root/magick/resource.c

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DEFINITIONS

This source file includes following definitions.
  1. AcquireMagickResource
  2. AsynchronousResourceComponentTerminus
  3. DestroyTemporaryResources
  4. GetPathTemplate
  5. AcquireUniqueFileResource
  6. GetMagickResource
  7. GetMagickResourceLimit
  8. FormatPixelSize
  9. ListMagickResourceInfo
  10. RelinquishMagickResource
  11. RelinquishUniqueFileResource
  12. StringToSizeType
  13. ResourceComponentGenesis
  14. ResourceComponentTerminus
  15. SetMagickResourceLimit

/*
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%                                                                             %
%                                                                             %
%                                                                             %
%           RRRR    EEEEE   SSSSS   OOO   U   U  RRRR    CCCC  EEEEE          %
%           R   R   E       SS     O   O  U   U  R   R  C      E              %
%           RRRR    EEE      SSS   O   O  U   U  RRRR   C      EEE            %
%           R R     E          SS  O   O  U   U  R R    C      E              %
%           R  R    EEEEE   SSSSS   OOO    UUU   R  R    CCCC  EEEEE          %
%                                                                             %
%                                                                             %
%                        Get/Set MagickCore Resources                         %
%                                                                             %
%                              Software Design                                %
%                                   Cristy                                    %
%                               September 2002                                %
%                                                                             %
%                                                                             %
%  Copyright 1999-2015 ImageMagick Studio LLC, a non-profit organization      %
%  dedicated to making software imaging solutions freely available.           %
%                                                                             %
%  You may not use this file except in compliance with the License.  You may  %
%  obtain a copy of the License at                                            %
%                                                                             %
%    http://www.imagemagick.org/script/license.php                            %
%                                                                             %
%  Unless required by applicable law or agreed to in writing, software        %
%  distributed under the License is distributed on an "AS IS" BASIS,          %
%  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.   %
%  See the License for the specific language governing permissions and        %
%  limitations under the License.                                             %
%                                                                             %
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%
%
*/

/*
  Include declarations.
*/
#include "magick/studio.h"
#include "magick/cache.h"
#include "magick/configure.h"
#include "magick/exception.h"
#include "magick/exception-private.h"
#include "magick/hashmap.h"
#include "magick/log.h"
#include "magick/image.h"
#include "magick/image-private.h"
#include "magick/memory_.h"
#include "magick/nt-base-private.h"
#include "magick/option.h"
#include "magick/policy.h"
#include "magick/random_.h"
#include "magick/registry.h"
#include "magick/resource_.h"
#include "magick/semaphore.h"
#include "magick/signature-private.h"
#include "magick/string_.h"
#include "magick/string-private.h"
#include "magick/splay-tree.h"
#include "magick/thread-private.h"
#include "magick/token.h"
#include "magick/utility.h"
#include "magick/utility-private.h"

/*
  Typedef declarations.
*/
typedef struct _ResourceInfo
{
  MagickOffsetType
    width,
    height,
    area,
    memory,
    map,
    disk,
    file,
    thread,
    throttle,
    time;

  MagickSizeType
    width_limit,
    height_limit,
    area_limit,
    memory_limit,
    map_limit,
    disk_limit,
    file_limit,
    thread_limit,
    throttle_limit,
    time_limit;
} ResourceInfo;

/*
  Global declarations.
*/
static RandomInfo
  *random_info = (RandomInfo *) NULL;

static ResourceInfo
  resource_info =
  {
    MagickULLConstant(0),              /* initial width */
    MagickULLConstant(0),              /* initial height */
    MagickULLConstant(0),              /* initial area */
    MagickULLConstant(0),              /* initial memory */
    MagickULLConstant(0),              /* initial map */
    MagickULLConstant(0),              /* initial disk */
    MagickULLConstant(0),              /* initial file */
    MagickULLConstant(0),              /* initial thread */
    MagickULLConstant(0),              /* initial throttle */
    MagickULLConstant(0),              /* initial time */
    (INT_MAX/(5*sizeof(Quantum))),     /* width limit */
    (INT_MAX/(5*sizeof(Quantum))),     /* height limit */
    MagickULLConstant(3072)*1024*1024, /* area limit */
    MagickULLConstant(1536)*1024*1024, /* memory limit */
    MagickULLConstant(3072)*1024*1024, /* map limit */
    MagickResourceInfinity,            /* disk limit */
    MagickULLConstant(768),            /* file limit */
    MagickULLConstant(1),              /* thread limit */
    MagickULLConstant(0),              /* throttle limit */
    MagickResourceInfinity             /* time limit */
  };

static SemaphoreInfo
  *resource_semaphore = (SemaphoreInfo *) NULL;

static SplayTreeInfo
  *temporary_resources = (SplayTreeInfo *) NULL;

/*
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%                                                                             %
%                                                                             %
%                                                                             %
%   A c q u i r e M a g i c k R e s o u r c e                                 %
%                                                                             %
%                                                                             %
%                                                                             %
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%
%  AcquireMagickResource() acquires resources of the specified type.
%  MagickFalse is returned if the specified resource is exhausted otherwise
%  MagickTrue.
%
%  The format of the AcquireMagickResource() method is:
%
%      MagickBooleanType AcquireMagickResource(const ResourceType type,
%        const MagickSizeType size)
%
%  A description of each parameter follows:
%
%    o type: the type of resource.
%
%    o size: the number of bytes needed from for this resource.
%
*/
MagickExport MagickBooleanType AcquireMagickResource(const ResourceType type,
  const MagickSizeType size)
{
  char
    resource_current[MaxTextExtent],
    resource_limit[MaxTextExtent],
    resource_request[MaxTextExtent];

