root/wand/magick-wand.c

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DEFINITIONS

This source file includes following definitions.
  1. ClearMagickWand
  2. CloneMagickWand
  3. DestroyMagickWand
  4. IsMagickWand
  5. MagickClearException
  6. MagickGetException
  7. MagickGetExceptionType
  8. MagickGetIteratorIndex
  9. MagickQueryConfigureOption
  10. MagickQueryConfigureOptions
  11. MagickQueryFontMetrics
  12. MagickQueryMultilineFontMetrics
  13. MagickQueryFonts
  14. MagickQueryFormats
  15. MagickRelinquishMemory
  16. MagickResetIterator
  17. MagickSetFirstIterator
  18. MagickSetIteratorIndex
  19. MagickSetLastIterator
  20. MagickWandGenesis
  21. MagickWandTerminus
  22. NewMagickWand
  23. NewMagickWandFromImage
  24. IsMagickWandInstantiated

/*
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%                                                                             %
%                                                                             %
%                                                                             %
%                 M   M   AAA    GGGG  IIIII   CCCC  K   K                    %
%                 MM MM  A   A  G        I    C      K  K                     %
%                 M M M  AAAAA  G GGG    I    C      KKK                      %
%                 M   M  A   A  G   G    I    C      K  K                     %
%                 M   M  A   A   GGGG  IIIII   CCCC  K   K                    %
%                                                                             %
%                        W   W   AAA   N   N  DDDD                            %
%                        W   W  A   A  NN  N  D   D                           %
%                        W W W  AAAAA  N N N  D   D                           %
%                        WW WW  A   A  N  NN  D   D                           %
%                        W   W  A   A  N   N  DDDD                            %
%                                                                             %
%                                                                             %
%                           MagickWand Wand Methods                           %
%                                                                             %
%                               Software Design                               %
%                                    Cristy                                   %
%                                 August 2003                                 %
%                                                                             %
%                                                                             %
%  Copyright 1999-2016 ImageMagick Studio LLC, a non-profit organization      %
%  dedicated to making software imaging solutions freely available.           %
%                                                                             %
%  You may not use this file except in compliance with the License.  You may  %
%  obtain a copy of the License at                                            %
%                                                                             %
%    http://www.imagemagick.org/script/license.php                            %
%                                                                             %
%  Unless required by applicable law or agreed to in writing, software        %
%  distributed under the License is distributed on an "AS IS" BASIS,          %
%  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.   %
%  See the License for the specific language governing permissions and        %
%  limitations under the License.                                             %
%                                                                             %
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%
%
%
*/

/*
  Include declarations.
*/
#include "wand/studio.h"
#include "wand/MagickWand.h"
#include "wand/magick-wand-private.h"
#include "wand/wand.h"

/*
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%                                                                             %
%                                                                             %
%                                                                             %
%   C l e a r M a g i c k W a n d                                             %
%                                                                             %
%                                                                             %
%                                                                             %
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%
%  ClearMagickWand() clears resources associated with the wand, leaving the
%  wand blank, and ready to be used for a new set of images.
%
%  The format of the ClearMagickWand method is:
%
%      void ClearMagickWand(MagickWand *wand)
%
%  A description of each parameter follows:
%
%    o wand: the magick wand.
%
*/
WandExport void ClearMagickWand(MagickWand *wand)
{
  assert(wand != (MagickWand *) NULL);
  assert(wand->signature == WandSignature);
  if (wand->debug != MagickFalse)
    (void) LogMagickEvent(WandEvent,GetMagickModule(),"%s",wand->name);
  wand->quantize_info=DestroyQuantizeInfo(wand->quantize_info);
  wand->image_info=DestroyImageInfo(wand->image_info);
  wand->images=DestroyImageList(wand->images);
  wand->image_info=AcquireImageInfo();
  wand->quantize_info=CloneQuantizeInfo((QuantizeInfo *) NULL);
  wand->insert_before=MagickFalse;
  wand->image_pending=MagickFalse;
  ClearMagickException(wand->exception);
  wand->debug=IsEventLogging();
}

