite 69 magick/composite-private.h SetPixelRed(composite,ClampToQuantum(gamma*MagickOver_((MagickRealType)
composite 71 magick/composite-private.h SetPixelGreen(composite,ClampToQuantum(gamma*MagickOver_((MagickRealType)
composite 73 magick/composite-private.h SetPixelBlue(composite,ClampToQuantum(gamma*MagickOver_((MagickRealType)
composite 76 magick/composite-private.h SetPixelOpacity(composite,QuantumRange*(1.0-RoundToUnity(gamma)));
composite 78 magick/composite-private.h SetPixelRed(composite,gamma*MagickOver_((MagickRealType)
composite 80 magick/composite-private.h SetPixelGreen(composite,gamma*MagickOver_((MagickRealType)
composite 82 magick/composite-private.h SetPixelBlue(composite,gamma*MagickOver_((MagickRealType)
composite 89 magick/composite-private.h const MagickRealType beta,MagickPixelPacket *composite)
composite 102 magick/composite-private.h composite->opacity=(MagickRealType) (QuantumRange*(1.0-RoundToUnity(gamma)));
composite 104 magick/composite-private.h composite->red=gamma*MagickOver_(p->red,alpha,q->red,beta);
composite 105 magick/composite-private.h composite->green=gamma*MagickOver_(p->green,alpha,q->green,beta);
composite 106 magick/composite-private.h composite->blue=gamma*MagickOver_(p->blue,alpha,q->blue,beta);
composite 108 magick/composite-private.h composite->index=gamma*MagickOver_(p->index,alpha,q->index,beta);
composite 113 magick/composite-private.h const MagickRealType beta,MagickPixelPacket *composite)
composite 126 magick/composite-private.h composite->opacity=(MagickRealType) QuantumRange*(1.0-RoundToUnity(gamma));
composite 128 magick/composite-private.h composite->red=gamma*(Sa*p->red+Da*q->red);
composite 129 magick/composite-private.h composite->green=gamma*(Sa*p->green+Da*q->green);
composite 130 magick/composite-private.h composite->blue=gamma*(Sa*p->blue+Da*q->blue);
composite 132 magick/composite-private.h composite->index=gamma*(Sa*p->index+Da*q->index);
composite 140 magick/composite-private.h const MagickRealType beta,MagickPixelPacket *composite)
composite 144 magick/composite-private.h (QuantumRange-q->opacity)),composite);
composite 153 magick/composite-private.h MagickPixelPacket *composite)
composite 157 magick/composite-private.h beta)),composite);
composite 208 magick/composite.c composite->opacity=q->opacity; /* optimized Da = 1.0-Gamma */
composite 209 magick/composite.c composite->red=Atop(p->red,Sa,q->red,1.0);
composite 210 magick/composite.c composite->green=Atop(p->green,Sa,q->green,1.0);
composite 211 magick/composite.c composite->blue=Atop(p->blue,Sa,q->blue,1.0);
composite 213 magick/composite.c composite->index=Atop(p->index,Sa,q->index,1.0);
composite 227 magick/composite.c composite->red=QuantumScale*intensity*q->red;
composite 228 magick/composite.c composite->green=QuantumScale*intensity*q->green;
composite 229 magick/composite.c composite->blue=QuantumScale*intensity*q->blue;
composite 230 magick/composite.c composite->opacity=(MagickRealType) QuantumScale*intensity*p->opacity;
composite 232 magick/composite.c composite->index=QuantumScale*intensity*q->index;
composite 238 magick/composite.c composite->opacity=(MagickRealType) TransparentOpacity;
composite 239 magick/composite.c composite->red=0.0;
composite 240 magick/composite.c composite->green=0.0;
composite 241 magick/composite.c composite->blue=0.0;
composite 243 magick/composite.c composite->index=0.0;
composite 279 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma);
composite 281 magick/composite.c composite->red=gamma*ColorBurn(QuantumScale*p->red*Sa,Sa,QuantumScale*
composite 283 magick/composite.c composite->green=gamma*ColorBurn(QuantumScale*p->green*Sa,Sa,QuantumScale*
composite 285 magick/composite.c composite->blue=gamma*ColorBurn(QuantumScale*p->blue*Sa,Sa,QuantumScale*
composite 288 magick/composite.c composite->index=gamma*ColorBurn(QuantumScale*p->index*Sa,Sa,QuantumScale*