  MagickBooleanType
    status;

  MagickSizeType
    limit;

  status=MagickFalse;
  (void) FormatMagickSize(size,MagickFalse,resource_request);
  if (resource_semaphore == (SemaphoreInfo *) NULL)
    ActivateSemaphoreInfo(&resource_semaphore);
  LockSemaphoreInfo(resource_semaphore);
  switch (type)
  {
    case WidthResource:
    {
      resource_info.width=(MagickOffsetType) size;
      limit=resource_info.width_limit;
      status=(resource_info.width_limit == MagickResourceInfinity) ||
        (size < limit) ? MagickTrue : MagickFalse;
      (void) FormatMagickSize((MagickSizeType) resource_info.width,MagickFalse,
        resource_current);
      (void) FormatMagickSize(resource_info.width_limit,MagickFalse,
        resource_limit);
      break;
    }
    case HeightResource:
    {
      resource_info.height=(MagickOffsetType) size;
      limit=resource_info.height_limit;
      status=(resource_info.height_limit == MagickResourceInfinity) ||
        (size < limit) ? MagickTrue : MagickFalse;
      (void) FormatMagickSize((MagickSizeType) resource_info.height,MagickFalse,
        resource_current);
      (void) FormatMagickSize(resource_info.height_limit,MagickFalse,
        resource_limit);
      break;
    }
    case AreaResource:
    {
      resource_info.area=(MagickOffsetType) size;
      limit=resource_info.area_limit;
      status=(resource_info.area_limit == MagickResourceInfinity) ||
        (size < limit) ? MagickTrue : MagickFalse;
      (void) FormatMagickSize((MagickSizeType) resource_info.area,MagickFalse,
        resource_current);
      (void) FormatMagickSize(resource_info.area_limit,MagickFalse,
        resource_limit);
      break;
    }
    case MemoryResource:
    {
      resource_info.memory+=size;
      limit=resource_info.memory_limit;
      status=(resource_info.memory_limit == MagickResourceInfinity) ||
        ((MagickSizeType) resource_info.memory < limit) ?
        MagickTrue : MagickFalse;
      (void) FormatMagickSize((MagickSizeType) resource_info.memory,MagickTrue,
        resource_current);
      (void) FormatMagickSize(resource_info.memory_limit,MagickTrue,
        resource_limit);
      break;
    }
    case MapResource:
    {
      resource_info.map+=size;
      limit=resource_info.map_limit;
      status=(resource_info.map_limit == MagickResourceInfinity) ||
        ((MagickSizeType) resource_info.map < limit) ?
        MagickTrue : MagickFalse;
      (void) FormatMagickSize((MagickSizeType) resource_info.map,MagickTrue,
        resource_current);
      (void) FormatMagickSize(resource_info.map_limit,MagickTrue,
        resource_limit);
      break;
    }
    case DiskResource:
    {
      resource_info.disk+=size;
      limit=resource_info.disk_limit;
      status=(resource_info.disk_limit == MagickResourceInfinity) ||
        ((MagickSizeType) resource_info.disk < limit) ?
        MagickTrue : MagickFalse;
      (void) FormatMagickSize((MagickSizeType) resource_info.disk,MagickTrue,
        resource_current);
      (void) FormatMagickSize(resource_info.disk_limit,MagickTrue,
        resource_limit);
      break;
    }
    case FileResource:
    {
      resource_info.file+=size;
      limit=resource_info.file_limit;
      status=(resource_info.file_limit == MagickResourceInfinity) ||
        ((MagickSizeType) resource_info.file < limit) ?
        MagickTrue : MagickFalse;
      (void) FormatMagickSize((MagickSizeType) resource_info.file,MagickFalse,
        resource_current);
      (void) FormatMagickSize((MagickSizeType) resource_info.file_limit,
        MagickFalse,resource_limit);
      break;
    }
    case ThreadResource:
    {
      limit=resource_info.thread_limit;
      status=(resource_info.thread_limit == MagickResourceInfinity) ||
        ((MagickSizeType) resource_info.thread < limit) ? MagickTrue :
        MagickFalse;
      (void) FormatMagickSize((MagickSizeType) resource_info.thread,MagickFalse,
        resource_current);
      (void) FormatMagickSize((MagickSizeType) resource_info.thread_limit,
        MagickFalse,resource_limit);
      break;
    }
    case ThrottleResource:
    {
      limit=resource_info.throttle_limit;
      status=(resource_info.throttle_limit == MagickResourceInfinity) ||
        ((MagickSizeType) resource_info.throttle < limit) ? MagickTrue :
        MagickFalse;
      (void) FormatMagickSize((MagickSizeType) resource_info.throttle,
        MagickFalse,resource_current);
      (void) FormatMagickSize((MagickSizeType) resource_info.throttle_limit,
        MagickFalse,resource_limit);
      break;
    }
    case TimeResource:
    {
      resource_info.time+=size;
      limit=resource_info.time_limit;
      status=(resource_info.time_limit == MagickResourceInfinity) ||
        ((MagickSizeType) resource_info.time < limit) ?
        MagickTrue : MagickFalse;
      (void) FormatMagickSize((MagickSizeType) resource_info.time,MagickFalse,
        resource_current);
      (void) FormatMagickSize((MagickSizeType) resource_info.time_limit,
        MagickFalse,resource_limit);
      break;
    }
    default:
      break;
  }
  UnlockSemaphoreInfo(resource_semaphore);
  (void) LogMagickEvent(ResourceEvent,GetMagickModule(),"%s: %s/%s/%s",
    CommandOptionToMnemonic(MagickResourceOptions,(ssize_t) type),
    resource_request,resource_current,resource_limit);
  return(status);
}