/*
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%                                                                             %
%                                                                             %
%                                                                             %
%   C l o n e M a g i c k W a n d                                             %
%                                                                             %
%                                                                             %
%                                                                             %
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%
%  CloneMagickWand() makes an exact copy of the specified wand.
%
%  The format of the CloneMagickWand method is:
%
%      MagickWand *CloneMagickWand(const MagickWand *wand)
%
%  A description of each parameter follows:
%
%    o wand: the magick wand.
%
*/
WandExport MagickWand *CloneMagickWand(const MagickWand *wand)
{
  MagickWand
    *clone_wand;

  assert(wand != (MagickWand *) NULL);
  assert(wand->signature == WandSignature);
  if (wand->debug != MagickFalse)
    (void) LogMagickEvent(WandEvent,GetMagickModule(),"%s",wand->name);
  clone_wand=(MagickWand *) AcquireMagickMemory(sizeof(*clone_wand));
  if (clone_wand == (MagickWand *) NULL)
    ThrowWandFatalException(ResourceLimitFatalError,"MemoryAllocationFailed",
      wand->name);
  (void) ResetMagickMemory(clone_wand,0,sizeof(*clone_wand));
  clone_wand->id=AcquireWandId();
  (void) FormatLocaleString(clone_wand->name,MaxTextExtent,"%s-%.20g",
    MagickWandId,(double) clone_wand->id);
  clone_wand->exception=AcquireExceptionInfo();
  InheritException(clone_wand->exception,wand->exception);
  clone_wand->image_info=CloneImageInfo(wand->image_info);
  clone_wand->quantize_info=CloneQuantizeInfo(wand->quantize_info);
  clone_wand->images=CloneImageList(wand->images,clone_wand->exception);
  clone_wand->insert_before=MagickFalse;
  clone_wand->image_pending=MagickFalse;
  clone_wand->debug=IsEventLogging();
  if (clone_wand->debug != MagickFalse)
    (void) LogMagickEvent(WandEvent,GetMagickModule(),"%s",clone_wand->name);
  clone_wand->signature=WandSignature;
  return(clone_wand);
}

/*
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%                                                                             %
%                                                                             %
%                                                                             %
%   D e s t r o y M a g i c k W a n d                                         %
%                                                                             %
%                                                                             %
%                                                                             %
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%
%  DestroyMagickWand() deallocates memory associated with an MagickWand.
%
%  The format of the DestroyMagickWand method is:
%
%      MagickWand *DestroyMagickWand(MagickWand *wand)
%
%  A description of each parameter follows:
%
%    o wand: the magick wand.
%
*/
WandExport MagickWand *DestroyMagickWand(MagickWand *wand)
{
  assert(wand != (MagickWand *) NULL);
  assert(wand->signature == WandSignature);
  if (wand->debug != MagickFalse)
    (void) LogMagickEvent(WandEvent,GetMagickModule(),"%s",wand->name);
  wand->images=DestroyImageList(wand->images);
  if (wand->quantize_info != (QuantizeInfo *) NULL )
    wand->quantize_info=DestroyQuantizeInfo(wand->quantize_info);
  if (wand->image_info != (ImageInfo *) NULL )
    wand->image_info=DestroyImageInfo(wand->image_info);
  if (wand->exception != (ExceptionInfo *) NULL )
    wand->exception=DestroyExceptionInfo(wand->exception);
  RelinquishWandId(wand->id);
  wand->signature=(~WandSignature);
  wand=(MagickWand *) RelinquishMagickMemory(wand);
  return(wand);
}

/*
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%                                                                             %
%                                                                             %
%                                                                             %
%   I s M a g i c k W a n d                                                   %
%                                                                             %
%                                                                             %
%                                                                             %
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%
%  IsMagickWand() returns MagickTrue if the wand is verified as a magick wand.
%
%  The format of the IsMagickWand method is:
%
%      MagickBooleanType IsMagickWand(const MagickWand *wand)
%
%  A description of each parameter follows:
%
%    o wand: the magick wand.
%
*/
WandExport MagickBooleanType IsMagickWand(const MagickWand *wand)
{
  if (wand == (const MagickWand *) NULL)
    return(MagickFalse);
  if (wand->signature != WandSignature)
    return(MagickFalse);
  if (LocaleNCompare(wand->name,MagickWandId,strlen(MagickWandId)) != 0)
    return(MagickFalse);
  return(MagickTrue);
}

/*
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%                                                                             %
%                                                                             %
%                                                                             %
%   M a g i c k C l e a r E x c e p t i o n                                   %
%                                                                             %
%                                                                             %
%                                                                             %
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%
%  MagickClearException() clears any exceptions associated with the wand.
%
%  The format of the MagickClearException method is:
%
%      MagickBooleanType MagickClearException(MagickWand *wand)
%
%  A description of each parameter follows:
%
%    o wand: the magick wand.
%
*/
WandExport MagickBooleanType MagickClearException(MagickWand *wand)
{
  assert(wand != (MagickWand *) NULL);
  assert(wand->signature == WandSignature);
  if (wand->debug != MagickFalse)
    (void) LogMagickEvent(WandEvent,GetMagickModule(),"%s",wand->name);
  ClearMagickException(wand->exception);
  return(MagickTrue);
}

