applyBeforeBreak  699 Source/core/rendering/RenderBlockFlow.cpp     LayoutUnit result = applyBeforeBreak(child, logicalTopAfterClear);
applyBeforeBreak 1415 Source/core/rendering/RenderBlockFlow.cpp         logicalTopEstimate = applyBeforeBreak(child, logicalTopEstimate);
applyBeforeBreak  434 Source/core/rendering/RenderBlockFlow.h     LayoutUnit applyBeforeBreak(RenderBox* child, LayoutUnit logicalOffset); // If the child has a before break, then return a new yPos that shifts to the top of the next page/column.