SocketStreamHandle   86 Source/core/loader/FrameLoaderClient.h     class SocketStreamHandle;
SocketStreamHandle  207 Source/core/loader/FrameLoaderClient.h         virtual void dispatchWillOpenSocketStream(SocketStreamHandle*) { }
SocketStreamHandle  102 Source/modules/websockets/MainThreadWebSocketChannel.cpp     m_handle = SocketStreamHandle::create(m_handshake->url(), this);
SocketStreamHandle  254 Source/modules/websockets/MainThreadWebSocketChannel.cpp void MainThreadWebSocketChannel::willOpenSocketStream(SocketStreamHandle* handle)
SocketStreamHandle  262 Source/modules/websockets/MainThreadWebSocketChannel.cpp void MainThreadWebSocketChannel::didOpenSocketStream(SocketStreamHandle* handle)
SocketStreamHandle  275 Source/modules/websockets/MainThreadWebSocketChannel.cpp void MainThreadWebSocketChannel::didCloseSocketStream(SocketStreamHandle* handle)
SocketStreamHandle  306 Source/modules/websockets/MainThreadWebSocketChannel.cpp void MainThreadWebSocketChannel::didReceiveSocketStreamData(SocketStreamHandle* handle, const char* data, int len)
SocketStreamHandle  332 Source/modules/websockets/MainThreadWebSocketChannel.cpp void MainThreadWebSocketChannel::didUpdateBufferedAmount(SocketStreamHandle*, size_t bufferedAmount)
SocketStreamHandle  338 Source/modules/websockets/MainThreadWebSocketChannel.cpp void MainThreadWebSocketChannel::didFailSocketStream(SocketStreamHandle* handle, const SocketStreamError& error)
SocketStreamHandle   56 Source/modules/websockets/MainThreadWebSocketChannel.h class SocketStreamHandle;
SocketStreamHandle   91 Source/modules/websockets/MainThreadWebSocketChannel.h     virtual void willOpenSocketStream(SocketStreamHandle*) OVERRIDE;
SocketStreamHandle   92 Source/modules/websockets/MainThreadWebSocketChannel.h     virtual void didOpenSocketStream(SocketStreamHandle*) OVERRIDE;
SocketStreamHandle   93 Source/modules/websockets/MainThreadWebSocketChannel.h     virtual void didCloseSocketStream(SocketStreamHandle*) OVERRIDE;
SocketStreamHandle   94 Source/modules/websockets/MainThreadWebSocketChannel.h     virtual void didReceiveSocketStreamData(SocketStreamHandle*, const char*, int) OVERRIDE;
SocketStreamHandle   95 Source/modules/websockets/MainThreadWebSocketChannel.h     virtual void didUpdateBufferedAmount(SocketStreamHandle*, size_t bufferedAmount) OVERRIDE;
SocketStreamHandle   96 Source/modules/websockets/MainThreadWebSocketChannel.h     virtual void didFailSocketStream(SocketStreamHandle*, const SocketStreamError&) OVERRIDE;
SocketStreamHandle  197 Source/modules/websockets/MainThreadWebSocketChannel.h     RefPtr<SocketStreamHandle> m_handle;
SocketStreamHandle   48 Source/platform/network/SocketStreamHandle.cpp SocketStreamHandleInternal::SocketStreamHandleInternal(SocketStreamHandle* handle)
SocketStreamHandle  110 Source/platform/network/SocketStreamHandle.cpp         m_handle->m_state = SocketStreamHandle::Open;
SocketStreamHandle  147 Source/platform/network/SocketStreamHandle.cpp         SocketStreamHandle* h = m_handle;
SocketStreamHandle  166 Source/platform/network/SocketStreamHandle.cpp SocketStreamHandle::SocketStreamHandle(const KURL& url, SocketStreamHandleClient* client)
SocketStreamHandle  175 Source/platform/network/SocketStreamHandle.cpp SocketStreamHandle::~SocketStreamHandle()
SocketStreamHandle  181 Source/platform/network/SocketStreamHandle.cpp SocketStreamHandle::SocketStreamState SocketStreamHandle::state() const
SocketStreamHandle  186 Source/platform/network/SocketStreamHandle.cpp bool SocketStreamHandle::send(const char* data, int length)
SocketStreamHandle  217 Source/platform/network/SocketStreamHandle.cpp void SocketStreamHandle::close()
SocketStreamHandle  227 Source/platform/network/SocketStreamHandle.cpp void SocketStreamHandle::disconnect()
SocketStreamHandle  229 Source/platform/network/SocketStreamHandle.cpp     RefPtr<SocketStreamHandle> protect(this); // closeInternal calls the client, which may make the handle get deallocated immediately.