/*
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%                                                                             %
%                                                                             %
%                                                                             %
+   A s y n c h r o n o u s R e s o u r c e C o m p o n e n t T e r m i n u s %
%                                                                             %
%                                                                             %
%                                                                             %
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%
%  AsynchronousResourceComponentTerminus() destroys the resource environment.
%  It differs from ResourceComponentTerminus() in that it can be called from a
%  asynchronous signal handler.
%
%  The format of the ResourceComponentTerminus() method is:
%
%      ResourceComponentTerminus(void)
%
*/
MagickExport void AsynchronousResourceComponentTerminus(void)
{
  const char
    *path;

  if (temporary_resources == (SplayTreeInfo *) NULL)
    return;
  /*
    Remove any lingering temporary files.
  */
  ResetSplayTreeIterator(temporary_resources);
  path=(const char *) GetNextKeyInSplayTree(temporary_resources);
  while (path != (const char *) NULL)
  {
    (void) ShredFile(path);
    path=(const char *) GetNextKeyInSplayTree(temporary_resources);
  }
}

/*
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%                                                                             %
%                                                                             %
%                                                                             %
%   A c q u i r e U n i q u e F i l e R e s o u r c e                         %
%                                                                             %
%                                                                             %
%                                                                             %
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%
%  AcquireUniqueFileResource() returns a unique file name, and returns a file
%  descriptor for the file open for reading and writing.
%
%  The format of the AcquireUniqueFileResource() method is:
%
%      int AcquireUniqueFileResource(char *path)
%
%  A description of each parameter follows:
%
%   o  path:  Specifies a pointer to an array of characters.  The unique path
%      name is returned in this array.
%
*/

static void *DestroyTemporaryResources(void *temporary_resource)
{
  (void) ShredFile((char *) temporary_resource);
  temporary_resource=DestroyString((char *) temporary_resource);
  return((void *) NULL);
}

MagickExport MagickBooleanType GetPathTemplate(char *path)
{
  char
    *directory,
    *value;

  ExceptionInfo
    *exception;

  MagickBooleanType
    status;

  struct stat
    attributes;

  (void) FormatLocaleString(path,MaxTextExtent,"magick-%.20gXXXXXXXXXXXX",
    (double) getpid());
  exception=AcquireExceptionInfo();
  directory=(char *) GetImageRegistry(StringRegistryType,"temporary-path",
    exception);
  exception=DestroyExceptionInfo(exception);
  if (directory == (char *) NULL)
    directory=GetEnvironmentValue("MAGICK_TEMPORARY_PATH");
  if (directory == (char *) NULL)
    directory=GetEnvironmentValue("MAGICK_TMPDIR");
#if defined(MAGICKCORE_WINDOWS_SUPPORT) || defined(__OS2__) || defined(__CYGWIN__)
  if (directory == (char *) NULL)
    directory=GetEnvironmentValue("TMP");
  if (directory == (char *) NULL)
    directory=GetEnvironmentValue("TEMP");
#endif
#if defined(__VMS)
  if (directory == (char *) NULL)
    directory=GetEnvironmentValue("MTMPDIR");
#endif
#if defined(P_tmpdir)
  if (directory == (char *) NULL)
    directory=ConstantString(P_tmpdir);
#endif
  if (directory == (char *) NULL)
    directory=GetEnvironmentValue("TMPDIR");
  if (directory == (char *) NULL)
    return(MagickTrue);
  value=GetPolicyValue("temporary-path");
  if (value != (char *) NULL)
    (void) CloneString(&directory,value);
  if (strlen(directory) > (MaxTextExtent-25))
    {
      directory=DestroyString(directory);
      return(MagickFalse);
    }
  status=GetPathAttributes(directory,&attributes);
  if ((status == MagickFalse) || !S_ISDIR(attributes.st_mode))
    {
      directory=DestroyString(directory);
      return(MagickFalse);
    }
  if (directory[strlen(directory)-1] == *DirectorySeparator)
    (void) FormatLocaleString(path,MaxTextExtent,"%smagick-%.20gXXXXXXXXXXXX",
      directory,(double) getpid());
  else
    (void) FormatLocaleString(path,MaxTextExtent,
      "%s%smagick-%.20gXXXXXXXXXXXX",directory,DirectorySeparator,
      (double) getpid());
  directory=DestroyString(directory);
#if defined(MAGICKCORE_WINDOWS_SUPPORT)
  {
    register char
      *p;

    /*
      Ghostscript does not like backslashes so we need to replace them. The
      forward slash also works under Windows.
    */
    for (p=(path[1] == *DirectorySeparator ? path+2 : path); *p != '\0'; p++)
      if (*p == *DirectorySeparator)
        *p='/';
  }
#endif
  return(MagickTrue);
}

MagickExport int AcquireUniqueFileResource(char *path)
{
#if !defined(O_NOFOLLOW)
#define O_NOFOLLOW 0
#endif
#if !defined(TMP_MAX)
# define TMP_MAX  238328
#endif

  int
    c,
    file;

  register char
    *p;

  register ssize_t
    i;

  static const char
    portable_filename[65] =
      "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789_-";

