root/Source/platform/audio/AudioBus.cpp

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DEFINITIONS

This source file includes following definitions.
  1. create
  2. m_sampleRate
  3. setChannelMemory
  4. resizeSmaller
  5. zero
  6. channelByType
  7. channelByType
  8. topologyMatches
  9. createBufferFromRange
  10. maxAbsValue
  11. normalize
  12. scale
  13. copyFrom
  14. sumFrom
  15. speakersCopyFrom
  16. speakersSumFrom
  17. speakersSumFrom5_1_ToMono
  18. discreteCopyFrom
  19. discreteSumFrom
  20. copyWithGainFrom
  21. copyWithSampleAccurateGainValuesFrom
  22. createBySampleRateConverting
  23. createByMixingToMono
  24. isSilent
  25. clearSilentFlag
  26. decodeAudioFileData
  27. loadPlatformResource
  28. createBusFromInMemoryAudioFile

/*
 * Copyright (C) 2010 Google Inc. All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 *
 * 1.  Redistributions of source code must retain the above copyright
 *     notice, this list of conditions and the following disclaimer.
 * 2.  Redistributions in binary form must reproduce the above copyright
 *     notice, this list of conditions and the following disclaimer in the
 *     documentation and/or other materials provided with the distribution.
 * 3.  Neither the name of Apple Computer, Inc. ("Apple") nor the names of
 *     its contributors may be used to endorse or promote products derived
 *     from this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
 * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */

#include "config.h"

#if ENABLE(WEB_AUDIO)

#include "platform/audio/AudioBus.h"

#include "platform/audio/AudioFileReader.h"
#include "platform/audio/DenormalDisabler.h"
#include "platform/audio/SincResampler.h"
#include "platform/audio/VectorMath.h"
#include "public/platform/Platform.h"
#include "public/platform/WebAudioBus.h"
#include "wtf/OwnPtr.h"

#include <assert.h>
#include <math.h>
#include <algorithm>

namespace WebCore {

using namespace VectorMath;

const unsigned MaxBusChannels = 32;

PassRefPtr<AudioBus> AudioBus::create(unsigned numberOfChannels, size_t length, bool allocate)
{
    ASSERT(numberOfChannels <= MaxBusChannels);
    if (numberOfChannels > MaxBusChannels)
        return nullptr;

    return adoptRef(new AudioBus(numberOfChannels, length, allocate));
}

AudioBus::AudioBus(unsigned numberOfChannels, size_t length, bool allocate)
    : m_length(length)
    , m_busGain(1)
    , m_isFirstTime(true)
    , m_sampleRate(0)
{
    m_channels.reserveInitialCapacity(numberOfChannels);

    for (unsigned i = 0; i < numberOfChannels; ++i) {
        PassOwnPtr<AudioChannel> channel = allocate ? adoptPtr(new AudioChannel(length)) : adoptPtr(new AudioChannel(0, length));
        m_channels.append(channel);
    }

    m_layout = LayoutCanonical; // for now this is the only layout we define
}

void AudioBus::setChannelMemory(unsigned channelIndex, float* storage, size_t length)
{
    if (channelIndex < m_channels.size()) {
        channel(channelIndex)->set(storage, length);
        m_length = length; // FIXME: verify that this length matches all the other channel lengths
    }
}

void AudioBus::resizeSmaller(size_t newLength)
{
    ASSERT(newLength <= m_length);
    if (newLength <= m_length)
        m_length = newLength;

    for (unsigned i = 0; i < m_channels.size(); ++i)
        m_channels[i]->resizeSmaller(newLength);
}

void AudioBus::zero()
{
    for (unsigned i = 0; i < m_channels.size(); ++i)
        m_channels[i]->zero();
}

AudioChannel* AudioBus::channelByType(unsigned channelType)
{
    // For now we only support canonical channel layouts...
    if (m_layout != LayoutCanonical)
        return 0;

    switch (numberOfChannels()) {
    case 1: // mono
        if (channelType == ChannelMono || channelType == ChannelLeft)
            return channel(0);
        return 0;

    case 2: // stereo
        switch (channelType) {
        case ChannelLeft: return channel(0);
        case ChannelRight: return channel(1);
        default: return 0;
        }

    case 4: // quad
        switch (channelType) {
        case ChannelLeft: return channel(0);
        case ChannelRight: return channel(1);
        case ChannelSurroundLeft: return channel(2);
        case ChannelSurroundRight: return channel(3);
        default: return 0;
        }

