root/Source/core/rendering/RenderLayerScrollableArea.cpp

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DEFINITIONS

This source file includes following definitions.
  1. m_resizer
  2. layerForScrolling
  3. layerForHorizontalScrollbar
  4. layerForVerticalScrollbar
  5. layerForScrollCorner
  6. invalidateScrollbarRect
  7. invalidateScrollCornerRect
  8. isActive
  9. isScrollCornerVisible
  10. cornerStart
  11. cornerRect
  12. scrollCornerRect
  13. convertFromScrollbarToContainingView
  14. convertFromContainingViewToScrollbar
  15. convertFromScrollbarToContainingView
  16. convertFromContainingViewToScrollbar
  17. scrollSize
  18. setScrollOffset
  19. scrollPosition
  20. minimumScrollPosition
  21. maximumScrollPosition
  22. visibleContentRect
  23. visibleHeight
  24. visibleWidth
  25. contentsSize
  26. overhangAmount
  27. lastKnownMousePosition
  28. shouldSuspendScrollAnimations
  29. scrollbarsCanBeActive
  30. scrollableAreaBoundingBox
  31. userInputScrollable
  32. shouldPlaceVerticalScrollbarOnLeft
  33. pageStep
  34. layer
  35. scrollWidth
  36. scrollHeight
  37. computeScrollDimensions
  38. scrollToOffset
  39. updateAfterLayout
  40. hasHorizontalOverflow
  41. hasVerticalOverflow
  42. hasScrollableHorizontalOverflow
  43. hasScrollableVerticalOverflow
  44. overflowRequiresScrollbar
  45. overflowDefinesAutomaticScrollbar
  46. updateAfterStyleChange
  47. clampScrollOffset
  48. rectForHorizontalScrollbar
  49. rectForVerticalScrollbar
  50. verticalScrollbarStart
  51. horizontalScrollbarStart
  52. scrollbarOffset
  53. rendererForScrollbar
  54. createScrollbar
  55. destroyScrollbar
  56. setHasHorizontalScrollbar
  57. setHasVerticalScrollbar
  58. verticalScrollbarWidth
  59. horizontalScrollbarHeight
  60. positionOverflowControls
  61. positionOverflowControls
  62. scrollsOverflow
  63. updateScrollCornerStyle
  64. paintOverflowControls
  65. paintScrollCorner
  66. hitTestOverflowControls
  67. resizerCornerRect
  68. scrollCornerAndResizerRect
  69. overflowControlsIntersectRect
  70. paintResizer
  71. isPointInResizeControl
  72. hitTestResizerInFragments
  73. updateResizerAreaSet
  74. updateResizerStyle
  75. drawPlatformResizerImage
  76. offsetFromResizeCorner
  77. resize
  78. exposeRect
  79. updateScrollableAreaSet
  80. updateNeedsCompositedScrolling
  81. setNeedsCompositedScrolling
  82. updateHasVisibleNonLayerContent
  83. updateCompositingLayersAfterScroll
  84. usesCompositedScrolling
  85. adjustForForceCompositedScrollingMode
  86. needsCompositedScrolling
  87. setForceNeedsCompositedScrolling

/*
 * Copyright (C) 2006, 2007, 2008, 2009, 2010, 2011, 2012 Apple Inc. All rights reserved.
 *
 * Portions are Copyright (C) 1998 Netscape Communications Corporation.
 *
 * Other contributors:
 *   Robert O'Callahan <roc+@cs.cmu.edu>
 *   David Baron <dbaron@fas.harvard.edu>
 *   Christian Biesinger <cbiesinger@web.de>
 *   Randall Jesup <rjesup@wgate.com>
 *   Roland Mainz <roland.mainz@informatik.med.uni-giessen.de>
 *   Josh Soref <timeless@mac.com>
 *   Boris Zbarsky <bzbarsky@mit.edu>
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
 *
 * Alternatively, the contents of this file may be used under the terms
 * of either the Mozilla Public License Version 1.1, found at
 * http://www.mozilla.org/MPL/ (the "MPL") or the GNU General Public
 * License Version 2.0, found at http://www.fsf.org/copyleft/gpl.html
 * (the "GPL"), in which case the provisions of the MPL or the GPL are
 * applicable instead of those above.  If you wish to allow use of your
 * version of this file only under the terms of one of those two
 * licenses (the MPL or the GPL) and not to allow others to use your
 * version of this file under the LGPL, indicate your decision by
 * deletingthe provisions above and replace them with the notice and
 * other provisions required by the MPL or the GPL, as the case may be.
 * If you do not delete the provisions above, a recipient may use your
 * version of this file under any of the LGPL, the MPL or the GPL.
 */

#include "config.h"
#include "core/rendering/RenderLayer.h"

#include "core/css/PseudoStyleRequest.h"
#include "core/dom/shadow/ShadowRoot.h"
#include "core/editing/FrameSelection.h"
#include "core/frame/FrameView.h"
#include "core/frame/LocalFrame.h"
#include "core/html/HTMLFrameOwnerElement.h"
#include "core/inspector/InspectorInstrumentation.h"
#include "core/page/EventHandler.h"
#include "core/page/FocusController.h"
#include "core/page/Page.h"
#include "core/page/scrolling/ScrollingCoordinator.h"
#include "core/rendering/LayoutRectRecorder.h"
#include "core/rendering/RenderGeometryMap.h"
#include "core/rendering/RenderScrollbar.h"
#include "core/rendering/RenderScrollbarPart.h"
#include "core/rendering/RenderView.h"
#include "core/rendering/compositing/CompositedLayerMapping.h"
#include "core/rendering/compositing/RenderLayerCompositor.h"
#include "platform/PlatformGestureEvent.h"
#include "platform/PlatformMouseEvent.h"
#include "platform/graphics/GraphicsContextStateSaver.h"
#include "platform/graphics/GraphicsLayer.h"
#include "platform/scroll/ScrollAnimator.h"
#include "platform/scroll/ScrollbarTheme.h"
#include "public/platform/Platform.h"

namespace WebCore {

const int ResizerControlExpandRatioForTouch = 2;

RenderLayerScrollableArea::RenderLayerScrollableArea(RenderBox* box)
    : m_box(box)
    , m_inResizeMode(false)
    , m_scrollDimensionsDirty(true)
    , m_inOverflowRelayout(false)
    , m_needsCompositedScrolling(false)
    , m_willUseCompositedScrollingHasBeenRecorded(false)
    , m_isScrollableAreaHasBeenRecorded(false)
    , m_forceNeedsCompositedScrolling(DoNotForceCompositedScrolling)
    , m_scrollCorner(0)
    , m_resizer(0)
{
    ScrollableArea::setConstrainsScrollingToContentEdge(false);

    Node* node = m_box->node();
    if (node && node->isElementNode()) {
        // We save and restore only the scrollOffset as the other scroll values are recalculated.
        Element* element = toElement(node);
        m_scrollOffset = element->savedLayerScrollOffset();
        if (!m_scrollOffset.isZero())
            scrollAnimator()->setCurrentPosition(FloatPoint(m_scrollOffset.width(), m_scrollOffset.height()));
        element->setSavedLayerScrollOffset(IntSize());
    }

    updateResizerAreaSet();
}

RenderLayerScrollableArea::~RenderLayerScrollableArea()
{
    if (inResizeMode() && !m_box->documentBeingDestroyed()) {
        if (LocalFrame* frame = m_box->frame())
            frame->eventHandler().resizeScrollableAreaDestroyed();
    }

    if (LocalFrame* frame = m_box->frame()) {
        if (FrameView* frameView = frame->view()) {
            frameView->removeScrollableArea(this);
        }
    }

    if (m_box->frame() && m_box->frame()->page()) {
        if (ScrollingCoordinator* scrollingCoordinator = m_box->frame()->page()->scrollingCoordinator())
            scrollingCoordinator->willDestroyScrollableArea(this);
    }

    if (!m_box->documentBeingDestroyed()) {
        Node* node = m_box->node();
        if (node && node->isElementNode())
            toElement(node)->setSavedLayerScrollOffset(m_scrollOffset);
    }

    if (LocalFrame* frame = m_box->frame()) {
        if (FrameView* frameView = frame->view())
            frameView->removeResizerArea(m_box);
    }

    destroyScrollbar(HorizontalScrollbar);
    destroyScrollbar(VerticalScrollbar);

    if (m_scrollCorner)
        m_scrollCorner->destroy();
    if (m_resizer)
        m_resizer->destroy();
}

