absoluteToLocalQuad 1391 Source/core/rendering/RenderLayerScrollableArea.cpp     LayoutRect localExposeRect(m_box->absoluteToLocalQuad(FloatQuad(FloatRect(rect)), UseTransforms).boundingBox());
absoluteToLocalQuad  751 Source/core/rendering/RenderObject.h     FloatQuad absoluteToLocalQuad(const FloatQuad&, MapCoordinatesFlags mode = 0) const;