composite 341 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma);
composite 343 magick/composite.c composite->red=gamma*ColorDodge(QuantumScale*p->red*Sa,Sa,QuantumScale*
composite 345 magick/composite.c composite->green=gamma*ColorDodge(QuantumScale*p->green*Sa,Sa,QuantumScale*
composite 347 magick/composite.c composite->blue=gamma*ColorDodge(QuantumScale*p->blue*Sa,Sa,QuantumScale*
composite 350 magick/composite.c composite->index=gamma*ColorDodge(QuantumScale*p->index*Sa,Sa,QuantumScale*
composite 375 magick/composite.c composite->opacity=QuantumScale*p->opacity*q->opacity; /* Over Blend */
composite 376 magick/composite.c gamma=1.0-QuantumScale*composite->opacity;
composite 378 magick/composite.c composite->red=gamma*Darken(p->red,p->opacity,q->red,q->opacity);
composite 379 magick/composite.c composite->green=gamma*Darken(p->green,p->opacity,q->green,q->opacity);
composite 380 magick/composite.c composite->blue=gamma*Darken(p->blue,p->opacity,q->blue,q->opacity);
composite 382 magick/composite.c composite->index=gamma*Darken(p->index,p->opacity,q->index,q->opacity);
composite 386 magick/composite.c composite->opacity=MagickMax(p->opacity,q->opacity);
composite 388 magick/composite.c composite->red=MagickMin(p->red,q->red);
composite 390 magick/composite.c composite->green=MagickMin(p->green,q->green);
composite 392 magick/composite.c composite->blue=MagickMin(p->blue,q->blue);
composite 394 magick/composite.c composite->index=MagickMin(p->index,q->index);
composite 414 magick/composite.c *composite = (Sa*MagickPixelIntensity(p) < Da*MagickPixelIntensity(q))
composite 420 magick/composite.c composite->opacity = from_p ? p->opacity : q->opacity;
composite 422 magick/composite.c composite->red = from_p ? p->red : q->red;
composite 424 magick/composite.c composite->green = from_p ? p->green : q->green;
composite 426 magick/composite.c composite->blue = from_p ? p->blue : q->blue;
composite 428 magick/composite.c composite->index = from_p ? p->index : q->index;
composite 454 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma);
composite 457 magick/composite.c composite->red=gamma*Difference(p->red,Sa,q->red,Da);
composite 458 magick/composite.c composite->green=gamma*Difference(p->green,Sa,q->green,Da);
composite 459 magick/composite.c composite->blue=gamma*Difference(p->blue,Sa,q->blue,Da);
composite 461 magick/composite.c composite->index=gamma*Difference(p->index,Sa,q->index,Da);
composite 465 magick/composite.c composite->opacity=QuantumRange-fabs((double) (p->opacity-q->opacity));
composite 467 magick/composite.c composite->red=fabs((double) (p->red-q->red));
composite 469 magick/composite.c composite->green=fabs((double) (p->green-q->green));
composite 471 magick/composite.c composite->blue=fabs((double) (p->blue-q->blue));
composite 473 magick/composite.c composite->index=fabs((double) (p->index-q->index));
composite 510 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma);
composite 512 magick/composite.c composite->red=gamma*Divide(QuantumScale*p->red*Sa,Sa,QuantumScale*
composite 514 magick/composite.c composite->green=gamma*Divide(QuantumScale*p->green*Sa,Sa,QuantumScale*
composite 516 magick/composite.c composite->blue=gamma*Divide(QuantumScale*p->blue*Sa,Sa,QuantumScale*
composite 519 magick/composite.c composite->index=gamma*Divide(QuantumScale*p->index*Sa,Sa,QuantumScale*
composite 524 magick/composite.c composite->opacity=QuantumRange*(1.0-Divide(Sa,1.0,Da,1.0));
composite 526 magick/composite.c composite->red=QuantumRange*
composite 529 magick/composite.c composite->green=QuantumRange*
composite 532 magick/composite.c composite->blue=QuantumRange*
composite 535 magick/composite.c composite->index=QuantumRange*
composite 559 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma);
composite 561 magick/composite.c composite->red=gamma*Exclusion(QuantumScale*p->red*Sa,Sa,QuantumScale*