GraphicsLayer* RenderLayerScrollableArea::layerForScrolling() const
{
    return m_box->hasCompositedLayerMapping() ? m_box->compositedLayerMapping()->scrollingContentsLayer() : 0;
}

GraphicsLayer* RenderLayerScrollableArea::layerForHorizontalScrollbar() const
{
    // See crbug.com/343132.
    DisableCompositingQueryAsserts disabler;

    return m_box->hasCompositedLayerMapping() ? m_box->compositedLayerMapping()->layerForHorizontalScrollbar() : 0;
}

GraphicsLayer* RenderLayerScrollableArea::layerForVerticalScrollbar() const
{
    // See crbug.com/343132.
    DisableCompositingQueryAsserts disabler;

    return m_box->hasCompositedLayerMapping() ? m_box->compositedLayerMapping()->layerForVerticalScrollbar() : 0;
}

GraphicsLayer* RenderLayerScrollableArea::layerForScrollCorner() const
{
    // See crbug.com/343132.
    DisableCompositingQueryAsserts disabler;

    return m_box->hasCompositedLayerMapping() ? m_box->compositedLayerMapping()->layerForScrollCorner() : 0;
}

void RenderLayerScrollableArea::invalidateScrollbarRect(Scrollbar* scrollbar, const IntRect& rect)
{
    // See crbug.com/343132.
    DisableCompositingQueryAsserts disabler;

    if (scrollbar == m_vBar.get()) {
        if (GraphicsLayer* layer = layerForVerticalScrollbar()) {
            layer->setNeedsDisplayInRect(rect);
            return;
        }
    } else {
        if (GraphicsLayer* layer = layerForHorizontalScrollbar()) {
            layer->setNeedsDisplayInRect(rect);
            return;
        }
    }

    IntRect scrollRect = rect;
    // If we are not yet inserted into the tree, there is no need to repaint.
    if (!m_box->parent())
        return;

    if (scrollbar == m_vBar.get())
        scrollRect.move(verticalScrollbarStart(0, m_box->width()), m_box->borderTop());
    else
        scrollRect.move(horizontalScrollbarStart(0), m_box->height() - m_box->borderBottom() - scrollbar->height());

    if (scrollRect.isEmpty())
        return;

    LayoutRect repaintRect = scrollRect;
    m_box->flipForWritingMode(repaintRect);

    IntRect intRect = pixelSnappedIntRect(repaintRect);

    if (RuntimeEnabledFeatures::repaintAfterLayoutEnabled() && m_box->frameView()->isInPerformLayout()) {
        if (scrollbar == m_vBar.get()) {
            m_verticalBarDamage = intRect;
            m_hasVerticalBarDamage = true;
        } else {
            m_horizontalBarDamage = intRect;
            m_hasHorizontalBarDamage = true;
        }

    } else {
        m_box->repaintRectangle(intRect);
    }
}

void RenderLayerScrollableArea::invalidateScrollCornerRect(const IntRect& rect)
{
    if (GraphicsLayer* layer = layerForScrollCorner()) {
        layer->setNeedsDisplayInRect(rect);
        return;
    }

    if (m_scrollCorner)
        m_scrollCorner->repaintRectangle(rect);
    if (m_resizer)
        m_resizer->repaintRectangle(rect);
}

bool RenderLayerScrollableArea::isActive() const
{
    Page* page = m_box->frame()->page();
    return page && page->focusController().isActive();
}

bool RenderLayerScrollableArea::isScrollCornerVisible() const
{
    return !scrollCornerRect().isEmpty();
}

static int cornerStart(const RenderStyle* style, int minX, int maxX, int thickness)
{
    if (style->shouldPlaceBlockDirectionScrollbarOnLogicalLeft())
        return minX + style->borderLeftWidth();
    return maxX - thickness - style->borderRightWidth();
}

static IntRect cornerRect(const RenderStyle* style, const Scrollbar* horizontalScrollbar, const Scrollbar* verticalScrollbar, const IntRect& bounds)
{
    int horizontalThickness;
    int verticalThickness;
    if (!verticalScrollbar && !horizontalScrollbar) {
        // FIXME: This isn't right. We need to know the thickness of custom scrollbars
        // even when they don't exist in order to set the resizer square size properly.
        horizontalThickness = ScrollbarTheme::theme()->scrollbarThickness();
        verticalThickness = horizontalThickness;
    } else if (verticalScrollbar && !horizontalScrollbar) {
        horizontalThickness = verticalScrollbar->width();
        verticalThickness = horizontalThickness;
    } else if (horizontalScrollbar && !verticalScrollbar) {
        verticalThickness = horizontalScrollbar->height();
        horizontalThickness = verticalThickness;
    } else {
        horizontalThickness = verticalScrollbar->width();
        verticalThickness = horizontalScrollbar->height();
    }
    return IntRect(cornerStart(style, bounds.x(), bounds.maxX(), horizontalThickness),
        bounds.maxY() - verticalThickness - style->borderBottomWidth(),
        horizontalThickness, verticalThickness);
}


IntRect RenderLayerScrollableArea::scrollCornerRect() const
{
    // We have a scrollbar corner when a scrollbar is visible and not filling the entire length of the box.
    // This happens when:
    // (a) A resizer is present and at least one scrollbar is present
    // (b) Both scrollbars are present.
    bool hasHorizontalBar = horizontalScrollbar();
    bool hasVerticalBar = verticalScrollbar();
    bool hasResizer = m_box->style()->resize() != RESIZE_NONE;
    if ((hasHorizontalBar && hasVerticalBar) || (hasResizer && (hasHorizontalBar || hasVerticalBar)))
        return cornerRect(m_box->style(), horizontalScrollbar(), verticalScrollbar(), m_box->pixelSnappedBorderBoxRect());
    return IntRect();
}

IntRect RenderLayerScrollableArea::convertFromScrollbarToContainingView(const Scrollbar* scrollbar, const IntRect& scrollbarRect) const
{
    RenderView* view = m_box->view();
    if (!view)
        return scrollbarRect;

    IntRect rect = scrollbarRect;
    rect.move(scrollbarOffset(scrollbar));

    return view->frameView()->convertFromRenderer(m_box, rect);
}

IntRect RenderLayerScrollableArea::convertFromContainingViewToScrollbar(const Scrollbar* scrollbar, const IntRect& parentRect) const
{
    RenderView* view = m_box->view();
    if (!view)
        return parentRect;

    IntRect rect = view->frameView()->convertToRenderer(m_box, parentRect);
    rect.move(-scrollbarOffset(scrollbar));
    return rect;
}

IntPoint RenderLayerScrollableArea::convertFromScrollbarToContainingView(const Scrollbar* scrollbar, const IntPoint& scrollbarPoint) const
{
    RenderView* view = m_box->view();
    if (!view)
        return scrollbarPoint;

    IntPoint point = scrollbarPoint;
    point.move(scrollbarOffset(scrollbar));
    return view->frameView()->convertFromRenderer(m_box, point);
}

IntPoint RenderLayerScrollableArea::convertFromContainingViewToScrollbar(const Scrollbar* scrollbar, const IntPoint& parentPoint) const
{
    RenderView* view = m_box->view();
    if (!view)
        return parentPoint;

    IntPoint point = view->frameView()->convertToRenderer(m_box, parentPoint);

    point.move(-scrollbarOffset(scrollbar));
    return point;
}

int RenderLayerScrollableArea::scrollSize(ScrollbarOrientation orientation) const
{
    IntSize scrollDimensions = maximumScrollPosition() - minimumScrollPosition();
    return (orientation == HorizontalScrollbar) ? scrollDimensions.width() : scrollDimensions.height();
}

void RenderLayerScrollableArea::setScrollOffset(const IntPoint& newScrollOffset)
{
    LayoutRectRecorder recorder(*m_box);

    if (!m_box->isMarquee()) {
        // Ensure that the dimensions will be computed if they need to be (for overflow:hidden blocks).
        if (m_scrollDimensionsDirty)
            computeScrollDimensions();
    }

    if (scrollOffset() == toIntSize(newScrollOffset))
        return;

    setScrollOffset(toIntSize(newScrollOffset));

    LocalFrame* frame = m_box->frame();
    ASSERT(frame);

    RefPtr<FrameView> frameView = m_box->frameView();

    InspectorInstrumentation::willScrollLayer(m_box);

