ScopedTextureUnit0BindingRestorer   62 Source/platform/graphics/gpu/DrawingBuffer.cpp     ScopedTextureUnit0BindingRestorer(blink::WebGraphicsContext3D* context, GLenum activeTextureUnit, Platform3DObject textureUnitZeroId)
ScopedTextureUnit0BindingRestorer  186 Source/platform/graphics/gpu/DrawingBuffer.cpp     ScopedTextureUnit0BindingRestorer restorer(m_context, m_activeTextureUnit, m_texture2DBinding);