  StringInfo
    *key;

  unsigned char
    *datum;

  assert(path != (char *) NULL);
  (void) LogMagickEvent(ResourceEvent,GetMagickModule(),"...");
  if (random_info == (RandomInfo *) NULL)
    {
      LockSemaphoreInfo(resource_semaphore);
      if (random_info == (RandomInfo *) NULL)
        random_info=AcquireRandomInfo();
      UnlockSemaphoreInfo(resource_semaphore);
    }
  file=(-1);
  for (i=0; i < (ssize_t) TMP_MAX; i++)
  {
    /*
      Get temporary pathname.
    */
    (void) GetPathTemplate(path);
    key=GetRandomKey(random_info,6);
    p=path+strlen(path)-12;
    datum=GetStringInfoDatum(key);
    for (i=0; i < (ssize_t) GetStringInfoLength(key); i++)
    {
      c=(int) (datum[i] & 0x3f);
      *p++=portable_filename[c];
    }
    key=DestroyStringInfo(key);
#if defined(MAGICKCORE_HAVE_MKSTEMP)
    file=mkstemp(path);
    if (file != -1)
      {
        (void) fchmod(file,0600);
#if defined(__OS2__)
        setmode(file,O_BINARY);
#endif
        break;
      }
#endif
    key=GetRandomKey(random_info,12);
    p=path+strlen(path)-12;
    datum=GetStringInfoDatum(key);
    for (i=0; i < (ssize_t) GetStringInfoLength(key); i++)
    {
      c=(int) (datum[i] & 0x3f);
      *p++=portable_filename[c];
    }
    key=DestroyStringInfo(key);
    file=open_utf8(path,O_RDWR | O_CREAT | O_EXCL | O_BINARY | O_NOFOLLOW,
      S_MODE);
    if ((file >= 0) || (errno != EEXIST))
      break;
  }
  (void) LogMagickEvent(ResourceEvent,GetMagickModule(),"Acquire %s",path);
  if (file == -1)
    return(file);
  if (resource_semaphore == (SemaphoreInfo *) NULL)
    ActivateSemaphoreInfo(&resource_semaphore);
  LockSemaphoreInfo(resource_semaphore);
  if (temporary_resources == (SplayTreeInfo *) NULL)
    temporary_resources=NewSplayTree(CompareSplayTreeString,
      DestroyTemporaryResources,(void *(*)(void *)) NULL);
  UnlockSemaphoreInfo(resource_semaphore);
  (void) AddValueToSplayTree(temporary_resources,ConstantString(path),
    (const void *) NULL);
  return(file);
}

/*
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%                                                                             %
%                                                                             %
%                                                                             %
%   G e t M a g i c k R e s o u r c e                                         %
%                                                                             %
%                                                                             %
%                                                                             %
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%
%  GetMagickResource() returns the specified resource.
%
%  The format of the GetMagickResource() method is:
%
%      MagickSizeType GetMagickResource(const ResourceType type)
%
%  A description of each parameter follows:
%
%    o type: the type of resource.
%
*/
MagickExport MagickSizeType GetMagickResource(const ResourceType type)
{
  MagickSizeType
    resource;

  resource=0;
  LockSemaphoreInfo(resource_semaphore);
  switch (type)
  {
    case WidthResource:
    {
      resource=(MagickSizeType) resource_info.width;
      break;
    }
    case HeightResource:
    {
      resource=(MagickSizeType) resource_info.height;
      break;
    }
    case AreaResource:
    {
      resource=(MagickSizeType) resource_info.area;
      break;
    }
    case MemoryResource:
    {
      resource=(MagickSizeType) resource_info.memory;
      break;
    }
    case MapResource:
    {
      resource=(MagickSizeType) resource_info.map;
      break;
    }
    case DiskResource:
    {
      resource=(MagickSizeType) resource_info.disk;
      break;
    }
    case FileResource:
    {
      resource=(MagickSizeType) resource_info.file;
      break;
    }
    case ThreadResource:
    {
      resource=(MagickSizeType) resource_info.thread;
      break;
    }
    case ThrottleResource:
    {
      resource=(MagickSizeType) resource_info.throttle;
      break;
    }
    case TimeResource:
    {
      resource=(MagickSizeType) resource_info.time;
      break;
    }
    default:
      break;
  }
  UnlockSemaphoreInfo(resource_semaphore);
  return(resource);
}

/*
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%                                                                             %
%                                                                             %
%                                                                             %
%   G e t M a g i c k R e s o u r c e L i m i t                               %
%                                                                             %
%                                                                             %
%                                                                             %
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%
%  GetMagickResourceLimit() returns the specified resource limit.
%
%  The format of the GetMagickResourceLimit() method is:
%
%      MagickSizeType GetMagickResourceLimit(const ResourceType type)
%
%  A description of each parameter follows:
%
%    o type: the type of resource.
%
*/
MagickExport MagickSizeType GetMagickResourceLimit(const ResourceType type)
{
  MagickSizeType
    resource;

  resource=0;
  if (resource_semaphore == (SemaphoreInfo *) NULL)
    ActivateSemaphoreInfo(&resource_semaphore);
  LockSemaphoreInfo(resource_semaphore);
  switch (type)
  {
    case WidthResource:
    {
      resource=resource_info.width_limit;
      break;
    }
    case HeightResource:
    {
      resource=resource_info.height_limit;
      break;
    }
    case AreaResource:
    {
      resource=resource_info.area_limit;
      break;
    }
    case MemoryResource:
    {
      resource=resource_info.memory_limit;
      break;
    }
    case MapResource:
    {
      resource=resource_info.map_limit;
      break;
    }
    case DiskResource:
    {
      resource=resource_info.disk_limit;
      break;
    }
    case FileResource:
    {
      resource=resource_info.file_limit;
      break;
    }
    case ThreadResource:
    {
      resource=resource_info.thread_limit;
      break;
    }
    case ThrottleResource:
    {
      resource=resource_info.throttle_limit;
      break;
    }
    case TimeResource:
    {
      resource=resource_info.time_limit;
      break;
    }
    default:
      break;
  }
  UnlockSemaphoreInfo(resource_semaphore);
  return(resource);
}