    // Update the positions of our child layers (if needed as only fixed layers should be impacted by a scroll).
    // We don't update compositing layers, because we need to do a deep update from the compositing ancestor.
    if (!frameView->isInPerformLayout()) {
        // If we're in the middle of layout, we'll just update layers once layout has finished.
        layer()->updateLayerPositionsAfterOverflowScroll();
        // Update regions, scrolling may change the clip of a particular region.
        frameView->updateAnnotatedRegions();
        // FIXME: We shouldn't call updateWidgetPositions() here since it might tear down the render tree,
        // for now we just crash to avoid allowing an attacker to use after free.
        frameView->updateWidgetPositions();
        RELEASE_ASSERT(frameView->renderView());
        updateCompositingLayersAfterScroll();
    }

    RenderLayerModelObject* repaintContainer = m_box->containerForRepaint();
    // The caret rect needs to be invalidated after scrolling
    frame->selection().setCaretRectNeedsUpdate();

    FloatQuad quadForFakeMouseMoveEvent;
    if (RuntimeEnabledFeatures::repaintAfterLayoutEnabled())
        quadForFakeMouseMoveEvent = FloatQuad(layer()->renderer()->newRepaintRect());
    else
        quadForFakeMouseMoveEvent = FloatQuad(layer()->repainter().repaintRect());

    if (repaintContainer)
        quadForFakeMouseMoveEvent = repaintContainer->localToAbsoluteQuad(quadForFakeMouseMoveEvent);
    frame->eventHandler().dispatchFakeMouseMoveEventSoonInQuad(quadForFakeMouseMoveEvent);

    bool requiresRepaint = true;

    if (m_box->view()->compositor()->inCompositingMode()) {
        bool onlyScrolledCompositedLayers = scrollsOverflow()
            && !layer()->hasVisibleNonLayerContent()
            && !layer()->hasNonCompositedChild()
            && !layer()->hasBlockSelectionGapBounds()
            && !m_box->isMarquee();

        if (usesCompositedScrolling() || onlyScrolledCompositedLayers)
            requiresRepaint = false;
    }

    // Just schedule a full repaint of our object.
    if (requiresRepaint) {
        if (RuntimeEnabledFeatures::repaintAfterLayoutEnabled()) {
            if (m_box->frameView()->isInPerformLayout())
                m_box->setShouldDoFullRepaintAfterLayout(true);
            else
                m_box->repaintUsingContainer(repaintContainer, pixelSnappedIntRect(layer()->renderer()->newRepaintRect()), InvalidationScroll);
        } else {
            m_box->repaintUsingContainer(repaintContainer, pixelSnappedIntRect(layer()->repainter().repaintRect()), InvalidationScroll);
        }
    }

    // Schedule the scroll DOM event.
    if (m_box->node())
        m_box->node()->document().enqueueScrollEventForNode(m_box->node());

    if (AXObjectCache* cache = m_box->document().existingAXObjectCache())
        cache->handleScrollPositionChanged(m_box);

    InspectorInstrumentation::didScrollLayer(m_box);
}

IntPoint RenderLayerScrollableArea::scrollPosition() const
{
    return IntPoint(m_scrollOffset);
}

IntPoint RenderLayerScrollableArea::minimumScrollPosition() const
{
    return -scrollOrigin();
}

IntPoint RenderLayerScrollableArea::maximumScrollPosition() const
{
    if (!m_box->hasOverflowClip())
        return -scrollOrigin();

    return -scrollOrigin() + enclosingIntRect(m_overflowRect).size() - enclosingIntRect(m_box->clientBoxRect()).size();
}

IntRect RenderLayerScrollableArea::visibleContentRect(IncludeScrollbarsInRect scrollbarInclusion) const
{
    int verticalScrollbarWidth = 0;
    int horizontalScrollbarHeight = 0;
    if (scrollbarInclusion == IncludeScrollbars) {
        verticalScrollbarWidth = (verticalScrollbar() && !verticalScrollbar()->isOverlayScrollbar()) ? verticalScrollbar()->width() : 0;
        horizontalScrollbarHeight = (horizontalScrollbar() && !horizontalScrollbar()->isOverlayScrollbar()) ? horizontalScrollbar()->height() : 0;
    }

    return IntRect(IntPoint(scrollXOffset(), scrollYOffset()),
        IntSize(max(0, layer()->size().width() - verticalScrollbarWidth), max(0, layer()->size().height() - horizontalScrollbarHeight)));
}

int RenderLayerScrollableArea::visibleHeight() const
{
    return layer()->size().height();
}

int RenderLayerScrollableArea::visibleWidth() const
{
    return layer()->size().width();
}

IntSize RenderLayerScrollableArea::contentsSize() const
{
    return IntSize(scrollWidth(), scrollHeight());
}

IntSize RenderLayerScrollableArea::overhangAmount() const
{
    return IntSize();
}

IntPoint RenderLayerScrollableArea::lastKnownMousePosition() const
{
    return m_box->frame() ? m_box->frame()->eventHandler().lastKnownMousePosition() : IntPoint();
}

bool RenderLayerScrollableArea::shouldSuspendScrollAnimations() const
{
    RenderView* view = m_box->view();
    if (!view)
        return true;
    return view->frameView()->shouldSuspendScrollAnimations();
}

bool RenderLayerScrollableArea::scrollbarsCanBeActive() const
{
    RenderView* view = m_box->view();
    if (!view)
        return false;
    return view->frameView()->scrollbarsCanBeActive();
}

IntRect RenderLayerScrollableArea::scrollableAreaBoundingBox() const
{
    return m_box->absoluteBoundingBoxRect();
}

bool RenderLayerScrollableArea::userInputScrollable(ScrollbarOrientation orientation) const
{
    if (m_box->isIntristicallyScrollable(orientation))
        return true;

    EOverflow overflowStyle = (orientation == HorizontalScrollbar) ?
        m_box->style()->overflowX() : m_box->style()->overflowY();
    return (overflowStyle == OSCROLL || overflowStyle == OAUTO || overflowStyle == OOVERLAY);
}

bool RenderLayerScrollableArea::shouldPlaceVerticalScrollbarOnLeft() const
{
    return m_box->style()->shouldPlaceBlockDirectionScrollbarOnLogicalLeft();
}

int RenderLayerScrollableArea::pageStep(ScrollbarOrientation orientation) const
{
    int length = (orientation == HorizontalScrollbar) ?
        m_box->pixelSnappedClientWidth() : m_box->pixelSnappedClientHeight();
    int minPageStep = static_cast<float>(length) * ScrollableArea::minFractionToStepWhenPaging();
    int pageStep = max(minPageStep, length - ScrollableArea::maxOverlapBetweenPages());

    return max(pageStep, 1);
}

RenderLayer* RenderLayerScrollableArea::layer() const
{
    return m_box->layer();
}

int RenderLayerScrollableArea::scrollWidth() const
{
    if (m_scrollDimensionsDirty)
        const_cast<RenderLayerScrollableArea*>(this)->computeScrollDimensions();
    return snapSizeToPixel(m_overflowRect.width(), m_box->clientLeft() + m_box->x());
}

int RenderLayerScrollableArea::scrollHeight() const
{
    if (m_scrollDimensionsDirty)
        const_cast<RenderLayerScrollableArea*>(this)->computeScrollDimensions();
    return snapSizeToPixel(m_overflowRect.height(), m_box->clientTop() + m_box->y());
}

void RenderLayerScrollableArea::computeScrollDimensions()
{
    m_scrollDimensionsDirty = false;

    m_overflowRect = m_box->layoutOverflowRect();
    m_box->flipForWritingMode(m_overflowRect);

    int scrollableLeftOverflow = m_overflowRect.x() - m_box->borderLeft() - (m_box->style()->shouldPlaceBlockDirectionScrollbarOnLogicalLeft() ? m_box->verticalScrollbarWidth() : 0);
    int scrollableTopOverflow = m_overflowRect.y() - m_box->borderTop();
    setScrollOrigin(IntPoint(-scrollableLeftOverflow, -scrollableTopOverflow));
}

void RenderLayerScrollableArea::scrollToOffset(const IntSize& scrollOffset, ScrollOffsetClamping clamp)
{
    IntSize newScrollOffset = clamp == ScrollOffsetClamped ? clampScrollOffset(scrollOffset) : scrollOffset;
    if (newScrollOffset != adjustedScrollOffset())
        scrollToOffsetWithoutAnimation(-scrollOrigin() + newScrollOffset);
}

void RenderLayerScrollableArea::updateAfterLayout()
{
    // List box parts handle the scrollbars by themselves so we have nothing to do.
    if (m_box->style()->appearance() == ListboxPart)
        return;