/*
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%                                                                             %
%                                                                             %
%                                                                             %
%   M a g i c k G e t E x c e p t i o n                                       %
%                                                                             %
%                                                                             %
%                                                                             %
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%
%  MagickGetException() returns the severity, reason, and description of any
%  error that occurs when using other methods in this API.
%
%  The format of the MagickGetException method is:
%
%      char *MagickGetException(const MagickWand *wand,ExceptionType *severity)
%
%  A description of each parameter follows:
%
%    o wand: the magick wand.
%
%    o severity: the severity of the error is returned here.
%
*/
WandExport char *MagickGetException(const MagickWand *wand,
  ExceptionType *severity)
{
  char
    *description;

  assert(wand != (const MagickWand *) NULL);
  assert(wand->signature == WandSignature);
  if (wand->debug != MagickFalse)
    (void) LogMagickEvent(WandEvent,GetMagickModule(),"%s",wand->name);
  assert(severity != (ExceptionType *) NULL);
  *severity=wand->exception->severity;
  description=(char *) AcquireQuantumMemory(2UL*MaxTextExtent,
    sizeof(*description));
  if (description == (char *) NULL)
    {
      (void) ThrowMagickException(wand->exception,GetMagickModule(),WandError,
        "MemoryAllocationFailed","`%s'",wand->name);
      return((char *) NULL);
    }
  *description='\0';
  if (wand->exception->reason != (char *) NULL)
    (void) CopyMagickString(description,GetLocaleExceptionMessage(
      wand->exception->severity,wand->exception->reason),MaxTextExtent);
  if (wand->exception->description != (char *) NULL)
    {
      (void) ConcatenateMagickString(description," (",MaxTextExtent);
      (void) ConcatenateMagickString(description,GetLocaleExceptionMessage(
        wand->exception->severity,wand->exception->description),MaxTextExtent);
      (void) ConcatenateMagickString(description,")",MaxTextExtent);
    }
  return(description);
}

/*
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%                                                                             %
%                                                                             %
%                                                                             %
%   M a g i c k G e t E x c e p t i o n T y p e                               %
%                                                                             %
%                                                                             %
%                                                                             %
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%
%  MagickGetExceptionType() returns the exception type associated with the
%  wand.  If no exception has occurred, UndefinedExceptionType is returned.
%
%  The format of the MagickGetExceptionType method is:
%
%      ExceptionType MagickGetExceptionType(const MagickWand *wand)
%
%  A description of each parameter follows:
%
%    o wand: the magick wand.
%
*/
WandExport ExceptionType MagickGetExceptionType(const MagickWand *wand)
{
  assert(wand != (MagickWand *) NULL);
  assert(wand->signature == WandSignature);
  if (wand->debug != MagickFalse)
    (void) LogMagickEvent(WandEvent,GetMagickModule(),"%s",wand->name);
  return(wand->exception->severity);
}

/*
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%                                                                             %
%                                                                             %
%                                                                             %
%   M a g i c k G e t I t e r a t o r I n d e x                               %
%                                                                             %
%                                                                             %
%                                                                             %
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%
%  MagickGetIteratorIndex() returns the position of the iterator in the image
%  list.
%
%  The format of the MagickGetIteratorIndex method is:
%
%      ssize_t MagickGetIteratorIndex(MagickWand *wand)
%
%  A description of each parameter follows:
%
%    o wand: the magick wand.
%
*/
WandExport ssize_t MagickGetIteratorIndex(MagickWand *wand)
{
  assert(wand != (MagickWand *) NULL);
  assert(wand->signature == WandSignature);
  if (wand->debug != MagickFalse)
    (void) LogMagickEvent(WandEvent,GetMagickModule(),"%s",wand->name);
  if (wand->images == (Image *) NULL)
    {
      (void) ThrowMagickException(wand->exception,GetMagickModule(),WandError,
        "ContainsNoIterators","`%s'",wand->name);
      return(-1);
    }
  return(GetImageIndexInList(wand->images));
}