composite 563 magick/composite.c composite->green=gamma*Exclusion(QuantumScale*p->green*Sa,Sa,QuantumScale*
composite 565 magick/composite.c composite->blue=gamma*Exclusion(QuantumScale*p->blue*Sa,Sa,QuantumScale*
composite 568 magick/composite.c composite->index=gamma*Exclusion(QuantumScale*p->index*Sa,Sa,QuantumScale*
composite 573 magick/composite.c composite->opacity=QuantumRange*(1.0-Exclusion(Sa,1.0,Da,1.0));
composite 575 magick/composite.c composite->red=QuantumRange*Exclusion(QuantumScale*p->red,1.0,
composite 578 magick/composite.c composite->green=QuantumRange*Exclusion(QuantumScale*p->green,1.0,
composite 581 magick/composite.c composite->blue=QuantumRange*Exclusion(QuantumScale*p->blue,1.0,
composite 584 magick/composite.c composite->index=QuantumRange*Exclusion(QuantumScale*p->index,1.0,
composite 608 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma);
composite 610 magick/composite.c composite->red=gamma*HardLight(QuantumScale*p->red*Sa,Sa,QuantumScale*
composite 612 magick/composite.c composite->green=gamma*HardLight(QuantumScale*p->green*Sa,Sa,QuantumScale*
composite 614 magick/composite.c composite->blue=gamma*HardLight(QuantumScale*p->blue*Sa,Sa,QuantumScale*
composite 617 magick/composite.c composite->index=gamma*HardLight(QuantumScale*p->index*Sa,Sa,QuantumScale*
composite 641 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma);
composite 643 magick/composite.c composite->red=gamma*HardMix(p->red*Sa,q->red*Da);
composite 644 magick/composite.c composite->green=gamma*HardMix(p->green*Sa,q->green*Da);
composite 645 magick/composite.c composite->blue=gamma*HardMix(p->blue*Sa,q->blue*Da);
composite 647 magick/composite.c composite->index=gamma*HardMix(p->index*Sa,q->index*Da);
composite 775 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma);
composite 777 magick/composite.c composite->red=gamma*In(p->red,Sa,q->red,Da);
composite 778 magick/composite.c composite->green=gamma*In(p->green,Sa,q->green,Da);
composite 779 magick/composite.c composite->blue=gamma*In(p->blue,Sa,q->blue,Da);
composite 781 magick/composite.c composite->index=gamma*In(p->index,Sa,q->index,Da);
composite 805 magick/composite.c composite->opacity=QuantumScale*p->opacity*q->opacity; /* Over Blend */
composite 806 magick/composite.c gamma=1.0-QuantumScale*composite->opacity;
composite 808 magick/composite.c composite->red=gamma*Lighten(p->red,p->opacity,q->red,q->opacity);
composite 809 magick/composite.c composite->green=gamma*Lighten(p->green,p->opacity,q->green,q->opacity);
composite 810 magick/composite.c composite->blue=gamma*Lighten(p->blue,p->opacity,q->blue,q->opacity);
composite 812 magick/composite.c composite->index=gamma*Lighten(p->index,p->opacity,q->index,q->opacity);
composite 816 magick/composite.c composite->opacity=MagickMin(p->opacity,q->opacity);
composite 818 magick/composite.c composite->red=MagickMax(p->red,q->red);
composite 820 magick/composite.c composite->green=MagickMax(p->green,q->green);
composite 822 magick/composite.c composite->blue=MagickMax(p->blue,q->blue);
composite 824 magick/composite.c composite->index=MagickMax(p->index,q->index);
composite 844 magick/composite.c *composite = (Sa*MagickPixelIntensity(p) > Da*MagickPixelIntensity(q))
composite 850 magick/composite.c composite->opacity = from_p ? p->opacity : q->opacity;
composite 852 magick/composite.c composite->red = from_p ? p->red : q->red;
composite 854 magick/composite.c composite->green = from_p ? p->green : q->green;
composite 856 magick/composite.c composite->blue = from_p ? p->blue : q->blue;
composite 858 magick/composite.c composite->index = from_p ? p->index : q->index;
composite 888 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma);
composite 890 magick/composite.c composite->red=gamma*(p->red*Sa+q->red*Da);
composite 891 magick/composite.c composite->green=gamma*(p->green*Sa+q->green*Da);
