/* [<][>][^][v][top][bottom][index][help] */
// This may look like C code, but it is really -*- C++ -*-
//
// Copyright Bob Friesenhahn, 1999, 2000, 2001, 2002
// Copyright Dirk Lemstra 2015
//
// Blob reference class
//
// This is an internal implementation class that should not be
// accessed by users.
//
#if !defined(Magick_Blob_header)
#define Magick_Blob_header
#include "Magick++/Include.h"
#include "Magick++/Thread.h"
#include "Magick++/Blob.h"
namespace Magick
{
class BlobRef
{
public:
// Construct with data, making private copy of data
BlobRef(const void* data_,const size_t length_);
// Destructor (actually destroys data)
~BlobRef(void);
void* _data; // Blob data
size_t _length; // Blob length
Blob::Allocator _allocator; // Memory allocation system in use
::ssize_t _refCount; // Reference count
MutexLock _mutexLock; // Mutex lock
private:
// Copy constructor and assignment are not supported
BlobRef(const BlobRef&);
BlobRef& operator=(const BlobRef&);
};
} // namespace Magick
#endif // Magick_Blob_header