ShapeOutsideFloatShapeOffset 2525 Source/core/rendering/RenderBlockFlow.cpp if (shapeOutside && (offsetMode == ShapeOutsideFloatShapeOffset)) { ShapeOutsideFloatShapeOffset 195 Source/core/rendering/line/LineWidth.cpp floatLogicalBottom = m_block.nextFloatLogicalBottomBelow(lastFloatLogicalBottom, ShapeOutsideFloatShapeOffset);