composite 892 magick/composite.c composite->blue=gamma*(p->blue*Sa+q->blue*Da);
composite 894 magick/composite.c composite->index=gamma*(p->index*Sa+q->index*Da);
composite 921 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma);
composite 923 magick/composite.c composite->red=gamma*LinearBurn(QuantumScale*p->red*Sa,Sa,QuantumScale*
composite 925 magick/composite.c composite->green=gamma*LinearBurn(QuantumScale*p->green*Sa,Sa,QuantumScale*
composite 927 magick/composite.c composite->blue=gamma*LinearBurn(QuantumScale*p->blue*Sa,Sa,QuantumScale*
composite 930 magick/composite.c composite->index=gamma*LinearBurn(QuantumScale*p->index*Sa,Sa,QuantumScale*
composite 964 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma);
composite 966 magick/composite.c composite->red=gamma*LinearLight(QuantumScale*p->red*Sa,Sa,QuantumScale*
composite 968 magick/composite.c composite->green=gamma*LinearLight(QuantumScale*p->green*Sa,Sa,QuantumScale*
composite 970 magick/composite.c composite->blue=gamma*LinearLight(QuantumScale*p->blue*Sa,Sa,QuantumScale*
composite 973 magick/composite.c composite->index=gamma*LinearLight(QuantumScale*p->index*Sa,Sa,QuantumScale*
composite 1019 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma);
composite 1021 magick/composite.c composite->red=gamma*Mathematics(QuantumScale*p->red*Sa,Sa,QuantumScale*
composite 1023 magick/composite.c composite->green=gamma*Mathematics(QuantumScale*p->green*Sa,Sa,QuantumScale*
composite 1025 magick/composite.c composite->blue=gamma*Mathematics(QuantumScale*p->blue*Sa,Sa,QuantumScale*
composite 1028 magick/composite.c composite->index=gamma*Mathematics(QuantumScale*p->index*Sa,Sa,QuantumScale*
composite 1033 magick/composite.c composite->opacity=QuantumRange*(1.0-Mathematics(Sa,1.0,Da,1.0,args));
composite 1035 magick/composite.c composite->red=QuantumRange*
composite 1038 magick/composite.c composite->green=QuantumRange*
composite 1041 magick/composite.c composite->blue=QuantumRange*
composite 1044 magick/composite.c composite->index=QuantumRange*
composite 1070 magick/composite.c MagickPixelCompositePlus(p,p->opacity,q,q->opacity,composite);
composite 1074 magick/composite.c composite->opacity=p->opacity+q->opacity-QuantumRange;
composite 1076 magick/composite.c composite->red=p->red+q->red;
composite 1078 magick/composite.c composite->green=p->green+q->green;
composite 1080 magick/composite.c composite->blue=p->blue+q->blue;
composite 1082 magick/composite.c composite->index=p->index+q->index;
composite 1116 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma);
composite 1118 magick/composite.c composite->red=gamma*Minus(p->red*Sa,Sa,q->red*Da,Da);
composite 1119 magick/composite.c composite->green=gamma*Minus(p->green*Sa,Sa,q->green*Da,Da);
composite 1120 magick/composite.c composite->blue=gamma*Minus(p->blue*Sa,Sa,q->blue*Da,Da);
composite 1122 magick/composite.c composite->index=gamma*Minus(p->index*Sa,Sa,q->index*Da,Da);
composite 1126 magick/composite.c composite->opacity=QuantumRange*(1.0-(Sa-Da));
composite 1128 magick/composite.c composite->red=p->red-q->red;
composite 1130 magick/composite.c composite->green=p->green-q->green;
composite 1132 magick/composite.c composite->blue=p->blue-q->blue;
composite 1134 magick/composite.c composite->index=p->index-q->index;
composite 1165 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma);
composite 1167 magick/composite.c composite->red=ModulusAdd(p->red,Sa,q->red,Da);
composite 1168 magick/composite.c composite->green=ModulusAdd(p->green,Sa,q->green,Da);
composite 1169 magick/composite.c composite->blue=ModulusAdd(p->blue,Sa,q->blue,Da);
composite 1171 magick/composite.c composite->index=ModulusAdd(p->index,Sa,q->index,Da);
composite 1175 magick/composite.c composite->opacity=QuantumRange-ModulusAdd(QuantumRange-p->opacity,
composite 1178 magick/composite.c composite->red=ModulusAdd(p->red,1.0,q->red,1.0);
