PreviousBlockBit 407 magick/memory.c assert((*BlockHeader(NextBlock(block)) & PreviousBlockBit) == 0); PreviousBlockBit 429 magick/memory.c *BlockHeader(NextBlock(block))|=PreviousBlockBit; PreviousBlockBit 821 magick/memory.c *BlockHeader(block)=size | PreviousBlockBit; PreviousBlockBit 827 magick/memory.c *BlockHeader(NextBlock(block))=PreviousBlockBit; PreviousBlockBit 972 magick/memory.c assert((*BlockHeader(NextBlock(memory)) & PreviousBlockBit) != 0); PreviousBlockBit 973 magick/memory.c if ((*BlockHeader(memory) & PreviousBlockBit) == 0) PreviousBlockBit 987 magick/memory.c if ((*BlockHeader(NextBlock(NextBlock(memory))) & PreviousBlockBit) == 0) PreviousBlockBit 1001 magick/memory.c *BlockHeader(NextBlock(memory))&=(~PreviousBlockBit);