calculateLayerBounds 2103 Source/core/rendering/RenderLayer.cpp rootRelativeBounds = calculateLayerBounds(paintingInfo.rootLayer, &offsetFromRoot, 0); calculateLayerBounds 2115 Source/core/rendering/RenderLayer.cpp rootRelativeBounds = calculateLayerBounds(paintingInfo.rootLayer, &offsetFromRoot, 0); calculateLayerBounds 2145 Source/core/rendering/RenderLayer.cpp rootRelativeBounds = calculateLayerBounds(paintingInfo.rootLayer, &offsetFromRoot, 0); calculateLayerBounds 3464 Source/core/rendering/RenderLayer.cpp LayoutRect childUnionBounds = reflectionLayer->calculateLayerBounds(this, 0, descendantFlags); calculateLayerBounds 3489 Source/core/rendering/RenderLayer.cpp LayoutRect childUnionBounds = node->layer()->calculateLayerBounds(this, 0, descendantFlags); calculateLayerBounds 297 Source/core/rendering/RenderLayer.h LayoutRect overlapBounds() const { return overlapBoundsIncludeChildren() ? calculateLayerBounds(this) : logicalBoundingBox(); } calculateLayerBounds 304 Source/core/rendering/RenderLayer.h LayoutRect calculateLayerBounds(const RenderLayer* ancestorLayer, const LayoutPoint* offsetFromRoot = 0, CalculateLayerBoundsFlags = DefaultCalculateLayerBoundsFlags) const; calculateLayerBounds 248 Source/core/rendering/RenderLayerRepainter.cpp rectForRepaint.unite(m_renderer->layer()->calculateLayerBounds(m_renderer->layer())); calculateLayerBounds 294 Source/core/rendering/compositing/CompositingReasonFinder.cpp LayoutRect layerBounds = layer->calculateLayerBounds(layer->compositor()->rootRenderLayer(), 0, calculateLayerBounds 875 Source/core/rendering/compositing/RenderLayerCompositor.cpp return layer->calculateLayerBounds(ancestorLayer, 0, flags);