GetPixelLuma 278 coders/braille.c polarity=(IndexPacket) (GetPixelLuma(image,&image->colormap[0]) >= GetPixelLuma 281 coders/braille.c polarity=(IndexPacket) (GetPixelLuma(image,&image->colormap[0]) >= GetPixelLuma 282 coders/braille.c GetPixelLuma(image,&image->colormap[1])); GetPixelLuma 233 coders/cip.c ((((size_t) (3*ClampToQuantum(GetPixelLuma(image,p+3))/QuantumRange) & 0x03) << 6) | GetPixelLuma 234 coders/cip.c (((size_t) (3*ClampToQuantum(GetPixelLuma(image,p+2))/QuantumRange) & 0x03) << 4) | GetPixelLuma 235 coders/cip.c (((size_t) (3*ClampToQuantum(GetPixelLuma(image,p+1))/QuantumRange) & 0x03) << 2) | GetPixelLuma 236 coders/cip.c (((size_t) (3*ClampToQuantum(GetPixelLuma(image,p+0))/QuantumRange) & 0x03) << 0)); GetPixelLuma 245 coders/cip.c ((((size_t) (3*ClampToQuantum(GetPixelLuma(image,p+MagickMin(i,3)))/QuantumRange) & 0x03) << 6) | GetPixelLuma 246 coders/cip.c (((size_t) (3*ClampToQuantum(GetPixelLuma(image,p+MagickMin(i,2)))/QuantumRange) & 0x03) << 4) | GetPixelLuma 247 coders/cip.c (((size_t) (3*ClampToQuantum(GetPixelLuma(image,p+MagickMin(i,1)))/QuantumRange) & 0x03) << 2) | GetPixelLuma 248 coders/cip.c (((size_t) (3*ClampToQuantum(GetPixelLuma(image,p+MagickMin(i,0)))/QuantumRange) & 0x03) << 0)); GetPixelLuma 154 coders/gradient.c if (GetPixelLuma(image,&start_color) > (QuantumRange/2.0)) GetPixelLuma 495 coders/jbig.c if (GetPixelLuma(image,p) < (QuantumRange/2.0)) GetPixelLuma 1009 coders/jp2.c *q=(int) (scale*GetPixelLuma(image,p)); GetPixelLuma 2721 coders/jpeg.c GetPixelLuma(image,p))); GetPixelLuma 2786 coders/jpeg.c GetPixelLuma(image,p)))/scale); GetPixelLuma 339 coders/mono.c if (GetPixelLuma(image,p) < (QuantumRange/2.0)) GetPixelLuma 343 coders/mono.c if (GetPixelLuma(image,p) >= (QuantumRange/2.0)) GetPixelLuma 371 coders/otb.c if (GetPixelLuma(image,p) < (QuantumRange/2.0)) GetPixelLuma 872 coders/pcl.c if (GetPixelLuma(image,p) < (QuantumRange/2.0)) GetPixelLuma 1113 coders/pcx.c if (GetPixelLuma(image,p) >= (QuantumRange/2.0)) GetPixelLuma 1863 coders/pdf.c GetPixelLuma(image,p))); GetPixelLuma 1905 coders/pdf.c GetPixelLuma(image,p)))); GetPixelLuma 2323 coders/pdf.c GetPixelLuma(tile_image,p))); GetPixelLuma 2359 coders/pdf.c GetPixelLuma(tile_image,p)))); GetPixelLuma 9822 coders/png.c (ScaleQuantumToShort(ClampToQuantum(GetPixelLuma(image, GetPixelLuma 10093 coders/png.c GetPixelLuma(image,&image->background_color)))+.5); GetPixelLuma 1759 coders/pnm.c *q++=(unsigned char) (GetPixelLuma(image,p) >= (QuantumRange/2.0) ? GetPixelLuma 1817 coders/pnm.c index=ClampToQuantum(GetPixelLuma(image,p)); GetPixelLuma 2016 coders/pnm.c GetPixelLuma(image,p)),max_value); GetPixelLuma 2036 coders/pnm.c GetPixelLuma(image,p)),max_value); GetPixelLuma 2054 coders/pnm.c GetPixelLuma(image,p)),max_value); GetPixelLuma 2233 coders/pnm.c GetPixelLuma(image,p)),max_value); GetPixelLuma 2250 coders/pnm.c