/*
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%                                                                             %
%                                                                             %
%                                                                             %
%  L i s t M a g i c k R e s o u r c e I n f o                                %
%                                                                             %
%                                                                             %
%                                                                             %
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%
%  ListMagickResourceInfo() lists the resource info to a file.
%
%  The format of the ListMagickResourceInfo method is:
%
%      MagickBooleanType ListMagickResourceInfo(FILE *file,
%        ExceptionInfo *exception)
%
%  A description of each parameter follows.
%
%    o file:  An pointer to a FILE.
%
%    o exception: return any errors or warnings in this structure.
%
*/

static ssize_t FormatPixelSize(const MagickSizeType size,
  const MagickBooleanType bi,char *format)
{
  const char
    **units;

  double
    bytes,
    length;

  register ssize_t
    i,
    j;

  ssize_t
    count;

  static const char
    *bi_units[] =
    {
      "", "Ki", "Mi", "Gi", "Ti", "Pi", "Ei", "Zi", "Yi", (char *) NULL
    },
    *traditional_units[] =
    {
      "", "K", "M", "G", "T", "P", "E", "Z", "Y", (char *) NULL
    };

  bytes=1000.0;
  units=traditional_units;
  if (bi != MagickFalse)
    {
      bytes=1024.0;
      units=bi_units;
    }
#if defined(_MSC_VER) && (_MSC_VER == 1200)
  length=(double) ((MagickOffsetType) size);
#else
  length=(double) size;
#endif
  for (i=0; (length >= bytes) && (units[i+1] != (const char *) NULL); i++)
    length/=bytes;
  count=0;
  for (j=2; j < 12; j++)
  {
    count=FormatLocaleString(format,MaxTextExtent,"%.*g%sP",(int) (i+j),length,
      units[i]);
    if (strchr(format,'+') == (char *) NULL)
      break;
  }
  return(count);
}

MagickExport MagickBooleanType ListMagickResourceInfo(FILE *file,
  ExceptionInfo *magick_unused(exception))
{
  char
    area_limit[MaxTextExtent],
    disk_limit[MaxTextExtent],
    height_limit[MaxTextExtent],
    map_limit[MaxTextExtent],
    memory_limit[MaxTextExtent],
    time_limit[MaxTextExtent],
    width_limit[MaxTextExtent];

  magick_unreferenced(exception);

  if (file == (const FILE *) NULL)
    file=stdout;
  if (resource_semaphore == (SemaphoreInfo *) NULL)
    ActivateSemaphoreInfo(&resource_semaphore);
  LockSemaphoreInfo(resource_semaphore);
  (void) FormatPixelSize(resource_info.width_limit,MagickFalse,width_limit);
  (void) FormatPixelSize(resource_info.height_limit,MagickFalse,height_limit);
  (void) FormatPixelSize(resource_info.area_limit,MagickFalse,area_limit);
  (void) FormatMagickSize(resource_info.memory_limit,MagickTrue,memory_limit);
  (void) FormatMagickSize(resource_info.map_limit,MagickTrue,map_limit);
  (void) CopyMagickString(disk_limit,"unlimited",MaxTextExtent);
  if (resource_info.disk_limit != MagickResourceInfinity)
    (void) FormatMagickSize(resource_info.disk_limit,MagickTrue,disk_limit);
  (void) CopyMagickString(time_limit,"unlimited",MaxTextExtent);
  if (resource_info.time_limit != MagickResourceInfinity)
    (void) FormatLocaleString(time_limit,MaxTextExtent,"%.20g",(double)
      ((MagickOffsetType) resource_info.time_limit));
  (void) FormatLocaleFile(file,"Resource limits:\n");
  (void) FormatLocaleFile(file,"  Width: %s\n",width_limit);
  (void) FormatLocaleFile(file,"  Height: %s\n",height_limit);
  (void) FormatLocaleFile(file,"  Area: %s\n",area_limit);
  (void) FormatLocaleFile(file,"  Memory: %s\n",memory_limit);
  (void) FormatLocaleFile(file,"  Map: %s\n",map_limit);
  (void) FormatLocaleFile(file,"  Disk: %s\n",disk_limit);
  (void) FormatLocaleFile(file,"  File: %.20g\n",(double) ((MagickOffsetType)
    resource_info.file_limit));
  (void) FormatLocaleFile(file,"  Thread: %.20g\n",(double) ((MagickOffsetType)
    resource_info.thread_limit));
  (void) FormatLocaleFile(file,"  Throttle: %.20g\n",(double)
    ((MagickOffsetType) resource_info.throttle_limit));
  (void) FormatLocaleFile(file,"  Time: %s\n",time_limit);
  (void) fflush(file);
  UnlockSemaphoreInfo(resource_semaphore);
  return(MagickTrue);
}

