VectorMath 44 Source/modules/webaudio/OscillatorNode.cpp using namespace VectorMath; VectorMath 46 Source/modules/webaudio/PeriodicWave.cpp using namespace VectorMath; VectorMath 115 Source/modules/webaudio/RealtimeAnalyser.cpp VectorMath::vadd(dest, 1, source, 1, dest, 1, framesToProcess); VectorMath 118 Source/modules/webaudio/RealtimeAnalyser.cpp VectorMath::vsmul(dest, 1, &scale, dest, 1, framesToProcess); VectorMath 49 Source/platform/audio/AudioBus.cpp using namespace VectorMath; VectorMath 42 Source/platform/audio/AudioChannel.cpp using namespace VectorMath; VectorMath 44 Source/platform/audio/DirectConvolver.cpp using namespace VectorMath; VectorMath 39 Source/platform/audio/FFTConvolver.cpp using namespace VectorMath; VectorMath 278 Source/platform/audio/FFTFrame.cpp VectorMath::zvmul(realP1, imagP1, realP2, imagP2, realP1, imagP1, halfSize); VectorMath 48 Source/platform/audio/Reverb.cpp using namespace VectorMath; VectorMath 39 Source/platform/audio/ReverbAccumulationBuffer.cpp using namespace VectorMath; VectorMath 43 Source/platform/audio/ReverbConvolver.cpp using namespace VectorMath; VectorMath 43 Source/platform/audio/ReverbConvolverStage.cpp using namespace VectorMath; VectorMath 33 Source/platform/audio/VectorMath.h namespace VectorMath { VectorMath 155 Source/platform/audio/ffmpeg/FFTFrameFFMPEG.cpp VectorMath::vsmul(interleavedData, 1, &scale, data, 1, m_FFTSize); VectorMath 107 Source/platform/audio/mac/FFTFrameMac.cpp VectorMath::vsmul(data, 1, &scale, scaledData.data(), 1, m_FFTSize);