BorderBefore 1088 Source/core/rendering/RenderTableSection.cpp const BorderValue& sb = side == BorderBefore ? style()->borderBefore() : style()->borderAfter(); BorderBefore 1094 Source/core/rendering/RenderTableSection.cpp const BorderValue& rb = side == BorderBefore ? firstChild()->style()->borderBefore() : lastChild()->style()->borderAfter(); BorderBefore 1102 Source/core/rendering/RenderTableSection.cpp const CellStruct& current = cellAt(side == BorderBefore ? 0 : m_grid.size() - 1, c); BorderBefore 1106 Source/core/rendering/RenderTableSection.cpp const BorderValue& cb = side == BorderBefore ? primaryCellStyle->borderBefore() : primaryCellStyle->borderAfter(); // FIXME: Make this work with perpendicular and flipped cells. BorderBefore 1110 Source/core/rendering/RenderTableSection.cpp const BorderValue& gb = side == BorderBefore ? colGroup->style()->borderBefore() : colGroup->style()->borderAfter(); BorderBefore 1185 Source/core/rendering/RenderTableSection.cpp m_outerBorderBefore = calcBlockDirectionOuterBorder(BorderBefore);