    LayoutRectRecorder recorder(*m_box);

    m_scrollDimensionsDirty = true;
    IntSize originalScrollOffset = adjustedScrollOffset();

    computeScrollDimensions();

    if (!m_box->isMarquee()) {
        // Layout may cause us to be at an invalid scroll position. In this case we need
        // to pull our scroll offsets back to the max (or push them up to the min).
        IntSize clampedScrollOffset = clampScrollOffset(adjustedScrollOffset());
        if (clampedScrollOffset != adjustedScrollOffset())
            scrollToOffset(clampedScrollOffset);
    }

    if (originalScrollOffset != adjustedScrollOffset())
        scrollToOffsetWithoutAnimation(-scrollOrigin() + adjustedScrollOffset());

    bool hasHorizontalOverflow = this->hasHorizontalOverflow();
    bool hasVerticalOverflow = this->hasVerticalOverflow();

    {
        // Hits in compositing/overflow/automatically-opt-into-composited-scrolling-after-style-change.html.
        DisableCompositingQueryAsserts disabler;

        // overflow:scroll should just enable/disable.
        if (m_box->style()->overflowX() == OSCROLL)
            horizontalScrollbar()->setEnabled(hasHorizontalOverflow);
        if (m_box->style()->overflowY() == OSCROLL)
            verticalScrollbar()->setEnabled(hasVerticalOverflow);
    }

    // overflow:auto may need to lay out again if scrollbars got added/removed.
    bool autoHorizontalScrollBarChanged = m_box->hasAutoHorizontalScrollbar() && (hasHorizontalScrollbar() != hasHorizontalOverflow);
    bool autoVerticalScrollBarChanged = m_box->hasAutoVerticalScrollbar() && (hasVerticalScrollbar() != hasVerticalOverflow);

    if (autoHorizontalScrollBarChanged || autoVerticalScrollBarChanged) {
        if (m_box->hasAutoHorizontalScrollbar())
            setHasHorizontalScrollbar(hasHorizontalOverflow);
        if (m_box->hasAutoVerticalScrollbar())
            setHasVerticalScrollbar(hasVerticalOverflow);

        if (hasVerticalOverflow || hasHorizontalOverflow)
            updateScrollCornerStyle();

        layer()->updateSelfPaintingLayer();

        // Force an update since we know the scrollbars have changed things.
        if (m_box->document().hasAnnotatedRegions())
            m_box->document().setAnnotatedRegionsDirty(true);

        if (!RuntimeEnabledFeatures::repaintAfterLayoutEnabled())
            m_box->repaint();

        if (m_box->style()->overflowX() == OAUTO || m_box->style()->overflowY() == OAUTO) {
            if (!m_inOverflowRelayout) {
                // Our proprietary overflow: overlay value doesn't trigger a layout.
                m_inOverflowRelayout = true;
                SubtreeLayoutScope layoutScope(m_box);
                layoutScope.setNeedsLayout(m_box);
                if (m_box->isRenderBlock()) {
                    RenderBlock* block = toRenderBlock(m_box);
                    block->scrollbarsChanged(autoHorizontalScrollBarChanged, autoVerticalScrollBarChanged);
                    block->layoutBlock(true);
                } else {
                    m_box->layout();
                }
                m_inOverflowRelayout = false;
            }
        }
    }

    {
        // Hits in compositing/overflow/automatically-opt-into-composited-scrolling-after-style-change.html.
        DisableCompositingQueryAsserts disabler;

        // Set up the range (and page step/line step).
        if (Scrollbar* horizontalScrollbar = this->horizontalScrollbar()) {
            int clientWidth = m_box->pixelSnappedClientWidth();
            horizontalScrollbar->setProportion(clientWidth, overflowRect().width());
        }
        if (Scrollbar* verticalScrollbar = this->verticalScrollbar()) {
            int clientHeight = m_box->pixelSnappedClientHeight();
            verticalScrollbar->setProportion(clientHeight, overflowRect().height());
        }
    }

    updateScrollableAreaSet(hasScrollableHorizontalOverflow() || hasScrollableVerticalOverflow());

    {
        // FIXME: We should not be allowing repaint during layout. crbug.com/336251
        AllowRepaintScope scoper(m_box->view()->frameView());

        // FIXME: Remove incremental compositing updates after fixing the chicken/egg issues
        // https://code.google.com/p/chromium/issues/detail?id=343756
        DisableCompositingQueryAsserts disabler;
        m_box->view()->compositor()->updateLayerCompositingState(m_box->layer());
    }
}

bool RenderLayerScrollableArea::hasHorizontalOverflow() const
{
    ASSERT(!m_scrollDimensionsDirty);

    return scrollWidth() > m_box->pixelSnappedClientWidth();
}

bool RenderLayerScrollableArea::hasVerticalOverflow() const
{
    ASSERT(!m_scrollDimensionsDirty);

    return scrollHeight() > m_box->pixelSnappedClientHeight();
}

bool RenderLayerScrollableArea::hasScrollableHorizontalOverflow() const
{
    return hasHorizontalOverflow() && m_box->scrollsOverflowX();
}

bool RenderLayerScrollableArea::hasScrollableVerticalOverflow() const
{
    return hasVerticalOverflow() && m_box->scrollsOverflowY();
}

static bool overflowRequiresScrollbar(EOverflow overflow)
{
    return overflow == OSCROLL;
}

static bool overflowDefinesAutomaticScrollbar(EOverflow overflow)
{
    return overflow == OAUTO || overflow == OOVERLAY;
}

void RenderLayerScrollableArea::updateAfterStyleChange(const RenderStyle* oldStyle)
{
    // List box parts handle the scrollbars by themselves so we have nothing to do.
    if (m_box->style()->appearance() == ListboxPart)
        return;

    // RenderView shouldn't provide scrollbars on its own.
    if (m_box->isRenderView())
        return;

    if (!m_scrollDimensionsDirty)
        updateScrollableAreaSet(hasScrollableHorizontalOverflow() || hasScrollableVerticalOverflow());

    EOverflow overflowX = m_box->style()->overflowX();
    EOverflow overflowY = m_box->style()->overflowY();

    // To avoid doing a relayout in updateScrollbarsAfterLayout, we try to keep any automatic scrollbar that was already present.
    bool needsHorizontalScrollbar = (hasHorizontalScrollbar() && overflowDefinesAutomaticScrollbar(overflowX)) || overflowRequiresScrollbar(overflowX);
    bool needsVerticalScrollbar = (hasVerticalScrollbar() && overflowDefinesAutomaticScrollbar(overflowY)) || overflowRequiresScrollbar(overflowY);
    setHasHorizontalScrollbar(needsHorizontalScrollbar);
    setHasVerticalScrollbar(needsVerticalScrollbar);

    // With overflow: scroll, scrollbars are always visible but may be disabled.
    // When switching to another value, we need to re-enable them (see bug 11985).
    if (needsHorizontalScrollbar && oldStyle && oldStyle->overflowX() == OSCROLL && overflowX != OSCROLL) {
        ASSERT(hasHorizontalScrollbar());
        m_hBar->setEnabled(true);
    }

    if (needsVerticalScrollbar && oldStyle && oldStyle->overflowY() == OSCROLL && overflowY != OSCROLL) {
        ASSERT(hasVerticalScrollbar());
        m_vBar->setEnabled(true);
    }

    // FIXME: Need to detect a swap from custom to native scrollbars (and vice versa).
    if (m_hBar)
        m_hBar->styleChanged();
    if (m_vBar)
        m_vBar->styleChanged();

    updateScrollCornerStyle();
    updateResizerAreaSet();
    updateResizerStyle();

    // FIXME: Remove incremental compositing updates after fixing the chicken/egg issues
    // https://code.google.com/p/chromium/issues/detail?id=343756
    DisableCompositingQueryAsserts disabler;
    RenderLayer* layer = this->layer();
    if (layer->hasCompositedLayerMapping() && layer->compositedLayerMapping()->updateGraphicsLayerConfiguration(GraphicsLayerUpdater::ForceUpdate))
        layer->compositor()->setCompositingLayersNeedRebuild();
}

IntSize RenderLayerScrollableArea::clampScrollOffset(const IntSize& scrollOffset) const
{
    int maxX = scrollWidth() - m_box->pixelSnappedClientWidth();
    int maxY = scrollHeight() - m_box->pixelSnappedClientHeight();

    int x = std::max(std::min(scrollOffset.width(), maxX), 0);
    int y = std::max(std::min(scrollOffset.height(), maxY), 0);
    return IntSize(x, y);
}