GetPixelLuma(image,p)),max_value); GetPixelLuma 2265 coders/pnm.c GetPixelLuma(image,p)),max_value); GetPixelLuma 1783 coders/ps.c pixel=ClampToQuantum(GetPixelLuma(image,p)); GetPixelLuma 1921 coders/ps.c pixel=ScaleQuantumToChar(ClampToQuantum(GetPixelLuma(image,p))); GetPixelLuma 1973 coders/ps.c pixel=ClampToQuantum(GetPixelLuma(image,p)); GetPixelLuma 800 coders/ps2.c GetPixelLuma(image,p))); GetPixelLuma 836 coders/ps2.c GetPixelLuma(image,p)))); GetPixelLuma 353 coders/ps3.c *q++=ScaleQuantumToChar(ClampToQuantum(GetPixelLuma(image,p))); GetPixelLuma 363 coders/ps3.c bit=(unsigned char) (ClampToQuantum(GetPixelLuma(image,p)) == GetPixelLuma 378 coders/rgf.c if (GetPixelLuma(image,p) < (QuantumRange/2.0)) GetPixelLuma 898 coders/sun.c if (GetPixelLuma(image,p) < (QuantumRange/2.0)) GetPixelLuma 678 coders/tga.c GetPixelLuma(image,p)))); GetPixelLuma 922 coders/tga.c if (GetPixelLuma(image,p+i) != GetPixelLuma(image,p+(i-1))) GetPixelLuma 336 coders/uil.c GetPixelLuma(image,image->colormap+i) < (QuantumRange/2.0) ? GetPixelLuma 1187 coders/viff.c if (GetPixelLuma(image,p) < (QuantumRange/2.0)) GetPixelLuma 1220 coders/viff.c *q++=(unsigned char) ClampToQuantum(GetPixelLuma(image,p)); GetPixelLuma 404 coders/wbmp.c if (GetPixelLuma(image,p) >= (QuantumRange/2.0)) GetPixelLuma 557 coders/xbm.c if (GetPixelLuma(image,p) < (QuantumRange/2.0)) GetPixelLuma 2404 magick/effect.c luma=GetPixelLuma(image,k); GetPixelLuma 2602 magick/effect.c *pix++=(float)GetPixelLuma(image,p); GetPixelLuma 2702 magick/effect.c srcVal=(float) GetPixelLuma(image,p); GetPixelLuma 632 magick/quantize.c if (GetPixelLuma(image,image->colormap+0) > GetPixelLuma 633 magick/quantize.c GetPixelLuma(image,image->colormap+1)) GetPixelLuma 1967 magick/quantum-export.c *q|=(GetPixelLuma(image,p) < threshold ? black : white) << 7; GetPixelLuma 1969 magick/quantum-export.c *q|=(GetPixelLuma(image,p) < threshold ? black : white) << 6; GetPixelLuma 1971 magick/quantum-export.c *q|=(GetPixelLuma(image,p) < threshold ? black : white) << 5; GetPixelLuma 1973 magick/quantum-export.c *q|=(GetPixelLuma(image,p) < threshold ? black : white) << 4; GetPixelLuma 1975 magick/quantum-export.c *q|=(GetPixelLuma(image,p) < threshold ? black : white) << 3; GetPixelLuma 1977 magick/quantum-export.c *q|=(GetPixelLuma(image,p) < threshold ? black : white) << 2; GetPixelLuma 1979 magick/quantum-export.c *q|=(GetPixelLuma(image,p) < threshold ? black : white) << 1; GetPixelLuma 1981 magick/quantum-export.c *q|=(GetPixelLuma(image,p) < threshold ? black : white) << 0; GetPixelLuma 1990 magick/quantum-export.c *q|=(GetPixelLuma(image,p) < threshold ? black : white) << bit; GetPixelLuma 2004 magick/quantum-export.c pixel=ScaleQuantumToChar(ClampToQuantum(GetPixelLuma(image,p))); GetPixelLuma 2007 magick/quantum-export.c pixel=ScaleQuantumToChar(ClampToQuantum(GetPixelLuma(image,p))); GetPixelLuma 2014 magick/quantum-export.c