/*
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%                                                                             %
%                                                                             %
%                                                                             %
%   M a g i c k Q u e r y C o n f i g u r e O p t i o n                       %
%                                                                             %
%                                                                             %
%                                                                             %
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%
%  MagickQueryConfigureOption() returns the value associated with the specified
%  configure option.
%
%  The format of the MagickQueryConfigureOption function is:
%
%      char *MagickQueryConfigureOption(const char *option)
%
%  A description of each parameter follows:
%
%    o option: the option name.
%
*/
WandExport char *MagickQueryConfigureOption(const char *option)
{
  char
    *value;

  const ConfigureInfo
    **configure_info;

  ExceptionInfo
    *exception;

  size_t
    number_options;

  exception=AcquireExceptionInfo();
  configure_info=GetConfigureInfoList(option,&number_options,exception);
  exception=DestroyExceptionInfo(exception);
  if (configure_info == (const ConfigureInfo **) NULL)
    return((char *) NULL);
  value=AcquireString(configure_info[0]->value);
  configure_info=(const ConfigureInfo **)
    RelinquishMagickMemory((void *) configure_info);
  return(value);
}

/*
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%                                                                             %
%                                                                             %
%                                                                             %
%   M a g i c k Q u e r y C o n f i g u r e O p t i o n s                     %
%                                                                             %
%                                                                             %
%                                                                             %
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%
%  MagickQueryConfigureOptions() returns any configure options that match the
%  specified pattern (e.g.  "*" for all).  Options include NAME, VERSION,
%  LIB_VERSION, etc.
%
%  The format of the MagickQueryConfigureOptions function is:
%
%      char **MagickQueryConfigureOptions(const char *pattern,
%        size_t *number_options)
%
%  A description of each parameter follows:
%
%    o pattern: Specifies a pointer to a text string containing a pattern.
%
%    o number_options:  Returns the number of configure options in the list.
%
%
*/
WandExport char **MagickQueryConfigureOptions(const char *pattern,
  size_t *number_options)
{
  char
    **options;

  ExceptionInfo
    *exception;

  exception=AcquireExceptionInfo();
  options=GetConfigureList(pattern,number_options,exception);
  exception=DestroyExceptionInfo(exception);
  return(options);
}

/*
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%                                                                             %
%                                                                             %
%                                                                             %
%   M a g i c k Q u e r y F o n t M e t r i c s                               %
%                                                                             %
%                                                                             %
%                                                                             %
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%
%  MagickQueryFontMetrics() returns a 13 element array representing the
%  following font metrics:
%
%    Element Description
%    -------------------------------------------------
%          0 character width
%          1 character height
%          2 ascender
%          3 descender
%          4 text width
%          5 text height
%          6 maximum horizontal advance
%          7 bounding box: x1
%          8 bounding box: y1
%          9 bounding box: x2
%         10 bounding box: y2
%         11 origin: x
%         12 origin: y
%
%  The format of the MagickQueryFontMetrics method is:
%
%      double *MagickQueryFontMetrics(MagickWand *wand,
%        const DrawingWand *drawing_wand,const char *text)
%
%  A description of each parameter follows:
%
%    o wand: the Magick wand.
%
%    o drawing_wand: the drawing wand.
%
%    o text: the text.
%
*/
WandExport double *MagickQueryFontMetrics(MagickWand *wand,
  const DrawingWand *drawing_wand,const char *text)
{
  double
    *font_metrics;

  DrawInfo
    *draw_info;

  MagickBooleanType
    status;

  TypeMetric
    metrics;

  assert(wand != (MagickWand *) NULL);
  assert(wand->signature == WandSignature);
  if (wand->debug != MagickFalse)
    (void) LogMagickEvent(WandEvent,GetMagickModule(),"%s",wand->name);
  assert(drawing_wand != (const DrawingWand *) NULL);
  if (wand->images == (Image *) NULL)
    {
      (void) ThrowMagickException(wand->exception,GetMagickModule(),WandError,
        "ContainsNoImages","`%s'",wand->name);
      return((double *) NULL);
    }
  font_metrics=(double *) AcquireQuantumMemory(13UL,sizeof(*font_metrics));
  if (font_metrics == (double *) NULL)
    return((double *) NULL);
  draw_info=PeekDrawingWand(drawing_wand);
  if (draw_info == (DrawInfo *) NULL)
    {
      font_metrics=(double *) RelinquishMagickMemory(font_metrics);
      return((double *) NULL);
    }
  (void) CloneString(&draw_info->text,text);
  (void) ResetMagickMemory(&metrics,0,sizeof(metrics));
  status=GetTypeMetrics(wand->images,draw_info,&metrics);
  draw_info=DestroyDrawInfo(draw_info);
  if (status == MagickFalse)
    {
      InheritException(wand->exception,&wand->images->exception);
      font_metrics=(double *) RelinquishMagickMemory(font_metrics);
      return((double *) NULL);
    }
  font_metrics[0]=metrics.pixels_per_em.x;
  font_metrics[1]=metrics.pixels_per_em.y;
  font_metrics[2]=metrics.ascent;
  font_metrics[3]=metrics.descent;
  font_metrics[4]=metrics.width;
  font_metrics[5]=metrics.height;
  font_metrics[6]=metrics.max_advance;
  font_metrics[7]=metrics.bounds.x1;
  font_metrics[8]=metrics.bounds.y1;
  font_metrics[9]=metrics.bounds.x2;
  font_metrics[10]=metrics.bounds.y2;
  font_metrics[11]=metrics.origin.x;
  font_metrics[12]=metrics.origin.y;
  return(font_metrics);
}