/*
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%                                                                             %
%                                                                             %
%                                                                             %
%   R e l i n q u i s h M a g i c k R e s o u r c e                           %
%                                                                             %
%                                                                             %
%                                                                             %
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%
%  RelinquishMagickResource() relinquishes resources of the specified type.
%
%  The format of the RelinquishMagickResource() method is:
%
%      void RelinquishMagickResource(const ResourceType type,
%        const MagickSizeType size)
%
%  A description of each parameter follows:
%
%    o type: the type of resource.
%
%    o size: the size of the resource.
%
*/
MagickExport void RelinquishMagickResource(const ResourceType type,
  const MagickSizeType size)
{
  char
    resource_current[MaxTextExtent],
    resource_limit[MaxTextExtent],
    resource_request[MaxTextExtent];

  (void) FormatMagickSize(size,MagickFalse,resource_request);
  if (resource_semaphore == (SemaphoreInfo *) NULL)
    ActivateSemaphoreInfo(&resource_semaphore);
  LockSemaphoreInfo(resource_semaphore);
  switch (type)
  {
    case WidthResource:
    {
      resource_info.width=(MagickOffsetType) size;
      (void) FormatMagickSize((MagickSizeType) resource_info.width,MagickFalse,
        resource_current);
      (void) FormatMagickSize(resource_info.width_limit,MagickFalse,
        resource_limit);
      break;
    }
    case HeightResource:
    {
      resource_info.height=(MagickOffsetType) size;
      (void) FormatMagickSize((MagickSizeType) resource_info.height,MagickFalse,
        resource_current);
      (void) FormatMagickSize(resource_info.height_limit,MagickFalse,
        resource_limit);
      break;
    }
    case AreaResource:
    {
      resource_info.area=(MagickOffsetType) size;
      (void) FormatMagickSize((MagickSizeType) resource_info.area,MagickFalse,
        resource_current);
      (void) FormatMagickSize(resource_info.area_limit,MagickFalse,
        resource_limit);
      break;
    }
    case MemoryResource:
    {
      resource_info.memory-=size;
      (void) FormatMagickSize((MagickSizeType) resource_info.memory,
        MagickTrue,resource_current);
      (void) FormatMagickSize(resource_info.memory_limit,MagickTrue,
        resource_limit);
      break;
    }
    case MapResource:
    {
      resource_info.map-=size;
      (void) FormatMagickSize((MagickSizeType) resource_info.map,MagickTrue,
        resource_current);
      (void) FormatMagickSize(resource_info.map_limit,MagickTrue,
        resource_limit);
      break;
    }
    case DiskResource:
    {
      resource_info.disk-=size;
      (void) FormatMagickSize((MagickSizeType) resource_info.disk,MagickTrue,
        resource_current);
      (void) FormatMagickSize(resource_info.disk_limit,MagickTrue,
        resource_limit);
      break;
    }
    case FileResource:
    {
      resource_info.file-=size;
      (void) FormatMagickSize((MagickSizeType) resource_info.file,MagickFalse,
        resource_current);
      (void) FormatMagickSize((MagickSizeType) resource_info.file_limit,
        MagickFalse,resource_limit);
      break;
    }
    case ThreadResource:
    {
      (void) FormatMagickSize((MagickSizeType) resource_info.thread,MagickFalse,
        resource_current);
      (void) FormatMagickSize((MagickSizeType) resource_info.thread_limit,
        MagickFalse,resource_limit);
      break;
    }
    case ThrottleResource:
    {
      (void) FormatMagickSize((MagickSizeType) resource_info.throttle,
        MagickFalse,resource_current);
      (void) FormatMagickSize((MagickSizeType) resource_info.throttle_limit,
        MagickFalse,resource_limit);
      break;
    }
    case TimeResource:
    {
      resource_info.time-=size;
      (void) FormatMagickSize((MagickSizeType) resource_info.time,MagickFalse,
        resource_current);
      (void) FormatMagickSize((MagickSizeType) resource_info.time_limit,
        MagickFalse,resource_limit);
      break;
    }
    default:
      break;
  }
  UnlockSemaphoreInfo(resource_semaphore);
  (void) LogMagickEvent(ResourceEvent,GetMagickModule(),"%s: %s/%s/%s",
    CommandOptionToMnemonic(MagickResourceOptions,(ssize_t) type),
      resource_request,resource_current,resource_limit);
}

/*
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%                                                                             %
%                                                                             %
%                                                                             %
%    R e l i n q u i s h U n i q u e F i l e R e s o u r c e                  %
%                                                                             %
%                                                                             %
%                                                                             %
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%
%  RelinquishUniqueFileResource() relinquishes a unique file resource.
%
%  The format of the RelinquishUniqueFileResource() method is:
%
%      MagickBooleanType RelinquishUniqueFileResource(const char *path)
%
%  A description of each parameter follows:
%
%    o name: the name of the temporary resource.
%
*/
MagickExport MagickBooleanType RelinquishUniqueFileResource(const char *path)
{
  char
    cache_path[MaxTextExtent];

  MagickBooleanType
    status;

  assert(path != (const char *) NULL);
  status=MagickFalse;
  (void) LogMagickEvent(ResourceEvent,GetMagickModule(),"Relinquish %s",path);
  if (resource_semaphore == (SemaphoreInfo *) NULL)
    ActivateSemaphoreInfo(&resource_semaphore);
  LockSemaphoreInfo(resource_semaphore);
  if (temporary_resources != (SplayTreeInfo *) NULL)
    status=DeleteNodeFromSplayTree(temporary_resources, (const void *) path);
  UnlockSemaphoreInfo(resource_semaphore);
  (void) CopyMagickString(cache_path,path,MaxTextExtent);
  AppendImageFormat("cache",cache_path);
  (void) ShredFile(cache_path);
  if (status == MagickFalse)
    status=ShredFile(path);
  return(status);
}