pixel=ScaleQuantumToChar(ClampToQuantum(GetPixelLuma(image,p))); GetPixelLuma 2028 magick/quantum-export.c pixel=ScaleQuantumToChar(ClampToQuantum(GetPixelLuma(image,p))); GetPixelLuma 2046 magick/quantum-export.c ScaleQuantumToAny(ClampToQuantum(GetPixelLuma(image,p+2)),range) << 22 | GetPixelLuma 2047 magick/quantum-export.c ScaleQuantumToAny(ClampToQuantum(GetPixelLuma(image,p+1)),range) << 12 | GetPixelLuma 2048 magick/quantum-export.c ScaleQuantumToAny(ClampToQuantum(GetPixelLuma(image,p+0)),range) << 2); GetPixelLuma 2057 magick/quantum-export.c pixel|=ScaleQuantumToAny(ClampToQuantum(GetPixelLuma(image, GetPixelLuma 2060 magick/quantum-export.c pixel|=ScaleQuantumToAny(ClampToQuantum(GetPixelLuma(image, GetPixelLuma 2069 magick/quantum-export.c GetPixelLuma(image,p)),range),q); GetPixelLuma 2085 magick/quantum-export.c pixel=ScaleQuantumToShort(ClampToQuantum(GetPixelLuma(image,p))); GetPixelLuma 2095 magick/quantum-export.c GetPixelLuma(image,p)),range),q); GetPixelLuma 2110 magick/quantum-export.c pixel=SinglePrecisionToHalf(QuantumScale*GetPixelLuma(image,p)); GetPixelLuma 2119 magick/quantum-export.c pixel=ScaleQuantumToShort(ClampToQuantum(GetPixelLuma(image,p))); GetPixelLuma 2138 magick/quantum-export.c pixel=(float) GetPixelLuma(image,p); GetPixelLuma 2147 magick/quantum-export.c pixel=ScaleQuantumToLong(ClampToQuantum(GetPixelLuma(image,p))); GetPixelLuma 2163 magick/quantum-export.c pixel=(double) GetPixelLuma(image,p); GetPixelLuma 2177 magick/quantum-export.c ScaleQuantumToAny(ClampToQuantum(GetPixelLuma(image,p)),range),q); GetPixelLuma 2222 magick/quantum-export.c *q|=(GetPixelLuma(image,p) > threshold ? black : white) << 7; GetPixelLuma 2227 magick/quantum-export.c *q|=(GetPixelLuma(image,p) > threshold ? black : white) << 5; GetPixelLuma 2232 magick/quantum-export.c *q|=(GetPixelLuma(image,p) > threshold ? black : white) << 3; GetPixelLuma 2237 magick/quantum-export.c *q|=(GetPixelLuma(image,p) > threshold ? black : white) << 1; GetPixelLuma 2249 magick/quantum-export.c *q|=(GetPixelLuma(image,p) > threshold ? black : white) << GetPixelLuma 2267 magick/quantum-export.c pixel=ScaleQuantumToChar(ClampToQuantum(GetPixelLuma(image,p))); GetPixelLuma 2284 magick/quantum-export.c pixel=ScaleQuantumToChar(ClampToQuantum(GetPixelLuma(image,p))); GetPixelLuma 2302 magick/quantum-export.c pixel=SinglePrecisionToHalf(QuantumScale*GetPixelLuma(image,p)); GetPixelLuma 2313 magick/quantum-export.c pixel=ScaleQuantumToShort(ClampToQuantum(GetPixelLuma(image,p))); GetPixelLuma 2334 magick/quantum-export.c pixel=(float) GetPixelLuma(image,p); GetPixelLuma 2345 magick/quantum-export.c pixel=ScaleQuantumToLong(ClampToQuantum(GetPixelLuma(image,p))); GetPixelLuma 2363 magick/quantum-export.c pixel=(double) GetPixelLuma(image,p); GetPixelLuma 2379 magick/quantum-export.c ScaleQuantumToAny(ClampToQuantum(GetPixelLuma(image,p)),range),q);