IntRect RenderLayerScrollableArea::rectForHorizontalScrollbar(const IntRect& borderBoxRect) const
{
    if (!m_hBar)
        return IntRect();

    const IntRect& scrollCorner = scrollCornerRect();

    return IntRect(horizontalScrollbarStart(borderBoxRect.x()),
        borderBoxRect.maxY() - m_box->borderBottom() - m_hBar->height(),
        borderBoxRect.width() - (m_box->borderLeft() + m_box->borderRight()) - scrollCorner.width(),
        m_hBar->height());
}

IntRect RenderLayerScrollableArea::rectForVerticalScrollbar(const IntRect& borderBoxRect) const
{
    if (!m_vBar)
        return IntRect();

    const IntRect& scrollCorner = scrollCornerRect();

    return IntRect(verticalScrollbarStart(borderBoxRect.x(), borderBoxRect.maxX()),
        borderBoxRect.y() + m_box->borderTop(),
        m_vBar->width(),
        borderBoxRect.height() - (m_box->borderTop() + m_box->borderBottom()) - scrollCorner.height());
}

LayoutUnit RenderLayerScrollableArea::verticalScrollbarStart(int minX, int maxX) const
{
    if (m_box->style()->shouldPlaceBlockDirectionScrollbarOnLogicalLeft())
        return minX + m_box->borderLeft();
    return maxX - m_box->borderRight() - m_vBar->width();
}

LayoutUnit RenderLayerScrollableArea::horizontalScrollbarStart(int minX) const
{
    int x = minX + m_box->borderLeft();
    if (m_box->style()->shouldPlaceBlockDirectionScrollbarOnLogicalLeft())
        x += m_vBar ? m_vBar->width() : resizerCornerRect(m_box->pixelSnappedBorderBoxRect(), ResizerForPointer).width();
    return x;
}

IntSize RenderLayerScrollableArea::scrollbarOffset(const Scrollbar* scrollbar) const
{
    if (scrollbar == m_vBar.get())
        return IntSize(verticalScrollbarStart(0, m_box->width()), m_box->borderTop());

    if (scrollbar == m_hBar.get())
        return IntSize(horizontalScrollbarStart(0), m_box->height() - m_box->borderBottom() - scrollbar->height());

    ASSERT_NOT_REACHED();
    return IntSize();
}

static inline RenderObject* rendererForScrollbar(RenderObject* renderer)
{
    if (Node* node = renderer->node()) {
        if (ShadowRoot* shadowRoot = node->containingShadowRoot()) {
            if (shadowRoot->type() == ShadowRoot::UserAgentShadowRoot)
                return shadowRoot->host()->renderer();
        }
    }

    return renderer;
}

PassRefPtr<Scrollbar> RenderLayerScrollableArea::createScrollbar(ScrollbarOrientation orientation)
{
    RefPtr<Scrollbar> widget;
    RenderObject* actualRenderer = rendererForScrollbar(m_box);
    bool hasCustomScrollbarStyle = actualRenderer->isBox() && actualRenderer->style()->hasPseudoStyle(SCROLLBAR);
    if (hasCustomScrollbarStyle) {
        widget = RenderScrollbar::createCustomScrollbar(this, orientation, actualRenderer->node());
    } else {
        widget = Scrollbar::create(this, orientation, RegularScrollbar);
        if (orientation == HorizontalScrollbar)
            didAddScrollbar(widget.get(), HorizontalScrollbar);
        else
            didAddScrollbar(widget.get(), VerticalScrollbar);
    }
    m_box->document().view()->addChild(widget.get());
    return widget.release();
}

void RenderLayerScrollableArea::destroyScrollbar(ScrollbarOrientation orientation)
{
    RefPtr<Scrollbar>& scrollbar = orientation == HorizontalScrollbar ? m_hBar : m_vBar;
    if (!scrollbar)
        return;

    if (!scrollbar->isCustomScrollbar())
        willRemoveScrollbar(scrollbar.get(), orientation);

    scrollbar->removeFromParent();
    scrollbar->disconnectFromScrollableArea();
    scrollbar = nullptr;
}

void RenderLayerScrollableArea::setHasHorizontalScrollbar(bool hasScrollbar)
{
    if (hasScrollbar == hasHorizontalScrollbar())
        return;

    if (hasScrollbar) {
        // This doesn't hit in any tests, but since the equivalent code in setHasVerticalScrollbar
        // does, presumably this code does as well.
        DisableCompositingQueryAsserts disabler;
        m_hBar = createScrollbar(HorizontalScrollbar);
    } else {
        destroyScrollbar(HorizontalScrollbar);
    }

    // Destroying or creating one bar can cause our scrollbar corner to come and go. We need to update the opposite scrollbar's style.
    if (m_hBar)
        m_hBar->styleChanged();
    if (m_vBar)
        m_vBar->styleChanged();

    // Force an update since we know the scrollbars have changed things.
    if (m_box->document().hasAnnotatedRegions())
        m_box->document().setAnnotatedRegionsDirty(true);
}

void RenderLayerScrollableArea::setHasVerticalScrollbar(bool hasScrollbar)
{
    if (hasScrollbar == hasVerticalScrollbar())
        return;

    if (hasScrollbar) {
        // Hits in compositing/overflow/automatically-opt-into-composited-scrolling-after-style-change.html
        DisableCompositingQueryAsserts disabler;
        m_vBar = createScrollbar(VerticalScrollbar);
    } else {
        destroyScrollbar(VerticalScrollbar);
    }

    // Destroying or creating one bar can cause our scrollbar corner to come and go. We need to update the opposite scrollbar's style.
    if (m_hBar)
        m_hBar->styleChanged();
    if (m_vBar)
        m_vBar->styleChanged();

    // Force an update since we know the scrollbars have changed things.
    if (m_box->document().hasAnnotatedRegions())
        m_box->document().setAnnotatedRegionsDirty(true);
}

int RenderLayerScrollableArea::verticalScrollbarWidth(OverlayScrollbarSizeRelevancy relevancy) const
{
    if (!m_vBar || (m_vBar->isOverlayScrollbar() && (relevancy == IgnoreOverlayScrollbarSize || !m_vBar->shouldParticipateInHitTesting())))
        return 0;
    return m_vBar->width();
}

int RenderLayerScrollableArea::horizontalScrollbarHeight(OverlayScrollbarSizeRelevancy relevancy) const
{
    if (!m_hBar || (m_hBar->isOverlayScrollbar() && (relevancy == IgnoreOverlayScrollbarSize || !m_hBar->shouldParticipateInHitTesting())))
        return 0;
    return m_hBar->height();
}

void RenderLayerScrollableArea::positionOverflowControls()
{
    RenderGeometryMap geometryMap(UseTransforms);
    RenderView* view = m_box->view();
    if (m_box->layer() != view->layer() && m_box->layer()->parent())
        geometryMap.pushMappingsToAncestor(m_box->layer()->parent(), 0);

    LayoutPoint offsetFromRoot = LayoutPoint(geometryMap.absolutePoint(FloatPoint()));
    positionOverflowControls(toIntSize(roundedIntPoint(offsetFromRoot)));
}

void RenderLayerScrollableArea::positionOverflowControls(const IntSize& offsetFromRoot)
{
    if (!hasScrollbar() && !m_box->canResize())
        return;

    const IntRect borderBox = m_box->pixelSnappedBorderBoxRect();
    if (Scrollbar* verticalScrollbar = this->verticalScrollbar()) {
        IntRect vBarRect = rectForVerticalScrollbar(borderBox);
        vBarRect.move(offsetFromRoot);
        verticalScrollbar->setFrameRect(vBarRect);
    }

    if (Scrollbar* horizontalScrollbar = this->horizontalScrollbar()) {
        IntRect hBarRect = rectForHorizontalScrollbar(borderBox);
        hBarRect.move(offsetFromRoot);
        horizontalScrollbar->setFrameRect(hBarRect);
    }

    const IntRect& scrollCorner = scrollCornerRect();
    if (m_scrollCorner)
        m_scrollCorner->setFrameRect(scrollCorner);

    if (m_resizer)
        m_resizer->setFrameRect(resizerCornerRect(borderBox, ResizerForPointer));

    // FIXME, this should eventually be removed, once we are certain that composited
    // controls get correctly positioned on a compositor update. For now, conservatively
    // leaving this unchanged.
    if (m_box->hasCompositedLayerMapping())
        m_box->compositedLayerMapping()->positionOverflowControlsLayers(offsetFromRoot);
}

bool RenderLayerScrollableArea::scrollsOverflow() const
{
    if (FrameView* frameView = m_box->view()->frameView())
        return frameView->containsScrollableArea(this);

    return false;
}

void RenderLayerScrollableArea::updateScrollCornerStyle()
{
    if (!m_scrollCorner && !hasScrollbar())
        return;
    if (!m_scrollCorner && hasOverlayScrollbars())
        return;