    case 5: // 5.0
        switch (channelType) {
        case ChannelLeft: return channel(0);
        case ChannelRight: return channel(1);
        case ChannelCenter: return channel(2);
        case ChannelSurroundLeft: return channel(3);
        case ChannelSurroundRight: return channel(4);
        default: return 0;
        }

    case 6: // 5.1
        switch (channelType) {
        case ChannelLeft: return channel(0);
        case ChannelRight: return channel(1);
        case ChannelCenter: return channel(2);
        case ChannelLFE: return channel(3);
        case ChannelSurroundLeft: return channel(4);
        case ChannelSurroundRight: return channel(5);
        default: return 0;
        }
    }

    ASSERT_NOT_REACHED();
    return 0;
}

const AudioChannel* AudioBus::channelByType(unsigned type) const
{
    return const_cast<AudioBus*>(this)->channelByType(type);
}

// Returns true if the channel count and frame-size match.
bool AudioBus::topologyMatches(const AudioBus& bus) const
{
    if (numberOfChannels() != bus.numberOfChannels())
        return false; // channel mismatch

    // Make sure source bus has enough frames.
    if (length() > bus.length())
        return false; // frame-size mismatch

    return true;
}

PassRefPtr<AudioBus> AudioBus::createBufferFromRange(const AudioBus* sourceBuffer, unsigned startFrame, unsigned endFrame)
{
    size_t numberOfSourceFrames = sourceBuffer->length();
    unsigned numberOfChannels = sourceBuffer->numberOfChannels();

    // Sanity checking
    bool isRangeSafe = startFrame < endFrame && endFrame <= numberOfSourceFrames;
    ASSERT(isRangeSafe);
    if (!isRangeSafe)
        return nullptr;

    size_t rangeLength = endFrame - startFrame;

    RefPtr<AudioBus> audioBus = create(numberOfChannels, rangeLength);
    audioBus->setSampleRate(sourceBuffer->sampleRate());

    for (unsigned i = 0; i < numberOfChannels; ++i)
        audioBus->channel(i)->copyFromRange(sourceBuffer->channel(i), startFrame, endFrame);

    return audioBus;
}

float AudioBus::maxAbsValue() const
{
    float max = 0.0f;
    for (unsigned i = 0; i < numberOfChannels(); ++i) {
        const AudioChannel* channel = this->channel(i);
        max = std::max(max, channel->maxAbsValue());
    }

    return max;
}

void AudioBus::normalize()
{
    float max = maxAbsValue();
    if (max)
        scale(1.0f / max);
}

void AudioBus::scale(float scale)
{
    for (unsigned i = 0; i < numberOfChannels(); ++i)
        channel(i)->scale(scale);
}

void AudioBus::copyFrom(const AudioBus& sourceBus, ChannelInterpretation channelInterpretation)
{
    if (&sourceBus == this)
        return;

    unsigned numberOfSourceChannels = sourceBus.numberOfChannels();
    unsigned numberOfDestinationChannels = numberOfChannels();

    if (numberOfDestinationChannels == numberOfSourceChannels) {
        for (unsigned i = 0; i < numberOfSourceChannels; ++i)
            channel(i)->copyFrom(sourceBus.channel(i));
    } else {
        switch (channelInterpretation) {
        case Speakers:
            speakersCopyFrom(sourceBus);
            break;
        case Discrete:
            discreteCopyFrom(sourceBus);
            break;
        default:
            ASSERT_NOT_REACHED();
        }
    }
}

void AudioBus::sumFrom(const AudioBus& sourceBus, ChannelInterpretation channelInterpretation)
{
    if (&sourceBus == this)
        return;

    unsigned numberOfSourceChannels = sourceBus.numberOfChannels();
    unsigned numberOfDestinationChannels = numberOfChannels();

    if (numberOfDestinationChannels == numberOfSourceChannels) {
        for (unsigned i = 0; i < numberOfSourceChannels; ++i)
            channel(i)->sumFrom(sourceBus.channel(i));
    } else {
        switch (channelInterpretation) {
        case Speakers:
            speakersSumFrom(sourceBus);
            break;
        case Discrete:
            discreteSumFrom(sourceBus);
            break;
        default:
            ASSERT_NOT_REACHED();
        }
    }
}

