BorderBefore     1088 Source/core/rendering/RenderTableSection.cpp     const BorderValue& sb = side == BorderBefore ? style()->borderBefore() : style()->borderAfter();
BorderBefore     1094 Source/core/rendering/RenderTableSection.cpp     const BorderValue& rb = side == BorderBefore ? firstChild()->style()->borderBefore() : lastChild()->style()->borderAfter();
BorderBefore     1102 Source/core/rendering/RenderTableSection.cpp         const CellStruct& current = cellAt(side == BorderBefore ? 0 : m_grid.size() - 1, c);
BorderBefore     1106 Source/core/rendering/RenderTableSection.cpp         const BorderValue& cb = side == BorderBefore ? primaryCellStyle->borderBefore() : primaryCellStyle->borderAfter(); // FIXME: Make this work with perpendicular and flipped cells.
BorderBefore     1110 Source/core/rendering/RenderTableSection.cpp             const BorderValue& gb = side == BorderBefore ? colGroup->style()->borderBefore() : colGroup->style()->borderAfter();
BorderBefore     1185 Source/core/rendering/RenderTableSection.cpp     m_outerBorderBefore = calcBlockDirectionOuterBorder(BorderBefore);