VectorMath         44 Source/modules/webaudio/OscillatorNode.cpp using namespace VectorMath;
VectorMath         46 Source/modules/webaudio/PeriodicWave.cpp using namespace VectorMath;
VectorMath        115 Source/modules/webaudio/RealtimeAnalyser.cpp             VectorMath::vadd(dest, 1, source, 1, dest, 1, framesToProcess);
VectorMath        118 Source/modules/webaudio/RealtimeAnalyser.cpp         VectorMath::vsmul(dest, 1, &scale, dest, 1, framesToProcess);
VectorMath         49 Source/platform/audio/AudioBus.cpp using namespace VectorMath;
VectorMath         42 Source/platform/audio/AudioChannel.cpp using namespace VectorMath;
VectorMath         44 Source/platform/audio/DirectConvolver.cpp using namespace VectorMath;
VectorMath         39 Source/platform/audio/FFTConvolver.cpp using namespace VectorMath;
VectorMath        278 Source/platform/audio/FFTFrame.cpp     VectorMath::zvmul(realP1, imagP1, realP2, imagP2, realP1, imagP1, halfSize);
VectorMath         48 Source/platform/audio/Reverb.cpp using namespace VectorMath;
VectorMath         39 Source/platform/audio/ReverbAccumulationBuffer.cpp using namespace VectorMath;
VectorMath         43 Source/platform/audio/ReverbConvolver.cpp using namespace VectorMath;
VectorMath         43 Source/platform/audio/ReverbConvolverStage.cpp using namespace VectorMath;
VectorMath         33 Source/platform/audio/VectorMath.h namespace VectorMath {
VectorMath        155 Source/platform/audio/ffmpeg/FFTFrameFFMPEG.cpp     VectorMath::vsmul(interleavedData, 1, &scale, data, 1, m_FFTSize);
VectorMath        107 Source/platform/audio/mac/FFTFrameMac.cpp     VectorMath::vsmul(data, 1, &scale, scaledData.data(), 1, m_FFTSize);