composite 1180 magick/composite.c composite->green=ModulusAdd(p->green,1.0,q->green,1.0);
composite 1182 magick/composite.c composite->blue=ModulusAdd(p->blue,1.0,q->blue,1.0);
composite 1184 magick/composite.c composite->index=ModulusAdd(p->index,1.0,q->index,1.0);
composite 1215 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma);
composite 1217 magick/composite.c composite->red=ModulusSubtract(p->red,Sa,q->red,Da);
composite 1218 magick/composite.c composite->green=ModulusSubtract(p->green,Sa,q->green,Da);
composite 1219 magick/composite.c composite->blue=ModulusSubtract(p->blue,Sa,q->blue,Da);
composite 1221 magick/composite.c composite->index=ModulusSubtract(p->index,Sa,q->index,Da);
composite 1225 magick/composite.c composite->opacity=QuantumRange-ModulusSubtract(QuantumRange-p->opacity,
composite 1228 magick/composite.c composite->red=ModulusSubtract(p->red,1.0,q->red,1.0);
composite 1230 magick/composite.c composite->green=ModulusSubtract(p->green,1.0,q->green,1.0);
composite 1232 magick/composite.c composite->blue=ModulusSubtract(p->blue,1.0,q->blue,1.0);
composite 1234 magick/composite.c composite->index=ModulusSubtract(p->index,1.0,q->index,1.0);
composite 1257 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma);
composite 1259 magick/composite.c composite->red=gamma*Multiply(QuantumScale*p->red*Sa,Sa,QuantumScale*
composite 1261 magick/composite.c composite->green=gamma*Multiply(QuantumScale*p->green*Sa,Sa,QuantumScale*
composite 1263 magick/composite.c composite->blue=gamma*Multiply(QuantumScale*p->blue*Sa,Sa,QuantumScale*
composite 1266 magick/composite.c composite->index=gamma*Multiply(QuantumScale*p->index*Sa,Sa,QuantumScale*
composite 1271 magick/composite.c composite->opacity=QuantumRange*(1.0-Sa*Da);
composite 1273 magick/composite.c composite->red=QuantumScale*p->red*q->red;
composite 1275 magick/composite.c composite->green=QuantumScale*p->green*q->green;
composite 1277 magick/composite.c composite->blue=QuantumScale*p->blue*q->blue;
composite 1279 magick/composite.c composite->index=QuantumScale*p->index*q->index;
composite 1305 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma);
composite 1307 magick/composite.c composite->red=gamma*Out(p->red,Sa,q->red,Da);
composite 1308 magick/composite.c composite->green=gamma*Out(p->green,Sa,q->green,Da);
composite 1309 magick/composite.c composite->blue=gamma*Out(p->blue,Sa,q->blue,Da);
composite 1311 magick/composite.c composite->index=gamma*Out(p->index,Sa,q->index,Da);
composite 1341 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma);
composite 1343 magick/composite.c composite->red=gamma*PegtopLight(QuantumScale*p->red*Sa,Sa,QuantumScale*
composite 1345 magick/composite.c composite->green=gamma*PegtopLight(QuantumScale*p->green*Sa,Sa,QuantumScale*
composite 1347 magick/composite.c composite->blue=gamma*PegtopLight(QuantumScale*p->blue*Sa,Sa,QuantumScale*
composite 1350 magick/composite.c composite->index=gamma*PegtopLight(QuantumScale*p->index*Sa,Sa,QuantumScale*
composite 1381 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma);
composite 1383 magick/composite.c composite->red=gamma*PinLight(QuantumScale*p->red*Sa,Sa,QuantumScale*
composite 1385 magick/composite.c composite->green=gamma*PinLight(QuantumScale*p->green*Sa,Sa,QuantumScale*
composite 1387 magick/composite.c composite->blue=gamma*PinLight(QuantumScale*p->blue*Sa,Sa,QuantumScale*
composite 1390 magick/composite.c composite->index=gamma*PinLight(QuantumScale*p->index*Sa,Sa,QuantumScale*
composite 1418 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma);
composite 1422 magick/composite.c composite->red=gamma*Screen(p->red*Sa,q->red*Da);
composite 1423 magick/composite.c composite->green=gamma*Screen(p->green*Sa,q->green*Da);
composite 1424 magick/composite.c composite->blue=gamma*Screen(p->blue*Sa,q->blue*Da);