/*
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%                                                                             %
%                                                                             %
%                                                                             %
%   M a g i c k Q u e r y M u l t i l i n e F o n t M e t r i c s             %
%                                                                             %
%                                                                             %
%                                                                             %
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%
%  MagickQueryMultilineFontMetrics() returns a 13 element array representing the
%  following font metrics:
%
%    Element Description
%    -------------------------------------------------
%          0 character width
%          1 character height
%          2 ascender
%          3 descender
%          4 text width
%          5 text height
%          6 maximum horizontal advance
%          7 bounding box: x1
%          8 bounding box: y1
%          9 bounding box: x2
%         10 bounding box: y2
%         11 origin: x
%         12 origin: y
%
%  This method is like MagickQueryFontMetrics() but it returns the maximum text
%  width and height for multiple lines of text.
%
%  The format of the MagickQueryFontMetrics method is:
%
%      double *MagickQueryMultilineFontMetrics(MagickWand *wand,
%        const DrawingWand *drawing_wand,const char *text)
%
%  A description of each parameter follows:
%
%    o wand: the Magick wand.
%
%    o drawing_wand: the drawing wand.
%
%    o text: the text.
%
*/
WandExport double *MagickQueryMultilineFontMetrics(MagickWand *wand,
  const DrawingWand *drawing_wand,const char *text)
{
  double
    *font_metrics;

  DrawInfo
    *draw_info;

  MagickBooleanType
    status;

  TypeMetric
    metrics;

  assert(wand != (MagickWand *) NULL);
  assert(wand->signature == WandSignature);
  if (wand->debug != MagickFalse)
    (void) LogMagickEvent(WandEvent,GetMagickModule(),"%s",wand->name);
  assert(drawing_wand != (const DrawingWand *) NULL);
  if (wand->images == (Image *) NULL)
    {
      (void) ThrowMagickException(wand->exception,GetMagickModule(),WandError,
        "ContainsNoImages","`%s'",wand->name);
      return((double *) NULL);
    }
  font_metrics=(double *) AcquireQuantumMemory(13UL,sizeof(*font_metrics));
  if (font_metrics == (double *) NULL)
    return((double *) NULL);
  draw_info=PeekDrawingWand(drawing_wand);
  if (draw_info == (DrawInfo *) NULL)
    {
      font_metrics=(double *) RelinquishMagickMemory(font_metrics);
      return((double *) NULL);
    }
  (void) CloneString(&draw_info->text,text);
  (void) ResetMagickMemory(&metrics,0,sizeof(metrics));
  status=GetMultilineTypeMetrics(wand->images,draw_info,&metrics);
  draw_info=DestroyDrawInfo(draw_info);
  if (status == MagickFalse)
    {
      InheritException(wand->exception,&wand->images->exception);
      font_metrics=(double *) RelinquishMagickMemory(font_metrics);
      return((double *) NULL);
    }
  font_metrics[0]=metrics.pixels_per_em.x;
  font_metrics[1]=metrics.pixels_per_em.y;
  font_metrics[2]=metrics.ascent;
  font_metrics[3]=metrics.descent;
  font_metrics[4]=metrics.width;
  font_metrics[5]=metrics.height;
  font_metrics[6]=metrics.max_advance;
  font_metrics[7]=metrics.bounds.x1;
  font_metrics[8]=metrics.bounds.y1;
  font_metrics[9]=metrics.bounds.x2;
  font_metrics[10]=metrics.bounds.y2;
  font_metrics[11]=metrics.origin.x;
  font_metrics[12]=metrics.origin.y;
  return(font_metrics);
}