void AudioBus::speakersCopyFrom(const AudioBus& sourceBus)
{
    // FIXME: Implement down mixing 5.1 to stereo.
    // https://bugs.webkit.org/show_bug.cgi?id=79192

    unsigned numberOfSourceChannels = sourceBus.numberOfChannels();
    unsigned numberOfDestinationChannels = numberOfChannels();

    if (numberOfDestinationChannels == 2 && numberOfSourceChannels == 1) {
        // Handle mono -> stereo case (for now simply copy mono channel into both left and right)
        // FIXME: Really we should apply an equal-power scaling factor here, since we're effectively panning center...
        const AudioChannel* sourceChannel = sourceBus.channel(0);
        channel(0)->copyFrom(sourceChannel);
        channel(1)->copyFrom(sourceChannel);
    } else if (numberOfDestinationChannels == 1 && numberOfSourceChannels == 2) {
        // Handle stereo -> mono case. output = 0.5 * (input.L + input.R).
        AudioBus& sourceBusSafe = const_cast<AudioBus&>(sourceBus);

        const float* sourceL = sourceBusSafe.channelByType(ChannelLeft)->data();
        const float* sourceR = sourceBusSafe.channelByType(ChannelRight)->data();

        float* destination = channelByType(ChannelLeft)->mutableData();
        vadd(sourceL, 1, sourceR, 1, destination, 1, length());
        float scale = 0.5;
        vsmul(destination, 1, &scale, destination, 1, length());
    } else if (numberOfDestinationChannels == 6 && numberOfSourceChannels == 1) {
        // Handle mono -> 5.1 case, copy mono channel to center.
        channel(2)->copyFrom(sourceBus.channel(0));
        channel(0)->zero();
        channel(1)->zero();
        channel(3)->zero();
        channel(4)->zero();
        channel(5)->zero();
    } else if (numberOfDestinationChannels == 1 && numberOfSourceChannels == 6) {
        // Handle 5.1 -> mono case.
        zero();
        speakersSumFrom5_1_ToMono(sourceBus);
    } else {
        // Fallback for unknown combinations.
        discreteCopyFrom(sourceBus);
    }
}

void AudioBus::speakersSumFrom(const AudioBus& sourceBus)
{
    // FIXME: Implement down mixing 5.1 to stereo.
    // https://bugs.webkit.org/show_bug.cgi?id=79192

    unsigned numberOfSourceChannels = sourceBus.numberOfChannels();
    unsigned numberOfDestinationChannels = numberOfChannels();

    if (numberOfDestinationChannels == 2 && numberOfSourceChannels == 1) {
        // Handle mono -> stereo case (summing mono channel into both left and right).
        const AudioChannel* sourceChannel = sourceBus.channel(0);
        channel(0)->sumFrom(sourceChannel);
        channel(1)->sumFrom(sourceChannel);
    } else if (numberOfDestinationChannels == 1 && numberOfSourceChannels == 2) {
        // Handle stereo -> mono case. output += 0.5 * (input.L + input.R).
        AudioBus& sourceBusSafe = const_cast<AudioBus&>(sourceBus);

        const float* sourceL = sourceBusSafe.channelByType(ChannelLeft)->data();
        const float* sourceR = sourceBusSafe.channelByType(ChannelRight)->data();

        float* destination = channelByType(ChannelLeft)->mutableData();
        float scale = 0.5;
        vsma(sourceL, 1, &scale, destination, 1, length());
        vsma(sourceR, 1, &scale, destination, 1, length());
    } else if (numberOfDestinationChannels == 6 && numberOfSourceChannels == 1) {
        // Handle mono -> 5.1 case, sum mono channel into center.
        channel(2)->sumFrom(sourceBus.channel(0));
    } else if (numberOfDestinationChannels == 1 && numberOfSourceChannels == 6) {
        // Handle 5.1 -> mono case.
        speakersSumFrom5_1_ToMono(sourceBus);
    } else {
        // Fallback for unknown combinations.
        discreteSumFrom(sourceBus);
    }
}

void AudioBus::speakersSumFrom5_1_ToMono(const AudioBus& sourceBus)
{
    AudioBus& sourceBusSafe = const_cast<AudioBus&>(sourceBus);

    const float* sourceL = sourceBusSafe.channelByType(ChannelLeft)->data();
    const float* sourceR = sourceBusSafe.channelByType(ChannelRight)->data();
    const float* sourceC = sourceBusSafe.channelByType(ChannelCenter)->data();
    const float* sourceSL = sourceBusSafe.channelByType(ChannelSurroundLeft)->data();
    const float* sourceSR = sourceBusSafe.channelByType(ChannelSurroundRight)->data();

    float* destination = channelByType(ChannelLeft)->mutableData();

