bottomRight       927 Source/core/css/CSSGradientValue.cpp     FloatPoint bottomRight(size.width(), size.height());
bottomRight       928 Source/core/css/CSSGradientValue.cpp     float bottomRightDistance = FloatSize(p - bottomRight).diagonalLength();
bottomRight       944 Source/core/css/CSSGradientValue.cpp         corner = bottomRight;
bottomRight       960 Source/core/css/CSSGradientValue.cpp     FloatPoint bottomRight(size.width(), size.height());
bottomRight       961 Source/core/css/CSSGradientValue.cpp     float bottomRightDistance = FloatSize(p - bottomRight).diagonalLength();
bottomRight       977 Source/core/css/CSSGradientValue.cpp         corner = bottomRight;
bottomRight       417 Source/core/rendering/RenderBoxModelObject.cpp         if (!clipRect.radii().topLeft().isEmpty() || !clipRect.radii().bottomRight().isEmpty()) {
bottomRight       425 Source/core/rendering/RenderBoxModelObject.cpp             bottomCornerRadii.setBottomRight(clipRect.radii().bottomRight());
bottomRight      1391 Source/core/rendering/RenderBoxModelObject.cpp     LayoutRect bottomRightRect(boundingRect.location(), radii.bottomRight());
bottomRight      1644 Source/core/rendering/RenderBoxModelObject.cpp         bool usePath = renderRadii && (borderStyleHasInnerDetail(edges[BSBottom].style) || borderWillArcInnerEdge(innerBorder.radii().bottomLeft(), innerBorder.radii().bottomRight()));
bottomRight      1660 Source/core/rendering/RenderBoxModelObject.cpp         bool usePath = renderRadii && (borderStyleHasInnerDetail(edges[BSRight].style) || borderWillArcInnerEdge(innerBorder.radii().bottomRight(), innerBorder.radii().topRight()));
bottomRight      2137 Source/core/rendering/RenderBoxModelObject.cpp         if (!innerBorder.radii().bottomRight().isZero()) {
bottomRight      2140 Source/core/rendering/RenderBoxModelObject.cpp                     quad[2].x() - innerBorder.radii().bottomRight().width(),
bottomRight      2144 Source/core/rendering/RenderBoxModelObject.cpp                     quad[2].y() - innerBorder.radii().bottomRight().height()),
bottomRight      2166 Source/core/rendering/RenderBoxModelObject.cpp         if (!innerBorder.radii().bottomRight().isZero()) {
bottomRight      2169 Source/core/rendering/RenderBoxModelObject.cpp                     quad[2].x() - innerBorder.radii().bottomRight().width(),
bottomRight      2173 Source/core/rendering/RenderBoxModelObject.cpp                     quad[2].y() - innerBorder.radii().bottomRight().height()),
bottomRight      2279 Source/core/rendering/RenderBoxModelObject.cpp         overshoot = newRadii.bottomLeft().width() + newRadii.bottomRight().width() - newRect.width();
bottomRight      2281 Source/core/rendering/RenderBoxModelObject.cpp             ASSERT(!(newRadii.bottomLeft().width() && newRadii.bottomRight().width()));
bottomRight      2288 Source/core/rendering/RenderBoxModelObject.cpp         maxRadii = max(newRadii.bottomLeft().height(), newRadii.bottomRight().height());
bottomRight      2311 Source/core/rendering/RenderBoxModelObject.cpp         overshoot = newRadii.topRight().height() + newRadii.bottomRight().height() - newRect.height();
bottomRight      2313 Source/core/rendering/RenderBoxModelObject.cpp             ASSERT(!(newRadii.topRight().height() && newRadii.bottomRight().height()));
bottomRight      2320 Source/core/rendering/RenderBoxModelObject.cpp         maxRadii = max(newRadii.topRight().width(), newRadii.bottomRight().width());
bottomRight       125 Source/core/rendering/style/BorderData.h     const LengthSize& bottomRight() const { return m_bottomRight; }
bottomRight       945 Source/core/rendering/style/RenderStyle.cpp         IntSize(valueForLength(border.bottomRight().width(), size.width()),
bottomRight       946 Source/core/rendering/style/RenderStyle.cpp             valueForLength(border.bottomRight().height(), size.height())));
bottomRight      1645 Source/core/rendering/style/RenderStyle.cpp     radiiSum = radii.bottomLeft().width() + radii.bottomRight().width();
bottomRight      1655 Source/core/rendering/style/RenderStyle.cpp     radiiSum = radii.topRight().height() + radii.bottomRight().height();
bottomRight       512 Source/core/rendering/style/RenderStyle.h     const LengthSize& borderBottomRightRadius() const { return surround->border.bottomRight(); }
bottomRight        48 Source/platform/geometry/FloatRoundedRect.cpp FloatRoundedRect::FloatRoundedRect(const FloatRect& rect, const FloatSize& topLeft, const FloatSize& topRight, const FloatSize& bottomLeft, const FloatSize& bottomRight)