/*
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%                                                                             %
%                                                                             %
%                                                                             %
+   R e s o u r c e C o m p o n e n t G e n e s i s                           %
%                                                                             %
%                                                                             %
%                                                                             %
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%
%  ResourceComponentGenesis() instantiates the resource component.
%
%  The format of the ResourceComponentGenesis method is:
%
%      MagickBooleanType ResourceComponentGenesis(void)
%
*/

static inline MagickSizeType StringToSizeType(const char *string,
  const double interval)
{
  double
    value;

  value=SiPrefixToDoubleInterval(string,interval);
  if (value >= (double) MagickULLConstant(~0))
    return(MagickULLConstant(~0));
  return((MagickSizeType) value);
}

MagickExport MagickBooleanType ResourceComponentGenesis(void)
{
  char
    *limit;

  MagickSizeType
    memory;

  ssize_t
    files,
    pages,
    pagesize;

  /*
    Set Magick resource limits.
  */
  if (resource_semaphore == (SemaphoreInfo *) NULL)
    resource_semaphore=AllocateSemaphoreInfo();
  (void) SetMagickResourceLimit(WidthResource,resource_info.width_limit);
  limit=GetEnvironmentValue("MAGICK_WIDTH_LIMIT");
  if (limit != (char *) NULL)
    {
      (void) SetMagickResourceLimit(WidthResource,StringToSizeType(limit,
        100.0));
      limit=DestroyString(limit);
    }
  (void) SetMagickResourceLimit(HeightResource,resource_info.width_limit);
  limit=GetEnvironmentValue("MAGICK_HEIGHT_LIMIT");
  if (limit != (char *) NULL)
    {
      (void) SetMagickResourceLimit(HeightResource,StringToSizeType(limit,
        100.0));
      limit=DestroyString(limit);
    }
  pagesize=GetMagickPageSize();
  pages=(-1);
#if defined(MAGICKCORE_HAVE_SYSCONF) && defined(_SC_PHYS_PAGES)
  pages=(ssize_t) sysconf(_SC_PHYS_PAGES);
#endif
  memory=(MagickSizeType) pages*pagesize;
  if ((pagesize <= 0) || (pages <= 0))
    memory=2048UL*1024UL*1024UL;
#if defined(PixelCacheThreshold)
  memory=PixelCacheThreshold;
#endif
  (void) SetMagickResourceLimit(AreaResource,2*memory);
  limit=GetEnvironmentValue("MAGICK_AREA_LIMIT");
  if (limit != (char *) NULL)
    {
      (void) SetMagickResourceLimit(AreaResource,StringToSizeType(limit,100.0));
      limit=DestroyString(limit);
    }
  (void) SetMagickResourceLimit(MemoryResource,memory);
  limit=GetEnvironmentValue("MAGICK_MEMORY_LIMIT");
  if (limit != (char *) NULL)
    {
      (void) SetMagickResourceLimit(MemoryResource,
        StringToSizeType(limit,100.0));
      limit=DestroyString(limit);
    }
  (void) SetMagickResourceLimit(MapResource,2*memory);
  limit=GetEnvironmentValue("MAGICK_MAP_LIMIT");
  if (limit != (char *) NULL)
    {
      (void) SetMagickResourceLimit(MapResource,StringToSizeType(limit,100.0));
      limit=DestroyString(limit);
    }
  (void) SetMagickResourceLimit(DiskResource,MagickResourceInfinity);
  limit=GetEnvironmentValue("MAGICK_DISK_LIMIT");
  if (limit != (char *) NULL)
    {
      (void) SetMagickResourceLimit(DiskResource,StringToSizeType(limit,100.0));
      limit=DestroyString(limit);
    }
  files=(-1);
#if defined(MAGICKCORE_HAVE_SYSCONF) && defined(_SC_OPEN_MAX)
  files=(ssize_t) sysconf(_SC_OPEN_MAX);
#endif
#if defined(MAGICKCORE_HAVE_GETRLIMIT) && defined(RLIMIT_NOFILE)
  if (files < 0)
    {
      struct rlimit
        resources;

      if (getrlimit(RLIMIT_NOFILE,&resources) != -1)
        files=(ssize_t) resources.rlim_cur;
  }
#endif
#if defined(MAGICKCORE_HAVE_GETDTABLESIZE) && defined(MAGICKCORE_POSIX_SUPPORT)
  if (files < 0)
    files=(ssize_t) getdtablesize();
#endif
  if (files < 0)
    files=64;
  (void) SetMagickResourceLimit(FileResource,MagickMax((size_t)
    (3*files/4),64));
  limit=GetEnvironmentValue("MAGICK_FILE_LIMIT");
  if (limit != (char *) NULL)
    {
      (void) SetMagickResourceLimit(FileResource,StringToSizeType(limit,100.0));
      limit=DestroyString(limit);
    }
  (void) SetMagickResourceLimit(ThreadResource,GetOpenMPMaximumThreads());
  limit=GetEnvironmentValue("MAGICK_THREAD_LIMIT");
  if (limit != (char *) NULL)
    {
      (void) SetMagickResourceLimit(ThreadResource,StringToSizeType(limit,
        100.0));
      limit=DestroyString(limit);
    }
  (void) SetMagickResourceLimit(ThrottleResource,0);
  limit=GetEnvironmentValue("MAGICK_THROTTLE_LIMIT");
  if (limit != (char *) NULL)
    {
      (void) SetMagickResourceLimit(ThrottleResource,StringToSizeType(limit,
        100.0));
      limit=DestroyString(limit);
    }
  (void) SetMagickResourceLimit(TimeResource,MagickResourceInfinity);
  limit=GetEnvironmentValue("MAGICK_TIME_LIMIT");
  if (limit != (char *) NULL)
    {
      (void) SetMagickResourceLimit(TimeResource,StringToSizeType(limit,100.0));
      limit=DestroyString(limit);
    }
  return(MagickTrue);
}

