ShapeOutsideFloatShapeOffset 2525 Source/core/rendering/RenderBlockFlow.cpp         if (shapeOutside && (offsetMode == ShapeOutsideFloatShapeOffset)) {
ShapeOutsideFloatShapeOffset  195 Source/core/rendering/line/LineWidth.cpp         floatLogicalBottom = m_block.nextFloatLogicalBottomBelow(lastFloatLogicalBottom, ShapeOutsideFloatShapeOffset);