composite 1426 magick/composite.c composite->index=gamma*Screen(p->index*Sa,q->index*Da);
composite 1430 magick/composite.c composite->opacity=QuantumRange*(1.0-Screen(Sa,Da));
composite 1432 magick/composite.c composite->red=QuantumRange*Screen(QuantumScale*p->red,
composite 1435 magick/composite.c composite->green=QuantumRange*Screen(QuantumScale*p->green,
composite 1438 magick/composite.c composite->blue=QuantumRange*Screen(QuantumScale*p->blue,
composite 1441 magick/composite.c composite->index=QuantumRange*Screen(QuantumScale*p->index,
composite 1494 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma);
composite 1496 magick/composite.c composite->red=gamma*SoftLight(QuantumScale*p->red*Sa,Sa,QuantumScale*
composite 1498 magick/composite.c composite->green=gamma*SoftLight(QuantumScale*p->green*Sa,Sa,QuantumScale*
composite 1500 magick/composite.c composite->blue=gamma*SoftLight(QuantumScale*p->blue*Sa,Sa,QuantumScale*
composite 1503 magick/composite.c composite->index=gamma*SoftLight(QuantumScale*p->index*Sa,Sa,QuantumScale*
composite 1530 magick/composite.c composite->red=Threshold(p->red,q->red,threshold,amount);
composite 1531 magick/composite.c composite->green=Threshold(p->green,q->green,threshold,amount);
composite 1532 magick/composite.c composite->blue=Threshold(p->blue,q->blue,threshold,amount);
composite 1533 magick/composite.c composite->opacity=QuantumRange-Threshold(p->opacity,q->opacity,
composite 1536 magick/composite.c composite->index=Threshold(p->index,q->index,threshold,amount);
composite 1567 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma);
composite 1569 magick/composite.c composite->red=gamma*VividLight(QuantumScale*p->red*Sa,Sa,QuantumScale*
composite 1571 magick/composite.c composite->green=gamma*VividLight(QuantumScale*p->green*Sa,Sa,QuantumScale*
composite 1573 magick/composite.c composite->blue=gamma*VividLight(QuantumScale*p->blue*Sa,Sa,QuantumScale*
composite 1576 magick/composite.c composite->index=gamma*VividLight(QuantumScale*p->index*Sa,Sa,QuantumScale*
composite 1597 magick/composite.c composite->opacity=(MagickRealType) QuantumRange*(1.0-gamma);
composite 1599 magick/composite.c composite->red=gamma*Xor(p->red*Sa,Sa,q->red*Da,Da);
composite 1600 magick/composite.c composite->green=gamma*Xor(p->green*Sa,Sa,q->green*Da,Da);
composite 1601 magick/composite.c composite->blue=gamma*Xor(p->blue*Sa,Sa,q->blue*Da,Da);
composite 1603 magick/composite.c composite->index=gamma*Xor(p->index*Sa,Sa,q->index*Da,Da);
composite 1674 magick/composite.c assert(composite != (Image *) NULL);
composite 1675 magick/composite.c assert(composite->signature == MagickSignature);
composite 1679 magick/composite.c source_image=CloneImage(composite,0,0,MagickTrue,exception);
composite 2291 magick/composite.c composite,
composite 2379 magick/composite.c composite=canvas;
composite 2388 magick/composite.c composite.opacity=(MagickRealType) (QuantumRange-canvas_dissolve*
composite 2389 magick/composite.c (QuantumRange-composite.opacity));
composite 2395 magick/composite.c CompositeClear(&canvas,&composite);
composite 2407 magick/composite.c composite.opacity=(MagickRealType) TransparentOpacity;
composite 2413 magick/composite.c y-y_offset,&composite,exception);
composite 2419 magick/composite.c composite.red=(MagickRealType) QuantumRange-composite.red;
composite 2420 magick/composite.c composite.green=(MagickRealType) QuantumRange-composite.green;
composite 2421 magick/composite.c composite.blue=(MagickRealType) QuantumRange-composite.blue;
composite 2422 magick/composite.c composite.index=(MagickRealType) QuantumRange-composite.index;
composite 2425 magick/composite.c ClampPixel(composite.red) : ClampToQuantum(composite.red));
composite 2427 magick/composite.c ClampPixel(composite.green) : ClampToQuantum(composite.green));
composite 2429 magick/composite.c ClampPixel(composite.blue) : ClampToQuantum(composite.blue));