/*
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%                                                                             %
%                                                                             %
%                                                                             %
+   R e s o u r c e C o m p o n e n t T e r m i n u s                         %
%                                                                             %
%                                                                             %
%                                                                             %
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%
%  ResourceComponentTerminus() destroys the resource component.
%
%  The format of the ResourceComponentTerminus() method is:
%
%      ResourceComponentTerminus(void)
%
*/
MagickExport void ResourceComponentTerminus(void)
{
  if (resource_semaphore == (SemaphoreInfo *) NULL)
    ActivateSemaphoreInfo(&resource_semaphore);
  LockSemaphoreInfo(resource_semaphore);
  if (temporary_resources != (SplayTreeInfo *) NULL)
    temporary_resources=DestroySplayTree(temporary_resources);
  if (random_info != (RandomInfo *) NULL)
    random_info=DestroyRandomInfo(random_info);
  UnlockSemaphoreInfo(resource_semaphore);
  DestroySemaphoreInfo(&resource_semaphore);
}

/*
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%                                                                             %
%                                                                             %
%                                                                             %
%   S e t M a g i c k R e s o u r c e L i m i t                               %
%                                                                             %
%                                                                             %
%                                                                             %
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%
%  SetMagickResourceLimit() sets the limit for a particular resource.
%
%  The format of the SetMagickResourceLimit() method is:
%
%      MagickBooleanType SetMagickResourceLimit(const ResourceType type,
%        const MagickSizeType limit)
%
%  A description of each parameter follows:
%
%    o type: the type of resource.
%
%    o limit: the maximum limit for the resource.
%
*/

MagickExport MagickBooleanType SetMagickResourceLimit(const ResourceType type,
  const MagickSizeType limit)
{
  char
    *value;

  if (resource_semaphore == (SemaphoreInfo *) NULL)
    ActivateSemaphoreInfo(&resource_semaphore);
  LockSemaphoreInfo(resource_semaphore);
  value=(char *) NULL;
  switch (type)
  {
    case WidthResource:
    {
      resource_info.width_limit=limit;
      value=GetPolicyValue("width");
      if (value != (char *) NULL)
        resource_info.width_limit=MagickMin(limit,StringToSizeType(value,
          100.0));
      break;
    }
    case HeightResource:
    {
      resource_info.height_limit=limit;
      value=GetPolicyValue("height");
      if (value != (char *) NULL)
        resource_info.height_limit=MagickMin(limit,StringToSizeType(value,
          100.0));
      break;
    }
    case AreaResource:
    {
      resource_info.area_limit=limit;
      value=GetPolicyValue("area");
      if (value != (char *) NULL)
        resource_info.area_limit=MagickMin(limit,StringToSizeType(value,100.0));
      break;
    }
    case MemoryResource:
    {
      resource_info.memory_limit=limit;
      value=GetPolicyValue("memory");
      if (value != (char *) NULL)
        resource_info.memory_limit=MagickMin(limit,StringToSizeType(value,
          100.0));
      break;
    }
    case MapResource:
    {
      resource_info.map_limit=limit;
      value=GetPolicyValue("map");
      if (value != (char *) NULL)
        resource_info.map_limit=MagickMin(limit,StringToSizeType(value,100.0));
      break;
    }
    case DiskResource:
    {
      resource_info.disk_limit=limit;
      value=GetPolicyValue("disk");
      if (value != (char *) NULL)
        resource_info.disk_limit=MagickMin(limit,StringToSizeType(value,100.0));
      break;
    }
    case FileResource:
    {
      resource_info.file_limit=limit;
      value=GetPolicyValue("file");
      if (value != (char *) NULL)
        resource_info.file_limit=MagickMin(limit,StringToSizeType(value,100.0));
      break;
    }
    case ThreadResource:
    {
      resource_info.thread_limit=limit;
      value=GetPolicyValue("thread");
      if (value != (char *) NULL)
        resource_info.thread_limit=MagickMin(limit,StringToSizeType(value,
          100.0));
      if (resource_info.thread_limit > GetOpenMPMaximumThreads())
        resource_info.thread_limit=GetOpenMPMaximumThreads();
      break;
    }
    case ThrottleResource:
    {
      resource_info.throttle_limit=limit;
      value=GetPolicyValue("throttle");
      if (value != (char *) NULL)
        resource_info.throttle_limit=MagickMin(limit,StringToSizeType(value,
          100.0));
      if (resource_info.throttle_limit > GetOpenMPMaximumThreads())
        resource_info.throttle_limit=GetOpenMPMaximumThreads();
      else if (resource_info.thread_limit == 0)
        resource_info.thread_limit=1;
      break;
    }
    case TimeResource:
    {
      resource_info.time_limit=limit;
      value=GetPolicyValue("time");
      if (value != (char *) NULL)
        resource_info.time_limit=MagickMin(limit,StringToSizeType(value,100.0));
      break;
    }
    default:
      break;
  }
  if (value != (char *) NULL)
    value=DestroyString(value);
  UnlockSemaphoreInfo(resource_semaphore);
  return(MagickTrue);
}

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