MAGICKCORE_QUANTUM_DEPTH 230 Magick++/lib/Color.cpp pixel.depth=MAGICKCORE_QUANTUM_DEPTH; MAGICKCORE_QUANTUM_DEPTH 675 Magick++/lib/Image.cpp if (depth > MAGICKCORE_QUANTUM_DEPTH) MAGICKCORE_QUANTUM_DEPTH 676 Magick++/lib/Image.cpp depth=MAGICKCORE_QUANTUM_DEPTH; MAGICKCORE_QUANTUM_DEPTH 120 Magick++/lib/Magick++/Color.h #if (MAGICKCORE_QUANTUM_DEPTH < 32) MAGICKCORE_QUANTUM_DEPTH 621 Magick++/tests/attributes.cpp if ( image.depth() != MAGICKCORE_QUANTUM_DEPTH ) MAGICKCORE_QUANTUM_DEPTH 627 Magick++/tests/attributes.cpp << ") is not equal to " << MAGICKCORE_QUANTUM_DEPTH << endl; MAGICKCORE_QUANTUM_DEPTH 85 Magick++/tests/color.cpp #if MAGICKCORE_QUANTUM_DEPTH == 8 MAGICKCORE_QUANTUM_DEPTH 87 Magick++/tests/color.cpp #elif MAGICKCORE_QUANTUM_DEPTH == 16 MAGICKCORE_QUANTUM_DEPTH 89 Magick++/tests/color.cpp #elif MAGICKCORE_QUANTUM_DEPTH == 32 MAGICKCORE_QUANTUM_DEPTH 91 Magick++/tests/color.cpp #elif MAGICKCORE_QUANTUM_DEPTH == 64 MAGICKCORE_QUANTUM_DEPTH 55 Magick++/tests/colorHistogram.cpp #if (MAGICKCORE_QUANTUM_DEPTH == 8) MAGICKCORE_QUANTUM_DEPTH 57 Magick++/tests/colorHistogram.cpp #elif (MAGICKCORE_QUANTUM_DEPTH == 16) MAGICKCORE_QUANTUM_DEPTH 3649 coders/dcm.c if (depth != (1UL*MAGICKCORE_QUANTUM_DEPTH)) MAGICKCORE_QUANTUM_DEPTH 1010 coders/json.c if (image->depth <= MAGICKCORE_QUANTUM_DEPTH) MAGICKCORE_QUANTUM_DEPTH 1012 coders/json.c MAGICKCORE_QUANTUM_DEPTH-image->depth)); MAGICKCORE_QUANTUM_DEPTH 248 coders/miff.c MAGICKCORE_QUANTUM_DEPTH)); MAGICKCORE_QUANTUM_DEPTH 261 coders/miff.c MAGICKCORE_QUANTUM_DEPTH)); MAGICKCORE_QUANTUM_DEPTH 308 coders/miff.c SetPixelRed(pixel,quantum >> (image->depth-MAGICKCORE_QUANTUM_DEPTH)); MAGICKCORE_QUANTUM_DEPTH 315 coders/miff.c MAGICKCORE_QUANTUM_DEPTH)); MAGICKCORE_QUANTUM_DEPTH 318 coders/miff.c MAGICKCORE_QUANTUM_DEPTH)); MAGICKCORE_QUANTUM_DEPTH 324 coders/miff.c MAGICKCORE_QUANTUM_DEPTH)); MAGICKCORE_QUANTUM_DEPTH 330 coders/miff.c MAGICKCORE_QUANTUM_DEPTH)); MAGICKCORE_QUANTUM_DEPTH 340 coders/miff.c SetPixelRed(pixel,quantum >> (image->depth-MAGICKCORE_QUANTUM_DEPTH)); MAGICKCORE_QUANTUM_DEPTH 347 coders/miff.c MAGICKCORE_QUANTUM_DEPTH)); MAGICKCORE_QUANTUM_DEPTH 350 coders/miff.c MAGICKCORE_QUANTUM_DEPTH)); MAGICKCORE_QUANTUM_DEPTH 356 coders/miff.c MAGICKCORE_QUANTUM_DEPTH)); MAGICKCORE_QUANTUM_DEPTH 362 coders/miff.c MAGICKCORE_QUANTUM_DEPTH)); MAGICKCORE_QUANTUM_DEPTH 837 coders/png.c #if (MAGICKCORE_QUANTUM_DEPTH >= 16) MAGICKCORE_QUANTUM_DEPTH 2914 coders/png.c #if (MAGICKCORE_QUANTUM_DEPTH == 8) MAGICKCORE_QUANTUM_DEPTH 2972 coders/png.c #if (MAGICKCORE_QUANTUM_DEPTH > 16) MAGICKCORE_QUANTUM_DEPTH 3306 coders/png.c #if (MAGICKCORE_QUANTUM_DEPTH >= 16) MAGICKCORE_QUANTUM_DEPTH 6472 coders/png.c #if (MAGICKCORE_QUANTUM_DEPTH > 16) MAGICKCORE_QUANTUM_DEPTH 6833 coders/png.c #if (MAGICKCORE_QUANTUM_DEPTH > 16) MAGICKCORE_QUANTUM_DEPTH 6947 coders/png.c #if (MAGICKCORE_QUANTUM_DEPTH > 16) MAGICKCORE_QUANTUM_DEPTH 6955 coders/png.c #if (MAGICKCORE_QUANTUM_DEPTH > 8) MAGICKCORE_QUANTUM_DEPTH 8161 coders/png.c #if (MAGICKCORE_QUANTUM_DEPTH == 8) MAGICKCORE_QUANTUM_DEPTH 8282 coders/png.c #if (MAGICKCORE_QUANTUM_DEPTH > 16) MAGICKCORE_QUANTUM_DEPTH 8290 coders/png.c #if (MAGICKCORE_QUANTUM_DEPTH > 8) MAGICKCORE_QUANTUM_DEPTH 9539 coders/png.c #if MAGICKCORE_QUANTUM_DEPTH == 8 MAGICKCORE_QUANTUM_DEPTH 9896 coders/png.c if (image_depth > MAGICKCORE_QUANTUM_DEPTH) MAGICKCORE_QUANTUM_DEPTH 9897 coders/png.c image_depth=MAGICKCORE_QUANTUM_DEPTH; MAGICKCORE_QUANTUM_DEPTH 10890 coders/png.c (ping_bit_depth >= MAGICKCORE_QUANTUM_DEPTH)) && MAGICKCORE_QUANTUM_DEPTH 356 coders/sgi.c image->depth=(size_t) MagickMin(iris_info.depth,MAGICKCORE_QUANTUM_DEPTH); MAGICKCORE_QUANTUM_DEPTH 359 coders/sgi.c iris_info.bytes_per_pixel,MAGICKCORE_QUANTUM_DEPTH); MAGICKCORE_QUANTUM_DEPTH 154 coders/stegano.c watermark->depth=MAGICKCORE_QUANTUM_DEPTH; MAGICKCORE_QUANTUM_DEPTH 327 coders/sun.c MAGICKCORE_QUANTUM_DEPTH; MAGICKCORE_QUANTUM_DEPTH 333 coders/viff.c MAGICKCORE_QUANTUM_DEPTH; MAGICKCORE_QUANTUM_DEPTH 291 magick/accelerate-private.h OPENCL_IF((MAGICKCORE_QUANTUM_DEPTH == 8)) MAGICKCORE_QUANTUM_DEPTH 300 magick/accelerate-private.h OPENCL_ELIF((MAGICKCORE_QUANTUM_DEPTH == 16)) MAGICKCORE_QUANTUM_DEPTH 309 magick/accelerate-private.h OPENCL_ELIF((MAGICKCORE_QUANTUM_DEPTH == 32)) MAGICKCORE_QUANTUM_DEPTH 337 magick/attribute.c while (current_depth[id] < MAGICKCORE_QUANTUM_DEPTH) MAGICKCORE_QUANTUM_DEPTH 388 magick/attribute.c for (depth=1; depth < MAGICKCORE_QUANTUM_DEPTH; depth++) MAGICKCORE_QUANTUM_DEPTH 466 magick/attribute.c if (current_depth[id] == MAGICKCORE_QUANTUM_DEPTH) MAGICKCORE_QUANTUM_DEPTH 505 magick/attribute.c while (current_depth[id] < MAGICKCORE_QUANTUM_DEPTH) MAGICKCORE_QUANTUM_DEPTH 538 magick/attribute.c if (current_depth[id] == MAGICKCORE_QUANTUM_DEPTH) MAGICKCORE_QUANTUM_DEPTH 596 magick/attribute.c depth=(size_t) MagickMin((double) depth,(double) MAGICKCORE_QUANTUM_DEPTH); MAGICKCORE_QUANTUM_DEPTH 1081 magick/attribute.c if (depth >= MAGICKCORE_QUANTUM_DEPTH) MAGICKCORE_QUANTUM_DEPTH 104 magick/configure.c { "QuantumDepth", MAGICKCORE_STRING_XQUOTE(MAGICKCORE_QUANTUM_DEPTH) }, MAGICKCORE_QUANTUM_DEPTH 60 magick/deprecate.h #define QuantumDepth MAGICKCORE_QUANTUM_DEPTH MAGICKCORE_QUANTUM_DEPTH 4840 magick/fx.c stegano_image->depth=MAGICKCORE_QUANTUM_DEPTH; MAGICKCORE_QUANTUM_DEPTH 834 magick/identify.c if (image->depth <= MAGICKCORE_QUANTUM_DEPTH) MAGICKCORE_QUANTUM_DEPTH 836 magick/identify.c