composite 2432 magick/composite.c ClampPixel(composite.opacity) :
composite 2433 magick/composite.c ClampToQuantum(composite.opacity));
composite 2436 magick/composite.c ClampPixel(composite.index) : ClampToQuantum(composite.index));
composite 2463 magick/composite.c CompositeClear(&canvas,&composite);
composite 2470 magick/composite.c composite=source;
composite 2480 magick/composite.c canvas.opacity,&composite);
composite 2486 magick/composite.c source.opacity,&composite);
composite 2492 magick/composite.c CompositeIn(&source,&canvas,&composite);
composite 2497 magick/composite.c CompositeIn(&canvas,&source,&composite);
composite 2503 magick/composite.c CompositeOut(&source,&canvas,&composite);
composite 2508 magick/composite.c CompositeOut(&canvas,&source,&composite);
composite 2514 magick/composite.c CompositeAtop(&source,&canvas,&composite);
composite 2519 magick/composite.c CompositeAtop(&canvas,&source,&composite);
composite 2524 magick/composite.c CompositeXor(&source,&canvas,&composite);
composite 2530 magick/composite.c CompositePlus(&source,&canvas,channel,&composite);
composite 2535 magick/composite.c CompositeMinus(&source,&canvas,channel,&composite);
composite 2540 magick/composite.c CompositeMinus(&canvas,&source,channel,&composite);
composite 2545 magick/composite.c CompositeModulusAdd(&source,&canvas,channel,&composite);
composite 2550 magick/composite.c CompositeModulusSubtract(&source,&canvas,channel,&composite);
composite 2555 magick/composite.c CompositeDifference(&source,&canvas,channel,&composite);
composite 2560 magick/composite.c CompositeExclusion(&source,&canvas,channel,&composite);
composite 2565 magick/composite.c CompositeMultiply(&source,&canvas,channel,&composite);
composite 2570 magick/composite.c CompositeScreen(&source,&canvas,channel,&composite);
composite 2575 magick/composite.c CompositeDivide(&source,&canvas,channel,&composite);
composite 2580 magick/composite.c CompositeDivide(&canvas,&source,channel,&composite);
composite 2585 magick/composite.c CompositeDarken(&source,&canvas,channel,&composite);
composite 2590 magick/composite.c CompositeLighten(&source,&canvas,channel,&composite);
composite 2595 magick/composite.c CompositeDarkenIntensity(&source,&canvas,channel,&composite);
composite 2600 magick/composite.c CompositeLightenIntensity(&source,&canvas,channel,&composite);
composite 2606 magick/composite.c &composite);
composite 2612 magick/composite.c CompositeColorDodge(&source,&canvas,&composite);
composite 2617 magick/composite.c CompositeColorBurn(&source,&canvas,&composite);
composite 2622 magick/composite.c CompositeLinearDodge(&source,&canvas,&composite);
composite 2627 magick/composite.c CompositeLinearBurn(&source,&canvas,&composite);
composite 2632 magick/composite.c CompositeHardLight(&source,&canvas,&composite);
composite 2637 magick/composite.c CompositeHardMix(&source,&canvas,&composite);
composite 2643 magick/composite.c CompositeHardLight(&canvas,&source,&composite);
composite 2648 magick/composite.c CompositeSoftLight(&source,&canvas,&composite);
composite 2653 magick/composite.c CompositeLinearLight(&source,&canvas,&composite);
composite 2658 magick/composite.c CompositePegtopLight(&source,&canvas,&composite);
composite 2663 magick/composite.c CompositeVividLight(&source,&canvas,&composite);
composite 2668 magick/composite.c CompositePinLight(&source,&canvas,&composite);
composite 2674 magick/composite.c if ((composite.opacity > ((MagickRealType) QuantumRange/2.0)) ||
composite 2676 magick/composite.c composite.opacity=(MagickRealType) TransparentOpacity;
composite 2678 magick/composite.c composite.opacity=(MagickRealType) OpaqueOpacity;
composite 2685 magick/composite.c CompositeBumpmap(&source,&canvas,&composite);
composite 2693 magick/composite.c canvas.opacity)),&composite);
composite 2699 magick/composite.c canvas_dissolve,&composite);
