applyBeforeBreak 699 Source/core/rendering/RenderBlockFlow.cpp LayoutUnit result = applyBeforeBreak(child, logicalTopAfterClear); applyBeforeBreak 1415 Source/core/rendering/RenderBlockFlow.cpp logicalTopEstimate = applyBeforeBreak(child, logicalTopEstimate); applyBeforeBreak 434 Source/core/rendering/RenderBlockFlow.h LayoutUnit applyBeforeBreak(RenderBox* child, LayoutUnit logicalOffset); // If the child has a before break, then return a new yPos that shifts to the top of the next page/column.