bottomRight        50 Source/platform/geometry/FloatRoundedRect.cpp     , m_radii(topLeft, topRight, bottomLeft, bottomRight)
bottomRight        44 Source/platform/geometry/FloatRoundedRect.h         Radii(const FloatSize& topLeft, const FloatSize& topRight, const FloatSize& bottomLeft, const FloatSize& bottomRight)
bottomRight        48 Source/platform/geometry/FloatRoundedRect.h             , m_bottomRight(bottomRight)
bottomRight        56 Source/platform/geometry/FloatRoundedRect.h             , m_bottomRight(intRadii.bottomRight())
bottomRight        67 Source/platform/geometry/FloatRoundedRect.h         const FloatSize& bottomRight() const { return m_bottomRight; }
bottomRight        86 Source/platform/geometry/FloatRoundedRect.h     FloatRoundedRect(const FloatRect&, const FloatSize& topLeft, const FloatSize& topRight, const FloatSize& bottomLeft, const FloatSize& bottomRight);
bottomRight       115 Source/platform/geometry/FloatRoundedRect.h         return FloatRect(m_rect.maxX() - m_radii.bottomRight().width(), m_rect.maxY() - m_radii.bottomRight().height(), m_radii.bottomRight().width(), m_radii.bottomRight().height());
bottomRight       127 Source/platform/geometry/FloatRoundedRect.h     return a.topLeft() == b.topLeft() && a.topRight() == b.topRight() && a.bottomLeft() == b.bottomLeft() && a.bottomRight() == b.bottomRight();
bottomRight        61 Source/platform/geometry/FloatRoundedRectTest.cpp         << ::testing::PrintToString(radii.bottomRight()) << ", "
bottomRight        93 Source/platform/geometry/FloatRoundedRectTest.cpp     EXPECT_EQ(FloatSize(), r.radii().bottomRight());
bottomRight       129 Source/platform/geometry/FloatRoundedRectTest.cpp     EXPECT_EQ(cornerRadii, r.radii().bottomRight());
bottomRight       114 Source/platform/geometry/RoundedRect.cpp         m_bottomRight = edges.bottomRight();
bottomRight       148 Source/platform/geometry/RoundedRect.cpp RoundedRect::RoundedRect(const IntRect& rect, const IntSize& topLeft, const IntSize& topRight, const IntSize& bottomLeft, const IntSize& bottomRight)
bottomRight       150 Source/platform/geometry/RoundedRect.cpp     , m_radii(topLeft, topRight, bottomLeft, bottomRight)
bottomRight       159 Source/platform/geometry/RoundedRect.cpp     int maxX = m_rect.maxX() - max(m_radii.topRight().width(), m_radii.bottomRight().width());
bottomRight       160 Source/platform/geometry/RoundedRect.cpp     int maxY = m_rect.maxY() - max(m_radii.bottomLeft().height(), m_radii.bottomRight().height());
bottomRight       177 Source/platform/geometry/RoundedRect.cpp         && m_radii.bottomLeft().width() + m_radii.bottomRight().width() <= m_rect.width()
bottomRight       179 Source/platform/geometry/RoundedRect.cpp         && m_radii.topRight().height() + m_radii.bottomRight().height() <= m_rect.height();
bottomRight       184 Source/platform/geometry/RoundedRect.cpp     int maxRadiusWidth = std::max(m_radii.topLeft().width() + m_radii.topRight().width(), m_radii.bottomLeft().width() + m_radii.bottomRight().width());
bottomRight       185 Source/platform/geometry/RoundedRect.cpp     int maxRadiusHeight = std::max(m_radii.topLeft().height() + m_radii.bottomLeft().height(), m_radii.topRight().height() + m_radii.bottomRight().height());
bottomRight       235 Source/platform/geometry/RoundedRect.cpp     const IntSize& bottomRight = m_radii.bottomRight();
bottomRight       236 Source/platform/geometry/RoundedRect.cpp     if (!bottomRight.isEmpty()) {
bottomRight       237 Source/platform/geometry/RoundedRect.cpp         FloatRect rect(m_rect.maxX() - bottomRight.width(), m_rect.maxY() - bottomRight.height(), bottomRight.width(), bottomRight.height());
bottomRight       239 Source/platform/geometry/RoundedRect.cpp             FloatPoint center(m_rect.maxX() - bottomRight.width(), m_rect.maxY() - bottomRight.height());
bottomRight       240 Source/platform/geometry/RoundedRect.cpp             FloatSize size(bottomRight.width(), bottomRight.height());
bottomRight        43 Source/platform/geometry/RoundedRect.h         Radii(const IntSize& topLeft, const IntSize& topRight, const IntSize& bottomLeft, const IntSize& bottomRight)
bottomRight        47 Source/platform/geometry/RoundedRect.h             , m_bottomRight(bottomRight)
bottomRight        58 Source/platform/geometry/RoundedRect.h         const IntSize& bottomRight() const { return m_bottomRight; }
bottomRight        80 Source/platform/geometry/RoundedRect.h     RoundedRect(const IntRect&, const IntSize& topLeft, const IntSize& topRight, const IntSize& bottomLeft, const IntSize& bottomRight);
