root/Source/platform/network/SocketStreamHandle.h

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INCLUDED FROM


/*
 * Copyright (C) 2009 Apple Inc. All rights reserved.
 * Copyright (C) 2009, 2011, 2012 Google Inc.  All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are
 * met:
 *
 *     * Redistributions of source code must retain the above copyright
 * notice, this list of conditions and the following disclaimer.
 *     * Redistributions in binary form must reproduce the above
 * copyright notice, this list of conditions and the following disclaimer
 * in the documentation and/or other materials provided with the
 * distribution.
 *     * Neither the name of Google Inc. nor the names of its
 * contributors may be used to endorse or promote products derived from
 * this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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#ifndef SocketStreamHandle_h
#define SocketStreamHandle_h

#include "platform/PlatformExport.h"
#include "platform/weborigin/KURL.h"
#include "wtf/PassRefPtr.h"
#include "wtf/RefCounted.h"
#include "wtf/StreamBuffer.h"

namespace WebCore {

class SocketStreamHandleClient;
class SocketStreamHandleInternal;

class PLATFORM_EXPORT SocketStreamHandle : public RefCounted<SocketStreamHandle> {
public:
    enum SocketStreamState { Connecting, Open, Closing, Closed };

    static PassRefPtr<SocketStreamHandle> create(const KURL& url, SocketStreamHandleClient* client) { return adoptRef(new SocketStreamHandle(url, client)); }

    virtual ~SocketStreamHandle();
    SocketStreamState state() const;

    bool send(const char* data, int length);
    void close(); // Disconnect after all data in buffer are sent.
    void disconnect();
    size_t bufferedAmount() const { return m_buffer.size(); }

    SocketStreamHandleClient* client() const { return m_client; }
    void setClient(SocketStreamHandleClient*);

private:
    SocketStreamHandle(const KURL&, SocketStreamHandleClient*);

    bool sendPendingData();

    int sendInternal(const char* data, int length);
    void closeInternal();

    KURL m_url;
    SocketStreamHandleClient* m_client;
    StreamBuffer<char, 1024 * 1024> m_buffer;
    SocketStreamState m_state;

    friend class SocketStreamHandleInternal;
    OwnPtr<SocketStreamHandleInternal> m_internal;
};

} // namespace WebCore

#endif // SocketStreamHandle_h

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