MAGICKCORE_QUANTUM_DEPTH-image->depth)); MAGICKCORE_QUANTUM_DEPTH 173 magick/image.c image->depth=MAGICKCORE_QUANTUM_DEPTH; MAGICKCORE_QUANTUM_DEPTH 28 magick/magick-config.h #if !defined(MAGICKCORE_QUANTUM_DEPTH) && defined(MAGICKCORE_QUANTUM_DEPTH_OBSOLETE_IN_H) MAGICKCORE_QUANTUM_DEPTH 35 magick/magick-config.h #ifndef MAGICKCORE_QUANTUM_DEPTH MAGICKCORE_QUANTUM_DEPTH 40 magick/magick-config.h #if MAGICKCORE_QUANTUM_DEPTH != 8 MAGICKCORE_QUANTUM_DEPTH 41 magick/magick-config.h # if MAGICKCORE_QUANTUM_DEPTH != 16 MAGICKCORE_QUANTUM_DEPTH 42 magick/magick-config.h # if MAGICKCORE_QUANTUM_DEPTH != 32 MAGICKCORE_QUANTUM_DEPTH 43 magick/magick-config.h # if MAGICKCORE_QUANTUM_DEPTH != 64 MAGICKCORE_QUANTUM_DEPTH 79 magick/magick-config.h #define MAGICKCORE_ABI_SUFFIX "Q" MAGICKCORE_STRING_XQUOTE(MAGICKCORE_QUANTUM_DEPTH) MAGICKCORE_QUANTUM_DEPTH 81 magick/magick-config.h #define MAGICKCORE_ABI_SUFFIX "Q" MAGICKCORE_STRING_XQUOTE(MAGICKCORE_QUANTUM_DEPTH) "HDRI" MAGICKCORE_QUANTUM_DEPTH 27 magick/magick-type.h #if !defined(MAGICKCORE_QUANTUM_DEPTH) MAGICKCORE_QUANTUM_DEPTH 39 magick/magick-type.h #if (MAGICKCORE_QUANTUM_DEPTH == 8) MAGICKCORE_QUANTUM_DEPTH 68 magick/magick-type.h #elif (MAGICKCORE_QUANTUM_DEPTH == 16) MAGICKCORE_QUANTUM_DEPTH 97 magick/magick-type.h #elif (MAGICKCORE_QUANTUM_DEPTH == 32) MAGICKCORE_QUANTUM_DEPTH 124 magick/magick-type.h #elif (MAGICKCORE_QUANTUM_DEPTH == 64) MAGICKCORE_QUANTUM_DEPTH 29 magick/module.h (((MagickLibInterface) << 8) | MAGICKCORE_QUANTUM_DEPTH)) MAGICKCORE_QUANTUM_DEPTH 31 magick/module.h (((MagickLibInterface) << 8) | MAGICKCORE_QUANTUM_DEPTH)) MAGICKCORE_QUANTUM_DEPTH 1945 magick/nt-base.c MagickPackageName,MagickLibVersionText,MAGICKCORE_QUANTUM_DEPTH); MAGICKCORE_QUANTUM_DEPTH 323 magick/opencl-private.h #elif (MAGICKCORE_QUANTUM_DEPTH == 8) MAGICKCORE_QUANTUM_DEPTH 330 magick/opencl-private.h #elif (MAGICKCORE_QUANTUM_DEPTH == 16) MAGICKCORE_QUANTUM_DEPTH 337 magick/opencl-private.h #elif (MAGICKCORE_QUANTUM_DEPTH == 32) MAGICKCORE_QUANTUM_DEPTH 344 magick/opencl-private.h #elif (MAGICKCORE_QUANTUM_DEPTH == 64) MAGICKCORE_QUANTUM_DEPTH 1016 magick/opencl.c (float)QuantumScale, (float)CLCharQuantumScale, (float)MagickEpsilon, (float)MagickPI, (unsigned int)MaxMap, (unsigned int)MAGICKCORE_QUANTUM_DEPTH); MAGICKCORE_QUANTUM_DEPTH 2233 magick/pixel.c pixel->depth=MAGICKCORE_QUANTUM_DEPTH; MAGICKCORE_QUANTUM_DEPTH 2445 magick/property.c MAGICKCORE_QUANTUM_DEPTH); MAGICKCORE_QUANTUM_DEPTH 289 magick/quantum-private.h #if (MAGICKCORE_QUANTUM_DEPTH == 8) MAGICKCORE_QUANTUM_DEPTH 364 magick/quantum-private.h #elif (MAGICKCORE_QUANTUM_DEPTH == 16) MAGICKCORE_QUANTUM_DEPTH 440 magick/quantum-private.h #elif (MAGICKCORE_QUANTUM_DEPTH == 32) MAGICKCORE_QUANTUM_DEPTH 