    RenderObject* actualRenderer = rendererForScrollbar(m_box);
    RefPtr<RenderStyle> corner = m_box->hasOverflowClip() ? actualRenderer->getUncachedPseudoStyle(PseudoStyleRequest(SCROLLBAR_CORNER), actualRenderer->style()) : PassRefPtr<RenderStyle>(nullptr);
    if (corner) {
        if (!m_scrollCorner) {
            m_scrollCorner = RenderScrollbarPart::createAnonymous(&m_box->document());
            m_scrollCorner->setParent(m_box);
        }
        m_scrollCorner->setStyle(corner.release());
    } else if (m_scrollCorner) {
        m_scrollCorner->destroy();
        m_scrollCorner = 0;
    }
}

void RenderLayerScrollableArea::paintOverflowControls(GraphicsContext* context, const IntPoint& paintOffset, const IntRect& damageRect, bool paintingOverlayControls)
{
    // Don't do anything if we have no overflow.
    if (!m_box->hasOverflowClip())
        return;

    IntPoint adjustedPaintOffset = paintOffset;
    if (paintingOverlayControls)
        adjustedPaintOffset = m_cachedOverlayScrollbarOffset;

    // Move the scrollbar widgets if necessary. We normally move and resize widgets during layout,
    // but sometimes widgets can move without layout occurring (most notably when you scroll a
    // document that contains fixed positioned elements).
    positionOverflowControls(toIntSize(adjustedPaintOffset));

    // Overlay scrollbars paint in a second pass through the layer tree so that they will paint
    // on top of everything else. If this is the normal painting pass, paintingOverlayControls
    // will be false, and we should just tell the root layer that there are overlay scrollbars
    // that need to be painted. That will cause the second pass through the layer tree to run,
    // and we'll paint the scrollbars then. In the meantime, cache tx and ty so that the
    // second pass doesn't need to re-enter the RenderTree to get it right.
    if (hasOverlayScrollbars() && !paintingOverlayControls) {
        m_cachedOverlayScrollbarOffset = paintOffset;
        // It's not necessary to do the second pass if the scrollbars paint into layers.
        if ((m_hBar && layerForHorizontalScrollbar()) || (m_vBar && layerForVerticalScrollbar()))
            return;
        IntRect localDamgeRect = damageRect;
        localDamgeRect.moveBy(-paintOffset);
        if (!overflowControlsIntersectRect(localDamgeRect))
            return;

        RenderView* renderView = m_box->view();

        RenderLayer* paintingRoot = layer()->enclosingCompositingLayer();
        if (!paintingRoot)
            paintingRoot = renderView->layer();

        paintingRoot->setContainsDirtyOverlayScrollbars(true);
        return;
    }

    // This check is required to avoid painting custom CSS scrollbars twice.
    if (paintingOverlayControls && !hasOverlayScrollbars())
        return;

    // Now that we're sure the scrollbars are in the right place, paint them.
    if (m_hBar && !layerForHorizontalScrollbar())
        m_hBar->paint(context, damageRect);
    if (m_vBar && !layerForVerticalScrollbar())
        m_vBar->paint(context, damageRect);

    if (layerForScrollCorner())
        return;

    // We fill our scroll corner with white if we have a scrollbar that doesn't run all the way up to the
    // edge of the box.
    paintScrollCorner(context, adjustedPaintOffset, damageRect);

    // Paint our resizer last, since it sits on top of the scroll corner.
    paintResizer(context, adjustedPaintOffset, damageRect);
}

void RenderLayerScrollableArea::paintScrollCorner(GraphicsContext* context, const IntPoint& paintOffset, const IntRect& damageRect)
{
    IntRect absRect = scrollCornerRect();
    absRect.moveBy(paintOffset);
    if (!absRect.intersects(damageRect))
        return;

    if (context->updatingControlTints()) {
        updateScrollCornerStyle();
        return;
    }

    if (m_scrollCorner) {
        m_scrollCorner->paintIntoRect(context, paintOffset, absRect);
        return;
    }

    // We don't want to paint white if we have overlay scrollbars, since we need
    // to see what is behind it.
    if (!hasOverlayScrollbars())
        context->fillRect(absRect, Color::white);
}

bool RenderLayerScrollableArea::hitTestOverflowControls(HitTestResult& result, const IntPoint& localPoint)
{
    if (!hasScrollbar() && !m_box->canResize())
        return false;

    IntRect resizeControlRect;
    if (m_box->style()->resize() != RESIZE_NONE) {
        resizeControlRect = resizerCornerRect(m_box->pixelSnappedBorderBoxRect(), ResizerForPointer);
        if (resizeControlRect.contains(localPoint))
            return true;
    }

    int resizeControlSize = max(resizeControlRect.height(), 0);
    if (m_vBar && m_vBar->shouldParticipateInHitTesting()) {
        LayoutRect vBarRect(verticalScrollbarStart(0, m_box->width()),
            m_box->borderTop(),
            m_vBar->width(),
            m_box->height() - (m_box->borderTop() + m_box->borderBottom()) - (m_hBar ? m_hBar->height() : resizeControlSize));
        if (vBarRect.contains(localPoint)) {
            result.setScrollbar(m_vBar.get());
            return true;
        }
    }

    resizeControlSize = max(resizeControlRect.width(), 0);
    if (m_hBar && m_hBar->shouldParticipateInHitTesting()) {
        LayoutRect hBarRect(horizontalScrollbarStart(0),
            m_box->height() - m_box->borderBottom() - m_hBar->height(),
            m_box->width() - (m_box->borderLeft() + m_box->borderRight()) - (m_vBar ? m_vBar->width() : resizeControlSize),
            m_hBar->height());
        if (hBarRect.contains(localPoint)) {
            result.setScrollbar(m_hBar.get());
            return true;
        }
    }

    // FIXME: We should hit test the m_scrollCorner and pass it back through the result.

    return false;
}

IntRect RenderLayerScrollableArea::resizerCornerRect(const IntRect& bounds, ResizerHitTestType resizerHitTestType) const
{
    if (m_box->style()->resize() == RESIZE_NONE)
        return IntRect();
    IntRect corner = cornerRect(m_box->style(), horizontalScrollbar(), verticalScrollbar(), bounds);

    if (resizerHitTestType == ResizerForTouch) {
        // We make the resizer virtually larger for touch hit testing. With the
        // expanding ratio k = ResizerControlExpandRatioForTouch, we first move
        // the resizer rect (of width w & height h), by (-w * (k-1), -h * (k-1)),
        // then expand the rect by new_w/h = w/h * k.
        int expandRatio = ResizerControlExpandRatioForTouch - 1;
        corner.move(-corner.width() * expandRatio, -corner.height() * expandRatio);
        corner.expand(corner.width() * expandRatio, corner.height() * expandRatio);
    }

    return corner;
}

IntRect RenderLayerScrollableArea::scrollCornerAndResizerRect() const
{
    IntRect scrollCornerAndResizer = scrollCornerRect();
    if (scrollCornerAndResizer.isEmpty())
        scrollCornerAndResizer = resizerCornerRect(m_box->pixelSnappedBorderBoxRect(), ResizerForPointer);
    return scrollCornerAndResizer;
}

bool RenderLayerScrollableArea::overflowControlsIntersectRect(const IntRect& localRect) const
{
    const IntRect borderBox = m_box->pixelSnappedBorderBoxRect();

    if (rectForHorizontalScrollbar(borderBox).intersects(localRect))
        return true;

    if (rectForVerticalScrollbar(borderBox).intersects(localRect))
        return true;

    if (scrollCornerRect().intersects(localRect))
        return true;

    if (resizerCornerRect(borderBox, ResizerForPointer).intersects(localRect))
        return true;

    return false;
}

void RenderLayerScrollableArea::paintResizer(GraphicsContext* context, const IntPoint& paintOffset, const IntRect& damageRect)
{
    if (m_box->style()->resize() == RESIZE_NONE)
        return;

    IntRect absRect = resizerCornerRect(m_box->pixelSnappedBorderBoxRect(), ResizerForPointer);
    absRect.moveBy(paintOffset);
    if (!absRect.intersects(damageRect))
        return;

    if (context->updatingControlTints()) {
        updateResizerStyle();
        return;
    }

    if (m_resizer) {
        m_resizer->paintIntoRect(context, paintOffset, absRect);
        return;
    }

    drawPlatformResizerImage(context, absRect);