/*
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%                                                                             %
%                                                                             %
%                                                                             %
%   M a g i c k Q u e r y F o n t s                                           %
%                                                                             %
%                                                                             %
%                                                                             %
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%
%  MagickQueryFonts() returns any font that match the specified pattern (e.g.
%  "*" for all).
%
%  The format of the MagickQueryFonts function is:
%
%      char **MagickQueryFonts(const char *pattern,size_t *number_fonts)
%
%  A description of each parameter follows:
%
%    o pattern: Specifies a pointer to a text string containing a pattern.
%
%    o number_fonts:  Returns the number of fonts in the list.
%
%
*/
WandExport char **MagickQueryFonts(const char *pattern,
  size_t *number_fonts)
{
  char
    **fonts;

  ExceptionInfo
    *exception;

  exception=AcquireExceptionInfo();
  fonts=GetTypeList(pattern,number_fonts,exception);
  exception=DestroyExceptionInfo(exception);
  return(fonts);
}

/*
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%                                                                             %
%                                                                             %
%                                                                             %
%   M a g i c k Q u e r y F o r m a t s                                       %
%                                                                             %
%                                                                             %
%                                                                             %
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%
%  MagickQueryFormats() returns any image formats that match the specified
%  pattern (e.g.  "*" for all).
%
%  The format of the MagickQueryFormats function is:
%
%      char **MagickQueryFormats(const char *pattern,size_t *number_formats)
%
%  A description of each parameter follows:
%
%    o pattern: Specifies a pointer to a text string containing a pattern.
%
%    o number_formats:  This integer returns the number of image formats in the
%      list.
%
*/
WandExport char **MagickQueryFormats(const char *pattern,
  size_t *number_formats)
{
  char
    **formats;

  ExceptionInfo
    *exception;

  exception=AcquireExceptionInfo();
  formats=GetMagickList(pattern,number_formats,exception);
  exception=DestroyExceptionInfo(exception);
  return(formats);
}

/*
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%                                                                             %
%                                                                             %
%                                                                             %
%   M a g i c k R e l i n q u i s h M e m o r y                               %
%                                                                             %
%                                                                             %
%                                                                             %
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%
%  MagickRelinquishMemory() relinquishes memory resources returned by such
%  methods as MagickIdentifyImage(), MagickGetException(), etc.
%
%  The format of the MagickRelinquishMemory method is:
%
%      void *MagickRelinquishMemory(void *resource)
%
%  A description of each parameter follows:
%
%    o resource: Relinquish the memory associated with this resource.
%
*/
WandExport void *MagickRelinquishMemory(void *memory)
{
  (void) LogMagickEvent(TraceEvent,GetMagickModule(),"...");
  return(RelinquishMagickMemory(memory));
}

/*
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%                                                                             %
%                                                                             %
%                                                                             %
%   M a g i c k R e s e t I t e r a t o r                                     %
%                                                                             %
%                                                                             %
%                                                                             %
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%
%  MagickResetIterator() resets the wand iterator.
%
%  It is typically used either before iterating though images, or before
%  calling specific functions such as  MagickAppendImages() to append all
%  images together.
%
%  Afterward you can use MagickNextImage() to iterate over all the images
%  in a wand container, starting with the first image.
%
%  Using this before MagickAddImages() or MagickReadImages() will cause
%  new images to be inserted between the first and second image.
%
%  The format of the MagickResetIterator method is:
%
%      void MagickResetIterator(MagickWand *wand)
%
%  A description of each parameter follows:
%
%    o wand: the magick wand.
%
*/
WandExport void MagickResetIterator(MagickWand *wand)
{
  assert(wand != (MagickWand *) NULL);
  assert(wand->signature == WandSignature);
  if (wand->debug != MagickFalse)
    (void) LogMagickEvent(WandEvent,GetMagickModule(),"%s",wand->name);
  wand->images=GetFirstImageInList(wand->images);
  wand->insert_before=MagickFalse; /* Insert/add after current (first) image */
  wand->image_pending=MagickTrue;  /* NextImage will set first image */
}