    AudioFloatArray temp(length());
    float* tempData = temp.data();

    // Sum in L and R.
    vadd(sourceL, 1, sourceR, 1, tempData, 1, length());
    float scale = 0.7071;
    vsmul(tempData, 1, &scale, tempData, 1, length());
    vadd(tempData, 1, destination, 1, destination, 1, length());

    // Sum in SL and SR.
    vadd(sourceSL, 1, sourceSR, 1, tempData, 1, length());
    scale = 0.5;
    vsmul(tempData, 1, &scale, tempData, 1, length());
    vadd(tempData, 1, destination, 1, destination, 1, length());

    // Sum in center.
    vadd(sourceC, 1, destination, 1, destination, 1, length());
}

void AudioBus::discreteCopyFrom(const AudioBus& sourceBus)
{
    unsigned numberOfSourceChannels = sourceBus.numberOfChannels();
    unsigned numberOfDestinationChannels = numberOfChannels();

    if (numberOfDestinationChannels < numberOfSourceChannels) {
        // Down-mix by copying channels and dropping the remaining.
        for (unsigned i = 0; i < numberOfDestinationChannels; ++i)
            channel(i)->copyFrom(sourceBus.channel(i));
    } else if (numberOfDestinationChannels > numberOfSourceChannels) {
        // Up-mix by copying as many channels as we have, then zeroing remaining channels.
        for (unsigned i = 0; i < numberOfSourceChannels; ++i)
            channel(i)->copyFrom(sourceBus.channel(i));
        for (unsigned i = numberOfSourceChannels; i < numberOfDestinationChannels; ++i)
            channel(i)->zero();
    }
}

void AudioBus::discreteSumFrom(const AudioBus& sourceBus)
{
    unsigned numberOfSourceChannels = sourceBus.numberOfChannels();
    unsigned numberOfDestinationChannels = numberOfChannels();

    if (numberOfDestinationChannels < numberOfSourceChannels) {
        // Down-mix by summing channels and dropping the remaining.
        for (unsigned i = 0; i < numberOfDestinationChannels; ++i)
            channel(i)->sumFrom(sourceBus.channel(i));
    } else if (numberOfDestinationChannels > numberOfSourceChannels) {
        // Up-mix by summing as many channels as we have.
        for (unsigned i = 0; i < numberOfSourceChannels; ++i)
            channel(i)->sumFrom(sourceBus.channel(i));
    }
}

void AudioBus::copyWithGainFrom(const AudioBus &sourceBus, float* lastMixGain, float targetGain)
{
    if (!topologyMatches(sourceBus)) {
        ASSERT_NOT_REACHED();
        zero();
        return;
    }

    if (sourceBus.isSilent()) {
        zero();
        return;
    }

    unsigned numberOfChannels = this->numberOfChannels();
    ASSERT(numberOfChannels <= MaxBusChannels);
    if (numberOfChannels > MaxBusChannels)
        return;

    // If it is copying from the same bus and no need to change gain, just return.
    if (this == &sourceBus && *lastMixGain == targetGain && targetGain == 1)
        return;

    AudioBus& sourceBusSafe = const_cast<AudioBus&>(sourceBus);
    const float* sources[MaxBusChannels];
    float* destinations[MaxBusChannels];

    for (unsigned i = 0; i < numberOfChannels; ++i) {
        sources[i] = sourceBusSafe.channel(i)->data();
        destinations[i] = channel(i)->mutableData();
    }

    // We don't want to suddenly change the gain from mixing one time slice to the next,
    // so we "de-zipper" by slowly changing the gain each sample-frame until we've achieved the target gain.