    // Draw a frame around the resizer (1px grey line) if there are any scrollbars present.
    // Clipping will exclude the right and bottom edges of this frame.
    if (!hasOverlayScrollbars() && hasScrollbar()) {
        GraphicsContextStateSaver stateSaver(*context);
        context->clip(absRect);
        IntRect largerCorner = absRect;
        largerCorner.setSize(IntSize(largerCorner.width() + 1, largerCorner.height() + 1));
        context->setStrokeColor(Color(217, 217, 217));
        context->setStrokeThickness(1.0f);
        context->setFillColor(Color::transparent);
        context->drawRect(largerCorner);
    }
}

bool RenderLayerScrollableArea::isPointInResizeControl(const IntPoint& absolutePoint, ResizerHitTestType resizerHitTestType) const
{
    if (!m_box->canResize())
        return false;

    IntPoint localPoint = roundedIntPoint(m_box->absoluteToLocal(absolutePoint, UseTransforms));
    IntRect localBounds(0, 0, m_box->pixelSnappedWidth(), m_box->pixelSnappedHeight());
    return resizerCornerRect(localBounds, resizerHitTestType).contains(localPoint);
}

bool RenderLayerScrollableArea::hitTestResizerInFragments(const LayerFragments& layerFragments, const HitTestLocation& hitTestLocation) const
{
    if (!m_box->canResize())
        return false;

    if (layerFragments.isEmpty())
        return false;

    for (int i = layerFragments.size() - 1; i >= 0; --i) {
        const LayerFragment& fragment = layerFragments.at(i);
        if (fragment.backgroundRect.intersects(hitTestLocation) && resizerCornerRect(pixelSnappedIntRect(fragment.layerBounds), ResizerForPointer).contains(hitTestLocation.roundedPoint()))
            return true;
    }

    return false;
}

void RenderLayerScrollableArea::updateResizerAreaSet()
{
    LocalFrame* frame = m_box->frame();
    if (!frame)
        return;
    FrameView* frameView = frame->view();
    if (!frameView)
        return;
    if (m_box->canResize())
        frameView->addResizerArea(m_box);
    else
        frameView->removeResizerArea(m_box);
}

void RenderLayerScrollableArea::updateResizerStyle()
{
    if (!m_resizer && !m_box->canResize())
        return;

    RenderObject* actualRenderer = rendererForScrollbar(m_box);
    RefPtr<RenderStyle> resizer = m_box->hasOverflowClip() ? actualRenderer->getUncachedPseudoStyle(PseudoStyleRequest(RESIZER), actualRenderer->style()) : PassRefPtr<RenderStyle>(nullptr);
    if (resizer) {
        if (!m_resizer) {
            m_resizer = RenderScrollbarPart::createAnonymous(&m_box->document());
            m_resizer->setParent(m_box);
        }
        m_resizer->setStyle(resizer.release());
    } else if (m_resizer) {
        m_resizer->destroy();
        m_resizer = 0;
    }
}

void RenderLayerScrollableArea::drawPlatformResizerImage(GraphicsContext* context, IntRect resizerCornerRect)
{
    float deviceScaleFactor = WebCore::deviceScaleFactor(m_box->frame());

    RefPtr<Image> resizeCornerImage;
    IntSize cornerResizerSize;
    if (deviceScaleFactor >= 2) {
        DEFINE_STATIC_REF(Image, resizeCornerImageHiRes, (Image::loadPlatformResource("textAreaResizeCorner@2x")));
        resizeCornerImage = resizeCornerImageHiRes;
        cornerResizerSize = resizeCornerImage->size();
        cornerResizerSize.scale(0.5f);
    } else {
        DEFINE_STATIC_REF(Image, resizeCornerImageLoRes, (Image::loadPlatformResource("textAreaResizeCorner")));
        resizeCornerImage = resizeCornerImageLoRes;
        cornerResizerSize = resizeCornerImage->size();
    }

    if (m_box->style()->shouldPlaceBlockDirectionScrollbarOnLogicalLeft()) {
        context->save();
        context->translate(resizerCornerRect.x() + cornerResizerSize.width(), resizerCornerRect.y() + resizerCornerRect.height() - cornerResizerSize.height());
        context->scale(FloatSize(-1.0, 1.0));
        context->drawImage(resizeCornerImage.get(), IntRect(IntPoint(), cornerResizerSize));
        context->restore();
        return;
    }
    IntRect imageRect(resizerCornerRect.maxXMaxYCorner() - cornerResizerSize, cornerResizerSize);
    context->drawImage(resizeCornerImage.get(), imageRect);
}

IntSize RenderLayerScrollableArea::offsetFromResizeCorner(const IntPoint& absolutePoint) const
{
    // Currently the resize corner is either the bottom right corner or the bottom left corner.
    // FIXME: This assumes the location is 0, 0. Is this guaranteed to always be the case?
    IntSize elementSize = layer()->size();
    if (m_box->style()->shouldPlaceBlockDirectionScrollbarOnLogicalLeft())
        elementSize.setWidth(0);
    IntPoint resizerPoint = IntPoint(elementSize);
    IntPoint localPoint = roundedIntPoint(m_box->absoluteToLocal(absolutePoint, UseTransforms));
    return localPoint - resizerPoint;
}

void RenderLayerScrollableArea::resize(const PlatformEvent& evt, const LayoutSize& oldOffset)
{
    // FIXME: This should be possible on generated content but is not right now.
    if (!inResizeMode() || !m_box->canResize() || !m_box->node())
        return;

    ASSERT(m_box->node()->isElementNode());
    Element* element = toElement(m_box->node());

    Document& document = element->document();

    IntPoint pos;
    const PlatformGestureEvent* gevt = 0;

    switch (evt.type()) {
    case PlatformEvent::MouseMoved:
        if (!document.frame()->eventHandler().mousePressed())
            return;
        pos = static_cast<const PlatformMouseEvent*>(&evt)->position();
        break;
    case PlatformEvent::GestureScrollUpdate:
    case PlatformEvent::GestureScrollUpdateWithoutPropagation:
        pos = static_cast<const PlatformGestureEvent*>(&evt)->position();
        gevt = static_cast<const PlatformGestureEvent*>(&evt);
        pos = gevt->position();
        pos.move(gevt->deltaX(), gevt->deltaY());
        break;
    default:
        ASSERT_NOT_REACHED();
    }

    float zoomFactor = m_box->style()->effectiveZoom();

    LayoutSize newOffset = offsetFromResizeCorner(document.view()->windowToContents(pos));
    newOffset.setWidth(newOffset.width() / zoomFactor);
    newOffset.setHeight(newOffset.height() / zoomFactor);

    LayoutSize currentSize = LayoutSize(m_box->width() / zoomFactor, m_box->height() / zoomFactor);
    LayoutSize minimumSize = element->minimumSizeForResizing().shrunkTo(currentSize);
    element->setMinimumSizeForResizing(minimumSize);

    LayoutSize adjustedOldOffset = LayoutSize(oldOffset.width() / zoomFactor, oldOffset.height() / zoomFactor);
    if (m_box->style()->shouldPlaceBlockDirectionScrollbarOnLogicalLeft()) {
        newOffset.setWidth(-newOffset.width());
        adjustedOldOffset.setWidth(-adjustedOldOffset.width());
    }

    LayoutSize difference = (currentSize + newOffset - adjustedOldOffset).expandedTo(minimumSize) - currentSize;

    bool isBoxSizingBorder = m_box->style()->boxSizing() == BORDER_BOX;

    EResize resize = m_box->style()->resize();
    if (resize != RESIZE_VERTICAL && difference.width()) {
        if (element->isFormControlElement()) {
            // Make implicit margins from the theme explicit (see <http://bugs.webkit.org/show_bug.cgi?id=9547>).
            element->setInlineStyleProperty(CSSPropertyMarginLeft, m_box->marginLeft() / zoomFactor, CSSPrimitiveValue::CSS_PX);
            element->setInlineStyleProperty(CSSPropertyMarginRight, m_box->marginRight() / zoomFactor, CSSPrimitiveValue::CSS_PX);
        }
        LayoutUnit baseWidth = m_box->width() - (isBoxSizingBorder ? LayoutUnit() : m_box->borderAndPaddingWidth());
        baseWidth = baseWidth / zoomFactor;
        element->setInlineStyleProperty(CSSPropertyWidth, roundToInt(baseWidth + difference.width()), CSSPrimitiveValue::CSS_PX);
    }

    if (resize != RESIZE_HORIZONTAL && difference.height()) {
        if (element->isFormControlElement()) {
            // Make implicit margins from the theme explicit (see <http://bugs.webkit.org/show_bug.cgi?id=9547>).
            element->setInlineStyleProperty(CSSPropertyMarginTop, m_box->marginTop() / zoomFactor, CSSPrimitiveValue::CSS_PX);
            element->setInlineStyleProperty(CSSPropertyMarginBottom, m_box->marginBottom() / zoomFactor, CSSPrimitiveValue::CSS_PX);
        }
        LayoutUnit baseHeight = m_box->height() - (isBoxSizingBorder ? LayoutUnit() : m_box->borderAndPaddingHeight());
        baseHeight = baseHeight / zoomFactor;
        element->setInlineStyleProperty(CSSPropertyHeight, roundToInt(baseHeight + difference.height()), CSSPrimitiveValue::CSS_PX);
    }

    document.updateLayout();