/*
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%                                                                             %
%                                                                             %
%                                                                             %
%   M a g i c k S e t F i r s t I t e r a t o r                               %
%                                                                             %
%                                                                             %
%                                                                             %
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%
%  MagickSetFirstIterator() sets the wand iterator to the first image.
%
%  After using any images added to the wand using MagickAddImage() or
%  MagickReadImage() will be prepended before any image in the wand.
%
%  Also the current image has been set to the first image (if any) in the
%  Magick Wand.  Using MagickNextImage() will then set teh current image
%  to the second image in the list (if present).
%
%  This operation is similar to MagickResetIterator() but differs in how
%  MagickAddImage(), MagickReadImage(), and MagickNextImage() behaves
%  afterward.
%
%  The format of the MagickSetFirstIterator method is:
%
%      void MagickSetFirstIterator(MagickWand *wand)
%
%  A description of each parameter follows:
%
%    o wand: the magick wand.
%
*/
WandExport void MagickSetFirstIterator(MagickWand *wand)
{
  assert(wand != (MagickWand *) NULL);
  assert(wand->signature == WandSignature);
  if (wand->debug != MagickFalse)
    (void) LogMagickEvent(WandEvent,GetMagickModule(),"%s",wand->name);
  wand->images=GetFirstImageInList(wand->images);
  wand->insert_before=MagickTrue;   /* Insert/add before the first image */
  wand->image_pending=MagickFalse;  /* NextImage will set next image */
}

/*
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%                                                                             %
%                                                                             %
%                                                                             %
%   M a g i c k S e t I t e r a t o r I n d e x                               %
%                                                                             %
%                                                                             %
%                                                                             %
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%
%  MagickSetIteratorIndex() set the iterator to the given position in the
%  image list specified with the index parameter.  A zero index will set
%  the first image as current, and so on.  Negative indexes can be used
%  to specify an image relative to the end of the images in the wand, with
%  -1 being the last image in the wand.
%
%  If the index is invalid (range too large for number of images in wand)
%  the function will return MagickFalse, but no 'exception' will be raised,
%  as it is not actually an error.  In that case the current image will not
%  change.
%
%  After using any images added to the wand using MagickAddImage() or
%  MagickReadImage() will be added after the image indexed, regardless
%  of if a zero (first image in list) or negative index (from end) is used.
%
%  Jumping to index 0 is similar to MagickResetIterator() but differs in how
%  MagickNextImage() behaves afterward.
%
%  The format of the MagickSetIteratorIndex method is:
%
%      MagickBooleanType MagickSetIteratorIndex(MagickWand *wand,
%        const ssize_t index)
%
%  A description of each parameter follows:
%
%    o wand: the magick wand.
%
%    o index: the scene number.
%
*/
WandExport MagickBooleanType MagickSetIteratorIndex(MagickWand *wand,
  const ssize_t index)
{
  Image
    *image;

  assert(wand != (MagickWand *) NULL);
  assert(wand->signature == WandSignature);
  if (wand->debug != MagickFalse)
    (void) LogMagickEvent(WandEvent,GetMagickModule(),"%s",wand->name);
  if (wand->images == (Image *) NULL)
    return(MagickFalse);
  image=GetImageFromList(wand->images,index);
  if (image == (Image *) NULL)
    {
      InheritException(wand->exception,&wand->images->exception);
      return(MagickFalse);
    }
  wand->images=image;
  wand->insert_before=MagickFalse;  /* Insert/Add after (this) image */
  wand->image_pending=MagickFalse;  /* NextImage will set next image */
  return(MagickTrue);
}
/*
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%                                                                             %
%                                                                             %
%                                                                             %
%   M a g i c k S e t L a s t I t e r a t o r                                 %
%                                                                             %
%                                                                             %
%                                                                             %
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%
%  MagickSetLastIterator() sets the wand iterator to the last image.
%
%  The last image is actually the current image, and the next use of
%  MagickPreviousImage() will not change this allowing this function to be
%  used to iterate over the images in the reverse direction. In this sense it
%  is more like  MagickResetIterator() than MagickSetFirstIterator().
%
%  Typically this function is used before MagickAddImage(), MagickReadImage()
%  functions to ensure new images are appended to the very end of wand's image
%  list.
%
%  The format of the MagickSetLastIterator method is:
%
%      void MagickSetLastIterator(MagickWand *wand)
%
%  A description of each parameter follows:
%
%    o wand: the magick wand.
%
*/
WandExport void MagickSetLastIterator(MagickWand *wand)
{
  assert(wand != (MagickWand *) NULL);
  assert(wand->signature == WandSignature);
  if (wand->debug != MagickFalse)
    (void) LogMagickEvent(WandEvent,GetMagickModule(),"%s",wand->name);
  wand->images=GetLastImageInList(wand->images);
  wand->insert_before=MagickFalse;  /* Insert/add after current (last) image */
  wand->image_pending=MagickTrue;   /* PreviousImage will return last image */
}