517 magick/quantum-private.h #elif (MAGICKCORE_QUANTUM_DEPTH == 64) MAGICKCORE_QUANTUM_DEPTH 100 magick/quantum.h #if (MAGICKCORE_QUANTUM_DEPTH == 8) MAGICKCORE_QUANTUM_DEPTH 113 magick/quantum.h #elif (MAGICKCORE_QUANTUM_DEPTH == 16) MAGICKCORE_QUANTUM_DEPTH 126 magick/quantum.h #elif (MAGICKCORE_QUANTUM_DEPTH == 32) MAGICKCORE_QUANTUM_DEPTH 140 magick/quantum.h #elif (MAGICKCORE_QUANTUM_DEPTH == 64) MAGICKCORE_QUANTUM_DEPTH 457 magick/resize.c #if MAGICKCORE_QUANTUM_DEPTH <= 8 MAGICKCORE_QUANTUM_DEPTH 472 magick/resize.c #elif MAGICKCORE_QUANTUM_DEPTH <= 16 MAGICKCORE_QUANTUM_DEPTH 2343 magick/statistic.c if (channel_statistics[RedChannel].depth != MAGICKCORE_QUANTUM_DEPTH) MAGICKCORE_QUANTUM_DEPTH 2353 magick/statistic.c if (channel_statistics[GreenChannel].depth != MAGICKCORE_QUANTUM_DEPTH) MAGICKCORE_QUANTUM_DEPTH 2363 magick/statistic.c if (channel_statistics[BlueChannel].depth != MAGICKCORE_QUANTUM_DEPTH) MAGICKCORE_QUANTUM_DEPTH 2375 magick/statistic.c if (channel_statistics[OpacityChannel].depth != MAGICKCORE_QUANTUM_DEPTH) MAGICKCORE_QUANTUM_DEPTH 2388 magick/statistic.c if (channel_statistics[BlackChannel].depth != MAGICKCORE_QUANTUM_DEPTH) MAGICKCORE_QUANTUM_DEPTH 370 magick/version.c *depth=(size_t) MAGICKCORE_QUANTUM_DEPTH; MAGICKCORE_QUANTUM_DEPTH 509 magick/version.c signature=MAGICKCORE_QUANTUM_DEPTH; MAGICKCORE_QUANTUM_DEPTH 55 magick/version.h #if (MAGICKCORE_QUANTUM_DEPTH == 8) MAGICKCORE_QUANTUM_DEPTH 58 magick/version.h #elif (MAGICKCORE_QUANTUM_DEPTH == 16) MAGICKCORE_QUANTUM_DEPTH 61 magick/version.h #elif (MAGICKCORE_QUANTUM_DEPTH == 32) MAGICKCORE_QUANTUM_DEPTH 64 magick/version.h #elif (MAGICKCORE_QUANTUM_DEPTH == 64) MAGICKCORE_QUANTUM_DEPTH 200 magick/vision.c component_image->depth=MAGICKCORE_QUANTUM_DEPTH; MAGICKCORE_QUANTUM_DEPTH 6713 wand/drawing-wand.c if (depth != MAGICKCORE_QUANTUM_DEPTH) MAGICKCORE_QUANTUM_DEPTH 1070 wand/magick-wand.c depth=MAGICKCORE_QUANTUM_DEPTH; MAGICKCORE_QUANTUM_DEPTH 1072 wand/magick-wand.c if (depth != MAGICKCORE_QUANTUM_DEPTH) MAGICKCORE_QUANTUM_DEPTH 1321 wand/mogrify.c (void) SetImageDepth(*image,MAGICKCORE_QUANTUM_DEPTH); MAGICKCORE_QUANTUM_DEPTH 6778 wand/mogrify.c image_info->depth=MAGICKCORE_QUANTUM_DEPTH; MAGICKCORE_QUANTUM_DEPTH 307 wand/pixel-iterator.c depth=MAGICKCORE_QUANTUM_DEPTH; MAGICKCORE_QUANTUM_DEPTH 309 wand/pixel-iterator.c if (depth != MAGICKCORE_QUANTUM_DEPTH) MAGICKCORE_QUANTUM_DEPTH 425 wand/pixel-iterator.c depth=MAGICKCORE_QUANTUM_DEPTH; MAGICKCORE_QUANTUM_DEPTH 427 wand/pixel-iterator.c if (depth != MAGICKCORE_QUANTUM_DEPTH) MAGICKCORE_QUANTUM_DEPTH 399 wand/pixel-wand.c depth=MAGICKCORE_QUANTUM_DEPTH; MAGICKCORE_QUANTUM_DEPTH 401 wand/pixel-wand.c if (depth != MAGICKCORE_QUANTUM_DEPTH)