    // FIXME (Radar 4118564): We should also autoscroll the window as necessary to keep the point under the cursor in view.
}

LayoutRect RenderLayerScrollableArea::exposeRect(const LayoutRect& rect, const ScrollAlignment& alignX, const ScrollAlignment& alignY)
{
    LayoutRect localExposeRect(m_box->absoluteToLocalQuad(FloatQuad(FloatRect(rect)), UseTransforms).boundingBox());
    LayoutRect layerBounds(0, 0, m_box->clientWidth(), m_box->clientHeight());
    LayoutRect r = ScrollAlignment::getRectToExpose(layerBounds, localExposeRect, alignX, alignY);

    IntSize clampedScrollOffset = clampScrollOffset(adjustedScrollOffset() + toIntSize(roundedIntRect(r).location()));
    if (clampedScrollOffset == adjustedScrollOffset())
        return rect;

    IntSize oldScrollOffset = adjustedScrollOffset();
    scrollToOffset(clampedScrollOffset);
    IntSize scrollOffsetDifference = adjustedScrollOffset() - oldScrollOffset;
    localExposeRect.move(-scrollOffsetDifference);
    return LayoutRect(m_box->localToAbsoluteQuad(FloatQuad(FloatRect(localExposeRect)), UseTransforms).boundingBox());
}

void RenderLayerScrollableArea::updateScrollableAreaSet(bool hasOverflow)
{
    LocalFrame* frame = m_box->frame();
    if (!frame)
        return;

    FrameView* frameView = frame->view();
    if (!frameView)
        return;

    bool isVisibleToHitTest = m_box->visibleToHitTesting();
    if (HTMLFrameOwnerElement* owner = frame->ownerElement())
        isVisibleToHitTest &= owner->renderer() && owner->renderer()->visibleToHitTesting();

    bool requiresScrollableArea = hasOverflow && isVisibleToHitTest;
    bool updatedScrollableAreaSet = false;
    if (requiresScrollableArea) {
        if (frameView->addScrollableArea(this))
            updatedScrollableAreaSet = true;
    } else {
        if (frameView->removeScrollableArea(this))
            updatedScrollableAreaSet = true;
    }

    if (updatedScrollableAreaSet) {
        // Count the total number of RenderLayers that are scrollable areas for
        // any period. We only want to record this at most once per RenderLayer.
        if (requiresScrollableArea && !m_isScrollableAreaHasBeenRecorded) {
            blink::Platform::current()->histogramEnumeration("Renderer.CompositedScrolling", IsScrollableAreaBucket, CompositedScrollingHistogramMax);
            m_isScrollableAreaHasBeenRecorded = true;
        }

        // We always want composited scrolling if compositor driven accelerated
        // scrolling is enabled. Since we will not update needs composited scrolling
        // in this case, we must force our state to update.
        if (m_box->compositorDrivenAcceleratedScrollingEnabled())
            layer()->didUpdateNeedsCompositedScrolling();
        else if (requiresScrollableArea)
            m_box->view()->compositor()->setNeedsUpdateCompositingRequirementsState();
        else
            setNeedsCompositedScrolling(false);
    }
}

void RenderLayerScrollableArea::updateNeedsCompositedScrolling()
{
    TRACE_EVENT0("comp-scroll", "RenderLayer::updateNeedsCompositedScrolling");

    layer()->stackingNode()->updateDescendantsAreContiguousInStackingOrder();
    layer()->updateDescendantDependentFlags();

    ASSERT(scrollsOverflow());
    const bool needsToBeStackingContainer = m_box->acceleratedCompositingForOverflowScrollEnabled()
        && layer()->stackingNode()->descendantsAreContiguousInStackingOrder()
        && !layer()->hasUnclippedDescendant();

    const bool needsToBeStackingContainerDidChange = layer()->stackingNode()->setNeedsToBeStackingContainer(needsToBeStackingContainer);

    const bool needsCompositedScrolling = needsToBeStackingContainer
        || m_box->compositorDrivenAcceleratedScrollingEnabled();

    // We gather a boolean value for use with Google UMA histograms to
    // quantify the actual effects of a set of patches attempting to
    // relax composited scrolling requirements, thereby increasing the
    // number of composited overflow divs.
    if (m_box->acceleratedCompositingForOverflowScrollEnabled())
        blink::Platform::current()->histogramEnumeration("Renderer.NeedsCompositedScrolling", needsCompositedScrolling, 2);

    const bool needsCompositedScrollingDidChange = setNeedsCompositedScrolling(needsCompositedScrolling);

    if (needsToBeStackingContainerDidChange || needsCompositedScrollingDidChange) {
        // Note, the z-order lists may need to be rebuilt, but our code guarantees
        // that we have not affected stacking, so we will not dirty
        // m_descendantsAreContiguousInStackingOrder for either us or our stacking
        // context or container.
        layer()->didUpdateNeedsCompositedScrolling();
    }
}

bool RenderLayerScrollableArea::setNeedsCompositedScrolling(bool needsCompositedScrolling)
{
    if (this->needsCompositedScrolling() == needsCompositedScrolling)
        return false;

    // Count the total number of RenderLayers which need composited scrolling at
    // some point. This should be recorded at most once per RenderLayer, so we
    // check m_willUseCompositedScrollingHasBeenRecorded.
    if (m_box->acceleratedCompositingForOverflowScrollEnabled() && !m_willUseCompositedScrollingHasBeenRecorded) {
        blink::Platform::current()->histogramEnumeration("Renderer.CompositedScrolling", WillUseCompositedScrollingBucket, CompositedScrollingHistogramMax);
        m_willUseCompositedScrollingHasBeenRecorded = true;
    }

    m_needsCompositedScrolling = needsCompositedScrolling;

    return true;
}

void RenderLayerScrollableArea::updateHasVisibleNonLayerContent()
{
    layer()->updateHasVisibleNonLayerContent();
}

void RenderLayerScrollableArea::updateCompositingLayersAfterScroll()
{
    RenderLayerCompositor* compositor = m_box->view()->compositor();
    if (compositor->inCompositingMode()) {
        // FIXME: Our stacking container is guaranteed to contain all of our descendants that may need
        // repositioning, so we should be able to enqueue a partial update compositing layers from there.
        // this feature was overridden for now by deferred compositing updates.
        if (usesCompositedScrolling())
            compositor->setNeedsCompositingUpdate(CompositingUpdateOnCompositedScroll);
        else
            compositor->setNeedsCompositingUpdate(CompositingUpdateOnScroll);
    }
}

bool RenderLayerScrollableArea::usesCompositedScrolling() const
{
    // Scroll form controls on the main thread so they exhibit correct touch scroll event bubbling
    if (m_box && (m_box->isIntristicallyScrollable(VerticalScrollbar) || m_box->isIntristicallyScrollable(HorizontalScrollbar)))
        return false;

    DisableCompositingQueryAsserts disabler;
    return m_box->hasCompositedLayerMapping() && m_box->compositedLayerMapping()->scrollingLayer();
}

bool RenderLayerScrollableArea::adjustForForceCompositedScrollingMode(bool value) const
{
    switch (m_forceNeedsCompositedScrolling) {
    case DoNotForceCompositedScrolling:
        return value;
    case CompositedScrollingAlwaysOn:
        return true;
    case CompositedScrollingAlwaysOff:
        return false;
    }

    ASSERT_NOT_REACHED();
    return value;
}

bool RenderLayerScrollableArea::needsCompositedScrolling() const
{
    return adjustForForceCompositedScrollingMode(m_needsCompositedScrolling);
}

void RenderLayerScrollableArea::setForceNeedsCompositedScrolling(ForceNeedsCompositedScrollingMode mode)
{
    if (m_forceNeedsCompositedScrolling == mode)
        return;

    m_forceNeedsCompositedScrolling = mode;
    layer()->didUpdateNeedsCompositedScrolling();
}

} // Namespace WebCore

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