/*
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%                                                                             %
%                                                                             %
%                                                                             %
%   M a g i c k W a n d G e n e s i s                                         %
%                                                                             %
%                                                                             %
%                                                                             %
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%
%  MagickWandGenesis() initializes the MagickWand environment.
%
%  The format of the MagickWandGenesis method is:
%
%      void MagickWandGenesis(void)
%
*/
WandExport void MagickWandGenesis(void)
{
  if (IsMagickCoreInstantiated() == MagickFalse)
    MagickCoreGenesis((char *) NULL,MagickFalse);
}

/*
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%                                                                             %
%                                                                             %
%                                                                             %
%   M a g i c k W a n d T e r m i n u s                                       %
%                                                                             %
%                                                                             %
%                                                                             %
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%
%  MagickWandTerminus() terminates the MagickWand environment.
%
%  The format of the MaickWandTerminus method is:
%
%      void MagickWandTerminus(void)
%
*/
WandExport void MagickWandTerminus(void)
{
  DestroyWandIds();
  MagickCoreTerminus();
}

/*
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%                                                                             %
%                                                                             %
%                                                                             %
%   N e w M a g i c k W a n d                                                 %
%                                                                             %
%                                                                             %
%                                                                             %
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%
%  NewMagickWand() returns a wand required for all other methods in the API.
%  A fatal exception is thrown if there is not enough memory to allocate the
%  wand.   Use DestroyMagickWand() to dispose of the wand when it is no longer
%  needed.
%
%  The format of the NewMagickWand method is:
%
%      MagickWand *NewMagickWand(void)
%
*/
WandExport MagickWand *NewMagickWand(void)
{
  const char
    *quantum;

  MagickWand
    *wand;

  size_t
    depth;

  depth=MAGICKCORE_QUANTUM_DEPTH;
  quantum=GetMagickQuantumDepth(&depth);
  if (depth != MAGICKCORE_QUANTUM_DEPTH)
    ThrowWandFatalException(WandError,"QuantumDepthMismatch",quantum);
  wand=(MagickWand *) AcquireMagickMemory(sizeof(*wand));
  if (wand == (MagickWand *) NULL)
    ThrowWandFatalException(ResourceLimitFatalError,"MemoryAllocationFailed",
      GetExceptionMessage(errno));
  (void) ResetMagickMemory(wand,0,sizeof(*wand));
  wand->id=AcquireWandId();
  (void) FormatLocaleString(wand->name,MaxTextExtent,"%s-%.20g",MagickWandId,
    (double) wand->id);
  wand->images=NewImageList();
  wand->image_info=AcquireImageInfo();
  wand->exception=AcquireExceptionInfo();
  wand->quantize_info=CloneQuantizeInfo((QuantizeInfo *) NULL);
  wand->debug=IsEventLogging();
  if (wand->debug != MagickFalse)
    (void) LogMagickEvent(WandEvent,GetMagickModule(),"%s",wand->name);
  wand->signature=WandSignature;
  return(wand);
}

/*
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%                                                                             %
%                                                                             %
%                                                                             %
%   N e w M a g i c k W a n d F r o m I m a g e                               %
%                                                                             %
%                                                                             %
%                                                                             %
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%
%  NewMagickWandFromImage() returns a wand with an image.
%
%  The format of the NewMagickWandFromImage method is:
%
%      MagickWand *NewMagickWandFromImage(const Image *image)
%
%  A description of each parameter follows:
%
%    o image: the image.
%
*/
WandExport MagickWand *NewMagickWandFromImage(const Image *image)
{
  MagickWand
    *wand;

  wand=NewMagickWand();
  wand->images=CloneImage(image,0,0,MagickTrue,wand->exception);
  return(wand);
}

/*
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%                                                                             %
%                                                                             %
%                                                                             %
%  I s M a g i c k W a n d I n s t a n t i a t e d                            %
%                                                                             %
%                                                                             %
%                                                                             %
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%
%  IsMagickWandInstantiated() returns MagickTrue if the ImageMagick environment
%  is currently instantiated--  that is, MagickWandGenesis() has been called but
%  MagickWandTerminus() has not.
%
%  The format of the IsMagickWandInstantiated method is:
%
%      MagickBooleanType IsMagickWandInstantiated(void)
%
*/
MagickExport MagickBooleanType IsMagickWandInstantiated(void)
{
  return(IsMagickCoreInstantiated());
}

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