    // Take master bus gain into account as well as the targetGain.
    float totalDesiredGain = static_cast<float>(m_busGain * targetGain);

    // First time, snap directly to totalDesiredGain.
    float gain = static_cast<float>(m_isFirstTime ? totalDesiredGain : *lastMixGain);
    m_isFirstTime = false;

    const float DezipperRate = 0.005f;
    unsigned framesToProcess = length();

    // If the gain is within epsilon of totalDesiredGain, we can skip dezippering.
    // FIXME: this value may need tweaking.
    const float epsilon = 0.001f;
    float gainDiff = fabs(totalDesiredGain - gain);

    // Number of frames to de-zipper before we are close enough to the target gain.
    // FIXME: framesToDezipper could be smaller when target gain is close enough within this process loop.
    unsigned framesToDezipper = (gainDiff < epsilon) ? 0 : framesToProcess;

    if (framesToDezipper) {
        if (!m_dezipperGainValues.get() || m_dezipperGainValues->size() < framesToDezipper)
            m_dezipperGainValues = adoptPtr(new AudioFloatArray(framesToDezipper));

        float* gainValues = m_dezipperGainValues->data();
        for (unsigned i = 0; i < framesToDezipper; ++i) {
            gain += (totalDesiredGain - gain) * DezipperRate;

            // FIXME: If we are clever enough in calculating the framesToDezipper value, we can probably get
            // rid of this DenormalDisabler::flushDenormalFloatToZero() call.
            gain = DenormalDisabler::flushDenormalFloatToZero(gain);
            *gainValues++ = gain;
        }

        for (unsigned channelIndex = 0; channelIndex < numberOfChannels; ++channelIndex) {
            vmul(sources[channelIndex], 1, m_dezipperGainValues->data(), 1, destinations[channelIndex], 1, framesToDezipper);
            sources[channelIndex] += framesToDezipper;
            destinations[channelIndex] += framesToDezipper;
        }
    } else
        gain = totalDesiredGain;

    // Apply constant gain after de-zippering has converged on target gain.
    if (framesToDezipper < framesToProcess) {
        for (unsigned channelIndex = 0; channelIndex < numberOfChannels; ++channelIndex)
            vsmul(sources[channelIndex], 1, &gain, destinations[channelIndex], 1, framesToProcess - framesToDezipper);
    }

    // Save the target gain as the starting point for next time around.
    *lastMixGain = gain;
}

void AudioBus::copyWithSampleAccurateGainValuesFrom(const AudioBus &sourceBus, float* gainValues, unsigned numberOfGainValues)
{
    // Make sure we're processing from the same type of bus.
    // We *are* able to process from mono -> stereo
    if (sourceBus.numberOfChannels() != 1 && !topologyMatches(sourceBus)) {
        ASSERT_NOT_REACHED();
        return;
    }

    if (!gainValues || numberOfGainValues > sourceBus.length()) {
        ASSERT_NOT_REACHED();
        return;
    }

    if (sourceBus.length() == numberOfGainValues && sourceBus.length() == length() && sourceBus.isSilent()) {
        zero();
        return;
    }

    // We handle both the 1 -> N and N -> N case here.
    const float* source = sourceBus.channel(0)->data();
    for (unsigned channelIndex = 0; channelIndex < numberOfChannels(); ++channelIndex) {
        if (sourceBus.numberOfChannels() == numberOfChannels())
            source = sourceBus.channel(channelIndex)->data();
        float* destination = channel(channelIndex)->mutableData();
        vmul(source, 1, gainValues, 1, destination, 1, numberOfGainValues);
    }
}

PassRefPtr<AudioBus> AudioBus::createBySampleRateConverting(const AudioBus* sourceBus, bool mixToMono, double newSampleRate)
{
    // sourceBus's sample-rate must be known.
    ASSERT(sourceBus && sourceBus->sampleRate());
    if (!sourceBus || !sourceBus->sampleRate())
        return nullptr;

    double sourceSampleRate = sourceBus->sampleRate();
    double destinationSampleRate = newSampleRate;
    double sampleRateRatio = sourceSampleRate / destinationSampleRate;
    unsigned numberOfSourceChannels = sourceBus->numberOfChannels();

    if (numberOfSourceChannels == 1)
        mixToMono = false; // already mono

    if (sourceSampleRate == destinationSampleRate) {
        // No sample-rate conversion is necessary.
        if (mixToMono)
            return AudioBus::createByMixingToMono(sourceBus);

        // Return exact copy.
        return AudioBus::createBufferFromRange(sourceBus, 0, sourceBus->length());
    }

    if (sourceBus->isSilent()) {
        RefPtr<AudioBus> silentBus = create(numberOfSourceChannels, sourceBus->length() / sampleRateRatio);
        silentBus->setSampleRate(newSampleRate);
        return silentBus;
    }