bottomRight       116 Source/platform/geometry/RoundedRect.h     return a.topLeft() == b.topLeft() && a.topRight() == b.topRight() && a.bottomLeft() == b.bottomLeft() && a.bottomRight() == b.bottomRight();
bottomRight      1324 Source/platform/graphics/GraphicsContext.cpp     fillBetweenRoundedRects(outer.rect(), outer.radii().topLeft(), outer.radii().topRight(), outer.radii().bottomLeft(), outer.radii().bottomRight(),
bottomRight      1325 Source/platform/graphics/GraphicsContext.cpp         inner.rect(), inner.radii().topLeft(), inner.radii().topRight(), inner.radii().bottomLeft(), inner.radii().bottomRight(), color);
bottomRight      1329 Source/platform/graphics/GraphicsContext.cpp     const IntSize& bottomLeft, const IntSize& bottomRight, const Color& color)
bottomRight      1335 Source/platform/graphics/GraphicsContext.cpp             || bottomLeft.width() + bottomRight.width() > rect.width()
bottomRight      1337 Source/platform/graphics/GraphicsContext.cpp             || topRight.height() + bottomRight.height() > rect.height()) {
bottomRight      1346 Source/platform/graphics/GraphicsContext.cpp     setRadii(radii, topLeft, topRight, bottomRight, bottomLeft);
bottomRight      1426 Source/platform/graphics/GraphicsContext.cpp     setRadii(radii, wkRadii.topLeft(), wkRadii.topRight(), wkRadii.bottomRight(), wkRadii.bottomLeft());
bottomRight      1642 Source/platform/graphics/GraphicsContext.cpp         fillRoundedRect(rect.rect(), rect.radii().topLeft(), rect.radii().topRight(), rect.radii().bottomLeft(), rect.radii().bottomRight(), color);
bottomRight      1780 Source/platform/graphics/GraphicsContext.cpp void GraphicsContext::setRadii(SkVector* radii, IntSize topLeft, IntSize topRight, IntSize bottomRight, IntSize bottomLeft)
bottomRight      1786 Source/platform/graphics/GraphicsContext.cpp     radii[SkRRect::kLowerRight_Corner].set(SkIntToScalar(bottomRight.width()),
bottomRight      1787 Source/platform/graphics/GraphicsContext.cpp         SkIntToScalar(bottomRight.height()));
bottomRight       240 Source/platform/graphics/GraphicsContext.h     void fillRoundedRect(const IntRect&, const IntSize& topLeft, const IntSize& topRight, const IntSize& bottomLeft, const IntSize& bottomRight, const Color&);
bottomRight       390 Source/platform/graphics/Path.cpp     addRoundedRect(r.rect(), r.radii().topLeft(), r.radii().topRight(), r.radii().bottomLeft(), r.radii().bottomRight());
bottomRight        79 Source/platform/graphics/filters/FELighting.cpp     int bottomRight = static_cast<int>(pixels->item(offset + cPixelSize + cAlphaChannelOffset));
bottomRight        80 Source/platform/graphics/filters/FELighting.cpp     normalVector.setX(-(center << 1) + (right << 1) - bottom + bottomRight);
bottomRight        81 Source/platform/graphics/filters/FELighting.cpp     normalVector.setY(-(center << 1) - right + (bottom << 1) + bottomRight);
bottomRight        92 Source/platform/graphics/filters/FELighting.cpp     int bottomRight = static_cast<int>(pixels->item(offset + cPixelSize + cAlphaChannelOffset));
bottomRight        93 Source/platform/graphics/filters/FELighting.cpp     normalVector.setX(-(left << 1) + (right << 1) - bottomLeft + bottomRight);
bottomRight        94 Source/platform/graphics/filters/FELighting.cpp     normalVector.setY(-left - (center << 1) - right + bottomLeft + (bottom << 1) + bottomRight);
bottomRight       117 Source/platform/graphics/filters/FELighting.cpp     int bottomRight = static_cast<int>(pixels->item(offset + cPixelSize + cAlphaChannelOffset));
bottomRight       118 Source/platform/graphics/filters/FELighting.cpp     normalVector.setX(-top + topRight - (center << 1) + (right << 1) - bottom + bottomRight);
bottomRight       119 Source/platform/graphics/filters/FELighting.cpp     normalVector.setY(-(top << 1) - topRight + (bottom << 1) + bottomRight);
bottomRight       133 Source/platform/graphics/filters/FELighting.cpp     int bottomRight = static_cast<int>(pixels->item(offset + cPixelSize + cAlphaChannelOffset));
bottomRight       134 Source/platform/graphics/filters/FELighting.cpp     normalVector.setX(-topLeft + topRight - (left << 1) + (right << 1) - bottomLeft + bottomRight);
bottomRight       135 Source/platform/graphics/filters/FELighting.cpp     normalVector.setY(-topLeft - (top << 1) - topRight + bottomLeft + (bottom << 1) + bottomRight);
bottomRight       364 Source/platform/graphics/filters/FELighting.cpp     data.bottomRight(offset, normalVector);
bottomRight        74 Source/platform/graphics/filters/FELighting.h         inline void bottomRight(int offset, IntPoint& normalVector);