composite 2704 magick/composite.c CompositeThreshold(&source,&canvas,threshold,amount,&composite);
composite 2721 magick/composite.c HCLComposite(hue,chroma,luma,&composite.red,&composite.green,
composite 2722 magick/composite.c &composite.blue);
composite 2731 magick/composite.c composite=source;
composite 2737 magick/composite.c HCLComposite(hue,chroma,luma,&composite.red,
composite 2738 magick/composite.c &composite.green,&composite.blue);
composite 2740 magick/composite.c composite.opacity=source.opacity;
composite 2749 magick/composite.c composite=source;
composite 2756 magick/composite.c HCLComposite(hue,chroma,luma,&composite.red,
composite 2757 magick/composite.c &composite.green,&composite.blue);
composite 2759 magick/composite.c composite.opacity=source.opacity;
composite 2768 magick/composite.c composite=source;
composite 2775 magick/composite.c HCLComposite(hue,chroma,luma,&composite.red,
composite 2776 magick/composite.c &composite.green,&composite.blue);
composite 2778 magick/composite.c composite.opacity=source.opacity;
composite 2787 magick/composite.c composite=source;
composite 2793 magick/composite.c HCLComposite(hue,chroma,luma,&composite.red,
composite 2794 magick/composite.c &composite.green,&composite.blue);
composite 2796 magick/composite.c composite.opacity=source.opacity;
composite 2802 magick/composite.c composite.red=source.red;
composite 2808 magick/composite.c composite.green=source.green;
composite 2814 magick/composite.c composite.blue=source.blue;
composite 2820 magick/composite.c composite.opacity=(MagickRealType) (QuantumRange-
composite 2823 magick/composite.c composite.opacity=source.opacity;
composite 2830 magick/composite.c composite.index=QuantumRange-source.index;
composite 2838 magick/composite.c composite=source;
composite 2846 magick/composite.c composite.red=(MagickRealType) QuantumRange-composite.red;
composite 2847 magick/composite.c composite.green=(MagickRealType) QuantumRange-composite.green;
composite 2848 magick/composite.c composite.blue=(MagickRealType) QuantumRange-composite.blue;
composite 2849 magick/composite.c composite.index=(MagickRealType) QuantumRange-composite.index;
composite 2852 magick/composite.c ClampPixel(composite.red) : ClampToQuantum(composite.red));
composite 2854 magick/composite.c ClampPixel(composite.green) : ClampToQuantum(composite.green));
composite 2856 magick/composite.c ClampPixel(composite.blue) : ClampToQuantum(composite.blue));
composite 2858 magick/composite.c ClampPixel(composite.opacity) : ClampToQuantum(composite.opacity));
composite 2861 magick/composite.c ClampPixel(composite.index) : ClampToQuantum(composite.index));
composite 1173 magick/draw.c composite,
composite 1204 magick/draw.c composite=zero;
composite 1214 magick/draw.c SetMagickPixelPacket(image,q,indexes+x_offset,&composite);
composite 1215 magick/draw.c MagickPixelCompositeOver(&pixel,pixel.opacity,&composite,
composite 1216 magick/draw.c composite.opacity,&composite);
composite 1217 magick/draw.c SetPixelPacket(image,&composite,q,indexes+x_offset);
composite 3319 magick/draw.c composite,
composite 3345 magick/draw.c composite=zero;
composite 3368 magick/draw.c composite=gradient->stops[0].color;
composite 3371 magick/draw.c composite=gradient->stops[gradient->number_stops-1].color;
composite 3379 magick/draw.c &gradient->stops[j].color,alpha,&composite);
composite 3402 magick/draw.c composite=gradient->stops[0].color;
composite 3405 magick/draw.c composite=gradient->stops[gradient->number_stops-1].color;
composite 3413 magick/draw.c &gradient->stops[j].color,alpha,&composite);
composite 3459 magick/draw.c composite=gradient->stops[0].color;
composite 3462 magick/draw.c composite=gradient->stops[gradient->number_stops-1].color;
composite 3479 magick/draw.c &gradient->stops[j].color,alpha,&composite);
composite 3484 magick/draw.c MagickPixelCompositeOver(&composite,composite.opacity,&pixel,