SocketStreamHandle  235 Source/platform/network/SocketStreamHandle.cpp void SocketStreamHandle::setClient(SocketStreamHandleClient* client)
SocketStreamHandle  241 Source/platform/network/SocketStreamHandle.cpp bool SocketStreamHandle::sendPendingData()
SocketStreamHandle  267 Source/platform/network/SocketStreamHandle.cpp int SocketStreamHandle::sendInternal(const char* buf, int len)
SocketStreamHandle  274 Source/platform/network/SocketStreamHandle.cpp void SocketStreamHandle::closeInternal()
SocketStreamHandle   46 Source/platform/network/SocketStreamHandle.h class PLATFORM_EXPORT SocketStreamHandle : public RefCounted<SocketStreamHandle> {
SocketStreamHandle   50 Source/platform/network/SocketStreamHandle.h     static PassRefPtr<SocketStreamHandle> create(const KURL& url, SocketStreamHandleClient* client) { return adoptRef(new SocketStreamHandle(url, client)); }
SocketStreamHandle   52 Source/platform/network/SocketStreamHandle.h     virtual ~SocketStreamHandle();
SocketStreamHandle   64 Source/platform/network/SocketStreamHandle.h     SocketStreamHandle(const KURL&, SocketStreamHandleClient*);
SocketStreamHandle   39 Source/platform/network/SocketStreamHandleClient.h class SocketStreamHandle;
SocketStreamHandle   45 Source/platform/network/SocketStreamHandleClient.h     virtual void willOpenSocketStream(SocketStreamHandle*) { }
SocketStreamHandle   46 Source/platform/network/SocketStreamHandleClient.h     virtual void didOpenSocketStream(SocketStreamHandle*) { }
SocketStreamHandle   47 Source/platform/network/SocketStreamHandleClient.h     virtual void didCloseSocketStream(SocketStreamHandle*) { }
SocketStreamHandle   48 Source/platform/network/SocketStreamHandleClient.h     virtual void didReceiveSocketStreamData(SocketStreamHandle*, const char* /*data*/, int /*length*/) { }
SocketStreamHandle   49 Source/platform/network/SocketStreamHandleClient.h     virtual void didUpdateBufferedAmount(SocketStreamHandle*, size_t /*bufferedAmount*/) { }
SocketStreamHandle   51 Source/platform/network/SocketStreamHandleClient.h     virtual void didFailSocketStream(SocketStreamHandle*, const SocketStreamError&) { }
SocketStreamHandle   50 Source/platform/network/SocketStreamHandleInternal.h     static PassOwnPtr<SocketStreamHandleInternal> create(SocketStreamHandle* handle)
SocketStreamHandle   66 Source/platform/network/SocketStreamHandleInternal.h     static blink::WebSocketStreamHandle* toWebSocketStreamHandle(SocketStreamHandle* handle)
SocketStreamHandle   74 Source/platform/network/SocketStreamHandleInternal.h     explicit SocketStreamHandleInternal(SocketStreamHandle*);
SocketStreamHandle   76 Source/platform/network/SocketStreamHandleInternal.h     SocketStreamHandle* m_handle;
SocketStreamHandle  747 Source/web/FrameLoaderClientImpl.cpp void FrameLoaderClientImpl::dispatchWillOpenSocketStream(SocketStreamHandle* handle)
SocketStreamHandle  144 Source/web/FrameLoaderClientImpl.h     virtual void dispatchWillOpenSocketStream(WebCore::SocketStreamHandle*) OVERRIDE;