calculateLayerBounds 2103 Source/core/rendering/RenderLayer.cpp                 rootRelativeBounds = calculateLayerBounds(paintingInfo.rootLayer, &offsetFromRoot, 0);
calculateLayerBounds 2115 Source/core/rendering/RenderLayer.cpp                     rootRelativeBounds = calculateLayerBounds(paintingInfo.rootLayer, &offsetFromRoot, 0);
calculateLayerBounds 2145 Source/core/rendering/RenderLayer.cpp             rootRelativeBounds = calculateLayerBounds(paintingInfo.rootLayer, &offsetFromRoot, 0);
calculateLayerBounds 3464 Source/core/rendering/RenderLayer.cpp             LayoutRect childUnionBounds = reflectionLayer->calculateLayerBounds(this, 0, descendantFlags);
calculateLayerBounds 3489 Source/core/rendering/RenderLayer.cpp             LayoutRect childUnionBounds = node->layer()->calculateLayerBounds(this, 0, descendantFlags);
calculateLayerBounds  297 Source/core/rendering/RenderLayer.h     LayoutRect overlapBounds() const { return overlapBoundsIncludeChildren() ? calculateLayerBounds(this) : logicalBoundingBox(); }
calculateLayerBounds  304 Source/core/rendering/RenderLayer.h     LayoutRect calculateLayerBounds(const RenderLayer* ancestorLayer, const LayoutPoint* offsetFromRoot = 0, CalculateLayerBoundsFlags = DefaultCalculateLayerBoundsFlags) const;
calculateLayerBounds  248 Source/core/rendering/RenderLayerRepainter.cpp         rectForRepaint.unite(m_renderer->layer()->calculateLayerBounds(m_renderer->layer()));
calculateLayerBounds  294 Source/core/rendering/compositing/CompositingReasonFinder.cpp         LayoutRect layerBounds = layer->calculateLayerBounds(layer->compositor()->rootRenderLayer(), 0,
calculateLayerBounds  875 Source/core/rendering/compositing/RenderLayerCompositor.cpp     return layer->calculateLayerBounds(ancestorLayer, 0, flags);