    // First, mix to mono (if necessary) then sample-rate convert.
    const AudioBus* resamplerSourceBus;
    RefPtr<AudioBus> mixedMonoBus;
    if (mixToMono) {
        mixedMonoBus = AudioBus::createByMixingToMono(sourceBus);
        resamplerSourceBus = mixedMonoBus.get();
    } else {
        // Directly resample without down-mixing.
        resamplerSourceBus = sourceBus;
    }

    // Calculate destination length based on the sample-rates.
    int sourceLength = resamplerSourceBus->length();
    int destinationLength = sourceLength / sampleRateRatio;

    // Create destination bus with same number of channels.
    unsigned numberOfDestinationChannels = resamplerSourceBus->numberOfChannels();
    RefPtr<AudioBus> destinationBus = create(numberOfDestinationChannels, destinationLength);

    // Sample-rate convert each channel.
    for (unsigned i = 0; i < numberOfDestinationChannels; ++i) {
        const float* source = resamplerSourceBus->channel(i)->data();
        float* destination = destinationBus->channel(i)->mutableData();

        SincResampler resampler(sampleRateRatio);
        resampler.process(source, destination, sourceLength);
    }

    destinationBus->clearSilentFlag();
    destinationBus->setSampleRate(newSampleRate);
    return destinationBus;
}

PassRefPtr<AudioBus> AudioBus::createByMixingToMono(const AudioBus* sourceBus)
{
    if (sourceBus->isSilent())
        return create(1, sourceBus->length());

    switch (sourceBus->numberOfChannels()) {
    case 1:
        // Simply create an exact copy.
        return AudioBus::createBufferFromRange(sourceBus, 0, sourceBus->length());
    case 2:
        {
            unsigned n = sourceBus->length();
            RefPtr<AudioBus> destinationBus = create(1, n);

            const float* sourceL = sourceBus->channel(0)->data();
            const float* sourceR = sourceBus->channel(1)->data();
            float* destination = destinationBus->channel(0)->mutableData();

            // Do the mono mixdown.
            for (unsigned i = 0; i < n; ++i)
                destination[i] = (sourceL[i] + sourceR[i]) / 2;

            destinationBus->clearSilentFlag();
            destinationBus->setSampleRate(sourceBus->sampleRate());
            return destinationBus;
        }
    }

    ASSERT_NOT_REACHED();
    return nullptr;
}

bool AudioBus::isSilent() const
{
    for (size_t i = 0; i < m_channels.size(); ++i) {
        if (!m_channels[i]->isSilent())
            return false;
    }
    return true;
}

void AudioBus::clearSilentFlag()
{
    for (size_t i = 0; i < m_channels.size(); ++i)
        m_channels[i]->clearSilentFlag();
}

PassRefPtr<AudioBus> decodeAudioFileData(const char* data, size_t size)
{
    blink::WebAudioBus webAudioBus;
    if (blink::Platform::current()->loadAudioResource(&webAudioBus, data, size))
        return webAudioBus.release();
    return nullptr;
}

PassRefPtr<AudioBus> AudioBus::loadPlatformResource(const char* name, float sampleRate)
{
    const blink::WebData& resource = blink::Platform::current()->loadResource(name);
    if (resource.isEmpty())
        return nullptr;

    RefPtr<AudioBus> audioBus = decodeAudioFileData(resource.data(), resource.size());

    if (!audioBus.get())
        return nullptr;

    // If the bus is already at the requested sample-rate then return as is.
    if (audioBus->sampleRate() == sampleRate)
        return audioBus;

    return AudioBus::createBySampleRateConverting(audioBus.get(), false, sampleRate);
}

PassRefPtr<AudioBus> createBusFromInMemoryAudioFile(const void* data, size_t dataSize, bool mixToMono, float sampleRate)
{
    RefPtr<AudioBus> audioBus = decodeAudioFileData(static_cast<const char*>(data), dataSize);
    if (!audioBus.get())
        return nullptr;

    // If the bus needs no conversion then return as is.
    if ((!mixToMono || audioBus->numberOfChannels() == 1) && audioBus->sampleRate() == sampleRate)
        return audioBus;

    return AudioBus::createBySampleRateConverting(audioBus.get(), mixToMono, sampleRate);
}

} // WebCore

#endif // ENABLE(WEB_AUDIO)

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