ScopedTextureUnit0BindingRestorer 62 Source/platform/graphics/gpu/DrawingBuffer.cpp ScopedTextureUnit0BindingRestorer(blink::WebGraphicsContext3D* context, GLenum activeTextureUnit, Platform3DObject textureUnitZeroId) ScopedTextureUnit0BindingRestorer 186 Source/platform/graphics/gpu/DrawingBuffer.cpp ScopedTextureUnit0BindingRestorer restorer(m_context, m_activeTextureUnit, m_texture2DBinding);